Well, honestly, I find templars the easiest class to counter on a nightblade. Drop the shade. Sprint / dodge roll a little further. Port back. Cloak. This gets you out of the jabs snare.Hmmmmmm, 19khp stamblade. My stamplars favorite
"Full sets" doesn't give quite enough info to give meaningful feedback. If you're in all-damage sets, not running HoTs, etc. you are going to be too squishy to stand up to a clusterfudgey 4v4v4, but can still play melee on the fringe or by dipping in and out.Now that my character is fairly developed (DW/2H stamblade, full sets, skillset, practice), I've been running BG's quite extensively.
that changes to about 22k health, 29k stam in BG's with no CP and various pvp buffs.
I really want to enjoy BG's, but unless there is some crazy elite player carrying the team, it's utterly frustrating and enraging.
After 4 or 5 BG's, I typically have to just rage quit from frustration as a melee character.
There's really no way to play a melee DD in PvP?
Is this a thing? Is there some way to make this work?
Yes. Practice Practice Practice.
I’ve probably accumulated around 10,000 deaths in PvP over the last 3-4 years. I’ve died to almost every scenario possible.
You said you have 400k Ap. Is that all that
You’ve ever gotten? Not trying to be mean or down talk you just getting a good idea where you’re at
Situational Awareness is the strongest trait to have in this game. Knowing what around you what classes, how long ago they used ultimate, possible playstyle, gear there using all that matters a lot.
I just played a Melee Templar light armor in BGs with 14-2 K/D on my vita at work. The joystick is about the size of my pinky fingernails.
I’ll try nd give you some solid advice once I know where you are at.
Also what Server/Platform
I mean, it sounds like you're entering into team based BG's with what you suspect to be the most effective role for your class. Burst damage, low survivability, be able to actually kill people when you engage.
Your problem isn't your build. It's your assumptions about your team and the realty of BG PVP in ESO.
If you had a premade team, your build would be incredibly strong - if you have a tank on your team he might know to guard you or guard his healer - if you had a healer they would know you're squishy and be ready to heal you.
The problem? None of this exists in a random que BG, so your build shouldn't be a build about performing your role perfectly, but rather a build centered around the reality of what you're doing.
So, you're trying to kill people with very high damage and low defense build - I know this because you're using viper and guile. So you have low sustain - can't dodge roll enough and low phys / crit resist / spell resists (most medium armor users are running either Impregnable for the crit resist or Fortified Brass for the high phys / spell resist (you'll notice people are suggesting bloodspawn + trollking also)
I don't know very many top tier PVP NB's that don't run Spriggan Front Bar Maul with Bone Pirate. Sustain = defense - penetration on Spriggan = damage.
You've gone damage/damage. The thing is, defense comes 1st in ESO, because of how the game was designed. No CD's on skills, which means sustain gives you both defense and offense, and CP points stack better with defense vs. offense (for Cyro PVP in CP Camp).
So the answer to your question is - if you want to play a gank build - start with what the majority top tier PVP'ers are using - and learn from there. It's okay to take your route, theory craft your own build, and put it to successful use.
What's not okay is blaming snares / roots / your deaths on everything besides your personal choices.
I mean, it sounds like you're entering into team based BG's with what you suspect to be the most effective role for your class. Burst damage, low survivability, be able to actually kill people when you engage.
Your problem isn't your build. It's your assumptions about your team and the realty of BG PVP in ESO.
If you had a premade team, your build would be incredibly strong - if you have a tank on your team he might know to guard you or guard his healer - if you had a healer they would know you're squishy and be ready to heal you.
The problem? None of this exists in a random que BG, so your build shouldn't be a build about performing your role perfectly, but rather a build centered around the reality of what you're doing.
So, you're trying to kill people with very high damage and low defense build - I know this because you're using viper and guile. So you have low sustain - can't dodge roll enough and low phys / crit resist / spell resists (most medium armor users are running either Impregnable for the crit resist or Fortified Brass for the high phys / spell resist (you'll notice people are suggesting bloodspawn + trollking also)
I don't know very many top tier PVP NB's that don't run Spriggan Front Bar Maul with Bone Pirate. Sustain = defense - penetration on Spriggan = damage.
You've gone damage/damage. The thing is, defense comes 1st in ESO, because of how the game was designed. No CD's on skills, which means sustain gives you both defense and offense, and CP points stack better with defense vs. offense (for Cyro PVP in CP Camp).
