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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Nightblade Healer Guide

  • jhall03
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    I hate analysis paralysis, lol.

    Seems one of the benefits of running a Breton is the ability to MAYBE forego Bright Throat? Or do you think Bright Throat is a must?

    I put some gear in the UESP build editor, but Buffer of the Swift hasn't been updated in their system, nor have other aspect of update 21.
  • Iskiab
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    Transmutation is stronger but NBs don’t have a reliable way of proc’ing it like templars do with ritual.

    Bright throat is a good set; but there are probably other good ones. Sanctuary and the one that gives minor mending are probably good too. Almost all the healing sets have regen so bright throat isn’t required.

    One thing I’ve figured out is the range is more important than the effect. A lot of the sets look good on paper but have a really short range so don’t work well.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • jhall03
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    Are you referring to sets like Redistributor's range?

    Oh, and thoughts on vampirism?
    Edited by jhall03 on February 28, 2019 8:05PM
  • Iskiab
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    More Alexia’s mercy. Sanctuary and Mending look good on paper too but the 10m range is really limiting.

    I’ve noticed increased pvp damage. I’m not sure what the cause is but if you use Buffer of the Swift I’d go Nord or Breton, I’m not sure which one I’m going to choose yet. I got bursted down by a sorc 1v1 which is unacceptable as a pvp healer. BotS plus a healing set isn’t enough mitigation on it’s own.

    I’m also considering switching back to transmutation but NBs don’t have a consistent way of applying the 5 piece transmutation bonus on team mates like templars and wardens.

    I’m not sure what I’m going to do yet. Probably Breton and go 2 heavy 5 light if the race change isn’t enough.

    As an aside here's my personal best NB healing total. I've never seen another class break 1.5 million. Still got crappy points.
    https://imgur.com/CtLncqm
    Edited by Iskiab on February 28, 2019 9:07PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • jhall03
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    What's the consensus on vampirism?
  • Iskiab
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    Never tried it, I’m not sure. More damage isn’t good but people say the damage reduction when low health compensates for it. I’d try it out and cure yourself if you’re not happy.

    Consensus seems be to it’s worth it, a must for pve, but I’m still undecided. I need to get my set down, once I’ve done that I think I’ll play with it so I’m not mixing in too many variables at once.
    Edited by Iskiab on March 1, 2019 11:20PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Iskiab
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    Changed to nord - oddly a noticed a sustain issue, maybe from a lower magicka pool? Once I get some more skill points I’m going to try vampirism. The struggle for enough skill points to try everything is real - being a master crafter and magblade dps when I want takes a lot of skill points.

    Either way I like nord better. Using shrewd offering means you’ll always get the extra ultimate generation. I’d recommend either nord or Breton, survivability is too important so I wouldn’t recommend altmer even though the stam passive is nice. Issue with altmer is the channeled bonus doesn’t synergize with NB.
    Edited by Iskiab on March 1, 2019 11:28PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
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    Iskiab wrote: »
    Changed to nord - oddly a noticed a sustain issue, maybe from a lower magicka pool? Once I get some more skill points I’m going to try vampirism. The struggle for enough skill points to try everything is real - being a master crafter and magblade dps when I want takes a lot of skill points.

    Either way I like nord better. Using shrewd offering means you’ll always get the extra ultimate generation. I’d recommend either nord or Breton, survivability is too important so I wouldn’t recommend altmer even though the stam passive is nice. Issue with altmer is the channeled bonus doesn’t synergize with NB.

    I still feel Argonian is BIS for PvP healer. I won't race change mine. The potion passive is too vital.

    Out of curiousity why do you go Shrewd Offering instead of Healthy Offering? It reduces the cost but not by enough to matter really (or enough to pass up Minor Mending).
  • Iskiab
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    Yea, argonian is probably good too. Never tried it, but looks solid.

    I spam the heck out of shrewd offering. I tried the other variant and was taking too much damage, I prefer to take less damage and have a smaller heal.

