WhitePawPrints wrote: »Disclaimer: I know this opinion is unpopular and I know that this has been the most requested class in the game since launch, even over the Warden which was datamined before the game was launched.
However, I must STRONGLY disagree with the notion of tying the Necromancer Class in with Elsweyr.
Reason One: Necromancers have NO place with the Knahaten Flu!
The Knahaten Flu was a disease with an very high mortality rate, and notable supposedly caused several races to go extinct and devastate the population of Tamriel, most notably the Khajiit. Technically the Flu is still supposed to have approximately 15 years left before the disease is not longer found but in ESO's time line it is presumed that the disease is no longer a threat. The only mention of the Flu so far in the game is by visiting the past with Shazah in Reaper's March during one of the final quests in the zone.
It is suspected that the Elsweyr DLC's main quest line will be dealing with the aftermath of this plague. With a disease so devastating, second only to the Thrassian Plague, Necromancers looking to reap from all the death would most definitely be seen with extreme prejudices, even more so than usual. So I wonder how a Necromancer player is supposed to go through Elsweyr, supposedly helping with a plague so fresh in the survivors' minds.
Reason Two: Warrior Monks are common among Khajiit!
The Monk class is the second most requested class I have seen among the ESO community, along with the most requested Skill Tree of Unarmed. Warrior Monks have already been in previous games. But the biggest reason for this is simply that the Khajiit culture heavily supports the monk-class type. One of the most obvious examples of this is in Khenarthi's Roost, where several monks are being trained:
If we are going to add a class, then let it be added with content that ties in!
Reason Three: Necromancers had their chance!
Manimmarco, the most powerful Necromancer in all of Tamriel history, already caused chaos with his Worm Cult. The Worm Cult was defeated, and Manimmarco is bound in Coldharbour (unless you freed him... for some reason). He won't be heard from again in 800 years! A Necromancer class would have fit well earlier on in the game.
Reason Four: Nothing Ties In!
Necromancers make sense, we already have lots of necromancer NPC's, necromancer questlines, and loads of necromancer support. Dragons do not, and it is extremely risky added them into ESO. Titans were their substitute and Titans are sufficient. However, Dragons, Necromancers and Elsweyr make no sense! There is so much rich lore with Elsweyr, the Two Moons, Lorkhaj/Lorkan, and a culture we have not yet seen in an Elder Scrolls game that we should not need to throw in Dragons and Necromancers to fluff it.
If all that was datamined is all being thrown in one package, then I'm just going to assume ZoS is throwing everything in that was requested with no regard to the content. Not that we should be surprised, ZoS has continuously thrown out pretty things with no substance, just to try to increase sales.
The Warrior Monk class would make the PERFECT choice for the Elsewyr DLC. The Necromancer, as I've seen already requested, can be permitted to a skill tree.. or wait until 2020's DLC where it can be tied in a bit better with a theme that really says "necromancer" and "undead".
MLGProPlayer wrote: »Wardens had nothing to do with Vvardenfell (the Dunmer are probably the least nature loving people in Tamriel). The class and the zone are two separate, unrelated things.
WhitePawPrints wrote: »Disclaimer: I know this opinion is unpopular and I know that this has been the most requested class in the game since launch, even over the Warden which was datamined before the game was launched.
However, I must STRONGLY disagree with the notion of tying the Necromancer Class in with Elsweyr.
Reason One: Necromancers have NO place with the Knahaten Flu!
The Knahaten Flu was a disease with an very high mortality rate, and notable supposedly caused several races to go extinct and devastate the population of Tamriel, most notably the Khajiit. Technically the Flu is still supposed to have approximately 15 years left before the disease is not longer found but in ESO's time line it is presumed that the disease is no longer a threat. The only mention of the Flu so far in the game is by visiting the past with Shazah in Reaper's March during one of the final quests in the zone.
It is suspected that the Elsweyr DLC's main quest line will be dealing with the aftermath of this plague. With a disease so devastating, second only to the Thrassian Plague, Necromancers looking to reap from all the death would most definitely be seen with extreme prejudices, even more so than usual. So I wonder how a Necromancer player is supposed to go through Elsweyr, supposedly helping with a plague so fresh in the survivors' minds.
Reason Two: Warrior Monks are common among Khajiit!
The Monk class is the second most requested class I have seen among the ESO community, along with the most requested Skill Tree of Unarmed. Warrior Monks have already been in previous games. But the biggest reason for this is simply that the Khajiit culture heavily supports the monk-class type. One of the most obvious examples of this is in Khenarthi's Roost, where several monks are being trained:
If we are going to add a class, then let it be added with content that ties in!
Reason Three: Necromancers had their chance!
Manimmarco, the most powerful Necromancer in all of Tamriel history, already caused chaos with his Worm Cult. The Worm Cult was defeated, and Manimmarco is bound in Coldharbour (unless you freed him... for some reason). He won't be heard from again in 800 years! A Necromancer class would have fit well earlier on in the game.
Reason Four: Nothing Ties In!
