TimeWizard wrote: »I am an experienced end game raider and I pug a lot of dungeons for fun, normal or vet, non-dlc or dlc its whatever. What my take away from all of this has been that the vast majority of the playerbase has no idea how the game mechanics work, no idea what dps even is, half the tanks have never heard of taunting, blocking or add control, I play a healer I end end up healing the group, tanking the boss, and doing 60-70% of group dps. I can carry groups through all non-dlc content, normal or vet, but I can't hard carry the wolfhunter dungeons.
I personally am in favor of harder and harder content being made, I don't think light attack bowtards who hide in the corner should get to feel like they can do content. I just wish that more people that queue for dungeons could actually play.
So... PTS feedback on the subject of dungeon difficulty is getting actual responses from ZOS... And they're asking for increased feedback!? That's great - - sounds like if you want any of this to be taken seriously by the powers that be, thats where that conversation needs to happen, for the best visibility.
TimeWizard wrote: »I'm not a troll. I just don't understand how people struggle to hit 5k. Anyone should easily be able to hit 25k+ without much work at all.
TimeWizard wrote: »End game raiders can pull 55k dps solo on a single 6 mill dummy. Fully buffed in trials number can jump up to 85k+ single target.
TimeWizard wrote: »Anyone should easily be able to hit 25k+ without much work at all.
TimeWizard wrote: »Anyone should easily be able to hit 25k+ without much work at all.
So ? How are end game raiders anyone ?
TimeWizard wrote: »I'm not a troll. I just don't understand how people struggle to hit 5k. Anyone should easily be able to hit 25k+ without much work at all.
What ???
5k ok i understand (you can only lightattack 8-12k other even more) but 25k+ and easy ähm no, just no
TimeWizard wrote: »TimeWizard wrote: »Anyone should easily be able to hit 25k+ without much work at all.
So ? How are end game raiders anyone ?
I said endgame raiders can hit over 50k. I think anyone should be able to hit 25k. I don't see the problem.
TimeWizard wrote: »I am an experienced end game raider and I pug a lot of dungeons for fun, normal or vet, non-dlc or dlc its whatever. What my take away from all of this has been that the vast majority of the playerbase has no idea how the game mechanics work, no idea what dps even is, half the tanks have never heard of taunting, blocking or add control, I play a healer I end end up healing the group, tanking the boss, and doing 60-70% of group dps. I can carry groups through all non-dlc content, normal or vet, but I can't hard carry the wolfhunter dungeons.
I personally am in favor of harder and harder content being made, I don't think light attack bowtards who hide in the corner should get to feel like they can do content. I just wish that more people that queue for dungeons could actually play.
Um, no. Just because YOU can do it and feel entitled to want the game as hardcore as WildStar, doesn’t mean everyone can do it or wants it.TimeWizard wrote: »I'm not a troll. I just don't understand how people struggle to hit 5k. Anyone should easily be able to hit 25k+ without much work at all. I want people to be able to do *** and keep getting disappointed.
Also this is a MMO. Group content should be challenging. And group content isn't and shouldn't be built around RPers. If you want to do the group stuff, learn to play, if you don't care to learn, then miss out. EZ
TimeWizard wrote: »I'm not a troll. I just don't understand how people struggle to hit 5k. Anyone should easily be able to hit 25k+ without much work at all. I want people to be able to do *** and keep getting disappointed.
Also this is a MMO. Group content should be challenging. And group content isn't and shouldn't be built around RPers. If you want to do the group stuff, learn to play, if you don't care to learn, then miss out. EZ
TimeWizard wrote: »I'm not a troll. I just don't understand how people struggle to hit 5k. Anyone should easily be able to hit 25k+ without much work at all. I want people to be able to do *** and keep getting disappointed.
Also this is a MMO. Group content should be challenging. And group content isn't and shouldn't be built around RPers. If you want to do the group stuff, learn to play, if you don't care to learn, then miss out. EZ
TimeWizard wrote: »I am an experienced end game raider and I pug a lot of dungeons for fun, normal or vet, non-dlc or dlc its whatever. What my take away from all of this has been that the vast majority of the playerbase has no idea how the game mechanics work, no idea what dps even is, half the tanks have never heard of taunting, blocking or add control, I play a healer I end end up healing the group, tanking the boss, and doing 60-70% of group dps. I can carry groups through all non-dlc content, normal or vet, but I can't hard carry the wolfhunter dungeons.
I personally am in favor of harder and harder content being made, I don't think light attack bowtards who hide in the corner should get to feel like they can do content. I just wish that more people that queue for dungeons could actually play.
players expect more than they're willing to give
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ESO is nowhere near that and caters hugely to the casual player; is it so hard to understand that the hard(er*)core players want to preserve that minimal piece designed for them.
- snip -
Go play Wildstar that is MMO made specifically for you.
Oh wait.
TimeWizard wrote: »I'm not a troll. I just don't understand how people struggle to hit 5k. Anyone should easily be able to hit 25k+ without much work at all.
What ???
5k ok i understand (you can only lightattack 8-12k other even more) but 25k+ and easy ähm no, just no
It astounds me how many people are posting in this thread going on about people 'whinging for dungeons to be made easier' when the thread is talking about making the specific DLC dungeons tied to a year-long story easier for people who might normally have problems with DLC dungeons, not making normal DLC dungeons overall easier. Seriously, is reading comprehension that hard of a skill for people these days?
This ^ is 100% trueIt astounds me how many people are posting in this thread going on about people 'whinging for dungeons to be made easier' when the thread is talking about making the specific DLC dungeons tied to a year-long story easier for people who might normally have problems with DLC dungeons, not making normal DLC dungeons overall easier. Seriously, is reading comprehension that hard of a skill for people these days?
ZOS has never tied an overarching story line to previous DLC dungeons. The simple fact of the matter is if you don't do these dungeons, you're missing out on part of the story for Elseweyr. This was never a problem before because it's never been done before. Everyone on here posting about how people *should* be able to hit x or y DPS or *should* be able to find groups that won't rush them through content need to take something basic into consideration: not every person who plays this game is you. Just because you can do it doesn't mean everyone can. Do people not take into consideration things like lag b/c of internet providers, or slow reaction time because of possible disability? Not everyone is capable of doing this or that; if they were, threads like this wouldn't even exist.
And beyond that, why are people complaining about others wanting normal versions of DLC dungeons to be easier, when Vet and HM versions exist for the people who can do the harder content? How would normal being made more accessible to more people hurt any of you who only want the 'harder content' when it's not that harder content people are asking to be toned down?
If ZOS wants to tie DLC dungeons to overarching plots like this, they can't just keep ramping up the difficulty for them. There is absolutely nothing wrong with people wanting content tied to a new chapter to be something they can actually complete. And before anyone tries to say anything, I may not be the best player, but I've got a solidly built tank, a pretty good healer (tho she still needs her Olorime stuff), and several DPS chars who can hit 30k fairly easily. I've done a lot of the DLC dungeons on normal and several on Vet (Vet versions of HotR dungeons can die in a fire x__x). I've got friends I can ask to do these dungeons with me who are also extremely skilled in their roles. Am I a decent player? Sure. Do I think everyone else should be able to play on my level (even though it's not very high)? Absolutely not, b/c their circumstances and abilities may vary wildly from mine for any given reason.