Maintenance for the week of September 1:
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Why do pvp ers want all pve/trial stuff nerfed

  • Fang_of_Lorkhaj
    Fang_of_Lorkhaj
    ✭✭✭✭
    An easy fix to this problem would be to separate pve and pvp, but that'll never happen. Take jesus beam on templar for example: nerfed because it was owning players in pvp yet still affected pve because it did less damage now, essentially being the last nail in the coffin for templar dps, pve. A rather easy solution to this problem would have been to have the nerf apply when in a duel or pvp zone. This way the nerf of an item or ability doesnt affect pve gameplay. You're not gonna tell me my jesus beam is hitting a 10mil health boss too hard in pve. C'mon now.
  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    MajBludd wrote: »
    I have come across more l33ts in pve than I have ever in pvp.

    Why some of you pvers are so salty to other players is something I don't understand. Did you go to cyro and have a bad experience so you feel that all pvpers are like that @Mr_Walker @Mintaka5 ?

    How many ppl have you kicked from dungeons because they weren't high enough cp or had a little bit of difficulty?
    Did you give a player like that some help or did you trash them?

    I've found that in pve, never have I found that in pvp.

    It was a joke bro. Chill. My level of l33tness only extends to msging things like "you pull it you tank it".

    Edited by Mr_Walker on February 3, 2019 11:57AM
  • MajBludd
    MajBludd
    ✭✭✭✭✭
    ✭✭
    I often find txt does not convey the proper tone. @Mr_Walker I'm not upset I just don't get the hate from pvers to pvpers and vice versa.

    I don't pve much, just to level a character up then move to pvp. So, any info a pve player can give me on setups, mechanics, etc, I appreciate it and try to do the same in return for those I come across in pvp.

    Can't we all just get along (see how many show their age with that quote)
  • iiYuki
    iiYuki
    ✭✭✭✭✭
    Because the ESO community is one of the most entitled and whiny playerbase's I have ever been part of.

    "I want trial skins and achievement rewards but they're too hard to do, nerf them".
    "I dont want to do vet dungeons, make monster sets drop in normal".
    "I dont want to do PvP let me buy alliance war skills".
    "Dungeons are too hard and I dont like interacting in a multiplayer game make it so I can solo them".

    As soon as anything becomes too hard or they have even the smallest negative interaction mass QQ'ing on the forums about toxic and elitist players ensues.
    Edited by iiYuki on February 6, 2019 4:01PM
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
    - ZO$

    - The ZO$ Theme Song: https://www.youtube.com/watch?v=gmUJWP_ebsQ
  • eliisra
    eliisra
    ✭✭✭✭✭
    Well, people mainly complain over stuff that kills them. Skills or itemization being unbalanced in PvE has the oppose effect, it makes you die less lol. So why complain? It's positive with overperforming things in PvE, since makes content easier both solo and grouped. There's also no butthurt victims besides mobs+bosses and they aren't able to write angry forum posts.

    PvP on the other hand goes down the drain, if to many players abuse certain overperforming sets and skills. In PvP it's actual players that suffers and dies, if something is to good. That's why PvP'ers complain more.

    Other than that, you can enjoy and complete most PvE content, even without overperforming sets or skills. So from a pure PvP'ers point of view, it likely doesn't matter that PvE will take a hit from a nerf. They don't care and think you can do your normal PvE stuff regardless.
  • Facefister
    Facefister
    ✭✭✭✭✭
    ✭✭
    Ahhh, PvP - the running joke of the MMO genre.

    "B-But the community!"
    Take out the caltrops farmers, the geode farmers and the people who just bought the base game then you'll end up with a handful people circle****ing.
    "B-But no encounter is the same!"
    Applies only to the "1%" folks. The majority is as cookie cutter as your 15k dps guy in your pug.

    If you want to balance things. Disable PvE dropped sets in PvP zones and vice versa.
    Edited by Facefister on February 3, 2019 2:40PM
  • MaxJrFTW
    MaxJrFTW
    ✭✭✭✭✭
    ✭✭
    You people know this is a troll thread right? No pvper has ever asked to nerf pve because "it's too hard". Pretty sure this has something to do about the fact that pvers are constantly whining about having to do pve for tickets, ravager, spell strategist, etc.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Facefister
    Facefister
    ✭✭✭✭✭
    ✭✭
    MaxJrFTW wrote: »
    You people know this is a troll thread right? No pvper has ever asked to nerf pve because "it's too hard". Pretty sure this has something to do about the fact that pvers are constantly whining about having to do pve for tickets, ravager, spell strategist, etc.

    "NERF SNIPE!"
  • Kalgert
    Kalgert
    ✭✭✭✭✭
    grannas211 wrote: »
    PvP is true end game anyways.

    Only for people who give a *** about PvP.
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    Facefister wrote: »

    If you want to balance things. Disable PvE dropped sets in PvP zones and vice versa.

