Thank you for this. Just have one question, why do you have crystal shard on your bar? Is it for the group minor prophecy?
Stuff like this might well be more important than the race re-balancing.vesselwiththepestle wrote: »This is very helpful and well done, tyvm!
cpuScientist wrote: »This is great. Is the tormentor working yet? I have heard it is currently bugged
codestripper wrote: »cpuScientist wrote: »This is great. Is the tormentor working yet? I have heard it is currently bugged
Not currently working unfortunately. Hopefully they'll get that fixed for the next cycle, I just have him slotted because I didn't feel like re-morphing it into the matriarch again lol
codestripper wrote: »Hello and welcome to this beautiful thread, my name is Codestripper, however, you may call me Code. I've been pet sorcing it up since 2014 and I'm delighted to bring you some Racial details on the Pet Sorc DPS parsing for patch 4.3.3. This idea was inspired by @susmitds and his testing in the past, although I don't exactly have too much time on my hands after work, so this is an accumulation of data for a few days. I also was not exactly able to find someone to give me raid buffs, but I think the results are still fairly solid.
For your added benefit I will also be including the raw parse data from each parse in the following location:
https://drive.google.com/file/d/11tTrKPc8u_5BeF-j6qRYQwvDHZdSllPD/view?usp=sharing
Here is a breakdown of each race's damage per mundus stone. The mundus stones used were the Thief, Shadow, and Mage as these are the only stones that scale pet damage specifically.
Also, this is an overview of the build I was using for all of these parses:
Note: All parses were done with the same enchantments / gear / rotation. No races had sustain issues due to the heavy attack rotation, therefore I did not see a need to change anything in the build accordingly. (Any parses where several light attacks or skills were missed or double cast were discarded)
Here is a video of one of the parses I was particularly proud of for your viewing pleasure:https://www.youtube.com/watch?v=-TH-dZQQjEM&feature=youtu.be
If you have any notes, comments, or suggestions please feel free to comment down below and let me know! I hope some of you find this useful.
codestripper wrote: »cpuScientist wrote: »This is great. Is the tormentor working yet? I have heard it is currently bugged
Not currently working unfortunately. Hopefully they'll get that fixed for the next cycle, I just have him slotted because I didn't feel like re-morphing it into the matriarch again lol
Her* if I may.
And what will you do when there is opposition ? I guess you will just die ?
You have no protection at all. So I suppose you are hoping a healer will carry your entire carrier in ESO.
This is all nice in theory. But what about reality ?
why wasn't lover mundus tested?
I play mostly solo and i have found via my own testing that lover beats mage, apprentice, thief and shadow.
luen79rwb17_ESO wrote: »This might be a nice Altmer build as the raw damage sinergizes very well with the HA rotation. Even better if the channeled HA counts towards Altmer's defensive racial passive.
I am pretty sure one of the patch notes said that pets will be affected by spell damage. Therefore u might want to test another stone.
Now seriously though, as a main pet sorc, keep it secret. Keep it safe.
All pets will now inherit your bonuses and derived stats. This means your Critical Hit Chance, Critical Hit Multipliers, Champion Points, and other % damage or healing amplifications will be applied to any pet you summon. Item sets that summon pets will continue to not inherent your Critical Strike Chance.
This was aimed at making the stat scaling system easier to understand in the long run; when you increase your own damage, your pets will now follow in scale as such. This is part of an ongoing process to make pets clearer and more enjoyable to use.
Lightspeedflashb14_ESO wrote: »I am pretty sure one of the patch notes said that pets will be affected by spell damage. Therefore u might want to test another stone.
Now seriously though, as a main pet sorc, keep it secret. Keep it safe.
nope.All pets will now inherit your bonuses and derived stats. This means your Critical Hit Chance, Critical Hit Multipliers, Champion Points, and other % damage or healing amplifications will be applied to any pet you summon. Item sets that summon pets will continue to not inherent your Critical Strike Chance.This was aimed at making the stat scaling system easier to understand in the long run; when you increase your own damage, your pets will now follow in scale as such. This is part of an ongoing process to make pets clearer and more enjoyable to use.
FireBreathingNord wrote: »Would be interesting to see the same testing with other gear set(s). I.e., Necro and Siroria.