CMDR_Un1k0rn wrote: »I do BG.
I usually lose.
But I die trying. (badly)
If you're playing with randoms, just do your best, even if you're rubbish like me.
FlopsyPrince wrote: »CMDR_Un1k0rn wrote: »I do BG.
I usually lose.
But I die trying. (badly)
If you're playing with randoms, just do your best, even if you're rubbish like me.
What is the point of that?
our poor melee was complaining about not doing well and is new to the playstyle
russelmmendoza wrote: »In my low lvl toon, lvl 10, i run in get killed, ress.
Im just happy helping with the trying to get some points in.
Fullset hunding, fortified. It is what it is, you gonna die coz your lowbie.
Do we have achievments for zero death in bg.
FlopsyPrince wrote: »CMDR_Un1k0rn wrote: »I do BG.
I usually lose.
But I die trying. (badly)
If you're playing with randoms, just do your best, even if you're rubbish like me.
What is the point of that?
They either try to hide to get carried, and are called trash for it, or they try to help fight, get utterly wrecked and get called trash for it. Either way they have a crap time.
Idk... maybe it's just my personal experience but I have to say, dungeon pugs/PVE players on average seem way more intolerant than BGs/PVP players. I've brought my greenest alt with no appropriate gear into BGs and participated, and never once have I been yelled at. Most people are nice and say gg afterwards. However people kick or rage quit at the drop of a dime in dungeons.
In other words, as a whole PVP players seem more understanding of PVE players trying to learn than the other way around. Makes me sad to say, as my focus is PVE, but I do participate in both.
Also, clearly the game is designed to entice players to both PVE and PVP. There are skins, dyes, and abilities "gated" behind both types of content, and both "exclusive" sides have a "need" to venture into the other. Enough of this argument already.
Someone queuing in a dungeon who just followed behind without activating an ability would be kicked. Why is this behavior tolerated or being defended in BGs?
Soul19reaper wrote: »We all know how good and balance pvp in this game is and thanks to zos for keeping caltrops and vigor the must've for stam toons behind pvp.
Chronocidal wrote: »people hiding = not contributing to the team?
but
leading the enemy to the people hiding = not contributing to the team?
that makes about as much sense as pretending to go AFK next to another player whos actually AFK, or screaming insults at someone in chat who doesnt have their chat enabled or speaks a different language
if you want to save your blood pressure from spiking the best thing to do is just ignore them and play the game the way you want to rather then worrying about how other people are playing the game
anything else is a slippery slope and before you know it youll be raging at people who used a skill at the wrong time, or wear a set you dont approve of, or have dyed their clothes the wrong shade of blue
you will never be able to control the actions of other players only your own actions
Who would have thought. A nerdy computer geek type who’s never played a team sport in their life can’t play as a team.
It’s getting common in MMOs. Your personal reputation isn’t really important.
Back in FFA pvp games, especially with full loot, everyone behaved because there were consequences. If someone were to do something really bad like rob a guild bank it would mean spawn camping the person until they quit the game.
This, and its why I go to cyrodil over BG, bad in PvP but in an zerg I can contribute.LOL @ the PVEers who think this is justified because skills are “gated” behind PVP. You’re suggesting that you wouldn’t vote kick me in a second if I took a new alt into a dungeon to level up Undaunted and just lazily threw in a light attack in every so often while watching Netflix? “I don’t like PVP” isn’t a valid excuse, much like “I’m bored with PVE” isn’t a valid excuse. If you’re going to queue for a group activity, PLAY WITH YOUR GROUP AND CONTRIBUTE.
The ones who sneak out of the way and don't engage in the fights don't bother me as much as the ones who sit up on top of their spawn and spam snipe or other ranged skills. They need to add a mechanic that autmatically boots you from the spawn point if you use a skill that damages or stuns another player. Especially in capture the relic modes. Nothing more frustrating than attempting to capture and having to deal with a defender you cannot even hit with a skill (if you are stam).
This, and its why I go to cyrodil over BG, bad in PvP but in an zerg I can contribute.LOL @ the PVEers who think this is justified because skills are “gated” behind PVP. You’re suggesting that you wouldn’t vote kick me in a second if I took a new alt into a dungeon to level up Undaunted and just lazily threw in a light attack in every so often while watching Netflix? “I don’t like PVP” isn’t a valid excuse, much like “I’m bored with PVE” isn’t a valid excuse. If you’re going to queue for a group activity, PLAY WITH YOUR GROUP AND CONTRIBUTE.
That's why I always felt these BGs in ESO were a fail IMO. There's too few people in them so if your a new and or/inexperienced player you're going to stand out like a sore thumb. No one wants to be that guy so a lot of people don't even try them. These BGs should have been done like Warhammer, Daoc's, or even WoWs where there were many players per side. This at least lets non pvpers or at least people who want to try it feel like they contribute something other than being a lamb to the slaughter.