Change racial passives to cosmetic things and any race could play any class. Problem solved.
No thanks, I don't want the flavour removed because those who chase min/max meta are not happy with changes.
Why is there all the time that hate towards Min Maxers? What is wrong about choosing the right passives for your playstyle? Isnt that actually the sense of passives?
There is nothing wrong with being a min/maxer. However part of choosing that style of play should be the acceptance that as changes happen you'll need to adapt to them in some form.
Why is there all the time that hate towards Min Maxers? What is wrong about choosing the right passives for your playstyle? Isnt that actually the sense of passives? A lot of my Chars are "Fun Chars", i am not the typical Min Maxer, but i see nothing wrong in it, its even encouraged by the game.. So by arguing against the sense of passives you want to keep them? Makes so sense, sry.
You can't choose the best then be mad every time the best is changed. I don't think it's all min/max players which have this mindset but sadly there is a very vocal number who get mad and rant on the forums every time their min/max build is altered.
Facefister wrote: »
The suggestion that a Nord should be as good a magic wielder as an Altmer and that a Breton should be able to bas like an orc is simply an idea born in a lack of understanding of lore and fertilized with willful ignorance.
I somewhat agree with you and if the racial passives went away I wouldn't make a fuss (though I would rather they stayed), but without them it's one less thing for those people who love min/max to play with.There is nothing wrong with being a min/maxer. However part of choosing that style of play should be the acceptance that as changes happen you'll need to adapt to them in some form.
Why is there all the time that hate towards Min Maxers? What is wrong about choosing the right passives for your playstyle? Isnt that actually the sense of passives? A lot of my Chars are "Fun Chars", i am not the typical Min Maxer, but i see nothing wrong in it, its even encouraged by the game.. So by arguing against the sense of passives you want to keep them? Makes so sense, sry.
You can't choose the best then be mad every time the best is changed. I don't think it's all min/max players which have this mindset but sadly there is a very vocal number who get mad and rant on the forums every time their min/max build is altered.
I agree to some extent. But look: some ppl rly love their chars. And that is nothing odd in a mmoRPG. So why do we have to bind the passives to the race? That means there is always 1 thing that makes you unhappy: passives or race. So in my opinion it would be wise to put that variety system to another place and decouple it from race. Also it would stop race discussions, since then there are only unique individuals. If the majority of ppl agrees anyway that passives are only for min maxers and they just want a flavour... then why not?
I really want to understand why we need to keep a system that troubles us that much.
I somewhat agree with you and if the racial passives went away I wouldn't make a fuss (though I would rather they stayed), but without them it's one less thing for those people who love min/max to play with.There is nothing wrong with being a min/maxer. However part of choosing that style of play should be the acceptance that as changes happen you'll need to adapt to them in some form.
Why is there all the time that hate towards Min Maxers? What is wrong about choosing the right passives for your playstyle? Isnt that actually the sense of passives? A lot of my Chars are "Fun Chars", i am not the typical Min Maxer, but i see nothing wrong in it, its even encouraged by the game.. So by arguing against the sense of passives you want to keep them? Makes so sense, sry.
You can't choose the best then be mad every time the best is changed. I don't think it's all min/max players which have this mindset but sadly there is a very vocal number who get mad and rant on the forums every time their min/max build is altered.
I agree to some extent. But look: some ppl rly love their chars. And that is nothing odd in a mmoRPG. So why do we have to bind the passives to the race? That means there is always 1 thing that makes you unhappy: passives or race. So in my opinion it would be wise to put that variety system to another place and decouple it from race. Also it would stop race discussions, since then there are only unique individuals. If the majority of ppl agrees anyway that passives are only for min maxers and they just want a flavour... then why not?
I really want to understand why we need to keep a system that troubles us that much.
If we just remove anything which causes troubles to players with a min/max mindset we're going to end up with very few options. Part of the fun of min/max is having such broad options to play with.
I think the issue here isn't that we have passives, it's that ZOS is changing the passives.
AcadianPaladin wrote: »The suggestion that a Nord should be as good a magic wielder as an Altmer and that a Breton should be able to bas like an orc is simply an idea born in a lack of understanding of lore and fertilized with willful ignorance.
One of Nirn's greatest mages - Shalidor (a Nord) - might disagree.
Was Shalidor's prodigious arcane proclivity an exception? Each and every one of our characters are instructed from the moment they begin the game that they are The One. The Chosen One. The only one who is uniquely qualified to save Nirn. In that context an awesome orc mage seems perfectly reasonable - but not supported by the current or proposed racials.
Salt is optional, some of us just enjoy the strawberries.
Shezzarrine wrote: »
Lol. This isnt the real world, races are much more distinct in the Elder Scrolls.
Exactly, TES/Nirn races are more species and sub species than RL races, e.g. a cat is not a different race (read ethnicity) to a lizard -- what they are is a separate species that underwent a different evolutionary process resulting in different physiology, and biology.
TES races are like that.
Still they all got Mages and Fighters which are often very equal. I think Race in ESO is rather meant symbolic for their way to live.
Well... uhm... let's think about this. Just taking Kajiit as an example (not picking on them, but they're just the easiest for this discussion).
I would expect Kajiit (with their skeletal and muscular structure) to be naturally more athletic than the humanoid races, more agile, mobile, and dexterous -- so would think logically that racial passives represent this. This would be an inescapable part of their physiology. That doesn't mean they can't be mages -- but that there is no 'racial' attuned influence. I'm not saying there shouldn't be, not arguing that there will be after U21; I'm just saying that there is no racial/evolutionary source for that.
However, it's nice to see them get some magicka loveAnd, let's be honest, where has there ever been an evolutionary tract that defines a magical affinity?!? I think just the point we're discussing talking cats already indicates how absurd this conversation (and upset) can get.
This is true for Khajiit and Dunmer.Facefister wrote: »
I was on the assumption that the salt was optional because it referred to the salt people felt over changes, in which case people could not be salty and thus just enjoy the strawberries for how they taste.Salt is optional, some of us just enjoy the strawberries.
And so you agree that salt is removable
If you look at the racial for Daggerfall, Morrowind and Oblivion, that kind of fall apart. Racials was starting bonuses to attributes and skills. And some magic bonus to Altmer and Breton, the magic bonus was larger magazine not higher dps.The suggestion that a Nord should be as good a magic wielder as an Altmer and that a Breton should be able to bas like an orc is simply an idea born in a lack of understanding of lore and fertilized with willful ignorance.
I was on the assumption that the salt was optional because it referred to the salt people felt over changes, in which case people could not be salty and thus just enjoy the strawberries for how they taste.Salt is optional, some of us just enjoy the strawberries.
And so you agree that salt is removable
Lots of lore got established with ESO, how much lore about Khajiit architecture? And no Breton is best dps, Khajiit is best on templar who is more known as healers than high dps parses.MLGProPlayer wrote: »
Lots of lore got established with ESO, how much lore about Khajiit architecture? And no Breton is best dps, Khajiit is best on templar who is more known as healers than high dps parses.MLGProPlayer wrote: »
Change racial passives to cosmetic things and any race could play any class. Problem solved.
Grianasteri wrote: »Change racial passives to cosmetic things and any race could play any class. Problem solved.
No.
The only people really upset are the relatively small number of the min/max fraternity. I do not say that pejoratively, it is just a fact.
The vast majority of ESO players, it seems to me, while we may wish to do well and tackle end game content, are not concerned with the difference of a few % DPS.
Just my observation. I think the issues are over hyped, but I guess only time will tell.