I think adding a new mode for trials where, like no- CP PvP campaigns, Champion Points are disabled.
I believe this would be a good way to increase the difficulty of older content, making old trials feel like a challenge again. And fights like The Serpent on HM would be an actual challenge and not just a stack and burn.
This would add a new paradigm to each fight making groups have to progress through the old trials again and develop new methods to tackle each fight, for example, the current Rakkhat methods wouldn't be possible and most groups would have to play through lunar phase, and the backyard mechanics.
If this were introduced I think that there would be a new progression stage to each trial and thus I think that a new set of trial achievements should be added for people to progress towards.
I am aware that not everyone would be able to complete the new trials, especially not on day 1, and that is a good thing. There would always be another stage of progression so people aren't at a point where they have completed all the PvE content in the game.
I also don't think there are any fights currently in the game that would become impossible, group compositions would have to be changed and builds would have to be adjusted for this new content, but that is a good thing. People will need to think about surviving the content rarther than just burning it down as fast as humanly possible.
Also, I don't think there is need for gear to be locked behind this system. It would meerly be a new challenge for people who have already cleared all the other trials.
Edited by CyberOnEso on March 5, 2019 8:45PM @CyberOnEso PC | EU -
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