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What new types of skills would you most like to see in 2019?

Urvoth
Urvoth
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This is assuming they'd be relatively balanced.

What new types of skills would you most like to see in 2019? 156 votes

New weapons/weapon skills
32%
Solarikenmilesrodneymcneely2_ESOZardayneBigBraggSheezabeastJerdehbellatrixedJenziEclecticbillEdziuVDoom1MettaricanaHowlKimchiTheShadowScoutEphemeraCrawfordRex-UmbrastartstrikerVercingetorixSnowZeniaIccotak 51 votes
3rd morphs for existing class skills
17%
phaneub17_ESORaikikiLatiosxeNNNNNFermianNovaMarxShadow-FighterCinbriCorpierFivefivesixVaohPaazhahdrimaakGeorgeBlackTyharCerboltAnyronTasearKuramas9tailscarlyDelosTheta 28 votes
New class/sub classes
7%
Nemesis7884killingspreeb16_ESOWifeaggro13EdaphonkillmovebinhoAlboMaleficaActually_GokuTheHsNSkanderArkraygeneralmyrick 12 votes
New guild skill line
2%
RawkanNolic1ThannazzarKitty_Quietly 4 votes
New world skill lines (such as other werebeasts, different vampire bloodlines, liches, etc)
7%
PathWildWilburGarethjolnirSpiderKnightGnozoAztriasButterbeansStormChaser3000skrvbb10rdNoxaviansionIVdiredoobbs 12 votes
Spellcrafting
17%
CireousGilvothFaulgorIruil_ESOaubrey.baconb16_ESOAlienSlofTonnopescereoskitVexariusCagroRobo_HoboEnemy-of-ColdharbourDaraniganHiLyfe808ForsakenSinElwendrylldracul813ErtosiWildRaptorXUnified_Gaming 28 votes
New armor skills
2%
HvzedaSolid_MetalGordon906RPGplayer13579 4 votes
Other
10%
xaraanxenowarrior92eb17_ESOJeremyFleshreaperMerlin13KAGLGhettokidCasulInhuman003barney2525josiahvamagueColecovisionWildberryjackJaraalRylisinStormeReignsIldun 17 votes
  • Kitty_Quietly
    Kitty_Quietly
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    New guild skill line
    Wyrd, Spinners, and Shadowscales please.

    Also be nice if we had to choose. Like I couldn’t be a Wyrd Spinner.

    Unlikely, but yeah that’s what I’d like.
  • Ghettokid
    Ghettokid
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    Other
    Orc skills
  • Sheezabeast
    Sheezabeast
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    New weapons/weapon skills
    Either introduce proper pole arms or spears, actual types of crossbows, or 1 hand and rune, it would be easy to incorporate into existing loot pools and add books to the open world to level it. People want these things, they are not lore breaking, and ZOS could make money off of Crown store skins like the Voriplasm skins.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Arunei
    Arunei
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    I'm not even sure how they'd balance Spellcrafting, unless it's like Alchemy or Enchanting where you combine several different components into a single thing, but then where does that spell go? As a quick-use item?

    I'd personally like to see World Skills fleshed out more, especially for Vampirism and WW. There are so many different 'breed' of Were and strains of Vampire that having a few different lines would be pretty awesome, but I doubt it would ever happen. In fact a lot of those would be neat, like a third possible morph for skills (which would tie in nicely to the clam that's been made how the devs wants each class to have a tanking, healing, and DPS class tree), but I can't see a lot of them happening, sadly.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Merlin13KAGL
    Merlin13KAGL
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    Other
    The player kind.

    I'm tired of gear having far too great an effect when it should only supplement what is already there.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Faulgor
    Faulgor
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    Spellcrafting
    Spellcrafting is pretty much out the window but still what I'd like to have most.

    Followed by new weapons, mainly spears and staffs of different magic schools. Why no Alteration, Illusion and Conjuration staffs? The latter cold also fulfill people's wish for necromany skills.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Wildberryjack
    Wildberryjack
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    Other
    What I'd like to see is more skills be viable. What I mean is every Stamina build and every Magicka build use the same couple of abilities from non-class trees and only a couple abilities from the class trees.

    One thing I love about this game is how much choice we have in what skills our toons have. But the thing is we really don't. Some are so OP that you will literally half your DPS if you don't choose them. Some trees have really fun abilities that you just can't use because of the DPS loss.

    I'd love to make a Sorcerer using all Psijic and Mages Guild skills. It would be a ton of fun, but, it would also be quite weak on the DPS side. That's a real shame. I have a RP toon that uses all 2H and all Duel Wield skills and he's fun to play but he's so horribly weak compared to the recommend (cookie cutter) Stamina build that I'll never be able to do any difficult content on him. I'd love to make a Warden using only class skills, but again, his DPS would suffer quite a bit. The Fighters Guild skill line is quite fun, but, again, same issue with only ONE of those abilities ever being recommended to use. I could go on but you get the idea.

