Necromancers with only 2 short duration pets and stamina morths. Why? Most disappointment class ever

L0rdV1ct0r
L0rdV1ct0r
✭✭✭
The first RPG of my life was M&M VII. An sorcerer in dark 'path' can become an Lich and after investing a lot into dark magic, can reanimate even dragons to fight for you, can mass damage and heal my and other party members with souldrinker. On Diablo 2, i can have an army of undead skeletons and revived mobs, can create an living fire golem, can curse enemies to take control over then or make then damage thelselves, lower theyr resistance, etc. On Baldur's Gate and Icewind dale, i can easily raise an shade/undead army and on Pathfinder Kingmaker, too. Few animate dead casts raise an undead army.

"but they are SP rpg", look to Age of Conan. Necromancers can have 8 minions or 11 depending of how they spected. On Guild Wars 1 too. On AoC they receive the "minion" template and deals much less damage to balance, but in overall, an necromancer is the highest single target dps class in AoC, demonologist is the best AOE DPS.

Now ESO. What necromancers in ESO have?
- Morths that are much better than stamina
- Only two temporary short duration pets
- No epic summon as ultimate aka undead dragon

To be fair, even sorcerer with 2 pets skills and one ultimate are more "pet class" than ESO necro. Here is the details of the class https://www.docdroid.net/GHn5d53/necromancer-skills-and-passives.pdf#page=7

What i was expecting in necromancer?
- Some type of blood magic that damages the caster but has high DPS on "dps tree", with spammable and DOT's there.
- Instead of the necromancer tanking, summoning golems to tank for him on on tanking tree
- Leaching enemy hp into teammates on "healing tree"

Not this, this is just another "generic caster". I was thinking in purchase this expansion but honestly will skip. ESO don't fulfill an "master of life and death" fantasy. There aren't an single expansion in any TES game who focused on necromancy. The first one was very lackluster TBH.
  • Daedric_NB_187
    Daedric_NB_187
    ✭✭✭✭✭
    As with beauty, it is in the eyes of the beholder. And I don't mean the one from D&D lol. I love the class how they made it. It is everything I was hoping it would be. And I am loving that it isn't a total magicka based class like every other class in game. I look forward to this class coming out as is.
  • RazielSR
    RazielSR
    ✭✭✭✭✭
    Ohhh AoC...what a jewel wasted by Funcom. That game will always be in my heart. I miss AoC. They will make a Conan sp game anyway.
  • Raammzzaa
    Raammzzaa
    ✭✭✭✭✭
    I used to love Dragon Warrior, myself! Anyone remember that title?
  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    As with beauty, it is in the eyes of the beholder. And I don't mean the one from D&D lol. I love the class how they made it. It is everything I was hoping it would be. And I am loving that it isn't a total magicka based class like every other class in game. I look forward to this class coming out as is.

    - Necromancer
    - High stamina based

    Chose one. Seriously. Except in Diablo 3(worst game of my life), i never saw necromancers trying to use bigger and sharper axes in order to have stronger undead minions and spells. Magical skills should scale with magicka.
    RazielSR wrote: »
    Ohhh AoC...what a jewel wasted by Funcom. That game will always be in my heart. I miss AoC. They will make a Conan sp game anyway.

    Is the unique MMO that i loved the necromancer implementation.

    Was the first MMO that i reached level cap with more than one class. Play casually ESO and only have an lv 50 sorc. Was expecting an game that did necromancy in a similar way since AoC has an very small population, but honestly, will skip this DLC. Most lackluster implementation of a necromancer ever.
    Edited by L0rdV1ct0r on March 28, 2019 4:15PM
  • Daedric_NB_187
    Daedric_NB_187
    ✭✭✭✭✭
    Well. That's on you. I'm happy with what was presented. Don't like it? Don't buy it. To each their own🤷🏾‍♂️
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Necro actually has more and better stamina morphs than most other classes, and also good that it doesn't focus on pets to much, I wanna be powerful, not my pets.

    Edit to remove typos from smartphone.
    Edited by JinMori on March 29, 2019 2:46PM
  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    Well. That's on you. I'm happy with what was presented. Don't like it? Don't buy it. To each their own🤷🏾‍♂️

    The problem is not only the option to morth into stamina. Is that stamina morths are ridiculous more powerful.
    JinMori wrote: »
    Necro actually has more and better stamina morphs than most other classes, ans also good that it doesn't focus on pets top much, I wanna be poweful, noto my pets.

    They why play with an class that the lore established that focus on reviving dead? What is the next? I wanna use dark magic in my templar? I wanna an magical werewolf?
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    Mmm. The irony here... the sweet sweet irony.
    Tastes like schnoozberries.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have to say I am surprised as well at the short duration minions. I wanted my necromancer to have a skeleton or two constantly following them like the sorc or warden pets.

