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Combat Metrics 0.9 Beta - Looking for Testers!

Solinur
Solinur
✭✭✭
Hi all,

I'm about to release a new major update to Combat Metrics and since I don't have a raid group at the moment I can't thoroughly test it. So the hope is some of you can help me out here.
As always:

Make a backup of your Saved Variables file for Combat Metrics, which includes CombatMetrics.lua and CombatMetricsFightData.lua in your SavedVariables folder.

Download: https://solinur.de/Files/CombatMetrics-0.9.0_beta2.zip

Please let me know about errors, typos, other issues you found or suggestions you have.

Change Notes:
  • Added a new Info panel. It shows the Equipment, CP, and Skills used in the selected fight. Weaving Metrics
  • For the skill panel "Weaving Metrics" are shown. They give some info how fast you are able to cast subsequent abilities and the average time between two subsequent casts of the same ability.
  • Also some stats about how much time was spent and how much damage was done on each bar are shown. Werewolf is not supported at the moment but will be added in the future.
  • Added a new Graph panel.
  • Here you can view how DPS or HPS developed over time. You can also show Resources (e.g. Magicka) or Stats (e.g. Spell Damage).
  • You can click on the colour boxes on the left to change the plots colours
  • When you select buffs/debuffs in the buff panel, while the graph panel is shown, the buff uptime will also be visualized in the graph.
  • Uptime % in the (De-)Buffs Out Panel are now considered towards the total time the respective units have been engaged in combat. This should lead to more reasonable results when you fight different bosses in succession (e.g. the iterations of Z'Maja in Cloudrest). It won't however help for fights where units are inactive in between (e.g. The minibosses in Asylum)
  • Note that some of the new features only work for new fights.
  • Some of the columns in the abilities panel can now be changed. They are coloured in a bright yellow. You can for example choose to show the minimum hit instead of the maximum or show the average critical hit instead of the overall average hit. Just try them out!
  • Added more options in the Combat Log. This includes Skill activations and for boss fights the remaining %HP.
  • Added the account to the bottom info bar
  • Updated russian localization (Thx @KiriX)

Info Panel:
Elder_Scrolls_Online_2018-11-04_19.23.31.png

Graph Panel:
Elder_Scrolls_Online_2019-02-03_18.34.45.png
Edited by Solinur on February 23, 2019 10:54PM
@Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
Addon Author
  • iceman784
    iceman784
    ✭✭
    These changes look awesome. Will we be able to see 2 or more graphs at the same time, overlaying each other? First thing that came to mind was dps and resource, but others might be interested in buff uptimes etc
  • Liofa
    Liofa
    Class Representative
    83cp698fmmpp.png
    s7vsuvd89jed.png
    2k6gm7vkxhme.png
    73uoha6fd0yk.png
    6g7iyiqnmvcw.png
    9y8jip6fehmt.png
    1q5xgoz89212.png

    It seems to work for the Gear/Skills/CP part but everything else seems to be broken. Honestly, looking forward to see how the graph will look like after a 10 minutes fight ^^ These screenshots are after the first fight, will do runs with this version for the whole evening in case it works ^^

    EDIT: Adding 2 more screenshots that shows the bugs with Red and Blue stats on the main screen.
    omhm46a53z31.png
    v6bfco0bjyow.png
    Edited by Liofa on February 23, 2019 8:37PM
    Liofa Daeron - Imperial DK PvE Tank / PvE Stamina DPS / PvP Stamina

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  • Floliroy
    Floliroy
    ✭✭✭
    +++ :D
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  • vkala
    vkala
    Doesn't seem to be saving fight data currently.
  • Torael_Valdis
    Torael_Valdis
    Soul Shriven
    These additions look amazing, I will happily test this out after the errors that Liofa has pointed out are resolved!

    Edit: I decided to take a look at this on PTS on some dummy parses. In addition to none of the data populating as shown in Liofa's screenshots, I also received several UI errors. Maybe these will help:
    ho4leozu0pwi.png

    1d2dbxs6xpnl.png

    twebkd5lfubf.png
    Edited by Torael_Valdis on February 23, 2019 9:09PM
    PC-NA
    Mundus
    CP 810 Stamina Nightblade | Tick-Tock Tormentor
    CP 810 Magicka Nightblade | Immortal Redeemer
  • Altaryan
    Altaryan
    Well, I wanted to add some screenshots, but Liofa did it already. You're too fast !

    edit : I tried to delete my old saved variables as well as restarting the game and it didn't fix the issue. However I have now UI errors

    dp0bt8meoekt.png
    Edited by Altaryan on February 23, 2019 8:53PM
  • Solinur
    Solinur
    ✭✭✭
    Sorry for all the trouble. For me everything works, but this is kind of the point about this test. I'll have a look at these issues and post a new version tomorrow. Thanks for all the reports. 😊
    @Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
    Addon Author
  • Solinur
    Solinur
    ✭✭✭
    Ok I tried to fix those issues. Not sure what went wrong @Liofa but maybe you have some error supression active?
    Also added screenshot to show what you are supposed to see.

