Seraphayel wrote: »Lightspeedflashb14_ESO wrote: »I am pretty sure one of the patch notes said that pets will be affected by spell damage. Therefore u might want to test another stone.
Now seriously though, as a main pet sorc, keep it secret. Keep it safe.
nope.All pets will now inherit your bonuses and derived stats. This means your Critical Hit Chance, Critical Hit Multipliers, Champion Points, and other % damage or healing amplifications will be applied to any pet you summon. Item sets that summon pets will continue to not inherent your Critical Strike Chance.This was aimed at making the stat scaling system easier to understand in the long run; when you increase your own damage, your pets will now follow in scale as such. This is part of an ongoing process to make pets clearer and more enjoyable to use.
I was under the impression Spell Damage would indeed benefit pets now in U21, thought I read about it as well.
WrathOfInnos wrote: »Very interesting results, thanks for sharing. You should’ve made Altmer the yellow line, Dunmer gray, and Breton blue though.
I’m surprised to see Altmer and Dunmer doing that well since their Spell Damage doesn’t affect pets. Khajiit Crit Damage does and synergizes well with Mothers Sorrow. This combination should be very strong, since Sorcerers are lacking a Crit Damage passive, which is what your data shows when they supplement their low Magicka pool with the newly-buffed Mage Stone. Even with Thief, Khajiit May come out on top for a pet Sorc.
I don’t understand how Dunmer could outperform Altmer in any of these, I assume that’s just noise in the data. The 2 of them being top DPS in Shadow Stone makes perfect sense, since it makes up for the lack of class or race Crit Damage.
The fact that this is a heavy attack build negates the impact of sustain, which underestimated Bretons effectiveness for most builds. It also means that Khajiit is often slightly better than shown because they have more Magicka recovery than Altmer or Dunmer.
Olupajmibanan wrote: »codestripper wrote: »Hello and welcome to this beautiful thread, my name is Codestripper, however, you may call me Code. I've been pet sorcing it up since 2014 and I'm delighted to bring you some Racial details on the Pet Sorc DPS parsing for patch 4.3.3. This idea was inspired by @susmitds and his testing in the past, although I don't exactly have too much time on my hands after work, so this is an accumulation of data for a few days. I also was not exactly able to find someone to give me raid buffs, but I think the results are still fairly solid.
For your added benefit I will also be including the raw parse data from each parse in the following location:
https://drive.google.com/file/d/11tTrKPc8u_5BeF-j6qRYQwvDHZdSllPD/view?usp=sharing
Here is a breakdown of each race's damage per mundus stone. The mundus stones used were the Thief, Shadow, and Mage as these are the only stones that scale pet damage specifically.
Also, this is an overview of the build I was using for all of these parses:
Note: All parses were done with the same enchantments / gear / rotation. No races had sustain issues due to the heavy attack rotation, therefore I did not see a need to change anything in the build accordingly. (Any parses where several light attacks or skills were missed or double cast were discarded)
Here is a video of one of the parses I was particularly proud of for your viewing pleasure:https://www.youtube.com/watch?v=-TH-dZQQjEM&feature=youtu.be
If you have any notes, comments, or suggestions please feel free to comment down below and let me know! I hope some of you find this useful.
Nice work!
Since you are using shock enchant and lightning blockade, the parse is somewhat inflated by Minor Vulnerability and Exploiter passive. But anyways, nice numbers.
I think that Shadow Mundus may be worse than Thief when Major Force takes place.
On live I run with Necro, Destruction Mastery, and Maw. With the changes to pets does the spell crit from Mother's Sorrow outperform the increased magicka from Destruction Mastery?
codestripper wrote: »@cpuScientist I have tried to swap for the other morphs and they yield about the same DPS. (within margin or error) I prefer the longer lasting ones for most content anyway (particularly vMA) to set them on the spawns and forget about them.
Olupajmibanan wrote: »codestripper wrote: »Hello and welcome to this beautiful thread, my name is Codestripper, however, you may call me Code. I've been pet sorcing it up since 2014 and I'm delighted to bring you some Racial details on the Pet Sorc DPS parsing for patch 4.3.3. This idea was inspired by @susmitds and his testing in the past, although I don't exactly have too much time on my hands after work, so this is an accumulation of data for a few days. I also was not exactly able to find someone to give me raid buffs, but I think the results are still fairly solid.
For your added benefit I will also be including the raw parse data from each parse in the following location:
https://drive.google.com/file/d/11tTrKPc8u_5BeF-j6qRYQwvDHZdSllPD/view?usp=sharing
Here is a breakdown of each race's damage per mundus stone. The mundus stones used were the Thief, Shadow, and Mage as these are the only stones that scale pet damage specifically.
Also, this is an overview of the build I was using for all of these parses:
Note: All parses were done with the same enchantments / gear / rotation. No races had sustain issues due to the heavy attack rotation, therefore I did not see a need to change anything in the build accordingly. (Any parses where several light attacks or skills were missed or double cast were discarded)
Here is a video of one of the parses I was particularly proud of for your viewing pleasure:https://www.youtube.com/watch?v=-TH-dZQQjEM&feature=youtu.be
If you have any notes, comments, or suggestions please feel free to comment down below and let me know! I hope some of you find this useful.
Nice work!
Since you are using shock enchant and lightning blockade, the parse is somewhat inflated by Minor Vulnerability and Exploiter passive. But anyways, nice numbers.
I think that Shadow Mundus may be worse than Thief when Major Force takes place.
I'd assume you'd want a Minor Slayer set in there if possible.
The Problem that many builds for petsorc that get published here is that they arent usable in an actual ingame scenario because their bars are full with one pet already. No Bar Slot for a Shield, Selfheal etc. sure you can get more DPS on a dummy this way, but I'd never use it in a raid like this...