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Crafting Basically Worthless?

  • ATomiX96
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    Alot of crafted sets were actually (some still are) either pvp or pve meta at some point, crafting is definitly worth having for the mere reason that there might be new really strong crafted sets coming with the next expansion and if you need income and such, crafting daylies are by far the best and most stable source of income.
    Edited by ATomiX96 on January 20, 2019 8:10PM
  • Androconium
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    Bam_Bam wrote: »
    Julianos, Hundings, Shackle Breaker, Twice Born Star are nothing to sneeze at.

    Or Seducer, Night Gaze, Kagrenac's Hope, Torug's Pact, Hist Bark, Alessia's Bulwark, Fortified Brass, Sload's Semblance, Mechanical Acuity, Willow's Path, Orgnum's Scales etc etc

    Yep. It really depends on the OTHER set you are matching it with. Along with function that that build is created for.

    Match your CP and skillpoints to this, then craft the right pots and food to cover the gaps as they arise.

    Ee-zed-pea-zed.
  • Androconium
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    iiYuki wrote: »
    -Some of the top sets are crafted sets Jullianos, shacklebreaker, armour master, Sload’s, Fortified Brass to name a few.
    -Crafter's can turn Green and blue gear to purple and gold gear quicker and cheaper than farming manually for it.
    -Crafted food and potions are essential to play at your best.
    -Deconstruction gives you materials you can sell or refine with a chance of gold tempers, mastic or wax.
    -Daily crafting writs give decent rewards.
    -Cheaper way of levelling alts or testing sets, make your own gear rather than having people charge you stupid prices for 5 minutes of work.

    5 minutes? That's after you spend an hour or more working out what they want.

    Because most don't actually know ...
  • OrdoHermetica
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    iiYuki wrote: »
    -Some of the top sets are crafted sets Jullianos, shacklebreaker, armour master, Sload’s, Fortified Brass to name a few.
    -Crafter's can turn Green and blue gear to purple and gold gear quicker and cheaper than farming manually for it.
    -Crafted food and potions are essential to play at your best.
    -Deconstruction gives you materials you can sell or refine with a chance of gold tempers, mastic or wax.
    -Daily crafting writs give decent rewards.
    -Cheaper way of levelling alts or testing sets, make your own gear rather than having people charge you stupid prices for 5 minutes of work.

    5 minutes? That's after you spend an hour or more working out what they want.

    Because most don't actually know ...

    Ain't that the truth. This, incidentally, is why I typically only do crafting jobs for guildies.
    Edited by OrdoHermetica on January 21, 2019 2:19AM
  • Jhalin
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    You can make crafted sets once you start researching traits

    Better to do that sooner rather than later
  • Linaleah
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    iiYuki wrote: »
    -Some of the top sets are crafted sets Jullianos, shacklebreaker, armour master, Sload’s, Fortified Brass to name a few.
    -Crafter's can turn Green and blue gear to purple and gold gear quicker and cheaper than farming manually for it.
    -Crafted food and potions are essential to play at your best.
    -Deconstruction gives you materials you can sell or refine with a chance of gold tempers, mastic or wax.
    -Daily crafting writs give decent rewards.
    -Cheaper way of levelling alts or testing sets, make your own gear rather than having people charge you stupid prices for 5 minutes of work.

    5 minutes? That's after you spend an hour or more working out what they want.

    Because most don't actually know ...

    if you play on PC, addon figures it out for you. if you play on console, its a little tougher, however, dailies rotate through the generally same requirements, so after a bit of practice, you have a much better idea as to what they want and can craft it in no time. and on both console and pc, precrafting your set of food and potions is a good idea.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • OrdoHermetica
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    Linaleah wrote: »
    iiYuki wrote: »
    -Some of the top sets are crafted sets Jullianos, shacklebreaker, armour master, Sload’s, Fortified Brass to name a few.
    -Crafter's can turn Green and blue gear to purple and gold gear quicker and cheaper than farming manually for it.
    -Crafted food and potions are essential to play at your best.
    -Deconstruction gives you materials you can sell or refine with a chance of gold tempers, mastic or wax.
    -Daily crafting writs give decent rewards.
    -Cheaper way of levelling alts or testing sets, make your own gear rather than having people charge you stupid prices for 5 minutes of work.

