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Do not change wings!

  • kaithuzar
    kaithuzar
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    Minno wrote: »
    frostz417 wrote: »
    “I’m carried by wings pls don’t nerf my crutch”

    You can sub wings out for shimmering, cloak, and pets and it will still make sense. Lol

    This is only “somewhat” true because I don’t consider running away “winning”.
    Member of:
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    TKO (tamriel knight's order) - free bks
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    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • kaithuzar
    kaithuzar
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    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Strider__Roshin
    Strider__Roshin
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    Can we nerf Cloak next? Asking for a friend.
  • KingLogix
    KingLogix
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    SodanTok wrote: »
    Working around wings is just perfect reason to change wings right there, probably not something you were aiming at with the thread. Hard counters that literally decide fight or at least your build choice is what they are going away with I bet ;)

    If they were to run an analytics on Cyrodill... I bet they would find a 10:1 ratio of magplay to magdk, or stamden to mag dk.. or nb to mag dk... People say wings carry, but wings dont make up for all the nerfs magdk have recieved. I challenge someone to show me the same VOLUME of 1vs with mag dk vs sorc on youtube. I bet you, you will find 10 mag sorc 1vx uploads to 1 mag dk 1vx uploads.
  • KingLogix
    KingLogix
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    frostz417 wrote: »
    “I’m carried by wings pls don’t nerf my crutch”

    If they were to run an analytics on Cyrodill... I bet they would find a 10:1 ratio of magplay to magdk, or stamden to mag dk.. or nb to mag dk... People say wings carry, but wings dont make up for all the nerfs magdk have recieved. I challenge someone to show me the same VOLUME of 1vs with mag dk vs sorc on youtube. I bet you, you will find 10 mag sorc 1vx uploads to 1 mag dk 1vx uploads. Just going to respond this to all ignorant comments :)
  • KingLogix
    KingLogix
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    Daus wrote: »
    Can we nerf Cloak next? Asking for a friend.

    Right? Whats better than the ability to reflect an ability? Go ******** invis....
  • KingLogix
    KingLogix
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    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.
  • Sanguinor2
    Sanguinor2
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    kaithuzar wrote: »

    Give us burning embers & block cost reduction as well & you have a deal.

    If you can tell me where dk gets block cost reduction from its a deal^^, you might be referring to the first draconic power passive which increases the amount of Damage you can block instead of block cost reduction, which is, unless Im mistaken, the only block related passive a dk has.

    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Insco851
    Insco851
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    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
  • wheem_ESO
    wheem_ESO
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    Insco851 wrote: »
    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
    You don't really want Shalks either. Sure, they're OP in some cases (like multiple people sync'ing them up together), but completely worthless in others. Coincidentally, DKs are probably the best-equipped class to ensure they never get hit by a Warden's Shalks, especially if it's a Magicka Warden.

    Not that Spectral Bow is wonderful in its current state, of course. Between the delay and the obvious sound indicator, it's usually not too tough to dodge or block. 'Course, the damage on it is incredibly high, so it needs some kind of counter-play that's available to all builds. Without reducing the damage, it's going to be hard for ZOS to balance it so that Magblades have a better chance at landing their burst on good players.
  • Insco851
    Insco851
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    wheem_ESO wrote: »
    Insco851 wrote: »
    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
    You don't really want Shalks either. Sure, they're OP in some cases (like multiple people sync'ing them up together), but completely worthless in others. Coincidentally, DKs are probably the best-equipped class to ensure they never get hit by a Warden's Shalks, especially if it's a Magicka Warden.

    Not that Spectral Bow is wonderful in its current state, of course. Between the delay and the obvious sound indicator, it's usually not too tough to dodge or block. 'Course, the damage on it is incredibly high, so it needs some kind of counter-play that's available to all builds. Without reducing the damage, it's going to be hard for ZOS to balance it so that Magblades have a better chance at landing their burst on good players.

    Ill gladly take a dmg nerfed bow proc if it was comparable to any other timed burst. Reliability, speed of which it’s proced... frag like? Any day.
    Edited by Insco851 on April 8, 2019 9:13PM
  • Insco851
    Insco851
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    wheem_ESO wrote: »
    Insco851 wrote: »
    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
    You don't really want Shalks either. Sure, they're OP in some cases (like multiple people sync'ing them up together), but completely worthless in others. Coincidentally, DKs are probably the best-equipped class to ensure they never get hit by a Warden's Shalks, especially if it's a Magicka Warden.
    .

    Shalks>embers>fossilize.... they gonna eat a shalk.

    Magden can time their CC after shalks and get reliable shalk dmg. Dependent on CC tho similar to DKs kit but from range.
  • wheem_ESO
    wheem_ESO
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    Insco851 wrote: »
    wheem_ESO wrote: »
    Insco851 wrote: »
    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
    You don't really want Shalks either. Sure, they're OP in some cases (like multiple people sync'ing them up together), but completely worthless in others. Coincidentally, DKs are probably the best-equipped class to ensure they never get hit by a Warden's Shalks, especially if it's a Magicka Warden.

