Solo Pet Sorc PTS 4.3.3 Wrathstone Racial/Mundus Testing [Graphs & Video]

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Seraphayel wrote: »
    zvavi wrote: »
    I am pretty sure one of the patch notes said that pets will be affected by spell damage. Therefore u might want to test another stone.
    Now seriously though, as a main pet sorc, keep it secret. Keep it safe.

    nope.
    All pets will now inherit your bonuses and derived stats. This means your Critical Hit Chance, Critical Hit Multipliers, Champion Points, and other % damage or healing amplifications will be applied to any pet you summon. Item sets that summon pets will continue to not inherent your Critical Strike Chance.
    This was aimed at making the stat scaling system easier to understand in the long run; when you increase your own damage, your pets will now follow in scale as such. This is part of an ongoing process to make pets clearer and more enjoyable to use.

    I was under the impression Spell Damage would indeed benefit pets now in U21, thought I read about it as well.

    your impression is wrong, it is just percent amps that are being applied to your pets attacks, and critical scaling, they still scale only with max magic.
  • codestripper
    codestripper
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    How come the gap is so big between altmer and dunmer? Altmer should be very slightly ahead, but I’m surprised that you can see the difference at all with the passives being so similar.[/quote]
    Very interesting results, thanks for sharing. You should’ve made Altmer the yellow line, Dunmer gray, and Breton blue though.

    I’m surprised to see Altmer and Dunmer doing that well since their Spell Damage doesn’t affect pets. Khajiit Crit Damage does and synergizes well with Mothers Sorrow. This combination should be very strong, since Sorcerers are lacking a Crit Damage passive, which is what your data shows when they supplement their low Magicka pool with the newly-buffed Mage Stone. Even with Thief, Khajiit May come out on top for a pet Sorc.

    I don’t understand how Dunmer could outperform Altmer in any of these, I assume that’s just noise in the data. The 2 of them being top DPS in Shadow Stone makes perfect sense, since it makes up for the lack of class or race Crit Damage.

    The fact that this is a heavy attack build negates the impact of sustain, which underestimated Bretons effectiveness for most builds. It also means that Khajiit is often slightly better than shown because they have more Magicka recovery than Altmer or Dunmer.

    Yeah the Altmer / Dunmer gap also was a bit confusing for me, It just goes to show how volatile these parses can be with crits. I should probably do more tests to try to average them out better, but these parses take a long time to do and unfortunately it doesn't synergize well with my current schedule.

    All of these races (besides breton) are so close imo that It doesn't really matter what you go next patch as long as it's magicka oriented. I'll probably be changing my dunmer to a khajiit for giggles anyway.
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • Thicclady
    Thicclady
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    Hello and welcome to this beautiful thread, my name is Codestripper, however, you may call me Code. I've been pet sorcing it up since 2014 and I'm delighted to bring you some Racial details on the Pet Sorc DPS parsing for patch 4.3.3. This idea was inspired by @susmitds and his testing in the past, although I don't exactly have too much time on my hands after work, so this is an accumulation of data for a few days. I also was not exactly able to find someone to give me raid buffs, but I think the results are still fairly solid.

    For your added benefit I will also be including the raw parse data from each parse in the following location:
    https://drive.google.com/file/d/11tTrKPc8u_5BeF-j6qRYQwvDHZdSllPD/view?usp=sharing

    Here is a breakdown of each race's damage per mundus stone. The mundus stones used were the Thief, Shadow, and Mage as these are the only stones that scale pet damage specifically.

    0g61dlhru20c.png
    eopxqyg9qbo8.png

    gw3u499c4qtc.png
    k0vlfr0xlwwv.png

    uogkmzh12555.png
    xqiczdli6vt8.png

    Also, this is an overview of the build I was using for all of these parses:

    salum9h6yoh3.png

    Note: All parses were done with the same enchantments / gear / rotation. No races had sustain issues due to the heavy attack rotation, therefore I did not see a need to change anything in the build accordingly. (Any parses where several light attacks or skills were missed or double cast were discarded)

    Here is a video of one of the parses I was particularly proud of for your viewing pleasure:
    https://www.youtube.com/watch?v=-TH-dZQQjEM&feature=youtu.be

    If you have any notes, comments, or suggestions please feel free to comment down below and let me know! I hope some of you find this useful.