    This.

    PvPer's like to use caltrops as an example? Sure, balance it for PvP it IS a PvP skills. Balance PvP sets <That includes spell strat> for PvP - Their right - it IS a PvP dropped set.

    However - i'll take my monster sets and you can have your PvP sets. That sounds fair. They *only* thing that would have to be moved into a "general or guild" category is a global purge from PvP as its too required for encounters and too restrictive in class skills.
  • EdoKeledus
    EdoKeledus
    ✭✭✭
    Please zos

    Gives to PvE players more DPS/heal, allows them to buy skills from PvP skill line. Or just nerf PvP make Cyrodiil PvE zone, to be killed by an other guy is horrible #PvEplayerLifeMatter ! #CyroSkyshard !

    Makes all PvE stuff according to the PvE players "great again" so don't forget to buff relequen/siroria... And earthgore ofc evil PvP guys are nasty with them.

    DC PC EU Vivec
    Daggerfall Convenant Loyalist


  • MikaHR
    MikaHR
    ✭✭✭✭✭
    Because PvEers whine that "game is too easy" all the time.

    And "balance" in PvE doesnt matter even 1 bit, remove "Earthgorer" completely and....nothing happens really. Well maybe you should run a healer for content again.
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    You people know this is a troll thread right? No pvper has ever asked to nerf pve because "it's too hard". Pretty sure this has something to do about the fact that pvers are constantly whining about having to do pve for tickets, ravager, spell strategist, etc.

    You would be suprised...
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Of course, when a casual PvE player talks about balance, he always means getting more powerful stuff so he can pat himself on the back when he finally does beat content...

    Because, in essence, that’s what not nerfing stuff means. For example, a lot of PvE players bashed PvP when proc sets couldn’t crit any longer. That getting 15k crits from an armor set isn’t really what the game should be about isn’t occurring to these people.
    Edited by Feanor on February 4, 2019 11:31AM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Morgul667
    Morgul667
    ✭✭✭✭✭
    ✭✭✭✭✭
    Please always blame the other one

    PVE blames PVP
    PVP blames PVE

  • MakoFore
    MakoFore
    ✭✭✭✭✭
    why do people whinge, and whinge about whinging
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
    ✭✭✭✭✭
    MikaHR wrote: »
    Because PvEers whine that "game is too easy" all the time.

    And "balance" in PvE doesnt matter even 1 bit, remove "Earthgorer" completely and....nothing happens really. Well maybe you should run a healer for content again.

    Clearly you’re a troll
  • Arrodisia
    Arrodisia
    ✭✭✭✭✭
    Because:
    1. ZOS insists on balancing PVP and PVE together, for better or worse.

    2. ZOS could use Battle Spirit for stuff like this, and doesn't usually. Most PVPers wouldnt mind if they did, but ZOS has thus far chosen not to for the majority of changes.

    3. If you would like your PVE Earthgore balanced for PVE only, the Alliance War skill line would like Vigor, Caltrops, and Warhorn back for PVP only. (You see why nothing in this game is completely exclusive to PVP or PVE anymore?)

    Exactly. I agree with points 1 and 2 completely.

    PvP and PvE should be balanced separately. There is no reason to further nerf PvE defenses, dps, heals, utilities, sets,..... for PvP's sake, and the other way around, if it's balanced properly from the start.

    Maybe ZOS could spend one entire DLC cycle separating PvE and PvP, fixing bugs, and improving game performance without actually dropping another DLC. It makes no sense to add more content with more abilities and items to the game without balancing them separately first, because it will only add to the existing imbalance. Battle spirit and other buffs/debuffs should take care of just about everything entering PvP, thus leaving PvE untouched.

    There is no need to make the abilities exclusive to PvE or PvP, but rather just balance them to function differently for both. Doing so could make both PvE and PvP more enjoyable again. They'd be able to bring PvE back up to where it was really fun to play on all classes, and it would no longer impact PvP balance.

    The big picture for ZOS shouldn't be immediate sales every quarter. It should be keeping the majority of players happy, because the game will sell itself when it's balanced, and performing well.

    Edited by Arrodisia on February 4, 2019 12:45PM
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    It’s not exclusive to PvP players ...

    The same whining occurs when PvE players don’t want to PvP to get their caltrops/vigor ... or get their gear sets like Spell Strategist.

    Or, PvEers want the Cyrodiil map nerfed so they can complete quests and get their skyshards.

    The same whining? Not really.

    In PvE, you just get griping about having to PvP to get skills to use in PvE. Don't hear much griping about gear since there are numerous alternative sets to use that are within 1-2% margins of each other.

    In PvP, you get endless griping about skills and/or sets being OP and demands for nerfs, even when those skills and/or sets are widely used in PvE and nerfs would negatively impact their use. You also get numerous nerfs of skills and/or sets that result from this, with wanton disregard for their impact in PvE.

