So, yeah, ZOS. Let me tell you something, and maybe - just maybe - you'll finally listen.
Being Daggerfall Covenant player character after completing the Base Game is... underwhelming to say the least. It simply feels bad. Right now
so far (from the point of DC player) to the point that some players might feel left alone.
ATTENTION: that it isn't about PVP. It's about story. I ask you to don't jump into the conclusions - if certain alliance is under-preforming in PVP (in reality or popular opinion, doesn't matter) it doesn't mean no one needs this alliance in the game altogether. It's also not about amount of DC zones added in the game.
And please note that English isn't my native language. Thank you.
Summary
- Fine start: recognition of the Vestige in Alliances' story lines (+ Coldharbour stats)
- Recurring characters of DC and what's wrong with them
- Mascot characters and 4 years of waiting
- Season of the Dragon hopes so far
Recognition of the Vestige in Alliances' story lines
As an original EP player on the start, I've switched to DC after visiting Coldharbour back when you couldn't play the other Alliance's story line at the same time as your own. And after switching I've played through pre-Coldharbour zones once more. My experience was very different. And way better.
There was more detailed explanation from me in
other topic, but the point is - (subjectively) DC was the best story to experience if you care for 1) having familiar faces close to you constantly: 2) being the Vestige.
Brief comparison of important moments (i.e not quick dialogue mention) when the game recognizes you as the Soulless One:
- EP - none
- AD - when you're joining the Veiled Heritance (you have no soul to swear on)
- DC - entering the spirit realm at Bethnik (which is not possible to do so and survive with a soul); Bangkorai storyline finale and Septima Tharn
AD is alliance I've played least, but being original EP I honestly can't remember if our lack of a soul was important at least once here. So, after being rather enjoyable and close to the main plot with enemies to fight such as necromancers, vampires, undead and undead werewolves (and I've got the impression that lots of people love those) as DC player I was greet by a lot of familiar faces before the final battle in Coldharbour. Coldharbour is actually a tricky part in terms of familiar faces.
- AD - 2 characters, 1 appeared before Coldharbour more than once + High Kinlady Estre
- EP - 9 characters, 2 appeared more than once + Thallik Wormfather
- DC - 7 characters, 4 appeared more than once + Angof the Gravesinger
Before I sat to write this I honestly thought that DC is superior in terms of characters that was re-introduced to you in Coldharbour, but turns out my first Alliance actually was higher in numbers. So, why I switched to DC despite that? Because I was actually able to make a list of DC characters in Coldharbour without consulting to UESP wiki. I actually remember them.
I've noted the returning villains out of the list because it turns out, that my first alliance was lacking in this part as well. I've enjoyed hunting Estre in Auridon, but she's not the person I would share a table with, ever. Thallik was sooooo forgettable, even tho he's the Rift's villain, the last zone before the finale. And here's Angof, who's character development was shockingly good. The storytelling was actually able to convince me to ally with my former enemy without me feeling forced to do so.
To line this all up - I've tried all of three alliances, but stayed in DC for story, characters and my own immersion. And now... I'm being punished for that.
Recurring characters of DC and what's wrong with them
I'll touch on this topic briefly, but it's none less important and solving this problem will make things way better in my opinion. So... Characters form DC that the devs chose to bring back constantly are not likeable. Funny, but not likeable. And mostly has no relevant things to do while returning.
I'm talking of course about Lady Laurent here. And a bit about Neramo.
After another meeting with this duo in Murkmire, I'm not sure I can take Lady Laurent and Stibbons anymore. Granted, their quests post-BaseGame much resembles their base game quests. A little research, that doesn't affect main plot, with Stibbons being constantly abused in the process. They're actually the only characters from "Researchers" compound in Coldharbour that were re-introduced in almost every zone in base DC excluding Stromhaven. I like Stibbons, he's a simpleton and I pity him. After all these encounters I've started to have my doubts if I want to take another quest and possibly hurt Stibbons even more thanks to his mistress. Not a very good experience.
Neramo is... fine. Mostly. He was kind of a big part in CWC, but I've enjoyed my interactions with Vanos siblings here more than with him. I'm not against his character, even being called 'favorite tool' is not exactly what you want to hear towards your hero not from a Daedric Prince. Neramo also acts as comic relief and "oopsie guy" most of the times he re-appears.
There is also Crafty Lerissa, appearing once with a good enough quest (light-headed but relevant) at the Gold Coast, but it was one time only and I can't remember seeing any more DC characters return aside from ones I'll touch on next.