    I’ve noticed some players in higher MMR premades are really good at target switches. They’ll have a team mate knocked down and be focusing them and I’ll be spamming SO on them like 5x in a row to keep them alive, with the teammate’s health bouncing around between 1-50 percent health (execute range), then they’ll suddenly charge me and knock me down and out with the SO dots ticking. I’d be even lower health on the switch with the stronger version of MO.

    The dot is tied to the size of your heal, so SO is a lower percentage of a weaker heal. Like, the way the ability functions if they doubled it’s value it would create issues because I wouldn’t be able to use it a lot without buffing my health. The stronger the heal is the less you can use it without a comeserate boost in health.

    I’ve started SO spamming and then using the pbaoe fear to peel in an attempt to keep my MO dot stacks lower, but that has issues as well. The executioner 2 hander ultimate is becoming more popular and can one shot you if you’re under ~70 percent health. Have to be careful peeling against stam classes.

    Edited by Iskiab on March 3, 2019 7:04AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
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    Iskiab wrote: »
    Yea, argonian is probably good too. Never tried it, but looks solid.

    I spam the heck out of shrewd offering. I tried the other variant and was taking too much damage, I prefer to take less damage and have a smaller heal.

    I’ve noticed some players in higher MMR premades are really good at target switches. They’ll have a team mate knocked down and be focusing them and I’ll be spamming SO on them like 5x in a row to keep them alive, with the teammate’s health bouncing around between 1-50 percent health (execute range), then they’ll suddenly charge me and knock me down and out with the SO dots ticking. I’d be even lower health on the switch with the stronger version of MO.

    The dot is tied to the size of your heal, so SO is a lower percentage of a weaker heal. Like, the way the ability functions if they doubled it’s value it would create issues because I wouldn’t be able to use it a lot without buffing my health. The stronger the heal is the less you can use it without a comeserate boost in health.

    I’ve started SO spamming and then using the pbaoe fear to peel in an attempt to keep my MO dot stacks lower, but that has issues as well. The executioner 2 hander ultimate is becoming more popular and can one shot you if you’re under ~70 percent health. Have to be careful peeling against stam classes.

    Redacted.
    Edited by brandonv516 on March 3, 2019 7:07PM
  • Koensol
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    nvm.
    Edited by Koensol on March 3, 2019 6:22PM
  • Iskiab
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    Are you sure? This is something I checked in game to verify. I tried SO with different mitigation values and health buffs. I confirmed that the dot cannot be mitigated in any way and was directly tied to the tooltip. In fact, in you crit the dot increases in size. If you change a magicka glyph it increases in size as well.

    I’ll double check it again. The reason why I ignored people when they said it was tied to something else like health, etc... is because it was incorrect.

    It most certainly is not a flat value. You can verify that easily by casting it and toggling an equipment piece.
    Edited by Iskiab on March 3, 2019 6:09PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Koensol
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    Iskiab wrote: »
    Are you sure? This is something I checked in game to verify. I tried SO with different mitigation values and health buffs. I confirmed that the dot cannot be mitigated in any way and was directly tied to the tooltip. In fact, in you crit the dot increases in size. If you change a magicka glyph it increases in size as well.

    I’ll double check it again. The reason why I ignored people when they said it was tied to something else like health, etc... is because it was incorrect.

    It most certainly is not a flat value. You can verify that easily by casting it and toggling an equipment piece.
    Lol I just realized you are correct :D How the F did I never notice this... I'm sorry for the confusion, sometimes ESO just works in ways you don't expect. The game tells you nothing at all about how the cost scales.

    On the other hand though, I think the 8% increase to all your other heals will far outweigh the smaller dot on shrewd offering morph.
    Edited by Koensol on March 3, 2019 6:26PM
  • brandonv516
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    Iskiab wrote: »
    Are you sure? This is something I checked in game to verify. I tried SO with different mitigation values and health buffs. I confirmed that the dot cannot be mitigated in any way and was directly tied to the tooltip. In fact, in you crit the dot increases in size. If you change a magicka glyph it increases in size as well.

    I’ll double check it again. The reason why I ignored people when they said it was tied to something else like health, etc... is because it was incorrect.

