DeathStalker_X wrote: »Is it just me, or is crafting basically worthless? Aside from making some money, it doesn't appear that you're ever going to be able to craft any item that is better than the items you find in the game. Early on food and potions might be helpful, but I feel like I've basically wasted the skill points on them. Am I maybe missing something?
OrdoHermetica wrote: »Sylvermynx wrote: »freespirit wrote: »OrdoHermetica wrote: »So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.
Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.
Source: Also a master crafter.
I beg to differ...….
Crafting is my main gold source...…
Also Grand Master Crafter
I'm not a Master Crafter. Don't know if I ever will be. But I make a lot of gold every day, just doing basic crafting writs on 19 girls. FAR better return on time investment than anything else (for me).
Yeah, I guess if we're including daily writs, then crafting makes money. Though I don't really count that, since you're doing a quest, not crafting something and then selling it. Also, you can make great money even without spending a single point into any of the crafting passives, since gold and surveys are tied to character level, not item level.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
OrdoHermetica wrote: »Sylvermynx wrote: »freespirit wrote: »OrdoHermetica wrote: »So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.
Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.
Source: Also a master crafter.
I beg to differ...….
Crafting is my main gold source...…
Also Grand Master Crafter
I'm not a Master Crafter. Don't know if I ever will be. But I make a lot of gold every day, just doing basic crafting writs on 19 girls. FAR better return on time investment than anything else (for me).
Yeah, I guess if we're including daily writs, then crafting makes money. Though I don't really count that, since you're doing a quest, not crafting something and then selling it. Also, you can make great money even without spending a single point into any of the crafting passives, since gold and surveys are tied to character level, not item level.
its actualy better to do at rank 1 IMO, if your main goal is gold and you don't care as much for master writs. why? zero farming required. ever since they changed the requirements to be more in line with max level crafting - you use about half the mats that you get back from writ turn ins, so at rank 1 - you only get rank 1 mats every time, instead of random mats 1 or more ranks bellow your actual crafting rank. which makes them 100% self sustaining with exception of enchanting.
Peekachu99 wrote: »90% of crafted sets are rubbish and need a major balance pass to keep them current and competitive with newer sets. Especially the 9 trait ones.
freespirit wrote: »If you level crafting on multiple characters and do the daily writs every day that on it's own adds up to a fair amount of gold...
freespirit wrote: »Also you can get surveys and master writs on several characters!
freespirit wrote: »Having several crafters doing dailies means you will get plenty of "intricate" items making levelling easy on lower characters
DeathStalker_X wrote: »Is it just me, or is crafting basically worthless? Aside from making some money, it doesn't appear that you're ever going to be able to craft any item that is better than the items you find in the game. Early on food and potions might be helpful, but I feel like I've basically wasted the skill points on them. Am I maybe missing something?
Peekachu99 wrote: »90% of crafted sets are rubbish and need a major balance pass to keep them current and competitive with newer sets. Especially the 9 trait ones.
TequilaFire wrote: »Julianos, Hundings, Shackle Breaker, Twice Born Star are nothing to sneeze at.
DeathStalker_X wrote: »Furnishings, honestly couldn't care less, lol, same for motifs, and can't be bothered with writs.
This, also trait changes on gear and that you has to upgrade dungon and trial sets yourself.Anotherone773 wrote: »Lets see
1) multiple sets that are good or great end game
2) ability to upgrade gear.
3) Even if you are going for trial sets , crafted is great for a starter set.
4) If you are not running blue( at least) food ASAP, youre playing wrong.
5) Jewelry crafting to upgrade set jewels
6) enchants...yeah you need those.
7) Alchemy- you can create far better pots and poisons than you can ever by.
If you dont have a crafter, you are actually making your life much harder than necessary.
freespirit wrote: »OrdoHermetica wrote: »freespirit wrote: »OrdoHermetica wrote: »So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.
Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.
Source: Also a master crafter.
I beg to differ...….
Crafting is my main gold source...…
Also Grand Master Crafter
I did say "outside of a few narrow exceptions." That would be you and others like you who actually put in the time to make it pay off - people who learn the intricacies of the furniture market, for example. For most people, though, that's not really how to make money.
If you level crafting on multiple characters and do the daily writs every day that on it's own adds up to a fair amount of gold...…
Also you can get surveys and master writs on several characters!
Having several crafters doing dailies means you will get plenty of "intricate" items making levelling easy on lower characters
OrdoHermetica wrote: »Sylvermynx wrote: »freespirit wrote: »OrdoHermetica wrote: »So, yeah, if you're new to the game and just playing through the story: crafting isn't particularly useful. From mid- to end-game, though, crafting is not only useful, but essential. Several of the absolute best sets out there are crafted, and food, potions, poisons, and crafted glyphs are all going to be significantly superior to found stuff. You mentioned just using glyphs you find, and that's cool... but you're not going to find gold glyphs, and you'll find purple glyphs only very, very rarely as part of quests.
Also, to another point: you suggested that crafting might be useful for making money. To be perfectly honest, outside of a few narrow exceptions, it's actually really not. Deconstructing and refining stuff, sure, that's profitable. But crafting? Not really.
Source: Also a master crafter.
I beg to differ...….
Crafting is my main gold source...…
Also Grand Master Crafter
I'm not a Master Crafter. Don't know if I ever will be. But I make a lot of gold every day, just doing basic crafting writs on 19 girls. FAR better return on time investment than anything else (for me).
Yeah, I guess if we're including daily writs, then crafting makes money. Though I don't really count that, since you're doing a quest, not crafting something and then selling it. Also, you can make great money even without spending a single point into any of the crafting passives, since gold and surveys are tied to character level, not item level.
its actualy better to do at rank 1 IMO, if your main goal is gold and you don't care as much for master writs. why? zero farming required. ever since they changed the requirements to be more in line with max level crafting - you use about half the mats that you get back from writ turn ins, so at rank 1 - you only get rank 1 mats every time, instead of random mats 1 or more ranks bellow your actual crafting rank. which makes them 100% self sustaining with exception of enchanting.
MartiniDaniels wrote: »Peekachu99 wrote: »90% of crafted sets are rubbish and need a major balance pass to keep them current and competitive with newer sets. Especially the 9 trait ones.
You forget that also 90% of overland, dungeon, monster, pvp and even trial sets are rubbish which nobody use
things crafting is good for
1: master writs [furnishings, motifs and so on can be earned with these and then resold for a chunk of gold]
2: food is useful throughout the entire game, not just early game [crafted food >>>> found/brought food]
3: crafted sets, while not bis are actually pretty good [with a few obvious exceptions]
4: transmutation, so you can make good gear even better with the right traits
5: potions are very powerful tools, the bis ones are in fact, crafted
6: poisons, ideal for imploding people in pvp via annoyance
7: Enchantments, simply put, if you don't enchant your gear..then what are you doing?
9: furnishings..for your house..unless you want to live in a bucket
10: motifs
11: cheaper quality upgrading of any items you find/craft
any questions?