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¿Should ZoS rework argonian passives?

Drako_Ei
Drako_Ei
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As argonian stamDK i was always jelaous of Orc passives for pvp, i was expecting that to change with the rebalance announced, but argonians got nerfed and orcs got buffed, i know we get free race change tokens, but i dont want to change the character i have been playing for years to end this frustration, specially to the race i dislike the most (Orc). Should ZoS rework argonian passives? I cant be the only one frustrated about this.
Edited by Drako_Ei on February 22, 2019 4:41AM

¿Should ZoS rework argonian passives? 56 votes

Yes (I play Argonian)
33%
GrymmoireHatchetHaroChrlynschArcirisSarevoccKulvarSilver_StriderBattleAxeJierdanitArbitKoronachMudcrabberrabidmyersphantasmalDcheifsoapDrako_EiRakeOzbyKhajiitFelix 19 votes
No (I play Argonian)
30%
alexj4596b14_ESOSodanTokidkStreegaDarkonflare15KronuxxkalunteLord_EomerBeardimussusmitdsWhite wabbitSeraphayelLupaicolossalvoidsMuSE_nr1BreakingBatsdarkblue5 17 votes
Yes (I dont play Argonian)
21%
agabahmeatshieldb14_ESOStxFaulgorChivalrousPoptartTokenIntellectTommy_The_Guneso_nyaColecovisionWrathOfInnosDaedric_NB_187ankeorTruthFire 12 votes
No (I dont play Argonian)
14%
AsysTyharAntonShanSuryoyoElwendryllOlupajmibananToniWinterUriellos 8 votes
  • idk
    idk
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    No (I play Argonian)
    From what you say you would not like the Argonian passives regardless unless they made them to be like the Orc passives.

    Then you create a poll where the question is very generic as though it would support trying to get Zos to change the Argonian passive to what you want, the Orc passives.

    I am just going to give you the simple facts. Pretty much everyone wants something different so just saying you want something different for warm fuzzy reasons, which is what is done here, will fall on deaf ears with Zos, especially when you want the change to be something totally different than what it has been .

    So sorry you want an Orc that looks like an Argonian but I doubt that is sufficient reasoning for Zos to make it happen.,
  • Silver_Strider
    Silver_Strider
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    Yes (I play Argonian)
    I would sacrifice this passive in a heartbeat because idiots swear up and down that it's some magic "I win" button on Argonians when all it does is breaks even with what other races have naturally. Absolutely anything would be better at this point. Hell, I'd settle for just reverting the passive back to the 12% passive it was prior to Morrowind, least no one complained about it then.
    Argonian forever
  • HatchetHaro
    HatchetHaro
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    Yes (I play Argonian)
    idk wrote: »
    From what you say you would not like the Argonian passives regardless unless they made them to be like the Orc passives.

    Then you create a poll where the question is very generic as though it would support trying to get Zos to change the Argonian passive to what you want, the Orc passives.

    I am just going to give you the simple facts. Pretty much everyone wants something different so just saying you want something different for warm fuzzy reasons, which is what is done here, will fall on deaf ears with Zos, especially when you want the change to be something totally different than what it has been .

    So sorry you want an Orc that looks like an Argonian but I doubt that is sufficient reasoning for Zos to make it happen.,

    Then how about the reasoning that it is unfair for Argonians to be shoehorned into a healing role which other races are already better at anyway?

    Perhaps the reasoning that Argonians fall way behind Nords and Imperials in terms of tanking because both of those races offer so much more group support and utility?

    And maybe how their utility was completely gutted without a buff to the DPS that they are already lacking in which makes them (and Nords) the absolute worst races to DPS in?