    It most certainly is not a flat value. You can verify that easily by casting it and toggling an equipment piece.

    I've always ran similar sets that likely show tooltip values near to each other. So I'd really like to run some tests and see it on a high health build.

    I'll give you the benefit of the doubt though (even though you did say Soul Siphon is reflectable in another thread ;) lol).
  • Iskiab
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    I’ll test it later. Toggle a piece and test with different mundus’. I asked about soul siphon, don’t remember saying it’s reflectable. Just remember always getting insta-gibbed every time I tried using it.
    Edited by Iskiab on March 3, 2019 6:52PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
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    Iskiab wrote: »
    I’ll test it later. Toggle a piece and test with different mundus’. I asked about soul siphon, don’t remember saying it’s reflectable. Just remember always getting insta-gibbed every time I tried using it.

    Tested by just putting all points into health instead of magicka:

    Health Offering:
    411 damage per second 60 pts in magicka
    323 damage per second 60 pts in health
    Shrewd Offering:
    250 damage per second 60 pts in health

    Good catch, learn new stuff all the time!
  • Iskiab
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    Found out today that the nord passive won't proc from Shrewd Offering.... meh. That rules nord out imo.

    Once I've saved up some transmute crystals I'm going to switch to Breton and transmute two of my rings to protective and add a sp rune on a ring.

    So either argonian or bretons are the best.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    Found out today that the nord passive won't proc from Shrewd Offering.... meh. That rules nord out imo.

    Once I've saved up some transmute crystals I'm going to switch to Breton and transmute two of my rings to protective and add a sp rune on a ring.

    So either argonian or bretons are the best.

    Yeah they likely did this for the same reason they don't want you to self proc Bloodspawn and Pirate Skeleton with it.
  • Knootewoot
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    Iskiab wrote: »
    Forward

    Renaming the guide to just NB healing guide, other Nightblades posted a lot of tips and have made the build a lot stronger. I never hear garbage about how Nightblades can't heal well anymore, I think those people got stomped enough times to get the message that Nightblades can heal.

    Why Nightblade?

    I don't have a max level Warden so all my views on the NB class come from comparing the NB to the Templar. Here are the Nightblade healer's strengths:

    1. Cloak. Pretty simple, cloaking away while being focused will save you many times.
    2. Burst healing. NB is the best single target burst healer in the game by a lot.
    3. Sustain. Using health plus magicka as healing resources means that you rarely if ever run out of magicka unless you're cleansing a lot.
    4. Versatility. Battlegrounds and a lot of the Cyrodiil campaigns do not use Champion points. That means that if you have a max level magblade you can switch to healing very easily. The only annoying thing is you'll need refreshing path as a NB healer.

    Skills

    PvP healing doesn't have a rotation, instead here's a write up of NB skills and their strengths and weaknesses:

    Core/Required Abilities:

    Shrewd Offering – this is your primary heal, use it often. It is the largest single target heal in the game and is spamable, for those who have a Templar healer imagine if Breath of Life could be used without running out of magicka, and instead after using it 4-6 times in a row you had to go back to using combat prayer or healing springs to regen your health. The downside is it cannot heal yourself, so if you're focused you have to rely on your mitigation and cloak away.

    Combat Prayer – Decent frontal heal, provides extra mitigation and a damage buff to those you use it on. Enough classes don't have minor berserk in their class toolkits to make this mandatory. It's also your 2nd or 3rd best self heal.

    Shadowy Disguise or Dark Cloak – always on one of your hot bars, if you don't use either you're gimping yourself as a nightblade, all your other abilities have been balanced around these abilities. You have to choose which one you're going to use and build around it; if you choose shadowy disguise you'll be more of a full healer, if you choose dark cloak you're moreso a tank and you need to buff your health. I suggest choosing which one you use and building around it, as the rest of your gear selections will revolve around which one you choose.

    Elemental Blockade (Ice) – Really powerful ability, added snare effect with the chance to proc minor maim for 15% less damage. Using this ability I'll hit ~150k damage in a long battleground, and elemental blockade, light and heavy attacks are my only offensive attacks. Also pops nightblades out of stealth if you hit them on cast.