    5 minutes? That's after you spend an hour or more working out what they want.

    Because most don't actually know ...

    if you play on PC, addon figures it out for you. if you play on console, its a little tougher, however, dailies rotate through the generally same requirements, so after a bit of practice, you have a much better idea as to what they want and can craft it in no time. and on both console and pc, precrafting your set of food and potions is a good idea.

    I think they were referring to custom crafting orders from players. You know, the "Can anyone make me some Hunding's Rage?" requests where they don't know what traits, style, weight, etc. they want.
  • DaveMoeDee
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    Sylvermynx wrote: »
    freespirit wrote: »
    So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.

    Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.

    Source: Also a master crafter.

    I beg to differ...….

    Crafting is my main gold source...…

    Also Grand Master Crafter :)

    I'm not a Master Crafter. Don't know if I ever will be. But I make a lot of gold every day, just doing basic crafting writs on 19 girls. FAR better return on time investment than anything else (for me).

    Yeah, I guess if we're including daily writs, then crafting makes money. Though I don't really count that, since you're doing a quest, not crafting something and then selling it. Also, you can make great money even without spending a single point into any of the crafting passives, since gold and surveys are tied to character level, not item level.

    Hirelings are also great. I have all the hirelings on 15 characters. I don't log into all of them daily, but when I do log on, I get yummy mats.

    Transmutation is a game changer, and that requires researching any trait you might want to use. Improving gear is also a lot cheaper. I use Torug's Pact regularly on my main tank.

    If you want to discount writs because of how leveling works, then we should remember that you will get more useful nodes in the world if you level your crafting as you will avoid half your nodes being minimum level. Plus, if you want to use more than just the basic racial motifs for writs (cheaper trait stones in guild stores), you need to be able to craft at least one type of gear at max level to read the books.
  • Sylvermynx
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    Hey, @DaveMoeDee - long time no see around here. I have to agree with you....
  • OrdoHermetica
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    DaveMoeDee wrote: »
    Sylvermynx wrote: »
    freespirit wrote: »
    So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.

    Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.

    Source: Also a master crafter.

    I beg to differ...….

    Crafting is my main gold source...…

    Also Grand Master Crafter :)

    I'm not a Master Crafter. Don't know if I ever will be. But I make a lot of gold every day, just doing basic crafting writs on 19 girls. FAR better return on time investment than anything else (for me).

    Yeah, I guess if we're including daily writs, then crafting makes money. Though I don't really count that, since you're doing a quest, not crafting something and then selling it. Also, you can make great money even without spending a single point into any of the crafting passives, since gold and surveys are tied to character level, not item level.

    If you want to discount writs because of how leveling works, then we should remember that you will get more useful nodes in the world if you level your crafting as you will avoid half your nodes being minimum level. Plus, if you want to use more than just the basic racial motifs for writs (cheaper trait stones in guild stores), you need to be able to craft at least one type of gear at max level to read the books.

    You seem to be under the impression that I'm discounting crafting. I'm definitely not - read my earlier posts, and this one will make more sense in context.

    Related, I'm definitely not discounting writs at all. However, the bulk of your money-making potential from crafting still doesn't require any skills invested in crafting, since as I said, gold and (more importantly) surveys are based on character level, and surveys + refining for mats to sell is where the real money to be made is. You only really need a single master crafter for that. As for the material types... max level vs. iron or jute or what have you isn't actually all that far off in value. You're just as likely to get purple and gold upgrade mats refining iron ore as you are rubedite ore, and refined rubedite goes for 7 gold per unit on NA/PC right now vs. 5 gold per unit of iron, so not honestly a significant difference there.