    New Download: https://solinur.de/Files/CombatMetrics-0.9.0_beta2.zip
    Edited by Solinur on February 23, 2019 10:53PM
    @Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
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  • LordGodzilla
    LordGodzilla
    ✭✭✭
    Wow, it's look really great ! ;)

    Love the new graph / build overview and spellbar timing ! <3

    For now, don't have any problem (only on solo content). I will tell you if i got some ! (but i'm not doing a lot of trial so o:) )
    Edited by LordGodzilla on February 23, 2019 11:26PM
    Lord Gödzillà = MagDK Argonian cp 810+ DC Flawless Conqueror 583k EU
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  • Solinur
    Solinur
    ✭✭✭
    Well if it works for some ppl thats good already :D
    @Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
    Addon Author
  • leeux
    leeux
    ✭✭✭✭✭
    I've been using it during all yesterday's session and didn't notice any bugs nor performance hits on my game.

    I did some solo dummy parses, a couple of normal trials (nCR and nCR+1) and some attempts at a veteran trial (vCR+1) end boss, as a fill in for one that left, and tried to remember looking at the fights report/stats when I could, and all seemed proper and correct, from my understanding, at least. Didn't noticed any extra performance hit nor other issues either (I mean, than weren't already there in game from before, at least :wink: )

    As for the actual fight data, I'm not a serious number cruncher and didn't properly analyze the reports/data to be sure that everything is alright on that front... it seemed to be OK and within what's usual, with nothing strange to report or mention on that front.

    Graphs are really cool, though... really liking it <3
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  • Robin_the_Noble
    Robin_the_Noble
    Soul Shriven
    Tried it just now, on dummy parses both graphs and the stats worked perfectly, didn't encounter any errors anywhere. Solid job!
  • Torael_Valdis
    Torael_Valdis
    Soul Shriven
    @Solinur I have been using this in raids for the past week on Live and I absolutely love it. Very well done. There are a couple things that I think would make it a little better if it's not too hard to do.

    1. The ability to manually set the axis values. It would make it very helpfully to be able to type in that I want to view exactly between 55000 and 70000 dps from 30s to 70s for example.
    2. Exact number popups when you hover the cursor over the graph. For example, being able to hover the cursor over the highest peak to know exactly what the highest burst dps was.

    Again thank you so much for the work you've put into this!
    PC-NA
    Mundus
    CP 810 Stamina Nightblade | Tick-Tock Tormentor
    CP 810 Magicka Nightblade | Immortal Redeemer
  • Solinur
    Solinur
    ✭✭✭
    @Solinur I have been using this in raids for the past week on Live and I absolutely love it. Very well done. There are a couple things that I think would make it a little better if it's not too hard to do.

    1. The ability to manually set the axis values. It would make it very helpfully to be able to type in that I want to view exactly between 55000 and 70000 dps from 30s to 70s for example.
    2. Exact number popups when you hover the cursor over the graph. For example, being able to hover the cursor over the highest peak to know exactly what the highest burst dps was.

    Again thank you so much for the work you've put into this!

    I will look into 1. Should be doable in some way.
    2. I wanted to do anyway, since it helps understanding the plots.
    @Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
    Addon Author
  • CP5
    CP5
    ✭✭✭✭✭
    One thing i've noticed while using this version is sometimes switching between healing done and damage done, the reported stats like average resource/power will change. Sometimes this will only be a few points but other times it seems to pull very random numbers like having double-digit spell power or single digit crit rates. The maximum values always seem to be fine however
  • Torael_Valdis
    Torael_Valdis
    Soul Shriven
    Solinur wrote: »
    I will look into 1. Should be doable in some way.
    2. I wanted to do anyway, since it helps understanding the plots.

    Thank you. Looking forward to it!
    PC-NA
    Mundus
    CP 810 Stamina Nightblade | Tick-Tock Tormentor
    CP 810 Magicka Nightblade | Immortal Redeemer
  • Solinur
    Solinur
    ✭✭✭
    CP5 wrote: »
    One thing i've noticed while using this version is sometimes switching between healing done and damage done, the reported stats like average resource/power will change. Sometimes this will only be a few points but other times it seems to pull very random numbers like having double-digit spell power or single digit crit rates. The maximum values always seem to be fine however

    This is because the weighting is done for healing and damage separately. As a simple example: You have 30000 magicka and heal 1000. then you have 34000 magicka and heal 3000. This will lead to an average value of 33000 (as you have done more healing with the higher value). Since this is done with heals for the healing stats and with damage for the damage stats, different values are to be expected. For various reasons they will often be quite similar.

    Little sidenote here: I'm aware that this will lead to slightly higher average values as supposed to be since higher stats will lead to higher damage/heals, so weighing the values like that could be called "double dipping". On the other hand a time-based average would neglect strategic decisions like syncing warhorn, ultis and other buffs to get the most out of them. I felt the first strategy would give more relevant results and for some mathmatical reasons the double dipping effect shouldn't be too strong.
    @Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
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  • Trinity_Is_My_Name
    Trinity_Is_My_Name
    ✭✭✭✭✭
    Oh yeah. I will test it for sure. Thanks!
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