    Mass Hysteria – PBAOE fear, great ability. I use it as a peel for people who're being focused and to escape being focused myself. Templars with puncturing sweeps or Dks who stun lock you can be annoying to escape from, manifestation of terror > dodge roll > cloak > double take will save you running back from the respawn. Some people prefer the fear traps over mass hysteria, I think it's a mistake to choose the traps instead. You can use the fire trap from the mages guild and it'll be almost as good as the fear trap, missing out on the pbaoe fear with NB's limited cc toolkit is a mistake.

    Cleanse – the expensive morph of purge. Good ability, high magicka cost but since NB's have great sustain from using two resources you can afford it. The other morph efficient purge morph is not worth a cast unless you're in cyrodiil, it's the secondary effect of cleanse you want where it heals the group for 15% of their health you want in BGs. Has the added effect of 10% extra magicka regen because of the support passives.

    Double Take - aoes are everywhere, 25% aoe damage reduction? Yes please. Lasts a decent amount of time. Doesn't break stealth/disguise, best used when you're cloaked trying to escape. I used to always take concealed blade but double take is superior, playing around the build is even stronger than it was!

    Other Good Abilities:

    Piercing Mark – really nice ability, gives you a bit of stealth detection (but not for long enough to be useful). Main purpose is to debuff magicka resistances (stamina already debuff physical resistances themselves) and if the target dies with the debuff up you heal for 50% of your health.

    Harness Magicka - lost healers don’t use it because of the short duration, but I don’t see why not. It’s a really strong shield and returns some magicka when you’re hit, way better than ward ally.

    Healing Springs – you won't use it a lot unless your team is stacked or you need to heal yourself, but it is the best or second best self heal per cast.

    Mutagen/Rapid Regeneration – I find the hot too weak to be effective, it ends up being nothing but noise with the burst in pvp. The best use of it is to have it rolling on someone before they take damage so you have reaction time before using shrewd offering.

    Borrowed Time (Time Stop) – I don't view healing as only healing health bars, your role is to support your group. I find the ability better in cyrodiil than battlegrounds, in battleground there are better choices.

    Refreshing Path – Really strong heal, but only if people stand in the small area. I mainly use it because if I get cc'd it'll tick away, plus casting a shadow ability gives you major resolve and major ward. I hit this ability no matter what whenever I need the mitigation buff. If you use shadow image then I probably wouldn't use refreshing path, it's the bonus from using a shadow ability that's the main benefit.

    Shadow Image – Not too bad... provides minor maim, but I prefer snaring with Ice elemental blockade, damage is meh. Port I don't like, there's an animation and travel time, that means while traveling you can still take damage. I've hit the ability when low health (maybe 25%) and when I ended my port I've been dead from dots and whatnot multiple times. If you're skilled in using it I'd continue, every time I read the description I imagine the possibilities and potential, it might just be me but I can't make it work. Results may vary depending on how many opponents you're up against, I typically have 2-3 people chasing me like a Benny Hill show every battleground so lots of dots on me.

    Ward Ally – Shields are always good, just doesn't fit on my hotbar. There are better options.

    Structured Entropy – I haven't been using this but think I'm going to try to find a way to fit it on my hotbar. I use the cheap pots in battlegrounds (I'm thrifty from pvp vendor) or immovability pots and need a way to get major sorcery when I use immovability pots.

    Crushing Shock – Useful in capture the relic battlegrounds to interrupt people trying to grab a relic.

    Siphoning Attacks - I've started using this more on my back bar. Don't underestimate the strength of light attack spamming, I've started light attack spamming a lot in BGs to help peel reflections and this ability will help you regen some health and magicka while doing it.

    Concealed Blade - I used to always run this on my back bar with shadowy disguise but have recently switched to double take instead. More stealth speed is awesome and they both stack, the only reason I don’t use it anymore is limited bar space. It’s still a great ability for the passives.

