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Necromancers with only 2 short duration pets and stamina morths. Why? Most disappointment class ever

  • max_only
    max_only
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    L0rdV1ct0r wrote: »
    Well. That's on you. I'm happy with what was presented. Don't like it? Don't buy it. To each their own🤷🏾‍♂️

    The problem is not only the option to morth into stamina. Is that stamina morths are ridiculous more powerful.
    JinMori wrote: »
    Necro actually has more and better stamina morphs than most other classes, ans also good that it doesn't focus on pets top much, I wanna be poweful, noto my pets.

    They why play with an class that the lore established that focus on reviving dead? What is the next? I wanna use dark magic in my templar? I wanna an magical werewolf?

    You’re talking to the type of player who hate the bear on warden. They saw a class being advertised with a bear companion and thought “I’ll buy it and have none of that thanks”. Then they asked Zos to make it so Wardens don’t have to rely on bears to have good damage because they wanted to be cyromancers and shamans. So Zos nerfed the bear.

    These people order a cheeseburger and ask for the cheese and the burger to be removed.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • L0rdV1ct0r
    L0rdV1ct0r
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    max_only wrote: »
    L0rdV1ct0r wrote: »
    Well. That's on you. I'm happy with what was presented. Don't like it? Don't buy it. To each their own🤷🏾‍♂️

    The problem is not only the option to morth into stamina. Is that stamina morths are ridiculous more powerful.
    JinMori wrote: »
    Necro actually has more and better stamina morphs than most other classes, ans also good that it doesn't focus on pets top much, I wanna be poweful, noto my pets.

    They why play with an class that the lore established that focus on reviving dead? What is the next? I wanna use dark magic in my templar? I wanna an magical werewolf?

    You’re talking to the type of player who hate the bear on warden. They saw a class being advertised with a bear companion and thought “I’ll buy it and have none of that thanks”. Then they asked Zos to make it so Wardens don’t have to rely on bears to have good damage because they wanted to be cyromancers and shamans. So Zos nerfed the bear.

    These people order a cheeseburger and ask for the cheese and the burger to be removed.

    OMG... That is why i saw few wardens with bears. I mean, pets give an huge bonus. On AoC there are dungeons that i can't pass with my demonologist, but with my necro, is a cakewalk and i can complete "naked". Despite the damage output being similar, being able to deal part damage while under CC(knockdown for eg) or kiting is a huge benefit. I've even managed to solo some elite mob that are supposed to be fought in group

    I understand that some people don't like pets, but use or not pets should be an player OPTION. Everyone in favor of longer minion duration is asking for the option to use pets, not to be an requirement.

    With permanent pets, you still can be an necromancer that doesn't control the dead(don't ask me how it make sense but seems that a lot wanna be)
    Edited by L0rdV1ct0r on March 28, 2019 11:56PM
  • Fur_like_snow
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    Why do you constantly compare ESO to how other games work? Pets in ESO are awful. They have terrible pathing. Bonkers AI. The only reason anyone uses them is because they add so much DPS. Zeni finally smartened up and realized anything other than temporary pets would be another mess.

    To further expand on the issues with pets in PvP pets block LOS. They’re often tankier than players and take a great deal of focus to kill. I don’t wanna see more of that in BGs I wanna see less and zeni seems to understand this finally.
    Edited by Fur_like_snow on March 29, 2019 12:10AM
  • L0rdV1ct0r
    L0rdV1ct0r
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    Why do you constantly compare ESO to how other games work? Pets in ESO are awful. They have terrible pathing. Bonkers AI. The only reason anyone uses them is because they add so much DPS. Zeni finally smartened up and realized anything other than temporary pets would be another mess.

    Solutions :
    A ) Fix IA
    B ) Allow the player to "direct" an pet to attack an enemy
    C ) Burn to the ground!!! Make all pets DOTs!!!!

    IMO A = B > C
    Edited by L0rdV1ct0r on March 29, 2019 12:09AM
  • EnOeZ
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    The real question : Does Hanu's Compassion set work with the revive ultimate ?

    https://elderscrollsonline.wiki.fextralife.com/Hanu's+Compassion+Set
  • Noxavian
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    I can get where this guy is coming from, but unfortunately I do not see them adding anymore summons to the game via spells until spellcrafting or if we get lucky and get an unarmed magic skill line.