    Not that Spectral Bow is wonderful in its current state, of course. Between the delay and the obvious sound indicator, it's usually not too tough to dodge or block. 'Course, the damage on it is incredibly high, so it needs some kind of counter-play that's available to all builds. Without reducing the damage, it's going to be hard for ZOS to balance it so that Magblades have a better chance at landing their burst on good players.

    Ill gladly take a dmg nerfed bow proc if it was comparable to any other timed burst. Reliability, speed of which it’s proced... frag like? Any day.
    Yea, the biggest problems with the Spectral Bow are the delay and the sound indicator (which is one of the most obvious in the entire game). If the damage were to come down a bit, I think they could certainly look at improving other aspects of the ability. Perhaps either by reducing the delay, and/or refunding some of the charges if it gets dodged.
    Insco851 wrote: »
    Shalks>embers>fossilize.... they gonna eat a shalk.

    Magden can time their CC after shalks and get reliable shalk dmg. Dependent on CC tho similar to DKs kit but from range.
    Being able to reliably stun and root opponents, perma-snare them with a passive, as well as having your own root and snare immunity attached to Wings would all make a difference in being able to land Shalks more reliably (and this will be especially true if Wall of Frost gets nerfed). However, you still have to contend with an ability that is on a delay and highly telegraphed; it gives a very obvious indicator for when to root or CC the caster, or just to use mobility in order to make them whiff. Dodge roll can work wonders, as long as you don't expect to stay in the path of the Shalks and have a "Dodge" come up in the combat text.
    Edited by wheem_ESO on April 8, 2019 9:40PM
  • KingLogix
    KingLogix
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    SodanTok wrote: »
    Working around wings is just perfect reason to change wings right there, probably not something you were aiming at with the thread. Hard counters that literally decide fight or at least your build choice is what they are going away with I bet ;)

    Well I have to work around cloak :/ Alot of people rely on tripots/mag/stam pots to sustain. the fact you have to change your pop to counter cloak is *** as well."Just hit volatile armor".. most stamblades roll dodge > proc major expedition > and then cloak, rendering the ability to pull nbs out of cloak with volatile useless.
  • Insco851
    Insco851
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    KingLogix wrote: »
    SodanTok wrote: »
    Working around wings is just perfect reason to change wings right there, probably not something you were aiming at with the thread. Hard counters that literally decide fight or at least your build choice is what they are going away with I bet ;)

    Well I have to work around cloak :/ Alot of people rely on tripots/mag/stam pots to sustain. the fact you have to change your pop to counter cloak is *** as well."Just hit volatile armor".. most stamblades roll dodge > proc major expedition > and then cloak, rendering the ability to pull nbs out of cloak with volatile useless.

    Just count to three and hold block. Have the trigger finger on fossilize for when he jumps on you. DK has THE KIT to rek Stam Blades. (Well at least until they put a cooldown on talons...)
  • thankyourat
    thankyourat
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    Insco851 wrote: »
    wheem_ESO wrote: »
    Insco851 wrote: »
    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
    You don't really want Shalks either. Sure, they're OP in some cases (like multiple people sync'ing them up together), but completely worthless in others. Coincidentally, DKs are probably the best-equipped class to ensure they never get hit by a Warden's Shalks, especially if it's a Magicka Warden.

    Not that Spectral Bow is wonderful in its current state, of course. Between the delay and the obvious sound indicator, it's usually not too tough to dodge or block. 'Course, the damage on it is incredibly high, so it needs some kind of counter-play that's available to all builds. Without reducing the damage, it's going to be hard for ZOS to balance it so that Magblades have a better chance at landing their burst on good players.

    Ill gladly take a dmg nerfed bow proc if it was comparable to any other timed burst. Reliability, speed of which it’s proced... frag like? Any day.

    If the damage on the spectral bow is nerfed it would be useless with the current state of magblade. The bow is essentially the only damage available to magblade. It doesn't have the ability to layer multiple abilities into 1GCD like the other classes so the spectral bow needs all the damage it can get to make up for this.

    The fact that it's not readily available also gives your opponent plenty of time to recover in between bow procs because your damage is the lowest of any class when the bow isn't available. This along with the audio que was already enough counterplay. It never needed the nerf to projectile speed and that nerf needs to be removed.
  • Insco851
    Insco851
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    Insco851 wrote: »
    wheem_ESO wrote: »
    Insco851 wrote: »
    KingLogix wrote: »
    kaithuzar wrote: »
    KingLogix wrote: »
    For all the mag NBs complaining that I am asking for to much :D how about we remove invis from cloak and just allow you to take 50% less damage from ranged abilities.