    Abilities you should not use:

    Funnel Health/Swallow Soul – absolute garbage. The heal these abilities provide is tied to how much damage you do, as a healer the answer is not a lot. People run heavy armour, block, and are never fully debuffed so the healing amount is terrible, plus it can be reflected. Last time I tried it in pvp it was ticking for ~500 health. People associated the ability with NB so much that the weakness of the ability makes people think the class is weak. This ability, either morph, is a dps magblade ability and not a healing ability. Stay away. Funnel health is literally the same healing amount or less than mutagen, with half the duration and no secondary cleanse effect... but you also need a target and will do maybe 2k damage? You'd be better off doing nothing for that second to regen some magicka. I’m going to test it again now that I’ve switched to 5 light.

    Sap Essence – every time I try to use this ability I die. I had a hunch it was reflectable but it's not, it's just that when you're in range of multiple opponents and would use this ability you should be getting out of there, not trying to do damage for a small heal. Not worth a skill slot in pvp, great in pve. I imagine if you go dark cloak this skill would become a lot better. I’m going to test it again now that I’ve switched to 5 light.

    Ultimates

    Soul Siphon – Best healing ultimate in battlegrounds hands down. Good range, strong effect. It's essentially a full heal for your team. Only problem is the effect doesn't hit for a second or so after using the ability, so it's useless when someone's being focused. Best use for the ability is when your team is all low health and you have a couple dps on you. I'll cloak away and then switch to my front bar and hit the ultimate – bam - team's full health.

    Temporal Guard – I use this ultimate on my back defense/escape bar. I never use it though, it's purely for the passives. Soul Siphon is so strong it's the only ultimate I use. Slotting this ultimate will reduce the damage you take by 8% plus give you a free damage shield while blocking. There's something to be said for double slotting soul siphon instead, bar switching can be interrupted and with all the cc flying around I'll sometimes hit this by mistake blowing my ultimate on the wrong ability.

    Typical Skill Loadouts

    I'll tell you what I use in battlegrounds, there are different setups that work. I've noticed most pvp videos/builds make sure they have all the buffs in each build, this is one of the weaknesses I see right now because I'm missing some key buffs. There are many ways to skin a cat so there are options. I’ve recently switched to the updated Buffer of the Swift set and love it. Transmutation is another strong pvp healing set, I like the higher healing values of bright throat better, unless you use the weaker healing abilities NBs don’t have a way of applying the transmutation 5 piece bonus.

    W1 – Powered Bright Throat Restoration Staff, (glyph doesn't matter too much I use SP)
    W2 – (Trait doesn't matter too much I use charged) Bright Throat Ice Staff, mana drain glyph
    Head – Heavy Impenetrable Bogdan the Nightflame, tri stat glyph
    Shoulders – Medium impenetrable Bogdan the Nightflame, tri stat glyph
    Chest – Light Impenetrable Buffer of the Swift, tri stat glyph
    Legs – Light impenetrable Buffer of the Swift, tri stat glyph
    Belt – Light impenetrable Buffer of the Swift, tri stat glyph
    Hands – Light impenetrable Buffer of the Swift, tri stat glyph
    Feet - Light impenetrable Buffer of the Swift, tri stat glyph
    Necklade – Bright Throat Tri stat trait, regen glyph if argonian sp if Breton
    Rings (both) – Bright Throat magicka, Protective trait, regen glyph
    5 light, 1 medium, 1 Heavy
    Drink: Witchmothers potent brew
    Mundus: Ritual (increased healing)
    or the Steed if you want a bit more speed and switch to Healthy Offering
    Ability Points: All magicka
    Pots: Alliance vendor (magicka, crit and spell power)

    Resto staff: 1 – Shrewd offering, 2 – Healing Springs, 3 – Combat Prayer, 4 – Refreshing Path, 5 – Cleanse – U: Soul Siphon
    Ice Staff: 1 – Mass Hysteria, 2 – Blockade of Frost, 3 – Double Take, 4 – Harness Magicka, 5 – Shadowy Disguise – U: Soul Siphon

    Race

    Any Race will work but I think Breton and Argonian are the best. If you play a different race just shuffle around stats with glyphs.