    For the record, I personally would of loved if the necro had a whole skill line dedicated to summoning, but alas.
  • L0rdV1ct0r
    L0rdV1ct0r
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    EnOeZ wrote: »
    The real question : Does Hanu's Compassion set work with the revive ultimate ?

    https://elderscrollsonline.wiki.fextralife.com/Hanu's+Compassion+Set

    I believe that yes. But only when the game is launched we will know,
    Noxavian wrote: »
    I can get where this guy is coming from, but unfortunately I do not see them adding anymore summons to the game via spells until spellcrafting or if we get lucky and get an unarmed magic skill line.

    For the record, I personally would of loved if the necro had a whole skill line dedicated to summoning, but alas.

    Me too. Look to sorc, nobody is forced to focus on daedra summoning. Necro should have the option to use summons or not.
  • Ocelot9x
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    The biggest problems of this game are performances and latency, so yeah let’s add another pet class.
    Also, this is eso, not AoC.
    I miss my mother preparing breakfast every day but you can’t always get what you want.
    I’m more scared of other class being left behind, necro has everything you could desire from a class
  • Mayrael
    Mayrael
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    RazielSR wrote: »
    Ohhh AoC...what a jewel wasted by Funcom. That game will always be in my heart. I miss AoC. They will make a Conan sp game anyway.

    Agree. Music in that game was epic. Game was also fantastic, especially combat system was very innovative :)

    But to the necromancer - so far so good, I'm just a bit worried it will get overnerfed because it looks extremely powerful :)
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • L0rdV1ct0r
    L0rdV1ct0r
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    Ocelot9x wrote: »
    The biggest problems of this game are performances and latency, so yeah let’s add another pet class.
    Also, this is eso, not AoC.
    I miss my mother preparing breakfast every day but you can’t always get what you want.
    I’m more scared of other class being left behind, necro has everything you could desire from a class

    Mo, what i expect from a necromancer?
    - Perma pets
    - Be able to curse enemies
    - Some type of life leching ability
    - Spells that the necromancer sacrifice his own blood

    And again if something is not working, we should't remove, we should fix it. Also, there are no "pet class", there are class that gives the option to use pets or not. Sorcerer is pretty viable without an single daedric summoning skill and warden is viable without the bear. "pet class" is like summoner in hellgate, where you need to use pets to be effective.

    Having an tanking pet and a healing/dps pet is amazing. Can make some things trivial
    kKW5fTd.jpg
    MMjTrWI.jpg
    Mayrael wrote: »
    RazielSR wrote: »
    Ohhh AoC...what a jewel wasted by Funcom. That game will always be in my heart. I miss AoC. They will make a Conan sp game anyway.

    Agree. Music in that game was epic. Game was also fantastic, especially combat system was very innovative :)

    But to the necromancer - so far so good, I'm just a bit worried it will get overnerfed because it looks extremely powerful :)

    I think that they will only nerf after sold a lot of expansions.
  • Nerouyn
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    L0rdV1ct0r wrote: »
    Only to clarify. My problem is not that an stamina necro is possible. Is that an stamina necro is clearly much more powerful than an magical necro and that multiple pet necro is not possible.

    I don't know that they're more powerful, but some of the stamina morphs do seem more appealing. Which I've never thought before with other classes.

    IMO stamina morphs are an abomination. Magic uses magicka. Some magic abilities using stamina is not ES and it's totally immersion breaking. I just don't use them and try not to notice when others do.

    And generally I'm not bothered. I also don't like that there is a morph system. It'd be ok if we could freely switch between them but needing to pay for that, I just take the better one and forever ignore the other. Stamina morphs simply save me the effort of having to choose but with other classes I've never thought that I'd prefer the stamina one.

    Necro stamina morphs are a different matter.

    We knew beforehand from the concept art that there were only the two temporary pets - damage and healer. So I wasn't surprised by the reveal. But I do think it's an odd choice.

    I'm also disappointed by the small number of magicka damage abilities. Six. It's better than warden's four but still very meager considering there's just the one magicka damage weapon and only four other non-class magicka damage abilities.

    Meanwhile stam players get a morph for every or nearly damage ability and they've got four weapons to play with.

