There's a reason why there are multiple campaigns with different settings. Feel free to use the campaign that suits your playstyle and quit trying to rain on other people's parade.
Parrot1986 wrote: »If CP didn’t contribute so much to poor performance and insane impact damage output/mitigation then I’d play it. It makes sense that you have PVP that includes the only real progression the game has. I wouldn’t go so far as to say remove it all together, I just wouldn’t play in it. Non CP is much smoother a performance all round.
How is that possible when there would be a rise in proc set use and AoE ball groups, because it's harder to mitigate that damage.
I'd say you experience smoother game play because there's a lack of players, and performance has absolutely nothing to do with CP or lack of it...
VaranisArano wrote: »No thanks.
Having tried both, I prefer No CP in Battlegrounds, but definitely prefer CP in Cyrodiil.
What is it with people and asking for gameplay modes and playstyles they don't like to be removed lately?
MartiniDaniels wrote: »I think it's better to remove it. Basically you can't use same toon both for PVP and PVE because of those PVP-specific CP points.. and there will be much less broken exploiting builds. I mean you will never see some crazy sh*t like 10 people can't kill one for a 30 seconds in BG.
And proc sets should be nerfed accordingly.
Ahhh there’s no CP in BGs lol. BGs is a mess all on its own. Also you currently have Sotha and BGs for no CP. I personally like the change of pace having both CP and no CP. I cannot understand why people who don’t like CP keep bitching about it instead of just going to a no CP environment. And I say this as someone who wouldn’t miss a beat if they did remove CP from PvP. I just happen to like both, and as someone who plays both I find them equally unbalanced in different ways.
So then you would agree that CP doesn't affect game play performance?
Emmagoldman wrote: »@Kel
Your examples are pretty poor. The first one is bgs from morrowind. whole different game. HA has had some nerfs since then, such as wraith passive. He also ended with 4 kills...... The second you have an awesome pvper that can amount huge kills in either cp or non cp.
bgs under cp became a tank fest. A Templar takes the relic and could literally run it back without being killed. Or a Magk sitting on a flag. The general conscencious was non cp was better because people enjoy bgs more fast paced. Though people who like to tank preferred cp.
Generally, without question, it is far easier to be tanky in cp campaigns then non cp because you have way more regen, reduced block cost, around 6% healing received and 6% healing done (12% additional heals). That’s pretty significant. Again, some people like tanky game play.
Overall, leave it.
Lower vivecs population cap to move people to shor
Add a 7 day non cp campaign.
As much as I won’t the game balanced on non cp, most changes will come because of cp and pve.
Emma_Overload wrote: »If there were as many No-CP lovers in the game as there are on the forums, Sotha Sil would be full and Vivec would be empty.
russelmmendoza wrote: »I think this should seperate the pvp and pve crowd.
Lots of power creep is introduce by cp, remove it entirely from pvp.
and keep cp for pve areas.
removing cp from pvp in cyro would also help in the lag problem there.
Less calculations is needed less lag produce.
or am I totally off on this one?
no hating please, I'm just asking.
MartiniDaniels wrote: »MartiniDaniels wrote: »I think it's better to remove it. Basically you can't use same toon both for PVP and PVE because of those PVP-specific CP points.. and there will be much less broken exploiting builds. I mean you will never see some crazy sh*t like 10 people can't kill one for a 30 seconds in BG.
And proc sets should be nerfed accordingly.
Ahhh there’s no CP in BGs lol. BGs is a mess all on its own. Also you currently have Sotha and BGs for no CP. I personally like the change of pace having both CP and no CP. I cannot understand why people who don’t like CP keep bitching about it instead of just going to a no CP environment. And I say this as someone who wouldn’t miss a beat if they did remove CP from PvP. I just happen to like both, and as someone who plays both I find them equally unbalanced in different ways.
Ahaha, "thanks" for clarification about BG. Sorry, probably too long sentence:
you will never see some crazy sh*t like 10 people can't kill one for a 30 seconds in BG.
You still see that in BG's though...having no CP doesn't fix that issue.
Not to mention no CP often is a heaven for proc set cheesy builds. Not that Cyrodiil isn't, it's just far more prevalent and effective in no CP.https://youtu.be/I5SrOe-vc0Y
https://youtu.be/DsIz7L830Ks
Just some examples of "some of that crazy ***" you said you never see in no CP...
Edit: Also don't understand the need to take away choice because someone doesn't personally like something. There's already a no CP campaign you can play in.
Never understood why so many players call out for no cp, yet they don't set foot in Sotha Sil. As many who say that's the way to play, that campaign sure is empty.
russelmmendoza wrote: »I think this should seperate the pvp and pve crowd.
Lots of power creep is introduce by cp, remove it entirely from pvp.
and keep cp for pve areas.
removing cp from pvp in cyro would also help in the lag problem there.
Less calculations is needed less lag produce.
or am I totally off on this one?
no hating please, I'm just asking.
vamp_emily wrote: »I'm thinking OP is really wanting population balance in non-cp campaigns because if someone wanted to play non-cp then they would go play in a non-cp campaign. I don't see the problem.
Emmagoldman wrote: »@Kel there was a HUGE difference between BGs being cp and non cp. Without a doubt, cp lead to tanks being the meta as you could steal a relic and not be killed, get the chaos ball and not be killed.
Also, that 1st video made me laugh. For that time, he was attempting to run tremorscale ransack build from a previous patch. Yes, he didnt die....but didnt add much for his team either. In short, non cp bgs are faster pace then cp. Yes you can find an example but we are looking at the overal general game play.
And fully agree, why get rid of both? People like it. I think vivecs performance would improve by shifting some of the population to shor by lowering the cap. Im repeating that haha. Why all or nothing? Like cp, play cp, like non cp play non cp
vamp_emily wrote: »I'm thinking OP is really wanting population balance in non-cp campaigns because if someone wanted to play non-cp then they would go play in a non-cp campaign. I don't see the problem.
MartiniDaniels wrote: »I think it's better to remove it. Basically you can't use same toon both for PVP and PVE