    Playstyle:
    You're a full healer/tank, for those who're new to pvp healing all healers are tanks. Expect to be the primary target of skilled opponents, so without mitigation you won't be able to contribute much to your team. Use your front bar for healing others, switch to your back bar when you're being focused to escape. Ice staff is for two reasons; first when you block with an ice staff it consumes magicka instead of stamina, if you're out of stamina from constantly being cc'd blocking with an ice staff will give you time for your stamina to regen. You also get a free damage shield every 10 seconds from having a psijic skill slotted. The other reason is elemental blockade, the ice variant is the best variant in pvp. Blockade of frost can also knock Nightblades out of stealth if you hit them on the initial cast. So basicly you heal and support the group with blockade and light/heavy attacks when you don't need to heal.

    Class Combinations for Battlegrounds:

    Pvp is a lot rock/paper/scissors and the styles of who you're grouped with will matter a lot. This is a general guideline about how you should adapt to who you're playing with, and of course the person always matters more than the class so results will vary.

    Dragonknights – easily the best class to be grouped with in battlegrounds. DKs have a lot of survivability, damage and cc and with the healing you provide you become a powerhouse. I've done some battlegrounds where I was teamed up with 2 newer players and an experienced dragonknight. The DK ended up going 30-1 in the battleground and we dominated. The combination is that powerful.

    Templars – amazing class to be grouped with, especially hybrid magplars. Every time you shrewd offering you put a dot on yourself consuming some of your health, a templar throwing some heals every once in a while will increase your survivability a ton.

    Hybrid Magicka Classes - Putting it out there that the magicka class doesn't need to be a templar to help a lot, I imagine even a stamina hybrid warden will help you a lot. I did one BG with a hybrid sorc and we dominated. Self healing is your weakness as a NB healer so everything helps.

    Wardens – good class, nothing overpowered. A good class to see in Bgs and I'd rate them as average.

    Sorcerers –my view on sorcs have changed, there are some really good ones. It depends on the sorc, the offensive/near kamikazi ones are good to be grouped with, they have good burst and can rack up a lot of killing blows. They're a little squishy though so stamina classes are a little better, the sorcs who play too defensively do not match well, dps need to be aggressive in pvp.

    Nightblades – Tend to go off from the group, you can make it work but with a lot of nightblades you're moreso a tank than a healer. Don’t focus on chasing them around when you're the enemy's main target.

    Bow dps – with a lot of bow dps you're tanking, healing them is secondary. To be effective they need to either go off themselves and attack from a hidden position or they need someone to be a front line person to take the brunt of the other team's attacks, otherwise they'll do nothing but kite until they get caught and die and contribute nothing. Also tend to kite right over you, I'm not sure if it's from incompetence or inexperience, but it's really annoying. Since they like standing behind you, they're very difficult to heal. Adapt by instead of chasing them to try to heal, play like a full tank to shield your team so they can do their pew pew thing. I'd also switch out cleanse for mutagen so you can heal people who're spread out and behind you, they lack the survivability to play in front of you and otherwise none of your heals will hit them. Most bow dps haven't gotten the memo about how ESO works, and that healing is targeted just like damage so if you're behind a healer you will get no healing. Don't get me wrong though, some are really good and make it work. I did one BG with 2 bow stamblades and a templar, we dominated. As always the player matters more then the class you choose.

    Can you explaina bit more about how you distributed your stats etc?

    Im so sick and tired of running a lightarmored melee magblade. I need something new to do which doesn't die in 1 second if a stamblade decides to do his 1 second 5 skill trick.

    Is this more for battlegrounds or does it work well in (CP) cyrodill as well?

    I tried playing a warden but i just don't like it for some reason. Also because i was running 2-handed and i just could't figure out what to use as a spammable and i just don't like all the plants growing out of my ears all the time.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Iskiab
    Iskiab
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    I think it would work in no-CP but I have no idea how you’d distribute your CPs, besides putting 75 points min into crit resistance. I play all non-CP.

    For stats I went with all tri-stat glyphs. I also transmuted a jewellery piece to triune as well. For stats I basicly just use tri-stat transmutations/glyphs until I have a health and stamina pool I’m happy with through trial and error. 22k health seems to be a good amount in non-CP.