    We know who the devs love. Don't we?
  • zaria
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    The real question is which race should we pick for our future necros?
    Khajiit or Dunmer, because the major nerf resistance racial.
    In short we do not know how it will end up down the road but Khajiit and Dunmer can do both magic and stamina well so you can switch as stamina is less dependent on class skills.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • L0rdV1ct0r
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    Ironically nobody mentions the most notorious necromancers in elder scrolls lore as the best race to be an necro in ESO. Altmers are the most notorious necromancers in elder scrolls games. Falcar, Mannimarco, Vanus Galerion, Prince Naemon, etc are all Altmers. And Altmers having problems against Sloads(mostly necromancers) for a long time
  • SilverIce58
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    L0rdV1ct0r wrote: »
    Ironically nobody mentions the most notorious necromancers in elder scrolls lore as the best race to be an necro in ESO. Altmers are the most notorious necromancers in elder scrolls games. Falcar, Mannimarco, Vanus Galerion, Prince Naemon, etc are all Altmers. And Altmers having problems against Sloads(mostly necromancers) for a long time

    Vanus isn't a necromancer. He's vehemently against necromancy in every way shape or form...which is funny because there are teachers in the mages guild who dont disprove of it.

    The first necromancers you fight in both EP and DC are Breton I'll have you know. Just because a few altmer practice necromancy, doesn't mean they're the best race for it. I preferably think Bretons and Imperials make for better necromancers according to lore. Not to mention that there are Redguards who use necromancy (and those that fight it so the regular folk of Hammerfell don't have to)
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Scythe_Mercer
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    Here’s a thought, ESO like many other MMOs are allowed to make their own interpretations of the class ‘necromancer’ stamina magicka whatever both are resources to allow a player to choose what formula they wish to play with. From what we’ve seen about Necromancer it’s not JUST about undead and the like it’s about the ‘dark arts’ in general. Hexes, debuffs, summons, projectile spells whatever it’s a new class for the players to enjoy whether they want to buy it or not they don’t HAVE to. Nit picking what it SHOULD have been without testing it for yourself is jumping the gun too early. There is still time for the class to be adjusted so as of now it’s too early to make a final conclusion. That’s just my two-cents paragraph about it.
    Edited by Scythe_Mercer on March 29, 2019 5:51PM
  • L0rdV1ct0r
    L0rdV1ct0r
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    Here’s a thought, ESO like many other MMOs are allowed to make their own interpretations of the class ‘necromancer’ stamina magicka whatever both are resources to allow a player to choose what formula they wish to play with. From what we’ve seen about Necromancer it’s not JUST about undead and the like it’s about the ‘dark arts’ in general. Hexes, debuffs, summons, projectile spells whatever it’s a new class for the players to enjoy whether they want to buy it or not they don’t HAVE to. Nit picking what it SHOULD have been without testing it for yourself is jumping the gun too early. There is still time for the class to be adjusted so as of now it’s too early to make a final conclusion. That’s just my two-cents paragraph about it.

    And who said that is just about? I've mentioned CURSES + life leaching + sacrificing your own life spells

    "Necromancy, also called the Necromantic Arts, Dark Arts, or Dark Practice, is the manipulation of the souls or corpses of the dead(...) ome might consider it a subset of the conjuration school of magic, as both involve the summoning of spirits and utilizing the powers of Oblivion.[5] However, necromancy is more generally understood to connote the manipulation of the souls of mortals and the reanimation of their corpses."https://en.uesp.net/wiki/Lore:Necromancy
    L0rdV1ct0r wrote: »
    Ironically nobody mentions the most notorious necromancers in elder scrolls lore as the best race to be an necro in ESO. Altmers are the most notorious necromancers in elder scrolls games. Falcar, Mannimarco, Vanus Galerion, Prince Naemon, etc are all Altmers. And Altmers having problems against Sloads(mostly necromancers) for a long time

    Vanus isn't a necromancer. He's vehemently against necromancy in every way shape or form...which is funny because there are teachers in the mages guild who dont disprove of it.