Necromancers make sense, we already have lots of necromancer NPC's, necromancer questlines, and loads of necromancer support. Dragons do not, and it is extremely risky added them into ESO. Titans were their substitute and Titans are sufficient. However, Dragons, Necromancers and Elsweyr make no sense! There is so much rich lore with Elsweyr, the Two Moons, Lorkhaj/Lorkan, and a culture we have not yet seen in an Elder Scrolls game that we should not need to throw in Dragons and Necromancers to fluff it.
If all that was datamined is all being thrown in one package, then I'm just going to assume ZoS is throwing everything in that was requested with no regard to the content. Not that we should be surprised, ZoS has continuously thrown out pretty things with no substance, just to try to increase sales.
The Warrior Monk class would make the PERFECT choice for the Elsewyr DLC. The Necromancer, as I've seen already requested, can be permitted to a skill tree.. or wait until 2020's DLC where it can be tied in a bit better with a theme that really says "necromancer" and "undead".
starkerealm wrote: »I'm just a little dubious of the Necromancer icon being for a class, it's colored like the DLC releases, making me suspect this is going to be a DLC release, rather than a new class.
More is good.
I heard all of necromancer skills deal oblivion damage
starkerealm wrote: »starkerealm wrote: »
Also Alcast who is a class rep mentioned Necro Class/ Skill line
Alcast is under NDA over anything discussed in the class rep program. Meaning that either he's breaching NDA (unlikely, but it would basically shred his relationship with ZOS on a pretty minor topic), OR necromancy hasn't been discussed with the class reps, and he's speculating based on available information.
Of the two, the latter is far more likely. It doesn't end with his account banned, and a civil suit for breach of contract against him.
Y’all need to cut it out with all this Lore BS. It has no place in a game this big, especially when it’s an MMORPG. If you want lore go play those single player games.
Excuse you? It has EVERY place in this game. It's an Elder Scrolls game therefore it has Elder Scrolls Lore. Actual fans of the series would expect nothing less than the game to adhere fully to the world setting.
Op, you're not alone. I'm not a fan of the idea at all.
Half because it shows too much favoritism to one single magic subschool. They should have brought spellcrafting instead which includes all specialist spellcrafters. A necromancer class has no place without also bringing Conjurer, Alterer, and Illusionist classes as well.
Half because every civilized NPC and guild hates necromancers and undead. It's going to be so cheesy seeing them run through town with undead minions in tow but no one batting an eye.
Geroken777 wrote: »
https://www.amazon.com/Lord-Souls-Elder-Scrolls-Novel/dp/0345508025
https://www.amazon.com/Infernal-City-Elder-Scrolls-Novel-ebook/dp/B002UZ5J22
If the lore wasn't good these wouldn't exist and it wouldn't be sold. The existence of these books is proof that one of the unique selling points of the elder scrolls series is the lore.
luen79rwb17_ESO wrote: »I'm very happy because all that's comming have been community requests since forever! (Necros, Dragons and Elswyr) and that's a fact wether you like it or not. People have been asking for all that stuff.
So this chapter above all is a real demonstration of ZOS commiting their resources to the community. This is huge!
WhitePawPrints wrote: »Reason Three: Necromancers had their chance!
Manimmarco, the most powerful Necromancer in all of Tamriel history, already caused chaos with his Worm Cult. The Worm Cult was defeated, and Manimmarco is bound in Coldharbour (unless you freed him... for some reason).

That would be amazingeklhaftb16_ESO wrote: »Don't dismiss the idea yet, we know next to nothing about the actual story.
Apparently, Abnur Tharn is coming back for the new story arch, so maybe he's gonna be our mentor?
There should be no Dragons...... Lore wise they are game breaking..... Dragons haven't been seen seen since the mythic era and aren't supposed to be seen again till the events of Skyrim which takes place what 2000 years in the future from ESO? The presence of Dragons in this time completely breaks Skyrim.
lordrichter wrote: »The use of the term "collectable" in the filename, instead of "upgrade", is somewhat different. However, I admit I have not followed the progression of Psijic and Warden icon files since they were originally datamined. I also have not been in the main datamining thread to see if someone else has mentioned this.
starkerealm wrote: »
Now, look at the color of the medallions.lordrichter wrote: »The use of the term "collectable" in the filename, instead of "upgrade", is somewhat different. However, I admit I have not followed the progression of Psijic and Warden icon files since they were originally datamined. I also have not been in the main datamining thread to see if someone else has mentioned this.
There's a lot of confirmation bias going on right now. People saw, "necromancer," and assume, "it must be a class/skill line," even though, there's basically no evidence to support this.
Now, it's certainly possible that it's a new class, that would be pretty damn cool, but people are getting really fired up about something that is formatted like a DLC icon. I don't blame them, the Russian site assumed that the icon was for a class, labeled it as such, and then everyone else took that at face value, but, right now there's no hard confirmation on the subject.
Now, Rich gets on stage next Tuesday and says, "necromancer class," then... cool. But, right now, we've got an icon colored like a DLC medallion, and everyone's going, "it must be a new class!"
Paazhahdrimaak wrote: »Elsweyr Zone, Yes
Necromancer Class, Yes
Dragons, NO (Unless they are all 'Undead' due to necromancy)
Necromancers is the most requested class for a good reason, in particular because only few games ever allow you to play such a villainous archtype, and yet Elder Scrolls have always allowed for the option. For it to finally be implemented in ESO is truly awesome.