commodore64 wrote: »The only thing surprising about this thread is the spelling of 'Suprise' in the title.
Silver_Strider wrote: »The major fracture debuff should only be applied if using “Surprise” Attack from stealth.
Y’know...Surprise!
Or removing the fracture altogether could work too.
This. No one other class has access to major fracture. Wardens do but it’s only 4 seconds. Stamblades get major fracture, major defile and minor berserk and 20% extra damage off of incap. My stamplar gets minor fracture. That’s fair.
These arguments only work if all classes were equally balanced in some capability but they clearly aren't because if they were DK wouldn't be the best Tanks and Templar wouldn't be the best healers. Are you going to nerf them down also? Are you going to rebalance the classes so that they are all equally viable Tanks/Healers/DPS?
No because you have no idea about balance at all and just like to complain.
Lol. Stamplar healer that’s a good one. Stamina Templar’s and stamina NBs have exactly the same access to healing. In fact you’re the one who knows nothing but nice try. Stambalde main detected.
commodore64 wrote: »The only thing surprising about this thread is the spelling of 'Suprise' in the title.
It’s suprising your the first one that caught that lmao.
It’s suRprising you'rE the first one that caught that lmao.
To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset.
Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Tbh it’d be balanced if they just took the fracture away.
Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
That's completely nonsense!
I use Dawnbreaker more and more, coz Incap doesn't work well against good opponents.
But Incap works perfectly against bad players and that's the reason why so many players are complaining instead of improving their game.
I play medium amor and I'm never really killed by nightblades which try to gank me.
And please don't forget the 5m range of both skills! With all the lag it is really difficult to hit with them in an open fight!
Silver_Strider wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Maybe if you're lagging. Mine get dodged plenty of times to call shenanigans on such a claim as "undodgeable".
Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset.
Ragnarock41 wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
That's completely nonsense!
I use Dawnbreaker more and more, coz Incap doesn't work well against good opponents.
But Incap works perfectly against bad players and that's the reason why so many players are complaining instead of improving their game.
I play medium amor and I'm never really killed by nightblades which try to gank me.
And please don't forget the 5m range of both skills! With all the lag it is really difficult to hit with them in an open fight!Silver_Strider wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Maybe if you're lagging. Mine get dodged plenty of times to call shenanigans on such a claim as "undodgeable".
Complete non-sense they say. I say just another day, yet another bug. If this was a 2h ult I would have probably dodged it.
Calling incap ''effective against bad players'' is a first though , Its used very often in dueling events. Surely its ''dodgeable'', but there are ways to make it a guaranteed hit as you can see.https://www.youtube.com/watch?v=tF0mML5Rwdc&feature=youtu.be
Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset.
Ragnarock41 wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
That's completely nonsense!
I use Dawnbreaker more and more, coz Incap doesn't work well against good opponents.
But Incap works perfectly against bad players and that's the reason why so many players are complaining instead of improving their game.
I play medium amor and I'm never really killed by nightblades which try to gank me.
And please don't forget the 5m range of both skills! With all the lag it is really difficult to hit with them in an open fight!Silver_Strider wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Maybe if you're lagging. Mine get dodged plenty of times to call shenanigans on such a claim as "undodgeable".
Complete non-sense they say. I say just another day, yet another bug. If this was a 2h ult I would have probably dodged it.
Calling incap ''effective against bad players'' is a first though , Its used very often in dueling events. Surely its ''dodgeable'', but there are ways to make it a guaranteed hit as you can see.https://www.youtube.com/watch?v=tF0mML5Rwdc&feature=youtu.be
Silver_Strider wrote: »Ragnarock41 wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
That's completely nonsense!
I use Dawnbreaker more and more, coz Incap doesn't work well against good opponents.
But Incap works perfectly against bad players and that's the reason why so many players are complaining instead of improving their game.
I play medium amor and I'm never really killed by nightblades which try to gank me.
And please don't forget the 5m range of both skills! With all the lag it is really difficult to hit with them in an open fight!Silver_Strider wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Maybe if you're lagging. Mine get dodged plenty of times to call shenanigans on such a claim as "undodgeable".
Complete non-sense they say. I say just another day, yet another bug. If this was a 2h ult I would have probably dodged it.
Calling incap ''effective against bad players'' is a first though , Its used very often in dueling events. Surely its ''dodgeable'', but there are ways to make it a guaranteed hit as you can see.https://www.youtube.com/watch?v=tF0mML5Rwdc&feature=youtu.be
NB GCD1: Fear
NB GCD2: Incap
You GCD1: Stunned
You GCD2: Breakfree
You GCD3: Dodge.
Your dodge happened after their Incap, hence, it hit. Doesn't mean it's impossible to dodge.
Silver_Strider wrote: »Silver_Strider wrote: »Silver_Strider wrote: »The major fracture debuff should only be applied if using “Surprise” Attack from stealth.
Y’know...Surprise!
Or removing the fracture altogether could work too.
This. No one other class has access to major fracture. Wardens do but it’s only 4 seconds. Stamblades get major fracture, major defile and minor berserk and 20% extra damage off of incap. My stamplar gets minor fracture. That’s fair.
These arguments only work if all classes were equally balanced in some capability but they clearly aren't because if they were DK wouldn't be the best Tanks and Templar wouldn't be the best healers. Are you going to nerf them down also? Are you going to rebalance the classes so that they are all equally viable Tanks/Healers/DPS?
No because you have no idea about balance at all and just like to complain.
When talking stam, templars are not the best healers.