    It's not the same at all. Neither the whining nor the result. I've never seen ZOS nerf PvP for the sake of PvE.

    That's because they balance class/character to mob and not class/character to class/character and the mobs around that.

    ESO was advertised as Cyrodiil first.
  • StarOfElyon
    StarOfElyon
    ✭✭✭✭✭
    ✭✭
    Because I am getting sick and tired of the dang daedroths breathing fire in my face. Sick of it! You hear?
  • MikaHR
    MikaHR
    ✭✭✭✭✭
    It also creates extra lag and graphical congestion in PvP, but PvE being so dam easy it doesnt matter.
  • Mintaka5
    Mintaka5
    ✭✭✭✭✭
    MajBludd wrote: »
    I have come across more l33ts in pve than I have ever in pvp.

    Why some of you pvers are so salty to other players is something I don't understand. Did you go to cyro and have a bad experience so you feel that all pvpers are like that @Mr_Walker @Mintaka5 ?

    How many ppl have you kicked from dungeons because they weren't high enough cp or had a little bit of difficulty?
    Did you give a player like that some help or did you trash them?

    I've found that in pve, never have I found that in pvp.

    Yes, for me Cyrodiil is aggravating. I love how l33ts walk around calling everyone salty, go around Cyrodiil terrorizing lower skilled players, and yet they offer NOTHING back to the PvP community but more aggravation. I am not sympathetic to their crying about why people are so salty towards them. Simple answer, so that you'll understand: don't give us a reason to be salty. I don't come to PvP to constantly get my ass kicked. I most definitely don't mind a fight but some players have taken upon themselves to single me out, and wreck me every time, to the point that it's at the level of harassment. That's not fun. Anyone who solos in a multiplayer environment, and criticizes those not good enough to do so, are just bad players in the sense that they lack good sportsmanship, and even worse social skills.

    PvPers hate PvEers. Why, because they are dominating tyrants, who get pleasure out of destroying other people's good times. I could name a handful of PvPers that I PUGed with in dungeons, and they always kicked me over some trivial mechanic or some made up l33tist rule like DPS parsing. It's not your game, you didn't design or develop it, so you have no *** authority to enforce rules that have no basis in actual game mechanics.

    NERF OP!
    Edited by Mintaka5 on February 4, 2019 9:43PM
  • iCaliban
    iCaliban
    ✭✭✭✭✭
    PVP is not a minority part of the game. Roleplayers, casuals dont count as pve players. They have no need for earthgore, they dont know what vigor is, etc.

    The more accurate comparison would be dedicated raiders vs pvp players.
  • Tholian1
    Tholian1
    ✭✭✭✭✭
    PvE players only ask for PvE/PvP skill balance separation, and PvP players only ask for nerfs for anything that shows up in their death recap.

    It’s past time to start balancing them separately.
    PS4 Pro NA
  • JJBoomer
    JJBoomer
    ✭✭✭✭✭
    susmitds wrote: »
    As a player, who does both PvE and PvP, I always noticed PvErs don't really care about balance, unless it directly affects them or their main character. You can introduce blatantly broken OP sets, skills and if it helps PvErs, they won't complain and simply consider the new addition as the new standard to measure strength. Numbers are of the greatest importance to PvErs and if something helps them achieve higher ones, they are happy, turning a blind eye to it's affect on balance and the game's overall health, citing the same two reasons - progression and fun.

    It does not even have to be top level PvE, if something is changed that affects casual things like farming and general questing in very minor ways, some PvErs will always blame PvPers. Even, that particular change was about something, that was primarily meant for PvP and PvErs just happened used it too.

    literally all of this can also be applied to PVP, like every last word lol. pvp is a god damn cesspool where all the worst people that the world wouldn't be worse off without gather to ruin games for everyone. bye.
    Edited by JJBoomer on February 4, 2019 11:29PM
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    .
    Feanor wrote: »
    Of course, when a casual PvE player talks about balance, he always means getting more powerful stuff so he can pat himself on the back when he finally does beat content...

    Because, in essence, that’s what not nerfing stuff means. For example, a lot of PvE players bashed PvP when proc sets couldn’t crit any longer. That getting 15k crits from an armor set isn’t really what the game should be about isn’t occurring to these people.

    Imagine that relequen could crit lel :trollface:
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
    ✭✭✭✭
    Well, people, and guilds, like to abuse advanages in a game. Its not going to stop.... ever.
    The issue, more or less, is that Zos allows any gear and gear combination in the game, into their PvP world. They would argue that its to promote diversity and a "play the way you want to play" . But what it turns into is abuse, and elitism.
    Want to fix it? Standardize gear in Cyrodiil. Make tier set. Put a 50% debuff on all pve gear. Then turn off chat, so people cant ***.
Sign In or Register to comment.