    Regarding motifs: that's actually largely untrue. Most motifs don't require crafting skills. The Alliance motifs do, the purple base game ones (Primal, Daedric, etc.) do, and that's... pretty much it, actually. And so long as you have one crafter character where you learn your motifs, none of your other characters need any real investment into the skills. This is especially true now that outfitting is a thing.
  • Malprave
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    Well, you can try your hand at crafting, or you can become one of the people who gets on the forums and complains about the "grind". Your call.
  • DaveMoeDee
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    DaveMoeDee wrote: »
    Sylvermynx wrote: »
    freespirit wrote: »
    So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.

    Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.

    Source: Also a master crafter.

    I beg to differ...….

    Crafting is my main gold source...…

    Also Grand Master Crafter :)

    I'm not a Master Crafter. Don't know if I ever will be. But I make a lot of gold every day, just doing basic crafting writs on 19 girls. FAR better return on time investment than anything else (for me).

    Yeah, I guess if we're including daily writs, then crafting makes money. Though I don't really count that, since you're doing a quest, not crafting something and then selling it. Also, you can make great money even without spending a single point into any of the crafting passives, since gold and surveys are tied to character level, not item level.

    If you want to discount writs because of how leveling works, then we should remember that you will get more useful nodes in the world if you level your crafting as you will avoid half your nodes being minimum level. Plus, if you want to use more than just the basic racial motifs for writs (cheaper trait stones in guild stores), you need to be able to craft at least one type of gear at max level to read the books.

    You seem to be under the impression that I'm discounting crafting. I'm definitely not - read my earlier posts, and this one will make more sense in context.

    Related, I'm definitely not discounting writs at all. However, the bulk of your money-making potential from crafting still doesn't require any skills invested in crafting, since as I said, gold and (more importantly) surveys are based on character level, and surveys + refining for mats to sell is where the real money to be made is. You only really need a single master crafter for that. As for the material types... max level vs. iron or jute or what have you isn't actually all that far off in value. You're just as likely to get purple and gold upgrade mats refining iron ore as you are rubedite ore, and refined rubedite goes for 7 gold per unit on NA/PC right now vs. 5 gold per unit of iron, so not honestly a significant difference there.

    Regarding motifs: that's actually largely untrue. Most motifs don't require crafting skills. The Alliance motifs do, the purple base game ones (Primal, Daedric, etc.) do, and that's... pretty much it, actually. And so long as you have one crafter character where you learn your motifs, none of your other characters need any real investment into the skills. This is especially true now that outfitting is a thing.

    The cheapest style mats require max level (Primal, Barbaric, Daedric). People who do a lot of writs run out of style mats. If you want to restock at a bargain, the best is Azure Plasm, which is common and cheap in guild stores. After that, the best are the purple base game motifs, which require you to have a skill line maxed to read.

    You mention the minor different between blacksmithing mats, but you didn't mention clothing mats, where raw ancestor silk is way more valuable than raw jute. It is similar for leather, but not as big. Even the refined. Check out sanded maple versus sanded ruby ash and the difference is more stark (4 vs 24). I don't know why you only mentioned metals, but someone farming mats would be foolish to farm at the lowest level unless it is right before the Jubilee when people do a ton of writs on alts, driving up the price of jute.

    I am not concerned with anything cosmetic.
  • zaria
    zaria
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    MattT1988 wrote: »
    Crafting is anything but useless in this game.
    1. Crafted potions are much better then dropped potions for harder content and PVP.
    2. Transmutation takes out a massive amount of frustration and grind of the game. You’ll eventually regret not researching traits early on.
    3. Crafted enchants are far far far better then anything you’ll pick up. It’s not even close.
    4. Although most of the best sets are not crafted. Hundrings, Night Mothers Gaze, Julianos, Seducer, Shacklebreaker, Fortified Brass all can have a place in end game PVE and PVP.
    5. Crafted food: see crafted enchants.