    Duel a magdk, or stamblade if that’s your nemesis class, 1v1 until you can survive indefinitely without using your ultimate. If they can get you add more health and stamina, or protective jewellery until they can’t.

    I’ve run into some good stamblades, I can honestly tell you the only time I’ve been taken out 1v1 in a BG was when I left the spawn and had just cast retreating maneuver to get back to my team. I use double take instead now so that’s not an issue. Shadowy Disguise lets you escape so you don’t have to tank them until help arrives.

    As a pvp healer think of yourself as a tank first, healer with your excess resources. I wasn’t kidding when I said a lot of BGs are like a Benny Hill Show with 3 players chasing me all match. Just make sure you aren’t the weak link on your team.

    Since you have 2 hander leveled I bet a 2 hander back bar would work too. Replace blockade with forward momentum. Probably altmer would be best for the stamina passive. Issue would be no offense so you’d get *** scores and not be able to help your team apply pressure. Maybe funnel health or impale on that bar too, you’d have to play around and figure it out.
    Edited by Iskiab on March 4, 2019 12:56PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Knootewoot
    Knootewoot
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    Iskiab wrote: »
    I think it would work in no-CP but I have no idea how you’d distribute your CPs, besides putting 75 points min into crit resistance. I play all non-CP.

    For stats I went with all tri-stat glyphs. I also transmuted a jewellery piece to triune as well. For stats I basicly just use tri-stat transmutations/glyphs until I have a health and stamina pool I’m happy with through trial and error. 22k health seems to be a good amount in non-CP.

    Duel a magdk, or stamblade if that’s your nemesis class, 1v1 until you can survive indefinitely without using your ultimate. If they can get you add more health and stamina, or protective jewellery until they can’t.

    I’ve run into some good stamblades, I can honestly tell you the only time I’ve been taken out 1v1 in a BG was when I left the spawn and had just cast retreating maneuver to get back to my team. I use double take instead now so that’s not an issue. Dark cloak lets you escape so you don’t have to tank them until help arrives.

    As a pvp healer think of yourself as a tank first, healer with your excess resources. I wasn’t kidding when I said a lot of BGs are like a Benny Hill Show with 3 players chasing me all match.

    Ill give it a try since i am really bored with my magblade currently. I don't think i ever get buffer of the swift complete so i might try some heavy armor like Akaviri Dragonguard Set or Shalk Exoskeleton Set for extra ultimate.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Iskiab
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    You just need to go to the elite vendor in cyrodiil and buy it from the specific vendor. Think my set cost me 400k AP or something like that, wasn’t that expensive. I’m curious about 2 handers for magblade healers too. If you try it and it works well let me know!
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Iskiab
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    Looked it up: Cropsford Elite Gear Vendor. That's where the dude sells the set, head south from the main base near some field.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Knootewoot
    Knootewoot
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    Iskiab wrote: »
    Looked it up: Cropsford Elite Gear Vendor. That's where the dude sells the set, head south from the main base near some field.

    Ah kk thanks. I got millions of AP so i give it a try. I need jewels because im to poor to make jewels myself.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Iskiab
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    Same, getting specific pieces can be a pain but you can get purple off that vendor if you're lucky. I have too many alts and test too many things out to have any money left over.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Knootewoot wrote: »
    Iskiab wrote: »
    I think it would work in no-CP but I have no idea how you’d distribute your CPs, besides putting 75 points min into crit resistance. I play all non-CP.

    For stats I went with all tri-stat glyphs. I also transmuted a jewellery piece to triune as well. For stats I basicly just use tri-stat transmutations/glyphs until I have a health and stamina pool I’m happy with through trial and error. 22k health seems to be a good amount in non-CP.

    Duel a magdk, or stamblade if that’s your nemesis class, 1v1 until you can survive indefinitely without using your ultimate. If they can get you add more health and stamina, or protective jewellery until they can’t.