    Nice work!

    Since you are using shock enchant and lightning blockade, the parse is somewhat inflated by Minor Vulnerability and Exploiter passive. But anyways, nice numbers.

    I think that Shadow Mundus may be worse than Thief when Major Force takes place.


    What you talking about, should he use wrong enchants and wrong CP allocation so you would approve...Oh, who cares what you think anyways
  • Vigawatt
    Vigawatt
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    On live I run with Necro, Destruction Mastery, and Maw. With the changes to pets does the spell crit from Mother's Sorrow outperform the increased magicka from Destruction Mastery?
  • codestripper
    codestripper
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    Vigawatt wrote: »
    On live I run with Necro, Destruction Mastery, and Maw. With the changes to pets does the spell crit from Mother's Sorrow outperform the increased magicka from Destruction Mastery?

    Even on live it outperforms Destruction Mastery yes. Unfortunately stacking too much of 1 stat is not beneficial even as a pet sorc. Now with the changes even more so.

    (Trust me I have tested every set on the market)
    Edited by codestripper on February 18, 2019 6:27PM
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • codestripper
    codestripper
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    @cpuScientist I have tried to swap for the other morphs and they yield about the same DPS. (within margin or error) I prefer the longer lasting ones for most content anyway (particularly vMA) to set them on the spawns and forget about them.
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • cpuScientist
    cpuScientist
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    @cpuScientist I have tried to swap for the other morphs and they yield about the same DPS. (within margin or error) I prefer the longer lasting ones for most content anyway (particularly vMA) to set them on the spawns and forget about them.

    I had the same results with my tests on petSorc. Just wanted to see if you had tested them and what results you may have had.
  • Tannus15
    Tannus15
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    Hello and welcome to this beautiful thread, my name is Codestripper, however, you may call me Code. I've been pet sorcing it up since 2014 and I'm delighted to bring you some Racial details on the Pet Sorc DPS parsing for patch 4.3.3. This idea was inspired by @susmitds and his testing in the past, although I don't exactly have too much time on my hands after work, so this is an accumulation of data for a few days. I also was not exactly able to find someone to give me raid buffs, but I think the results are still fairly solid.

    For your added benefit I will also be including the raw parse data from each parse in the following location:
    https://drive.google.com/file/d/11tTrKPc8u_5BeF-j6qRYQwvDHZdSllPD/view?usp=sharing

    Here is a breakdown of each race's damage per mundus stone. The mundus stones used were the Thief, Shadow, and Mage as these are the only stones that scale pet damage specifically.

    0g61dlhru20c.png
    eopxqyg9qbo8.png

    gw3u499c4qtc.png
    k0vlfr0xlwwv.png

    uogkmzh12555.png
    xqiczdli6vt8.png

    Also, this is an overview of the build I was using for all of these parses:

    salum9h6yoh3.png

    Note: All parses were done with the same enchantments / gear / rotation. No races had sustain issues due to the heavy attack rotation, therefore I did not see a need to change anything in the build accordingly. (Any parses where several light attacks or skills were missed or double cast were discarded)

    Here is a video of one of the parses I was particularly proud of for your viewing pleasure:
    https://www.youtube.com/watch?v=-TH-dZQQjEM&feature=youtu.be

    If you have any notes, comments, or suggestions please feel free to comment down below and let me know! I hope some of you find this useful.

    Nice work!

    Since you are using shock enchant and lightning blockade, the parse is somewhat inflated by Minor Vulnerability and Exploiter passive. But anyways, nice numbers.

    I think that Shadow Mundus may be worse than Thief when Major Force takes place.