    Fact of the matter is that the way you play isn't the only way to play, but since other races can play the roles better than what Argonians were touted to be "good at", Argonians must at least receive some form of buff to maintain some semblance of balance.
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 6x GH, 7x TTT, 4x GS, 4x DB, 1x PB, 4x SBS, 1x MM, 1x US, 1x Unchained
  • Seraphayel
    Seraphayel
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    No (I play Argonian)
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.
    Edited by Seraphayel on February 22, 2019 6:51AM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • rabidmyers
    rabidmyers
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    Yes (I play Argonian)
    ^
    at a place nobody knows
  • BattleAxe
    BattleAxe
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    Yes (I play Argonian)
    I do agree argonian passives need looked at but here is the problem argonians face they were nerfed this patch becuz of over performance in pvp which in turn has effected argonians in pve. in order to balance argonians is gonna have to be very thought out becuz if you buff certain passives too much u risk putting argonians back into overperforming in either pve or pvp making it overshadow other races. But to play devils advocate for argonians as either healer or tank their passives actually allow them to equip more group utility based sets and be just as competitive as a tank now as a healer Bretons do have sustain to their advantage but if you build your argonian correctly you will sustain just as well
    Edited by BattleAxe on February 22, 2019 7:03AM
  • Mudcrabber
    Mudcrabber
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    Yes (I play Argonian)
    I think the Resourceful passive looks most useful in no-CP pvp. A lot of other passives see the most benefit at higher CP, but Resourceful is pretty flat bonus at any level, so we have all these no-CP battleground players who think it's really good.

    I don't play no-CP, or even much pvp, so it's not very useful to me and I'd gladly trade it for a bit more pve dps.

    3 years ago I thought I'd make an Argonian healer, but as time went by it became a dps instead. And it was also my crafter so it eventually became my main. Next week I think it'll become a Khajiit, being my first chance to get a buff without losing a tail. A door closes, a window opens.
  • Silver_Strider
    Silver_Strider
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    Yes (I play Argonian)
    Seraphayel wrote: »
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.

    There was no indication that Khajiit would be made into valid Magic DPS either but it happened anyways so why is this even an argument?
    Edited by Silver_Strider on February 22, 2019 7:42AM
    Argonian forever
  • Olupajmibanan
    Olupajmibanan
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    No (I dont play Argonian)
    Have you ever heard of Infused jewelry with pot CD reduction glyphs?
  • Seraphayel
    Seraphayel
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    No (I play Argonian)
    Seraphayel wrote: »
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.

    There was no indication that Khajiit would be made into valid Magic DPS either but it happened anyways so why is this even an argument?

    True that. The important point is that Khajiit never were a "utility" race like Argonians, they were a pure damage race. Same with Dunmer. That's why they're still an excellent damage race but now for Magicka and Stamina builds. In the end nothing changed for both races when it comes to their role disposition.

    Argonians never were a damage race. That's why this is an argument. Argonian was no DPS race and won't be in the future.

    You can choose, sustain or damage or utility. Those are the three categories for races (with Khajiit being a weaker mix of damage and sustain at the same time).

    Argonians are a utility (tank) race and there was no indication for any changes in that regard.
    Edited by Seraphayel on February 22, 2019 8:33AM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Ozby
    Ozby
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    Yes (I play Argonian)
    Seraphayel wrote: »
    Seraphayel wrote: »
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.

    There was no indication that Khajiit would be made into valid Magic DPS either but it happened anyways so why is this even an argument?

    True that. The important point is that Khajiit never were a "utility" race like Argonians, they were a pure damage race. Same with Dunmer. That's why they're still an excellent damage race but now for Magicka and Stamina builds. In the end nothing changed for both races when it comes to their role disposition.

    Argonians never were a damage race. That's why this is an argument. Argonian was no DPS race and won't be in the future.

    You can choose, sustain or damage or utility. Those are the three categories for races (with Khajiit being a weaker mix of damage and sustain at the same time).

    Argonians are a utility (tank) race and there was no indication for any changes in that regard.

    How is this balance though?
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • phantasmalD
    phantasmalD
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    Yes (I play Argonian)
    I personally mainly just want argonians to be less lorebreaking.
    The +1000 HP contradicts the - Endurance of earlier games and argos never had such a huge Restoration affinity.
    Seraphayel wrote: »
    Seraphayel wrote: »
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.