    I’ve run into some good stamblades, I can honestly tell you the only time I’ve been taken out 1v1 in a BG was when I left the spawn and had just cast retreating maneuver to get back to my team. I use double take instead now so that’s not an issue. Dark cloak lets you escape so you don’t have to tank them until help arrives.

    As a pvp healer think of yourself as a tank first, healer with your excess resources. I wasn’t kidding when I said a lot of BGs are like a Benny Hill Show with 3 players chasing me all match.

    Ill give it a try since i am really bored with my magblade currently. I don't think i ever get buffer of the swift complete so i might try some heavy armor like Akaviri Dragonguard Set or Shalk Exoskeleton Set for extra ultimate.

    You could alternatively go Eyes of Mara in heavy armor and reduce the cost of the Resto ultimate by 12%. This won't do anything for your other ultimate though.
  • Iskiab
    Iskiab
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    Is the resto ultimate good in BGs? I’ve always used soul siphon for the groupwide full heal. Is the resto one better in small groups because of the protection and major force?

    Tried impale today... meh. With the burst in pvp more people in my group died because I was caught on the GCD when they took burst damage. Kill stole 3 times, and got a runnung sorc but ... meh.

    I kept asking if I was in high MMR in my BGs. People said no, if they answered, so I think I’m in the middle tiers. Getting crappy points for healing is both good and bad I guess; I get shorter queue times but sometimes you get grouped with beginners to pvp, but I think I tend to win more often because of lower rank. Tried to get in the top 100 for death match and couldn’t, crappy points for healing will do that. C’est la vie. In that link I posted where I healed for 1.5 million I had the second lowest points in the BG despite winning.

    Come to think of it, maybe the heavy armour meta and crappy points for healing in pvp is by design. The whole system seems like it encourages solo specs in pvp.
    Edited by Iskiab on March 4, 2019 4:55PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    Condemned and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    Is the resto ultimate good in BGs? I’ve always used soul siphon for the groupwide full heal. Is the resto one better in small groups because of the protection and major force?

    Tried impale today... meh. With the burst in pvp more people in my group died because I was caught on the GCD when they took burst damage. Kill stole 3 times, and got a runnung sorc but ... meh.

    I kept asking if I was in high MMR in my BGs. People said no, if they answered, so I think I’m in the middle tiers. Getting crappy points for healing is both good and bad I guess; I get shorter queue times but sometimes you get grouped with beginners to pvp, but I think I tend to win more often because of lower rank. Tried to get in the top 100 for death match and couldn’t, crappy points for healing will do that. C’est la vie. In that link I posted where I healed for 1.5 million I had the second lowest points in the BG despite winning.

    Come to think of it, maybe the heavy armour meta and crappy points for healing in pvp is by design. The whole system seems like it encourages solo specs in pvp.

    Comparing the two:

    Soul Siphon provides a group burst heal, a strong HoT, and Major Vitality for 4 seconds (28m radius) 150 ultimate

    Light's Champion provides a single burst heal every second for 5 seconds, and Major Protection/Force for 5 seconds (28m radius) 125 ultimate

    In my opinion, SS goes wasted in BGs. The Resto ultimate shines in this environment while SS does really well for ball groups in Cyrodiil.
  • exeeter702
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    Iskiab wrote: »
    I’ll test it later. Toggle a piece and test with different mundus’. I asked about soul siphon, don’t remember saying it’s reflectable. Just remember always getting insta-gibbed every time I tried using it.

    Tested by just putting all points into health instead of magicka:

    Health Offering:
    411 damage per second 60 pts in magicka
    323 damage per second 60 pts in health
    Shrewd Offering:
    250 damage per second 60 pts in health

    Good catch, learn new stuff all the time!

    Well... i must say, i find it strange how this flies under the radar.
  • brandonv516
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    Take a look at this set:

    https://forums.elderscrollsonline.com/en/discussion/462411/cyrodiils-crest-how-do-you-feel-about-this-set#latest

    So far I'm loving it with my Transmutation. Not going to do anything for your heals but it will increase your survivability providing a necessary self burst heal we don't have.

    And a dead healer is a useless healer.
    Edited by brandonv516 on March 6, 2019 8:39PM
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