    Give us burning embers & block cost reduction as well & you have a deal.

    Ill trade burning embers, for spectral bow.. power lash > spectral. or spectral to soften targets before I fossilize.

    You don’t really wish this. What you really want is a frag or a curse or a shalk... easy timed burst... spec bow is the longest to proc and the easiest to dodge.
    You don't really want Shalks either. Sure, they're OP in some cases (like multiple people sync'ing them up together), but completely worthless in others. Coincidentally, DKs are probably the best-equipped class to ensure they never get hit by a Warden's Shalks, especially if it's a Magicka Warden.

    Not that Spectral Bow is wonderful in its current state, of course. Between the delay and the obvious sound indicator, it's usually not too tough to dodge or block. 'Course, the damage on it is incredibly high, so it needs some kind of counter-play that's available to all builds. Without reducing the damage, it's going to be hard for ZOS to balance it so that Magblades have a better chance at landing their burst on good players.

    Ill gladly take a dmg nerfed bow proc if it was comparable to any other timed burst. Reliability, speed of which it’s proced... frag like? Any day.

    If the damage on the spectral bow is nerfed it would be useless with the current state of magblade. The bow is essentially the only damage available to magblade. It doesn't have the ability to layer multiple abilities into 1GCD like the other classes so the spectral bow needs all the damage it can get to make up for this.

    The fact that it's not readily available also gives your opponent plenty of time to recover in between bow procs because your damage is the lowest of any class when the bow isn't available. This along with the audio que was already enough counterplay. It never needed the nerf to projectile speed and that nerf needs to be removed.

    I absolutely agree with this. But them unnerfing it is highly unlikely so a total redesign is the most likely scenario. Merciless needs to be a delayed burst you can layer and ulti with.

    Idk if this happens to anyone else but I’ve routinly seen players who were still in the fear animation somehow “dodge” my bow proc. It’s almost funny.
  • citats
    citats
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    RIP the carry
  • wheem_ESO
    wheem_ESO
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    If the damage on the spectral bow is nerfed it would be useless with the current state of magblade. The bow is essentially the only damage available to magblade. It doesn't have the ability to layer multiple abilities into 1GCD like the other classes so the spectral bow needs all the damage it can get to make up for this.

    The fact that it's not readily available also gives your opponent plenty of time to recover in between bow procs because your damage is the lowest of any class when the bow isn't available. This along with the audio que was already enough counterplay. It never needed the nerf to projectile speed and that nerf needs to be removed.
    We don't need situations where people, even if in decent gear, get basically one-shotted by Incap + Spectral Bow (and maybe a Caluurion proc for funsies). That's just terrible gameplay for MMO PvP. But in the current situation, unless you can wear down someone's Stamina pool and hit them during an unbreakable CC, the Spectral Bow is too easy to dodge, block, or reflect. It needs to be somewhere in the middle; less easy to completely avoid during fights, but not something that can be cheesed to one-shot people.
  • Insco851
    Insco851
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    wheem_ESO wrote: »
    If the damage on the spectral bow is nerfed it would be useless with the current state of magblade. The bow is essentially the only damage available to magblade. It doesn't have the ability to layer multiple abilities into 1GCD like the other classes so the spectral bow needs all the damage it can get to make up for this.

    The fact that it's not readily available also gives your opponent plenty of time to recover in between bow procs because your damage is the lowest of any class when the bow isn't available. This along with the audio que was already enough counterplay. It never needed the nerf to projectile speed and that nerf needs to be removed.
    We don't need situations where people, even if in decent gear, get basically one-shotted by Incap + Spectral Bow (and maybe a Caluurion proc for funsies). That's just terrible gameplay for MMO PvP. But in the current situation, unless you can wear down someone's Stamina pool and hit them during an unbreakable CC, the Spectral Bow is too easy to dodge, block, or reflect. It needs to be somewhere in the middle; less easy to completely avoid during fights, but not something that can be cheesed to one-shot people.

    Yea I keep up my “pressure” by keeping the CC’s going heavy. Cripple>wait for dodge roll>Fear...

    DK like play while building proc. And then have to be Uber careful when to fire the proc. It’s fun some days... other days it’s routine dodge...
  • KniteShayd
    KniteShayd
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    Imho, I would like to see Shield Breaker not just go through damage shields, but also wings & Warden ranged shields.
    Would make full bow builds way more viable.
    Even if the light attack damage is reflected/absorbed, the Oblivion damage component should not be nullified...
  • ccmedaddy
    ccmedaddy
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    KniteShayd wrote: »
    Imho, I would like to see Shield Breaker not just go through damage shields, but also wings & Warden ranged shields.
    Would make full bow builds way more viable.
    Even if the light attack damage is reflected/absorbed, the Oblivion damage component should not be nullified...
    Bruh... there are like 1000 different ways to buff bow/bow builds and your first thought is 'buff shieldbreaker'? -.-
  • Emma_Overload
    Emma_Overload
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    "curse, rune cage, and perfected ayslum weaves with infused oblivion..."