    There was no indication that Khajiit would be made into valid Magic DPS either but it happened anyways so why is this even an argument?

    True that. The important point is that Khajiit never were a "utility" race like Argonians, they were a pure damage race. Same with Dunmer. That's why they're still an excellent damage race but now for Magicka and Stamina builds. In the end nothing changed for both races when it comes to their role disposition.

    Argonians never were a damage race. That's why this is an argument. Argonian was no DPS race and won't be in the future.

    You can choose, sustain or damage or utility. Those are the three categories for races (with Khajiit being a weaker mix of damage and sustain at the same time).

    Argonians are a utility (tank) race and there was no indication for any changes in that regard.
    Tanks can make use of any of the passives and make up for the difference with gear, any race can be a tank, some are just more straightforward than others.
    Healers are pretty much DPS wearing support armor, any race that can be a mag DD can also be a mag healer, but reverse isn't necessarily true.

    Khajiit is probably the worse race to use as defense against increasing argonian flexibility as they are the one race whose racial got explicitly changed to also affect healing.
    Have you ever heard of Infused jewelry with pot CD reduction glyphs?
    A net loss if you are using anything but tripots.
    Edited by phantasmalD on February 22, 2019 9:47AM
  • Seraphayel
    Seraphayel
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    No (I play Argonian)
    Ozby wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.

    There was no indication that Khajiit would be made into valid Magic DPS either but it happened anyways so why is this even an argument?

    True that. The important point is that Khajiit never were a "utility" race like Argonians, they were a pure damage race. Same with Dunmer. That's why they're still an excellent damage race but now for Magicka and Stamina builds. In the end nothing changed for both races when it comes to their role disposition.

    Argonians never were a damage race. That's why this is an argument. Argonian was no DPS race and won't be in the future.

    You can choose, sustain or damage or utility. Those are the three categories for races (with Khajiit being a weaker mix of damage and sustain at the same time).

    Argonians are a utility (tank) race and there was no indication for any changes in that regard.

    How is this balance though?

    Please define balance in this regard.

    When it's about balanced, the respective damage races are balanced quite well after the upcoming changes. It's just hard to take "utility" races like Imperial, Nord or Argonian into that equation because could cannot calculate DPS for utility/defensive passives.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • SodanTok
    SodanTok
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    No (I play Argonian)
    No I have argonian for argonian passives andI have different races for their different passives and I may choose to race change some races for their passives but in the end I want argonian passives so I have argonian and I dont want orc passives and If i wanted Orc passives i would make orc not claim my argonian needs to have orc passives.
    Edited by SodanTok on February 22, 2019 9:58AM
  • IzzyStardust
    IzzyStardust
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    The post
    SodanTok wrote: »
    No I have argonian for argonian passives andI have different races for their different passives and I may choose to race change some races for their passives but in the end I want argonian passives so I have argonian and I dont want orc passives and If i wanted Orc passives i would make orc not claim my argonian needs to have orc passives.
    is why.

    ZOS needs to just stop messing everything up.

    Off to do psijic again, because I had to make a Breton healer.

    No I am NOT race changing a character I've had longer than many folks have had this game/their adulthood/their kids/their relationships/their pets. Just never gonna happen.
  • Stx
    Stx
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    Yes (I dont play Argonian)
    I have never been an argonian player, but looking at the racials on paper I hate them. Argonians are forced to play a healer or a tank to optimize their racials, and even then there are other races that compete or outshine them in those roles. On top of that, having a main racial tied to chugging potions turns me off.

    I would completely change argonian racials to fit their origins of regeneration and speed / agility.
  • Chrlynsch
    Chrlynsch
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    Yes (I play Argonian)
    Argonian isn't top pick for tanks, isn't top pick for healers, and bottom of the barrel for dps. Their only strength is pvp where drawing from multiple pools is required. Even here argonian was nerfed in sustain, health and poison resistance.