    It’s too bad, it feels like a waisted opportunity.
  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    Only to clarify. My problem is not that an stamina necro is possible. Is that an stamina necro is clearly much more powerful than an magical necro and that multiple pet necro is not possible.
  • Edaphon
    Edaphon
    ✭✭✭✭✭
    ✭✭✭
    I hate pet classes in MMOs.

    This is much better than Sorc 2.0.
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    To be fair, when Necro was first revealed they clearly stated it wont be a traditional pet class and the skeletons will have a limited duration... so, yeah...
  • Grumblestiltskin
    Grumblestiltskin
    ✭✭✭
    Multiple summoned skeletons would be a nightmare in towns. Bad enough as it is with bears and sorc pets blocking everything.
    PATS - Positively Against Acronyms that don't make Sense
  • Noxavian
    Noxavian
    ✭✭✭✭✭
    ✭✭
    Multiple summoned skeletons would be a nightmare in towns. Bad enough as it is with bears and sorc pets blocking everything.

    Easy fix here: having your skeletons out in town would cause you to be attacked by guards, like every other necro skill....
  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    Multiple summoned skeletons would be a nightmare in towns. Bad enough as it is with bears and sorc pets blocking everything.

    Easy fix.
    A ) You can't collide with pets
    B ) They will be attacked by guards
    C ) They move after "X" seconds
    SkerKro wrote: »
    To be fair, when Necro was first revealed they clearly stated it wont be a traditional pet class and the skeletons will have a limited duration... so, yeah...

    So why call it an necromancer? Mannimarco on Oblivion can summon an Lich... An Lich.
    Edited by L0rdV1ct0r on March 28, 2019 5:02PM
  • Terion_Fyr
    Terion_Fyr
    ✭✭✭
    all i wanted was a necromancer healer, now i have one

  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    Terion_Fyr wrote: »
    all i wanted was a necromancer healer, now i have one

    An ""necromancer"" that focus more in stamina skills than raising the dead.

    What is the next? An werebear with death magic?
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    The only thing i wished was that one morph would be like a swarm ability, summon like 3 to 9 (based on how many bodies ya have laying about) for a short time.

    But, honestly, i already have gear, mats and gold set up to level dps/healer necro and dps stamina necro from one to 50, and four full sets when they hit 50. Cause all forms to me look interesting and exciting. So, yeah opinions.
    Edited by StormeReigns on March 28, 2019 5:09PM
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    L0rdV1ct0r wrote: »
    Terion_Fyr wrote: »
    all i wanted was a necromancer healer, now i have one

    An ""necromancer"" that focus more in stamina skills than raising the dead.

    What is the next? An werebear with death magic?

    Maybe we should switch names, i mean all them straws you keep reaching for, you have enough to make a scarecrow.
  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    L0rdV1ct0r wrote: »
    Multiple summoned skeletons would be a nightmare in towns. Bad enough as it is with bears and sorc pets blocking everything.

    Easy fix.
    A ) You can't collide with pets
    B ) They will be attacked by guards
    C ) They move after "X" seconds
    SkerKro wrote: »
    To be fair, when Necro was first revealed they clearly stated it wont be a traditional pet class and the skeletons will have a limited duration... so, yeah...

    So why call it an necromancer? Mannimarco on Oblivion can summon an Lich... An Lich.

    He doesn't summon a lich (an is incorrect here), he is a lich. Its still necromancy whether you like it or not.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Fur_like_snow
    Fur_like_snow
    ✭✭✭✭✭
    Glad this class didn’t turn out to be another pet class. Can’t wait to make my stamancer Orc Deathknight. I’m thinking DW/bow.
  • Jhalin
    Jhalin
    ✭✭✭✭✭
    ✭✭✭✭
    The magicka and stamina specs both look fun

    The healing tree is kinda meh at first glance but tanking and dps both look interesting and unique. It’s cool to see a design focused more toward strength in extended fights, and even though I’m kinda salty NB lost their saptank forever now that it’s Necro’s thing, but it’s going to be really fun to play
  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    SkerKro wrote: »
    The only thing i wished was that one morph would be like a swarm ability, summon like 3 to 9 (based on how many bodies ya have laying about) for a short time.

    But, honestly, i already have gear, mats and gold set up to level dps/healer necro and stamina necro. Cause all forms to me look interesting and exciting. So, yeah opinions.

    This is how necromancy should be in ESO IMO. Pet points and more focus on pet. You can build your necromancer to be less dependent on pets put will be just an single target demonologist.

    https://www.youtube.com/watch?v=XJm67rd8E1Y
    He doesn't summon a lich (an is incorrect here), he is a lich. Its still necromancy whether you like it or not.