    I give out one piece of advice to any new ESO player. Even if your not sure if you want to craft or not. Start......researching........traits on one character. You’ll regret it later on if you don’t.
    Jhalin wrote: »
    You can make crafted sets once you start researching traits

    Better to do that sooner rather than later
    Research is the most critical together with upgrades as it let you upgrade and change traits on gear.
    You can buy crafted sets, food, potions and glyphs but need to update dungeon and trial sets yourself.
    Do it on you main the one who do most stuff as he get most skillpoints
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • shaielzafine
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    Crafting isn't worthless, but at the same time it's not that much of an advantage to level crafters. I have a master crafter toon and I used to do writs on all my toons (for the gold reward), but it's not really worth that much. The only items you will run out of will be alchemy potions, and that only if you are guzzling immovables in PvP or spell power pots for PvE end game. Food is cheap, the only thing I make nowadays is my own clockwork filet and occasionally a big batch of witchmothers & dubious. I normally will just buy what I need from the guild trader anyway even if I can craft something myself or I just ask my friends to make me something real quick and I just pay them. Even with making furniture for housing, it ends up costing more in materials making things a lot of the time vs just buying them. It's only cheaper if you already had the materials in the crafting bag / bank. I guess you can't pay people to transmute items for you, so there's value in researching something, but it's not that big of a deal. You just want divines / infused for pve and impen for pvp. Maybe sturdy trait for tanks.
  • Brrrofski
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    For PVP a lot of crafted sets are worthwhile and commonly used.
  • NoTimeToWait
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    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

  • DeathStalker_X
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    I'm Master in Blacksmithing right now, and in t he 20's & 30's in the others. I occasionally do the board writs (I meant I didn't do the "special" writs during the annual event). I suppose I might need to boost my provisioning a bit more. I still have the re-spec special from the event, so can still re-spec my skill points.

    I have hirelings on a couple things, but not all. I also don't want to play other characters JUST for stuff like that. I know some do, but I don't.
  • Jhalin
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    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

    Those Crown Potions have about 1k value less than crafted tri-pots. Their only positive is being free, and I’m still trying to get them out of my characters’ inventories. The foods are also worth much less than crafted (again 1k less in all stats), and that difference actually has good odds to get you killed in veteran content.

    Crafted is always better, and there are things you plain cannot get from crown store consumables. Clockwork Citrus Filet comes to mind
  • idk
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    Crafting has never seemed worthless to me. Besides that during the past couple of years there have been crafted sets that were top performers, being able to upgrade gear and change traits are a huge plus.

    Juliano was one of those sets that were top performers and were worn by competitive raiders. yes, it is not currently, but it is still not a bad set by an means. MA is another good set that has been a top performer during the past could years and is still a good set.
  • OrdoHermetica
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    Jhalin wrote: »
    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

    Those Crown Potions have about 1k value less than crafted tri-pots. Their only positive is being free, and I’m still trying to get them out of my characters’ inventories. The foods are also worth much less than crafted (again 1k less in all stats), and that difference actually has good odds to get you killed in veteran content.

    Crafted is always better, and there are things you plain cannot get from crown store consumables. Clockwork Citrus Filet comes to mind

    The best thing about the Crown tri-stats is that I can constantly chug them in BGs and not feel an ounce of guilt. My stamDK in particular goes through them like they're going out of style.
  • Jhalin
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    Jhalin wrote: »
    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

    Those Crown Potions have about 1k value less than crafted tri-pots. Their only positive is being free, and I’m still trying to get them out of my characters’ inventories. The foods are also worth much less than crafted (again 1k less in all stats), and that difference actually has good odds to get you killed in veteran content.

    Crafted is always better, and there are things you plain cannot get from crown store consumables. Clockwork Citrus Filet comes to mind

    The best thing about the Crown tri-stats is that I can constantly chug them in BGs and not feel an ounce of guilt. My stamDK in particular goes through them like they're going out of style.

    I’ve been using them in BGs too just to get rid of them, and then I accidentally grab a potion reward on my main instead of an alt and it’s just :|
  • Diminish
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    Julianos, Hundings, Shackle Breaker, Twice Born Star are nothing to sneeze at.

    Twice Born Star kind of is... just saying...
  • ZonasArch
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    Jhalin wrote: »
    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

    Those Crown Potions have about 1k value less than crafted tri-pots. Their only positive is being free, and I’m still trying to get them out of my characters’ inventories. The foods are also worth much less than crafted (again 1k less in all stats), and that difference actually has good odds to get you killed in veteran content.