    At the very least they should raise the floor for Argonian so they become jack of all trades and up their tank game.

    Increase magicka, stamina and health by 1500.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes (I dont play Argonian)
    Argonian & Bosmer seems to have the weakest passives right now (PTS changes, soon on live server). Those 2 races will be the weakest next update and they wont be used in any type of content. Sure, will be still good for RP & Questing and overland content and perhaps in very rare cases for PvP. And that is pretty much it.

    (Looking at original racial rebalance goals I have a feeling that something, somewhere went terribly wrong) :disappointed:
  • cheifsoap
    cheifsoap
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    Yes (I play Argonian)
    I'm honestly kind of ticked off that I'm going to have to race change to a nord because my tank is going to be crap now.
    Edited by cheifsoap on February 22, 2019 6:18PM
  • Silver_Strider
    Silver_Strider
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    Yes (I play Argonian)
    Seraphayel wrote: »
    Seraphayel wrote: »
    Players that chose Argonian before the changes knew what they could expect from the race. In that regard nothing changed.

    I don't know why Argonian players were expecting buffs to DPS racials when there was no indication for that to happen (or to be necessary). Argonian was always about healing and their very strong utility passives and in that regard they are still excellent. They make great healers and tanks even after the changes and I couldn't care less if Bretons might be a little bit better due to sustain or whatever.

    If you want to be competitive DPS wise you didn't pick Argonian to begin with. If 1-2k DPS matter that much for you your choice already was Altmer, Dunmer or whatever.

    To say Argonians are shoehorned into healing or being one of the "worst" DPS races is a very narrow-minded view on the race that still will be an excellent pick for PvP.

    Don't get me wrong, they could increase Stamina/Magicka a bit or transform the healing passive into Spell Damage but besides that Argonians were not to expect significant DPS racials or changes in that regard.

    There was no indication that Khajiit would be made into valid Magic DPS either but it happened anyways so why is this even an argument?

    True that. The important point is that Khajiit never were a "utility" race like Argonians, they were a pure damage race. Same with Dunmer. That's why they're still an excellent damage race but now for Magicka and Stamina builds. In the end nothing changed for both races when it comes to their role disposition.

    Argonians never were a damage race. That's why this is an argument. Argonian was no DPS race and won't be in the future.

    You can choose, sustain or damage or utility. Those are the three categories for races (with Khajiit being a weaker mix of damage and sustain at the same time).

    Argonians are a utility (tank) race and there was no indication for any changes in that regard.

    And where do Orcs fall in this argument. Originally, Orcs could serve either as Tanks or DPS as half their passives were Tank based (Max health, Healing Received and Health Recovery) while the other half was DPS/Flavor (Max Stamina, Melee Damage, Sprint cost reduction/Movement speed). They lost some of their Tank traits (Healing Received and traded health regen for a small self heal) but got their melee damage changed into Weapon Damage, which has more universal usage as it effects Stamina Heals (which outweighs the Healing Received removal) and Bow abilities now.

    Argonians lost some of their Tank potency (Healing Received) and some of their sustain (20% worth) and got JACK$#!! for it. The 1% Healing Done is not a fair trade by any stretch of the imagination, especially if we take into consideration the loss of poison resistance as well. While every other race more or less broke even with these changes, if not got buffed, Bosmer and Argonians both got shafted, hard.

    Would have changing Life Mender to provide 129 Weapon/Spell damage, with an additional 129 added to Healing Abilities really have been THAT hard? Or just make it a 3% Healing done with 129 Weapon/Spell Damage. Or ANYTHING at all so Argonian Tanks don't get totally screwed over while opening up some DPS options to us.

    An Orc can still Tank, with stronger Vigors and more damage, but an Argonian lost some of its Tank potency for no benefit and that's just not fair or balanced.

    Edit: meant 20%, 40 was a typo
    Edited by Silver_Strider on February 22, 2019 5:57PM
    Argonian forever
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