    I keep thinking about this view point that minor vulnerability inflates parses and I can't see how it's inflating it any more than minor berserk or fracture or any other the other buffs provided by the group in a trial situation.
    In a full group setup, there should be 100% uptime on minor vulnerability provided by a healer with IA
    In a full group setup there should be 100% uptime on major fracture provided by a tank
    Yet sorcs are called out for "inflating" their parse with minor vuln, while no one calls out stamden's for inflating their parse with major fracture.
    What's the difference?
  • green_villain
    green_villain
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    is this tests still relevant on live? they didnt change anything?
    i heard Altmer passive only restoring stamina? (bug)
  • green_villain
    green_villain
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    twilight tormentor active ability still broken on live
  • green_villain
    green_villain
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    im doing 37k dps with this setup but Slimerclaw insted of Zaan
    and double Sorrow staves, havent vMA staff yet
    its okay?
    Edited by green_villain on February 27, 2019 2:45PM
  • Axmouth
    Axmouth
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    I'd assume you'd want a Minor Slayer set in there if possible.
  • codestripper
    codestripper
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    Axmouth wrote: »
    I'd assume you'd want a Minor Slayer set in there if possible.

    Sirorias I hear is technically parsing higher but I'd still use mother's sorrow in content personally as it better suits my playstyle
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • Masel
    Masel
    Class Representative
    The Problem that many builds for petsorc that get published here is that they arent usable in an actual ingame scenario because their bars are full with one pet already. No Bar Slot for a Shield, Selfheal etc. sure you can get more DPS on a dummy this way, but I'd never use it in a raid like this...
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • SummerHyme
    SummerHyme
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    @codestripper Thank you so much for sharing! I was wondering if you could please write down your rotation. It seems to be working great and I would like to compare it to mine, but I have difficulty making it out in your video. It would really be appreciated!
  • codestripper
    codestripper
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    Masel wrote: »
    The Problem that many builds for petsorc that get published here is that they arent usable in an actual ingame scenario because their bars are full with one pet already. No Bar Slot for a Shield, Selfheal etc. sure you can get more DPS on a dummy this way, but I'd never use it in a raid like this...

    I just used this build in vMoL yesterday... Why don't you try it out first before commenting about the survivability. In 4 man's I switch out the bound aegis on the back bar for hardened ward, but in trials there is no issue staying alive
    Edited by codestripper on March 5, 2019 12:46PM
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • JinMori
    JinMori
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    Ogou wrote: »
    Thank you for this. Just have one question, why do you have crystal shard on your bar? Is it for the group minor prophecy?

    Are you trolling? Frag is one of the best sorc skills for damage.
  • Ogou
    Ogou
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    JinMori wrote: »
    Ogou wrote: »
    Thank you for this. Just have one question, why do you have crystal shard on your bar? Is it for the group minor prophecy?

    Are you trolling? Frag is one of the best sorc skills for damage.

    It is if you use it with a spammable. But with this bar set up it's going to procc once by rotation at most (and that is not guaranteed). Besides OP did confirm that the main reason was the group buff.
  • Zandskel
    Zandskel
    Soul Shriven
    You could parse higher with Divines big pieces and full Bloodthirsty jewelry along with Precise on frontbar and Meteor ulti on frontbar for 2 % Magicka. It's a very nice template and for sub-30 minute vMA runs just swap IL with Mage's Fury Magicka regain morph and the build will stomp vMA hard. To skip last boss of vMA, save ghost from brogre, drop down Deso ult to start your burn (backbar Deso ult), stun him to get Ulti back and slap him with a Meteor before he has a chance to TP upstairs. Possibly one of the only MAG builds capable of doing that cheese. :smile: Seeing as it's usually STAM builds capable of bursting 60k+ within a 15 second window.

    Edit: The reason Frags is on backbar is because bar animation cancelling is o.p and gives you a pretty much guaranteed buff every 2 rotations, each rotation taking 8 seconds to finish. Frags is literally a free spell-cast and a buff. With perfect rotation, you can cast crystal fragments two times in one rotation without missing front bar daedric prey detonation, giving you a nice bump of +500 dps so don't be afraid to cast it twice in one rotation. Three times is useless due to the magicka drain the spell has and the fact you won't make it frontbar before detonation.
    Edited by Zandskel on March 19, 2019 6:52AM
  • marius_buys
    marius_buys
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    Yup, would love that rotation, teach us OB1
    Golden Clover AD PvP on PC EU (since 2017) Guildex https://eso.guildex.org/view-guild/17669 Facebook https://www.facebook.com/groups/131211320795196
  • Benemime
    Benemime
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    it's a shame that after the race changes, imperials aren't even considered to be tested here because imperials are still lame
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