You have extra 3 m to dodge it, so dodge it. This is a reasonable change where you exchange range for more dmg.
I havent tested it yet, 50% damage increase might be kind of too much but I think the damage of s2w was actually low, especially compared to the 2h execute. Buffing the damage and reducing the effective size actually sounds reasonable, though I cant tell from experience how strong the actual damage buff turns out
Emma_Overload wrote: »This is totally crazy. When is ZOS going to see how overpowered Stamina builds are compared to Magicka? Can you imagine if Impulse did this? Everyone would slot it!
What? Magsorc is the best spec in the game. And impulse does do this, good players already use it.
You can use Impulse for very specialized AoE groups, but you'll be a lot weaker against single targets. Steel Tornado is stronger, has more AoE, an execute and actually is not weakening your usual build. It is wayyy better for that role.
Wolf_Watching wrote: »Can we see actual non bs #s
.We've now brought the base line performance of this ability into the same realm of our other Direct Damage Area of Effect abilities in damage, cost, and area coverage.
Emma_Overload wrote: »This is totally crazy. When is ZOS going to see how overpowered Stamina builds are compared to Magicka? Can you imagine if Impulse did this? Everyone would slot it!
What? Magsorc is the best spec in the game. And impulse does do this, good players already use it.
You can use Impulse for very specialized AoE groups, but you'll be a lot weaker against single targets. Steel Tornado is stronger, has more AoE, an execute and actually is not weakening your usual build. It is wayyy better for that role.
Impulse morph also has a 28m range. It is extremely effective.
Lightspeedflashb14_ESO wrote: »Wolf_Watching wrote: »Can we see actual non bs #s
From who? You can see that making the skill 50% stronger at base then keeping the 100% scaling on it is a mistake. No idea what made ZOS do this, they say this-.We've now brought the base line performance of this ability into the same realm of our other Direct Damage Area of Effect abilities in damage, cost, and area coverage.
But when you have an AOE spammable hitting for much more then a single target spammable most of the time, eg, under 70% health, there is a real problem.
SnB and Dual Wield stamblade with RAT here I come.
Yeah the execute will be getting nerfed at some point at minimum due to PVE.
Emma_Overload wrote: »This is totally crazy. When is ZOS going to see how overpowered Stamina builds are compared to Magicka? Can you imagine if Impulse did this? Everyone would slot it!
What? Magsorc is the best spec in the game. And impulse does do this, good players already use it.
You can use Impulse for very specialized AoE groups, but you'll be a lot weaker against single targets. Steel Tornado is stronger, has more AoE, an execute and actually is not weakening your usual build. It is wayyy better for that role.
Impulse morph also has a 28m range. It is extremely effective.
I am using the range morph. Very, very sparingly. I think it contributes a very slight amount to my super specialized tower defense group. But it just pales in comparison to Steel Tornado.
Ranged morph is also clunky. It's not instant but ground-targeted like Liquid Lightning. Not a huge deal, especially at range. But you won't fire it as fast as Steel Tornado.
Wolf_Watching wrote: »Lightspeedflashb14_ESO wrote: »Wolf_Watching wrote: »Can we see actual non bs #s
From who? You can see that making the skill 50% stronger at base then keeping the 100% scaling on it is a mistake. No idea what made ZOS do this, they say this-.We've now brought the base line performance of this ability into the same realm of our other Direct Damage Area of Effect abilities in damage, cost, and area coverage.
But when you have an AOE spammable hitting for much more then a single target spammable most of the time, eg, under 70% health, there is a real problem.
I want charts dawg. Not accusations.
Wolf_Watching wrote: »