    The first necromancers you fight in both EP and DC are Breton I'll have you know. Just because a few altmer practice necromancy, doesn't mean they're the best race for it. I preferably think Bretons and Imperials make for better necromancers according to lore. Not to mention that there are Redguards who use necromancy (and those that fight it so the regular folk of Hammerfell don't have to)

    Yes, but tehre are any Mannimarco level necromancer belonging to another race? There are orcs that use magic. This doesn't means that they are good as altmer.
  • Wifeaggro13
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    Edaphon wrote: »
    I hate pet classes in MMOs.

    This is much better than Sorc 2.0.

    Pet classes if done right are awesome. But not in eso they are half azzed like every other good idea they have
    Edited by Wifeaggro13 on March 29, 2019 6:00PM
  • SilverIce58
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    L0rdV1ct0r wrote: »
    Here’s a thought, ESO like many other MMOs are allowed to make their own interpretations of the class ‘necromancer’ stamina magicka whatever both are resources to allow a player to choose what formula they wish to play with. From what we’ve seen about Necromancer it’s not JUST about undead and the like it’s about the ‘dark arts’ in general. Hexes, debuffs, summons, projectile spells whatever it’s a new class for the players to enjoy whether they want to buy it or not they don’t HAVE to. Nit picking what it SHOULD have been without testing it for yourself is jumping the gun too early. There is still time for the class to be adjusted so as of now it’s too early to make a final conclusion. That’s just my two-cents paragraph about it.

    And who said that is just about? I've mentioned CURSES + life leaching + sacrificing your own life spells

    "Necromancy, also called the Necromantic Arts, Dark Arts, or Dark Practice, is the manipulation of the souls or corpses of the dead(...) ome might consider it a subset of the conjuration school of magic, as both involve the summoning of spirits and utilizing the powers of Oblivion.[5] However, necromancy is more generally understood to connote the manipulation of the souls of mortals and the reanimation of their corpses."https://en.uesp.net/wiki/Lore:Necromancy
    L0rdV1ct0r wrote: »
    Ironically nobody mentions the most notorious necromancers in elder scrolls lore as the best race to be an necro in ESO. Altmers are the most notorious necromancers in elder scrolls games. Falcar, Mannimarco, Vanus Galerion, Prince Naemon, etc are all Altmers. And Altmers having problems against Sloads(mostly necromancers) for a long time

    Vanus isn't a necromancer. He's vehemently against necromancy in every way shape or form...which is funny because there are teachers in the mages guild who dont disprove of it.

    The first necromancers you fight in both EP and DC are Breton I'll have you know. Just because a few altmer practice necromancy, doesn't mean they're the best race for it. I preferably think Bretons and Imperials make for better necromancers according to lore. Not to mention that there are Redguards who use necromancy (and those that fight it so the regular folk of Hammerfell don't have to)

    Yes, but tehre are any Mannimarco level necromancer belonging to another race? There are orcs that use magic. This doesn't means that they are good as altmer.

    There are Nords who use magic and one who is on just as high a tier as Vanus. (Shalidor)

    The altmer aren't the "best" for necromancy. They're just the most well known. Well known doesnt equal best.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • L0rdV1ct0r
    L0rdV1ct0r
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    Edaphon wrote: »
    I hate pet classes in MMOs.

    This is much better than Sorc 2.0.

    Pet classes if done right are awesome. But not in eso they are half azzed like every other good idea they have

    As i've said. If something is broken, you fix it, not remove it.
    L0rdV1ct0r wrote: »
    Here’s a thought, ESO like many other MMOs are allowed to make their own interpretations of the class ‘necromancer’ stamina magicka whatever both are resources to allow a player to choose what formula they wish to play with. From what we’ve seen about Necromancer it’s not JUST about undead and the like it’s about the ‘dark arts’ in general. Hexes, debuffs, summons, projectile spells whatever it’s a new class for the players to enjoy whether they want to buy it or not they don’t HAVE to. Nit picking what it SHOULD have been without testing it for yourself is jumping the gun too early. There is still time for the class to be adjusted so as of now it’s too early to make a final conclusion. That’s just my two-cents paragraph about it.