    "He is able to cast the Expert-level spells Immobilize and Lightning Ball, the Master-level spell Summon Lich, and five random, leveled Necromancer spells." source https://en.uesp.net/wiki/Oblivion:Mannimarco
    Edited by L0rdV1ct0r on March 28, 2019 5:11PM
  • Wildberryjack
    Wildberryjack
    ✭✭✭✭✭
    We don't need another pet class and if they'd gone that route it would have just felt like an alternate skill line to Sorcerer.

    Is there some place we can try the class out? Like a Beta? Anything?
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • L0rdV1ct0r
    L0rdV1ct0r
    ✭✭✭
    We don't need another pet class and if they'd gone that route it would have just felt like an alternate skill line to Sorcerer.

    Is there some place we can try the class out? Like a Beta? Anything?
    Glad this class didn’t turn out to be another pet class. Can’t wait to make my stamancer Orc Deathknight. I’m thinking DW/bow.

    I din't get it. The masters of death and undeath that the lore established that focus on enslaving the (un)death should't be the pet class" That makes no sense. So if you wanna an pet class, you should avoid necromancer. If you wanna an stamina class, necromancer is the way to go. Anyone here played an single other game where it happens????

    Talking about age of conan, demonologist is not an pet class. Can have one summon(Succubus in my case), but the true pet class is the necromancer who can have an army.

    "New player - I love pet classes, should i purchase necro?"
    "community - No, necros are teh weakest pet class. They excell on stamina abilities"
    "New player -What? Are you trolling me?"

    Seriously. Try explain to an non ESO player that played elder scrolls since daggerfall why necromancers in ESO are the weakest pet class and strongest stamina class.
    Edited by L0rdV1ct0r on March 28, 2019 5:18PM
  • Zardayne
    Zardayne
    ✭✭✭✭✭
    If you're wanting your necro or other classes to be as fleshed out and unique as their counterparts in other MMOs and RPGs here, you're going to be very sad. I felt the same when the Warden was released. As someone who plays druids all of the time the warden was my hope in ESO, but what was released was a major letdown. I felt they dropped the ball and could have made something special. No root/vine/cc, No shapechange (hell if they'd allow mag to use Werewolf I'd be fine with that), ice magic cold=death) on a nature class (life magic)=WTF. I can easily go on. I still play my magden because it's all I have that's equivalent to a druid but with ZOS you're gonna have to take the good with the bad and be glad you got something close.

    Oh BTW I wouldn't ask for DOTS OP or you might be the first class to pass magden and have to triple cast yours..
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    L0rdV1ct0r wrote: »
    SkerKro wrote: »
    The only thing i wished was that one morph would be like a swarm ability, summon like 3 to 9 (based on how many bodies ya have laying about) for a short time.

    But, honestly, i already have gear, mats and gold set up to level dps/healer necro and stamina necro. Cause all forms to me look interesting and exciting. So, yeah opinions.

    This is how necromancy should be in ESO IMO. Pet points and more focus on pet. You can build your necromancer to be less dependent on pets put will be just an single target demonologist.

    https://www.youtube.com/watch?v=XJm67rd8E1Y
    If you want a necro like that, play that game instead?

    Necromancy isn't just all about undead/undeath...

    Plus... That play looks boring. Like they tried to copy Diablo2 cause lulz undead army, and necro only means undead army cause duh!

    GW2, WoW, D&D, LotR, Magic, Warhammer, vast majority of RPGs (table top to online) have Necromancy listed in their lore as a culture of experimentation, sciences, study... a way of life, from building monstrosities. To fine tuned apothecary work to provide mass exposure from limited time.

    To spread disease, blight and plague across the land, and occasionally summon the undead to do your bidding.
    Edited by StormeReigns on March 28, 2019 5:23PM
  • Michaelkeir
    Michaelkeir
    ✭✭✭✭✭
    I hate to agree with the OP, but I kind of understand his way thinking. I'm a Necromancer fan to my core....and I also understand why the devs didn't want perma pets. Imagine a zerg of necromancers all with 2-3 perma pets out...lag central....especially that first few weeks after the class is released. But i was AT LEAST expecting 2-3 skeletons on a 16 sec timer...(mage pet, melee pet, support pet).

    I do believe we have a skeleton or ghost healer....and a ranged pet (magic/archer) but i was really hoping for a melee one.

    I also wanted a flesh or bone atronach to summon to tank....but i understand with the current pet AI tanking with a pet would be insane and hard to implement.
  • Holycannoli
    Holycannoli
    ✭✭✭✭✭
    ✭✭
    The real question is which race should we pick for our future necros?
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    The real question is which race should we pick for our future necros?

    Got a Bosmer for dps stamina build and "Veeskhleel" Argonian for dps/healer magicka ;)
Sign In or Register to comment.