So the answer to your question is - if you want to play a gank build - start with what the majority top tier PVP'ers are using - and learn from there. It's okay to take your route, theory craft your own build, and put it to successful use.
What's not okay is blaming snares / roots / your deaths on everything besides your personal choices.
What helm would you pair with bp+ spriggan? Also this would require to use dubious cameron so less magicka which means less cloak which could mean less survivability. No?
Anything other than bp than can be used here? What about resistance instead of sustain? For more melee brawler i mean.
For me as a Nightblade it really depends on exactly what I am running.
Most the time I strive for tooltips(doesn’t matter if you build for max stats or weapon damage as long as the tooltip is there)
This is all in CP
23-25k health
31-45k Max Stam (depending)
11k Max Magic (800-1000 regen with continuous and potion)
1800 Stam recovery is the absolute minimum I will be able to handle and this is with additional effects on gear like proc sets. 2200 Stam Regen if I’m on an extremely hard hitting build. 2500-3000 regen if I’m on a “kite and fight” build
Minimum 40% crit without Minor savagery
I’ve become accustomed to 16k resistances 2500-3200 inpen most I run 2 well fitted.
Surprise Attack tooltips
11k Kite and Fight with lots of regen 2500+
13k Tooltip on a more moderate build
16k on full Damage build(24k+ Dawnbreaker)
I also do not, have not , and will not use fear on my stamblade. Just personal from years of never running it. It will cause issues not running it.
Currently My build (can’t tell you exactas because we don’t need this roaming in Cyrodiil)
35k Max
1800 Regen (Stam) 2200 fully buffed
4066 WD no continuous no glyph
45% Crit
23k health
It’s a very very strong build and most of it isn’t presented here. But for the love of Cyrodiil I can’t tell you exactly.
A great build I’ve ran before for example is
Dw 2h Bone Pirate Truth 1 Domi 1 Kena Medium 5-1-1. Woodelf WD mundus. 1 Nirn 1 Infused.
This is the 2400 Regen 5k plus WD 41k Max Stam build.
It has the 16k tooltip surprise attack and up to a 27k Dawnbreaker. I’ve hit people with 18k+ in PvP. It’s a complicated setup.
For me as a Nightblade it really depends on exactly what I am running.
Most the time I strive for tooltips(doesn’t matter if you build for max stats or weapon damage as long as the tooltip is there)
This is all in CP
23-25k health
31-45k Max Stam (depending)
11k Max Magic (800-1000 regen with continuous and potion)
1800 Stam recovery is the absolute minimum I will be able to handle and this is with additional effects on gear like proc sets. 2200 Stam Regen if I’m on an extremely hard hitting build. 2500-3000 regen if I’m on a “kite and fight” build
Minimum 40% crit without Minor savagery
I’ve become accustomed to 16k resistances 2500-3200 inpen most I run 2 well fitted.
Surprise Attack tooltips
11k Kite and Fight with lots of regen 2500+
13k Tooltip on a more moderate build
16k on full Damage build(24k+ Dawnbreaker)
I also do not, have not , and will not use fear on my stamblade. Just personal from years of never running it. It will cause issues not running it.
Currently My build (can’t tell you exactas because we don’t need this roaming in Cyrodiil)
35k Max
1800 Regen (Stam) 2200 fully buffed
4066 WD no continuous no glyph
45% Crit
23k health
It’s a very very strong build and most of it isn’t presented here. But for the love of Cyrodiil I can’t tell you exactly.
A great build I’ve ran before for example is
Dw 2h Bone Pirate Truth 1 Domi 1 Kena Medium 5-1-1. Woodelf WD mundus. 1 Nirn 1 Infused.
This is the 2400 Regen 5k plus WD 41k Max Stam build.
It has the 16k tooltip surprise attack and up to a 27k Dawnbreaker. I’ve hit people with 18k+ in PvP. It’s a complicated setup.
You must come from the old school. I've always taken the folks willing to post their builds on the forums and for everybody else to see with a grain of salt. I don't share my build either. It's extremely unique and it took me months to create. I don't want to fight it, I don't want someone to know it and complain about it on the forums, and I don't want people to figure out how to kill me because I have a big mouth on the forums.
This secretiveness is why I'm creating a MagSorc guild in the traditional sense. Once people in the guild earn my trust I'll be willing to share with them, but until that point I'm only going to help them start by learning the basics.
For me as a Nightblade it really depends on exactly what I am running.
