Considering the lack of population in the non-CP campaign it seems that OP's suggestion goes completely against logic since it is clear most want to play with CP.
That along says it all and speaks it loud and clear.
Of course, Zos is reviewing CP which is probably part of their review of combat in their plans to finally devise a vision for combat in this game. I would expect CP will be heavily revised. Considering how Zos handled the racial passives I expect major changes are coming to all of us in all aspects of the game.
Considering the lack of population in the non-CP campaign it seems that OP's suggestion goes completely against logic since it is clear most want to play with CP.
That along says it all and speaks it loud and clear.
Of course, Zos is reviewing CP which is probably part of their review of combat in their plans to finally devise a vision for combat in this game. I would expect CP will be heavily revised. Considering how Zos handled the racial passives I expect major changes are coming to all of us in all aspects of the game.
I think the bold is his point though.
No one, or hardly anyone, plays his type of preferred PvP, so it's a selfish reasoning to force everyone to play the way he enjoys, forcing the population into no-cp when the player base has clearly shown a majority like playing Cyrodiil with their CP.
russelmmendoza wrote: »Less calculations is needed less lag produce.
Ragnarock41 wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »I think it's better to remove it. Basically you can't use same toon both for PVP and PVE because of those PVP-specific CP points.. and there will be much less broken exploiting builds. I mean you will never see some crazy sh*t like 10 people can't kill one for a 30 seconds in BG.
And proc sets should be nerfed accordingly.
Ahhh there’s no CP in BGs lol. BGs is a mess all on its own. Also you currently have Sotha and BGs for no CP. I personally like the change of pace having both CP and no CP. I cannot understand why people who don’t like CP keep bitching about it instead of just going to a no CP environment. And I say this as someone who wouldn’t miss a beat if they did remove CP from PvP. I just happen to like both, and as someone who plays both I find them equally unbalanced in different ways.
Ahaha, "thanks" for clarification about BG. Sorry, probably too long sentence:
you will never see some crazy sh*t like 10 people can't kill one for a 30 seconds in BG.
You still see that in BG's though...having no CP doesn't fix that issue.
Not to mention no CP often is a heaven for proc set cheesy builds. Not that Cyrodiil isn't, it's just far more prevalent and effective in no CP.https://youtu.be/I5SrOe-vc0Y
https://youtu.be/DsIz7L830Ks
Just some examples of "some of that crazy ***" you said you never see in no CP...
Edit: Also don't understand the need to take away choice because someone doesn't personally like something. There's already a no CP campaign you can play in.
Never understood why so many players call out for no cp, yet they don't set foot in Sotha Sil. As many who say that's the way to play, that campaign sure is empty.
So 400k damage/7k healing stamDk that got completely ignored whole game is extreme sh*t for you?
Man I'm glad you aren't in high MMR, you would complain all day long.
PS: Granted, no-cp pvp has proc users, but was cp-pvp any better? I remember TTK was so damn long that games took forever. People used builds that were designed not to die and formed healer-tank balls. There is a good reason it was reverted back to no-CP.
So, like the poster I was talking about, are you also saying you don't see any tanky/healer builds in no-cp?
Because I do, and that's the point of my response. You still get tanky, hard to kill builds in no-cp. Not only is mitigation reduced in no-cp, but so is damage. Tanky builds are just as effective in no-cp, because you're also missing cp in your damage trees as well. I run Reactive/Robes of the Hist/and Mighty Chudan on my magplar in no-cp...I'm extremely hard to kill. Definitely takes more than a few, and if I have good LoS, definitely more than 10.
Not rocket science here...
Do you currently play on a non cp server and are bored because there is no pop and want your preferred server to have pop?
russelmmendoza wrote: »I think this should seperate the pvp and pve crowd.
Lots of power creep is introduce by cp, remove it entirely from pvp.
and keep cp for pve areas.
removing cp from pvp in cyro would also help in the lag problem there.
Less calculations is needed less lag produce.
or am I totally off on this one?
no hating please, I'm just asking.
But there already is a campaign that's no C....ohhhhhhhh....If only there were a campaign I could play that CP was disabled in....