Stamblade has been hugely lopsided in its overloaded ability while magblade has been down because its version is less and it has worse heals while cloaked and less mobility/root snare counter into cloak. It would be as if HTD or BOL worked better on a stamplar thsn on a magplar. The NB class is just terribly lopsided to the stam variety of ganking.
Really should add root snare immunity to cloak and double the cost, then suppress heals to match the DOT suppression and auto crit should be removed. Remove major fracture from surprise attack. Add minor to both magicka and stam morph to applicable resist, increase major resist buff duration to the passives. Incap then either needs defile or increased damage to target, not both.
Basically need a way to shift more power to magblade and reduce utility to stamblade and give both more staying power to be competitive in group play such as battlegrounds neither currently are great at for a sacrifice to just ganking.
When talking balance, you balance with the whole game in mind, something you're failing to do. Let's go ahead and add Root/Snare immunity to cloak and double the cost, while also surpressing HoTs. Stamblade is now completely screwed as not only did you nerf their healing, you nerfed their only real form of in class survivability on top of reducing their damage to be more on par to Stamplar or Stamden, both of which also offer more utility and better overall survivability to NB even with an unnerfed Cloak, accomplishing nothing but making those two classes infinitely better options than Stamblade and considering that NB Tanks/Healers are both inferior to Warden and Templar Tanks/Healers, it just puts NB as a whole back as one of the worst classes in the game.
It's just awful suggestions that have 0 critical thinking on the overall impact of the game as a whole, which is honestly the problem with the majority of suggestion on these forums. Everyone only focuses on 1 single aspect of the game and tries to "balance" that aspect without thinking of the repercussions of that change in the grand scheme of things.
It's why I also suggested buffing the duration of the passive as part of something to raise their survivability. There needs to be more still for magicka NBs then on healing
The lack of critical thinking is from people not realizing in battlegrounds in a group effort, people dont want NBs on their team as it's a 1 trick pony, and that 1 trick doesn't work on a good group of players and leaves teammates shorthanded. You cant give buffs to address that along with leaving the ability to cloak as often, cause major fracture, major defile, maim, off balance , and have vulnerability damage boost to the stunned target out of stealth in 3 GCDs with a guaranteed crit. Its majorly overloaded in its capabilities coming out of cloak.
The duration increase of Shadow Barrier is meaningless since NB already gets 100% uptime (or damn well close to it) because of Surprise Attack already. It wouldn't do anything to help them that they don't already have. You removing Healing while cloaked further screws NB since it doesn't have burst healing capabilities like the other classes so it does the exact opposite of trying to make NB useful by making them even more of a liability. How tf do you think suppressing heals on a class that's healing comes primarily from HoTs would be a good idea is beyond me.
You're also contradicting yourself. If the fact that them being majorly overloaded coming out of Cloak doesn't work on good players, despite the Major Fracture, Major Defile, Maim, Off Balance, amd Vulnerability boost, doesn't that mean the class isn't a problem? It doesn't work despite all that but you would still nerf them, your logic is flawed.
Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset.
Stamblade didn't cause the heavy armor meta. The fact that heavy armor sets like Fury and 7th Legion give higher weapon damage than any medium armor sets with the added defensive bonuses from wearing heavy armor did. Based on your comment above, it could be argued that any class that specs for damage caused the heavy armor meta. Lol at "undodgeable skillset." Also a lot of people don't even use those sets. So many people build for pure survivability and couldn't care less about their damage output. I think the main cause of heavy armor meta is that people's feelies get hurt when they die in a video game.
John_Falstaff wrote: »@Ragnarock41 , um. With all respect, comparing Reverberating Bash for 3k stamina with an ultimate...
Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
John_Falstaff wrote: »@Ragnarock41 , 75, and it's a difference between 24 seconds or so at -best-, between casting every GCD, so eyes are clearly lying in this case. ^^ As for 'have defile or not', then DK has AoE defile plus CC plus heavy damage with Standard.
TequilaFire wrote: »Ragnarock41 wrote: »Silver_Strider wrote: »Ragnarock41 wrote: »To be honest, I actually believe that skill will be nerfed the next chapter.
Mostly bad players die fast through a nightblade and then they complain loudly and get what they want.
So, yes, please nerf surprise attack and give heavy armor an indirect buff once again.
That's exactly what we need!
Except stamblade is a direct cause of heavy armor meta. You simply can't wear medium armor against stamblade and their basically undodgeable skillset."Undodgeable".
Both incap and suprise attack have a tendency to ignore dodge roll for whatever reason.
Yeah, you don't roll in time.
Lol to the people complaining about incap and surprise attack. That's the entire point of playing a stamblade, that's what the class offers, a superior single target spammable and ultimate. Every class has something it's good at, do we need to go around nerfing what every class is better at?
What about templars with 5 cleanses, that's clearly superior to purge with 2 cleanses and warden with only 1 cleanse.
What about DK's with 5-6s major mending buff (forgot the exact number) and 4 reflects, that's clearly superior to the restro passive and the one hand one shield reflect ability.
What about wardens with the best AOE damage ulti in the entire game alongside basically 100% uptime on major heroism and the best way to AOE people down.
What about sorcerers with the streak being the best mobility spell in the game? That's clearly superior to any major expedition skill. What about their preemptive burst? It's clearly better than any other classes preemptive burst. What about their ability to have the largest shields in the game?
And to anyone who says, "ok lets just buff nightblades utility up then" are the people who are causing classes to be homogenized. Classes should be different. They should play differently.