    Thanks for telling us your mudcrab rotation... but what do you use for killing DKs?
    #CAREBEARMASTERRACE
  • Aurielle
    Aurielle
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    "curse, rune cage, and perfected ayslum weaves with infused oblivion..."

    Thanks for telling us your mudcrab rotation... but what do you use for killing DKs?

    We don’t often agree on much, but that was hilarious. :D GG.
  • zyk
    zyk
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    I think the intended change is very disappointing. It's more proof that nothing is really sacred to ZOS. I am fearful for the parts of the game I enjoy the most changing.

    The Reflective Scale line is iconic. It is one of the DK abilities that could be considered signature. I like that each class has very strong abilities.

    The updated version will arguably be just as OP, but easier and far less interesting.

    I agree that Reflective Scale is a problem in Cyrodiil. It's everywhere. But did anyone think that before snare immunity was added to Reflective Plate? I think that's what made it OP and took away the shortcoming it had previously of being a wasted bar slot against melee opponents. Before that change, it didn't feel like as much of a problem because it didn't seem to be as common.

    I've heard better solutions that retain its core functionality. Like, perhaps reflecting projectiles that are more than 15-20M away.
    Edited by zyk on April 9, 2019 8:40PM
  • Insco851
    Insco851
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    zyk wrote: »
    I think the intended change is very disappointing. It's more proof that nothing is really sacred to ZOS. I am fearful for the parts of the game I enjoy the most changing.

    The Reflective Scale line is iconic. It is one of the DK abilities that could be considered signature. I like that each class has very strong abilities.

    The updated version will arguably be just as OP, but easier and far less interesting.

    I agree that Reflective Scale is a problem in Cyrodiil. It's everywhere. But did anyone think that before snare immunity was added to Reflective Plate? I think that's what made it OP and took away the shortcoming it had previously of being a wasted bar slot against melee opponents. Before that change, it didn't feel like as much of a problem because it didn't seem to be as common.

    I've heard better solutions that retain its core functionality. Like, perhaps reflecting projectiles that are more than 15-20M away.

    This is absolutely what made it OP. You are basically silly to NOT slot it now. You won’t find a DK not running it anymore. Class defining and a bit OP verse certain classes.

    Would be fine with it retaining its original form if they were to buff other classes so there is reasonable counterplay instead of “Slot FP”
  • Sanguinor2
    Sanguinor2
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    Insco851 wrote: »

    This is absolutely what made it OP. You are basically silly to NOT slot it now. You won’t find a DK not running it anymore. Class defining and a bit OP verse certain classes.

    Would be fine with it retaining its original form if they were to buff other classes so there is reasonable counterplay instead of “Slot FP”

    Original form? So infinite reflect and reflects ults? I´d be fine with that, I´d even take the 2 seconds Duration nerf and missing snare immunity for that o:)
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Insco851
    Insco851
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    Sanguinor2 wrote: »
    Insco851 wrote: »

    This is absolutely what made it OP. You are basically silly to NOT slot it now. You won’t find a DK not running it anymore. Class defining and a bit OP verse certain classes.

    Would be fine with it retaining its original form if they were to buff other classes so there is reasonable counterplay instead of “Slot FP”

    Original form? So infinite reflect and reflects ults? I´d be fine with that, I´d even take the 2 seconds Duration nerf and missing snare immunity for that o:)


    Lol well not THAT far back.
  • KingLogix
    KingLogix
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    "curse, rune cage, and perfected ayslum weaves with infused oblivion..."

    Thanks for telling us your mudcrab rotation... but what do you use for killing DKs?

    None of those abilities listed are reflect able. Rinse > repeat > rune cage around 2nd curse pop > dawny at that time maybe. My comment was mainly to show that most of my damage dealing abilities are non reflectable and was not meant to be mirrored exactly. use the skills i listed, and be methodical... was going to type more, but I just realized I teaching the both of you how to play mag sorcc. yall are retarted...
  • KingLogix
    KingLogix
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    Aurielle wrote: »
    "curse, rune cage, and perfected ayslum weaves with infused oblivion..."

    Thanks for telling us your mudcrab rotation... but what do you use for killing DKs?

    We don’t often agree on much, but that was hilarious. :D GG.


    None of those abilities listed are reflect able. Rinse > repeat > rune cage around 2nd curse pop > dawny at that time maybe. My comment was mainly to show that most of my damage dealing abilities are non reflectable and was not meant to be mirrored exactly. use the skills i listed, and be methodical... was going to type more, but I just realized I teaching the both of you how to play mag sorcc. yall are retarted...
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