ZOS_GinaBruno wrote: »I know this is not what anyone was looking for, but it is what it is and if you’re going to play Cyrodiil next update, then I highly suggest you channel your frustrations into useful suggestions
Ash_In_My_Sujamma wrote: »So why put myself in the process of hurting my eyes in the completely unplayable laggy mess Cyrodiil EU is atm? For a pair of training breeches, for a battlefield acrobat inferno staff or for maybe 10 gold materials which I could easily acquire from 2 days of daily crafting writs with my characters?
For finishing first overall on Vivec, I received a Yellow Spell Strategist Bow, random useless pieces of armor and gold.
No jewelry. Hopefuly they have plans next chapter to encourage people to pvp competitively. This is a joke.
Izanagi.Xiiib16_ESO wrote: »I finally get to use my favorite quote from the class rep notes.ZOS_GinaBruno wrote: »I know this is not what anyone was looking for, but it is what it is and if you’re going to play Cyrodiil next update, then I highly suggest you channel your frustrations into useful suggestions
Izanagi.Xiiib16_ESO wrote: »For finishing first overall on Vivec, I received a Yellow Spell Strategist Bow, random useless pieces of armor and gold.
No jewelry. Hopefuly they have plans next chapter to encourage people to pvp competitively. This is a joke.
I'd also like to see competitive play rewarded. Unfortunately ranking by AP earnt isn't really a competitive measure because it shows more time spent rather than skill level.
I'd like to see them implement daily faction rewards for which faction achieves the best score increase that day.
Also a guild based system which showed guild participation e.g. ap earnt at a claimed keep in terms of ticks or perhaps keeps captured / enemies killed / time keep owned etc.. Sure this would also give a boost for people who play longer but might be an interesting to see the values too.
Also bring back master weapons in reward bags....
Izanagi.Xiiib16_ESO wrote: »I finally get to use my favorite quote from the class rep notes.
ZOS_GinaBruno wrote: »I know this is not what anyone was looking for, but it is what it is and if you’re going to play Cyrodiil next update, then I highly suggest you channel your frustrations into useful suggestions
Izanagi.Xiiib16_ESO wrote: »For finishing first overall on Vivec, I received a Yellow Spell Strategist Bow, random useless pieces of armor and gold.
No jewelry. Hopefuly they have plans next chapter to encourage people to pvp competitively. This is a joke.
I'd also like to see competitive play rewarded. Unfortunately ranking by AP earnt isn't really a competitive measure because it shows more time spent rather than skill level.
I'd like to see them implement daily faction rewards for which faction achieves the best score increase that day.
Also a guild based system which showed guild participation e.g. ap earnt at a claimed keep in terms of ticks or perhaps keeps captured / enemies killed / time keep owned etc.. Sure this would also give a boost for people who play longer but might be an interesting to see the values too.
Also bring back master weapons in reward bags....
Not good enough. I mean, it will have to be, but this is not taking care of your customers.
How many months has it been since AvA players have received their correct rewards? We should be given the rewards we earned retroactively.
Please consider the IC exp bug from last year. How much effort did ZOS put in to manually ensure the exploiters were actioned? That was a good thing, but we need the same kind of effort here to make things right.