    And who said that is just about? I've mentioned CURSES + life leaching + sacrificing your own life spells

    "Necromancy, also called the Necromantic Arts, Dark Arts, or Dark Practice, is the manipulation of the souls or corpses of the dead(...) ome might consider it a subset of the conjuration school of magic, as both involve the summoning of spirits and utilizing the powers of Oblivion.[5] However, necromancy is more generally understood to connote the manipulation of the souls of mortals and the reanimation of their corpses."https://en.uesp.net/wiki/Lore:Necromancy
    L0rdV1ct0r wrote: »
    Ironically nobody mentions the most notorious necromancers in elder scrolls lore as the best race to be an necro in ESO. Altmers are the most notorious necromancers in elder scrolls games. Falcar, Mannimarco, Vanus Galerion, Prince Naemon, etc are all Altmers. And Altmers having problems against Sloads(mostly necromancers) for a long time

    Vanus isn't a necromancer. He's vehemently against necromancy in every way shape or form...which is funny because there are teachers in the mages guild who dont disprove of it.

    The first necromancers you fight in both EP and DC are Breton I'll have you know. Just because a few altmer practice necromancy, doesn't mean they're the best race for it. I preferably think Bretons and Imperials make for better necromancers according to lore. Not to mention that there are Redguards who use necromancy (and those that fight it so the regular folk of Hammerfell don't have to)

    Yes, but tehre are any Mannimarco level necromancer belonging to another race? There are orcs that use magic. This doesn't means that they are good as altmer.

    There are Nords who use magic and one who is on just as high a tier as Vanus. (Shalidor)

    The altmer aren't the "best" for necromancy. They're just the most well known. Well known doesnt equal best.

    Again. I an talking about lore. In ES lore, most powerful necromancers that i've encountered on Morrowind, Oblivion and even Skyrim are altmers. Of course, in ESO with this """necromancer""" that doesn't control the dead, can't curse the enemy, etc probably aother class will be the better combination.
  • Jhalin
    Jhalin
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    L0rdV1ct0r wrote: »
    Ocelot9x wrote: »
    The biggest problems of this game are performances and latency, so yeah let’s add another pet class.
    Also, this is eso, not AoC.
    I miss my mother preparing breakfast every day but you can’t always get what you want.
    I’m more scared of other class being left behind, necro has everything you could desire from a class

    Mo, what i expect from a necromancer?
    - Perma pets
    - Be able to curse enemies
    - Some type of life leching ability
    - Spells that the necromancer sacrifice his own blood

    And again if something is not working, we should't remove, we should fix it. Also, there are no "pet class", there are class that gives the option to use pets or not. Sorcerer is pretty viable without an single daedric summoning skill and warden is viable without the bear. "pet class" is like summoner in hellgate, where you need to use pets to be effective.

    Having an tanking pet and a healing/dps pet is amazing. Can make some things trivial
    kKW5fTd.jpg
    MMjTrWI.jpg
    Mayrael wrote: »
    RazielSR wrote: »
    Ohhh AoC...what a jewel wasted by Funcom. That game will always be in my heart. I miss AoC. They will make a Conan sp game anyway.

    Agree. Music in that game was epic. Game was also fantastic, especially combat system was very innovative :)

    But to the necromancer - so far so good, I'm just a bit worried it will get overnerfed because it looks extremely powerful :)

    I think that they will only nerf after sold a lot of expansions.

    - Perma pets
    That’s for Sorcs, we knew from day one Necro pets would be temporary, even now 16s is a long time. People don’t want to be forced to use pets to be viable.

    - Be able to curse enemies
    Debuff are a key feature of the class

    - Some type of life leching ability
    We’ve got those too, stealing life from fallen enemies

    - Spells that the necromancer sacrifice his own blood
    There’s one to sacrifice the necro’s healing and more that consume corpses. Both fit the bill
  • L0rdV1ct0r
    L0rdV1ct0r
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    Jhalin wrote: »
    That’s for Sorcs, we knew from day one Necro pets would be temporary, even now 16s is a long time. People don’t want to be forced to use pets to be viable.

    Why conjurate daedra and conjurate undead should be different in duration? And 16 s long time? An necro that needs to re summon his pet over and over in a boss fight isn't a necro
    Jhalin wrote: »
    Debuff are a key feature of the class

    Only stamina mortphs applies debuff if you heard the skill descriptions
    Jhalin wrote: »
    We’ve got those too, stealing life from fallen enemies

    Only for corpses and you can generate corpses with your own skills, not enemies.
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