In comparison - AD character Andewen, Telenger's pupil, has an awesome quest in Summerset that is tied to main story wonderfully. She was not seen since the base game, and it was an awesome return. EP suffering the same problem as DC with comic relief character Rigurt, but unlike Lady Laurent he's the most likeable of comic relief characters in the game so far. EP also has Vanos siblings as I've mentioned above, their returns are always interesting.
And beneath these humorous characters that starting to get on my nerve, we have Darien Gautier's rescuing party. Which is our character seems not give a damn about.
I mean, honestly? After Orsinium, where I was constantly reminded by Alinon the Alchemist, by Skordo the Knife how awesome Darien was and how we miss him terribly, after giving me his note with plea for help for Mara's sake, you didn't even bothered to add a little quest to Gabrielle Benele to ACTUALLY HELP her in her quest to find out mutual friend or her friend, of you're not into Darien. And after that, after 4 years of doing nothing, you put in protagonist's mouth "I've been looking for you for a long time, Darien". NO YOU'RE NOT. Because I was not given an option to do so.
And after that was established, I can finally jump on the biggest problem so far.
Mascot characters and 4 years of waiting
Naryu Virian and Razum-Dar are awesome. They are mascots of EP and AD, fan favorites, representing their alliances in promo materials. They're constantly mentioned by devs as such. And I wonder will you asked yourself where is DC mascot. Well, we have one. The one you, ZOS, just love to kill off all the time.
Don't get me wrong, even as DC player I was annoyed by the fact that it took 4 damn years to developers to bring Darien Gautier back, I love the storyline that was written for him. But approach chosen by the devs in the last moment instantly killed off most of DC representation after the Base Game.
Jeremy Sera, Lead Content Designer for ESO, revealed on 10th May 2016 that it wasn't until the very end of Coldharbour development that they decided Darien should disappear during The Final Assault.
Before you argue with me on the point that Darien is not DC's mascot, I will note that he fits mascot profile that he shares with Naryu and Razum-Dar - a likeable sassy character who's reappearing during protagonist's path to the grand finale, helping him, being potential semi-romance interest (aside from Raz, but he has his Queen, we understand). Darien actually over-preformed in his mascot carrier, appearing in 3 of 5 alliance main zones and he's the only one of your mascot-friends who's accompany you into Coldharbour. And he paid for this in full, much as myself after choosing DC as my main story.
Lack of hype, that Darien suffered in these 4 years affected his mascot performance terribly, when even non-EP/AD player knows who's Naryu and Raz are. While that dude who likes to eat bread and flirt with everything that moves remains for a lot of players, especially new ones, a mystery.
But Naryu's and Raz's friendship with DC protagonist is questionable at best. From the standpoint of a DC protagonist, they are employed spies for their alliance (while Darien, for example, was neutral through all the DC story and ended up in neutral party, Fighters Guild). Raz will always chose his queen and his job (he refused to come with you to the Crystal tower, because he had a job for a crown to do - saving people of Summerset), while Naryu possibly lied to you about Veya, who's responsible at least for two deaths in Summerset and indirectly caused Darien's second return into Colored Rooms, not to mention Naryu lashing out on you on the Gold Coast in case you've made a mistake while saving Sweetroll killer victims or/and choosing Raz's side at the end.
So, while I like these characters, I can't relate to them in full as a DC player and can't be hyped like players of their alliances to see them again. And our own mascot is always a big spoiler and devs can't talk about his as much.
Season of the Dragon hopes so far (and wrap up)
Thus far Season of the Dragon made me cautiously exited. DC cimematic trailers' hero made a comeback, Meridia related content gives me a hope to see our unfortunate mascot once again at least before the year expires, but i'm still underwhelmed by everything I've written above.
I want to believe that you, ZOS, have not forgotten us, DC players, who was in love with base game story and characters. Who's now only can to observe while other factions constantly get something good and gain nothing before Summerset story hit the fan. And after that being stripped off once again.
Please, please, please, go in the right direction with DC characters, us and NPCs. At last. Please.
I want ZOS to stop offering me a character (Darien) who isn't around to work as intended (as much as I love him and happy to see him for whatever reason, so please don't stop bringing him back but not in that role, he has his own now) for a faction mascot and filled the hole they've created themselves by this character last-moment-add storyline with other cool DC characters they've had before in the base game. And pls stop make Stibbons suffer.