    Crafted is always better, and there are things you plain cannot get from crown store consumables. Clockwork Citrus Filet comes to mind

    If you're doing veteran contents, you should be using top end food too, but for the vaaaast majority of playerbase, Thise stats won't make a real difference, but the cost(free) will. Most players don't have a 30k savings, let alone enough to be spending on a marginal benefit from food. Hell... Most players probably don't even eat anything.

    Don't forget that top players, on vet content, with pockets heavy on gold, are a insignificant tiny minority. ;)

    Also, I'm not spending my beloved gold on tripots and top end food for regular content, so even for cases like this, these free foods still have value. Save the good stuff for when it makes a difference.
  • ZonasArch
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    Jhalin wrote: »
    Jhalin wrote: »
    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

    Those Crown Potions have about 1k value less than crafted tri-pots. Their only positive is being free, and I’m still trying to get them out of my characters’ inventories. The foods are also worth much less than crafted (again 1k less in all stats), and that difference actually has good odds to get you killed in veteran content.

    Crafted is always better, and there are things you plain cannot get from crown store consumables. Clockwork Citrus Filet comes to mind

    The best thing about the Crown tri-stats is that I can constantly chug them in BGs and not feel an ounce of guilt. My stamDK in particular goes through them like they're going out of style.

    I’ve been using them in BGs too just to get rid of them, and then I accidentally grab a potion reward on my main instead of an alt and it’s just :|

    Reward pots aren't character bound. Bank them and get them with your alt. ;)
  • OrdoHermetica
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    ZonasArch wrote: »
    Jhalin wrote: »
    Jhalin wrote: »
    Most of people here forget one thing:now that we get daily rewards, and with twitch drops, some people are getting more than enough premium pots/poisons/foods to last without the need to craft these things.

    So, basically, yes. I use my crafting skills only to make furniture. And complete writs for Anniversary event once a year. So yes, it's quite a sad state that current crafting is in

    Those Crown Potions have about 1k value less than crafted tri-pots. Their only positive is being free, and I’m still trying to get them out of my characters’ inventories. The foods are also worth much less than crafted (again 1k less in all stats), and that difference actually has good odds to get you killed in veteran content.

    Crafted is always better, and there are things you plain cannot get from crown store consumables. Clockwork Citrus Filet comes to mind

    The best thing about the Crown tri-stats is that I can constantly chug them in BGs and not feel an ounce of guilt. My stamDK in particular goes through them like they're going out of style.

    I’ve been using them in BGs too just to get rid of them, and then I accidentally grab a potion reward on my main instead of an alt and it’s just :|

    Reward pots aren't character bound. Bank them and get them with your alt. ;)

    Yeah, only the level up reward variants are character-bound. Or just use them on your main in BGs - honestly, the resource return difference isn't big enough to usually make that much of a difference in a BG, especially if you're running an Argonian or a DK and are just waiting to pop an ulti and refresh that way.
  • Dominion
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    Wish the micro transactions were not apart of crafting. You used to have to work for your motifs and the resources to make the gear now you just through your CC at it and problems gone... i know its only cosmetic but they took a huge market out of the game.
  • Anhedonie
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    Depends on the context. Food and potions are must have.
    When it comes to endgame pve and crafted item sets, yeah, it's worthless.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • MattT1988
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    Nice year long necro.
  • Anhedonie
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    MattT1988 wrote: »
    Nice year long necro.

    ***. I got baited into necro again.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Lady_Linux
    Lady_Linux
    ✭✭✭✭✭
    Is it just me, or is crafting basically worthless? Aside from making some money, it doesn't appear that you're ever going to be able to craft any item that is better than the items you find in the game. Early on food and potions might be helpful, but I feel like I've basically wasted the skill points on them. Am I maybe missing something?

    It's just you.
    I simply must protest. There are no Penguin avatars for me to use in the forums.

    BTW, I use arch too
This discussion has been closed.