Most the time I strive for tooltips(doesn’t matter if you build for max stats or weapon damage as long as the tooltip is there)
This is all in CP
23-25k health
31-45k Max Stam (depending)
11k Max Magic (800-1000 regen with continuous and potion)
1800 Stam recovery is the absolute minimum I will be able to handle and this is with additional effects on gear like proc sets. 2200 Stam Regen if I’m on an extremely hard hitting build. 2500-3000 regen if I’m on a “kite and fight” build
Minimum 40% crit without Minor savagery
I’ve become accustomed to 16k resistances 2500-3200 inpen most I run 2 well fitted.
Surprise Attack tooltips
11k Kite and Fight with lots of regen 2500+
13k Tooltip on a more moderate build
16k on full Damage build(24k+ Dawnbreaker)
I also do not, have not , and will not use fear on my stamblade. Just personal from years of never running it. It will cause issues not running it.
Currently My build (can’t tell you exactas because we don’t need this roaming in Cyrodiil)
35k Max
1800 Regen (Stam) 2200 fully buffed
4066 WD no continuous no glyph
45% Crit
23k health
It’s a very very strong build and most of it isn’t presented here. But for the love of Cyrodiil I can’t tell you exactly.
A great build I’ve ran before for example is
Dw 2h Bone Pirate Truth 1 Domi 1 Kena Medium 5-1-1. Woodelf WD mundus. 1 Nirn 1 Infused.
This is the 2400 Regen 5k plus WD 41k Max Stam build.
It has the 16k tooltip surprise attack and up to a 27k Dawnbreaker. I’ve hit people with 18k+ in PvP. It’s a complicated setup.
You must come from the old school. I've always taken the folks willing to post their builds on the forums and for everybody else to see with a grain of salt. I don't share my build either. It's extremely unique and it took me months to create. I don't want to fight it, I don't want someone to know it and complain about it on the forums, and I don't want people to figure out how to kill me because I have a big mouth on the forums.
This secretiveness is why I'm creating a MagSorc guild in the traditional sense. Once people in the guild earn my trust I'll be willing to share with them, but until that point I'm only going to help them start by learning the basics.
That build is technically “retired” to me. I made it before jewelry crafting came out. It was the only way to have a WD proc set on jewelry being Stam based still running medium. So it’s a relic. Still really good but I’ve changed my whole playstyle since then on stamblades. So I don’t mind. Even got a couple of “hate” mail.
Like a decent magic sorc messages me and said “I would duel you but you hit way to hard with those 9k surprise attacks”
That was before sorc shields hass resistances.
The other builds I run now I will not release. Like you said I don’t want to fight it or deal with it.
The build I did post will allow him to hit extremely hard without procs(technically truth is a proc) but they will actually have to fight instead of sniping or something.
As mentioned earlier in the thread you generally have two choices:
Troll King - seriously this is the best choice hands down, you just can't beat raw healing % with CP's - your resists stop mattering when your hp hits 0, so making sure your hp doesnt hit zero > resists
Bloodspawn - I'd move to bloodspawn once you've mastered the class / resource management of the class - you can pressure test yourself with Veteran Maelstrom.
I don't care what a single PVP'er says, there is no better pressure test for whether or not a person can play their class than Veteran Maelstrom. You need kill speed, you need defense, you need self healing, all things you need to learn to do well in PVP, If you can't do those things in PVE, you can't do them in PVP, or maybe you can do them OK in PVP, because your major focus is PVP, but you can't define yourself as good or top tier.
These are obviously my opinions, but I think they make sense logically and you'd be hard pressed to formulate an argument to the contrary.
As mentioned earlier in the thread you generally have two choices:
Troll King - seriously this is the best choice hands down, you just can't beat raw healing % with CP's - your resists stop mattering when your hp hits 0, so making sure your hp doesnt hit zero > resists
Bloodspawn - I'd move to bloodspawn once you've mastered the class / resource management of the class - you can pressure test yourself with Veteran Maelstrom.
I don't care what a single PVP'er says, there is no better pressure test for whether or not a person can play their class than Veteran Maelstrom. You need kill speed, you need defense, you need self healing, all things you need to learn to do well in PVP, If you can't do those things in PVE, you can't do them in PVP, or maybe you can do them OK in PVP, because your major focus is PVP, but you can't define yourself as good or top tier.
These are obviously my opinions, but I think they make sense logically and you'd be hard pressed to formulate an argument to the contrary.
Damn, now I really feel bad. I've only dabbled with Maelstrom on regular level. Got frustrated on round 7 and haven't been back. Maybe that's why I'm so bad