Wish people would just stop caring about min/max and play what they love, it would make this game so much better.
It'll never happen in games because people enjoy min/max. I would just settle with people not throwing temper tantrums like toddlers every time something changes.Wish people would just stop caring about min/max and play what they love, it would make this game so much better.
What we need is more min/max players who understand that play style comes with the caveat that things are going to change and go against you sometimes, so you need to change to keep up.
Wish people would just stop caring about min/max and play what they love, it would make this game so much better.
Agree, and nobody care about health regen.Khajiit sustain passive on three resources is less than what bosmer passive gives on one resource. It is a small buff to blue food users but a significant nerf to purple max stam-max hp-stam reg drink users.
But compared to say all the new racials, Khajiit has the worst sustain amongst Redguard, Bosmer, Orc, even Altmer.
Going by how tri-stat works in ESO, using Bosmer 254 stam regen as a base, it should have been 127 stam regen, 127 mag regen and 148 health regen.
StormChaser3000 wrote: »Can someone correct me if I'm wrong, but aren't Kajiits are better now for stealthy sniper gamestyle as Stamblades?
They have now even less detection radius and some extra Magicka stats that can be used for a couple extra casts of cloak when sneaking among enemies or retreating?
Or the loss of 10% damage when stealthed is too significant?
Agree, and nobody care about health regen.Khajiit sustain passive on three resources is less than what bosmer passive gives on one resource. It is a small buff to blue food users but a significant nerf to purple max stam-max hp-stam reg drink users.
But compared to say all the new racials, Khajiit has the worst sustain amongst Redguard, Bosmer, Orc, even Altmer.
Going by how tri-stat works in ESO, using Bosmer 254 stam regen as a base, it should have been 127 stam regen, 127 mag regen and 148 health regen.
Khajiit and Dumer should get an small buff, doubling the regen would do it for Khajiit.
Both are hybrids and hybrids are not viable so you have to go stamina or magic.
Yes taking an hit for being able to do both is ok.
Yes, note that Dumer and Khajiit have the option to switch between magic and stamina builds depending on class changes.Agree, and nobody care about health regen.Khajiit sustain passive on three resources is less than what bosmer passive gives on one resource. It is a small buff to blue food users but a significant nerf to purple max stam-max hp-stam reg drink users.
But compared to say all the new racials, Khajiit has the worst sustain amongst Redguard, Bosmer, Orc, even Altmer.
Going by how tri-stat works in ESO, using Bosmer 254 stam regen as a base, it should have been 127 stam regen, 127 mag regen and 148 health regen.
Khajiit and Dumer should get an small buff, doubling the regen would do it for Khajiit.
Both are hybrids and hybrids are not viable so you have to go stamina or magic.
Yes taking an hit for being able to do both is ok.
I don't know...all the changes might make them ultra-powerful in PvP at least! Right now they are already strong in PvP, but the race changes buff them even more...I wonder if anyone at ZOS bothered thinking about these changes from a hybrid perspective. Khajit and Dunmer aren't what I would even use for a hybrid.
Wish people would just stop caring about min/max and play what they love, it would make this game so much better.
Wish people would just stop caring about min/max and play what they love, it would make this game so much better.
You can play what you love for everything, except end-game DDs and competitive PvP. For those interested in participating in these things, min-maxing becomes important.
John_Falstaff wrote: »@susmitds , actually, I've put some numbers into the racials thread (and was corrected afterwards), and it seems that flat 75 regen is a buff to sustain as long as build stays under ~1.27k base regen (before percentage buffs), which would mean that most imaginable PvE khajiit stamina builds just got a slight sustain improvement.
Now I would agree that on overall, changes are underwhelming, more so that meta didn't change - redguard got buffed even more.
I feel like redgaurd was kind of nerfed. 8% decrease of costs only counts for things like endless hail, rending slashes and poison injection, no?
It'll never happen in games because people enjoy min/max. I would just settle with people not throwing temper tantrums like toddlers every time something changes.Wish people would just stop caring about min/max and play what they love, it would make this game so much better.
What we need is more min/max players who understand that play style comes with the caveat that things are going to change and go against you sometimes, so you need to change to keep up.
Khajiit
- Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket → No changes
- Nimble: 20% Health Recovery and 10% Stamina Recovery → Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 75.
- Stealthy: Reduce detection radius by 3m and Increase damage from Stealth by 10% → Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 750.
- Carnage: Increase Weapon Critical Chance by 8% → Feline Ambush: Increases your Weapon and Spell Critical Chance by 8%. Reduces your detection radius in Stealth by 5m.
Seriously, what? Khajiits are suddenly supposed to be a hybrid race? This is a pretty massive nerf to Khajiit sustain in both PvE and PvP. Redguard, Bosmer, even orc sustain basically got a buff. If this goes lives, Khajiit would go pretty much behind every other "stamina" race. The Robustness trait is just the Invigorating trait glorified and we know how useful it is. It needs a pretty significant buff to compete with the other sustain passives.
Orcs, Dunmer, Redguard, Bosmer, Imperials maybe even Nords make better stam DPS races now. Also, if being a hybrid race is supposed to be the Khajiit's forte, dunmer will now do it much better.
Wish people would just stop caring about min/max and play what they love, it would make this game so much better.