    How to fix this would be, I'm guessing, either add a passive to some of these skills or buff their damage output, or remove all skills from weapons and have them only return resource and be a cosmetic choice. We have so many options but only as long as we don't care about our DPS (which would limit our being able to do harder content like Vet Trials). That's a real shame.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Elwendryll
    Elwendryll
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    Spellcrafting
    Spellcrafting or third class morph. If they add a weapon, magicka dual wield, or stamina resto staff :o
    I don't see a new weapon line coming, they already have the basis for spellcrafting done. All I want is diversity and fun.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Shadow-Fighter
    Shadow-Fighter
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    3rd morphs for existing class skills
    Make classes unique again
    Natch Potes is like a box of chocolates - you never know what you're gonna get
  • Thannazzar
    Thannazzar
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    New guild skill line
    Guild Line Necromancy or
    Melle Magicka Weapon Line!
  • Inhuman003
    Inhuman003
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    Other
    A secondary ultimate like light and heavy also you can use both First and Second ultimate in combat PVP, PVE all in one. But still, there is a timer on both if you wait to let both charges you will be a dangerous foe too many.

    Added a new weapon skill line like Crossbows, Spears, Whips, and Pierriers.

    For World Skill line put in Gardening & Farming, Mining

    New Classes that a plus
  • AlboMalefica
    AlboMalefica
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    New class/sub classes
    Sub class, as in a choice of class specialisation. For example, a sorc can choose between pyromancy, cyromancy or necromancy. Choosing one will open up a new skilline etc (all these have animations in game that are exclusive to humanoid enemies so it’s sorta there already)
    Obviously you can only have one unlocked but can switch between them through some quest etc

    My two pennies as it were
  • TheShadowScout
    TheShadowScout
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    New weapons/weapon skills
    The stuff I would want most is new weapon skills:
    https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii
    ...closely followed by sub-class specializations:
    https://forums.elderscrollsonline.com/en/discussion/369966/class-morph-idea-mk-ii/p1
    ...but of course also new guilds:
    https://forums.elderscrollsonline.com/en/discussion/387560/additional-guild-ideas-mk-ii
    ...no surprise there, huh? ;)
  • Xogath
    Xogath
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    It'd be sweet if the game server learned the "Stability" skill line, with passives like "Lower Latency" and "General Optimization".

    Just saying.
  • Latios
    Latios
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    3rd morphs for existing class skills
    Give us reliable stamina ranged tools for PvE. Class skills, like a Stamina morph for templar's execute(although that wouldn't make much sense), is a good way to start.
    The Eon Pokémon.
  • GrumpyDuckling
    GrumpyDuckling
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    Stamina pets. I just want to use a bow + pets. That would be fun.
  • Elwendryll
    Elwendryll
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    Spellcrafting
    Oh, I want a version of overload that changes depending on the weapon you use. A different heavy attack effect depending on the weapon.
    Staves would have the current attacks.
    Bow heavy attacks would allow you to charge a storm arrow, that would deal extra damages in AOE. Light attacks would deal extra damages (and different animation).
    2H heavy attacks would channel a circle AOE around you (like hurricane actually). 2H light attacks, would deal extra damage (melee) (and different animation).
    2W heavy attacks would hit in a rectangular AOE in front of you, you would send slashes with each heavy, like Rend but instant damage. Light attacks would do extra damage (melee) (and different animation).
    Resto staves heavy attacks, it would place a wind shield upon the allies around the target, that would start with half the value instantly, and the other half at the end of the channel. Light attacks would debuff the target resistances and damages (unique debuff) for a few seconds.

    Because overload lost the third bar, doesn't work with most of the effects triggered by ultimates, and some of the light attack buffs (like... the psijic ability...).
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Urvoth
    Urvoth
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    Spellcrafting
    Xogath wrote: »
    It'd be sweet if the game server learned the "Stability" skill line, with passives like "Lower Latency" and "General Optimization".

    Just saying.

    If only that were the case...those are the best passives to have.
  • josiahva
    josiahva
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    Other
    Any of the above EXCEPT new classes.
  • IronWooshu
    IronWooshu
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    New weapons/weapon skills
    a one shot AOE execute to all enemies within a 20 meter range that stuns all enemies in a 50 meter range and applies oblivion damage for 10k over 6 seconds.
    Edited by IronWooshu on January 2, 2019 7:27PM
  • _Ahala_
    _Ahala_
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    Spellcrafting
    Spell crafting... or dps reworks to unused winters embrace morphs... I just want more ice damage skills really
  • Rastafariel
    Rastafariel
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    first choice: 1h weapon & sorcery line (think dueliat or swashbuckling) for DD

    second choice: unarmed for DD
    A Dragon's Tear has many mystical qualities...
    dragontears.boards.net
  • Eclecticbill
    New weapons/weapon skills
    Unarmed/fist weapon skill line would be cool but seriously, if you run up to a dragon and punch it in the nose...hold my ale.
  • Tasear
    Tasear
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    3rd morphs for existing class skills
    or just make skills do multiple things in different situations or with different max stats...
  • Casul
    Casul
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    Other
    I would love racial skills. Just like one little unique skill for each race.
    PvP needs more love.
  • Corpier
    Corpier
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    3rd morphs for existing class skills
    More viable stamina morphs so that classes like DKs and Sorcs don't rely on weapon skills would be nice. Also it could open the possibilities of more situational support abilities.
    @Corpier | PC/NA CP1300+

    My Characters:
    AD
    A Príorí: Highelf - Magicka Sorcerer
    DC
    Corpier: Orc - Stamina Nightblade
    Corpier: Orc - Stamina Sorcerer
    EP
    A Fortiori: Darkelf - Magicka Nightblade
    A Posteriori: Darkelf - Magicka Dragonknight
    Bertha Ironsides: Imperial - Dragonknight Tank
    Corpier: Breton - Magicka Templar
    Corpíer: Orc - Stamina Templar
    CorpÌer: Orc - Stamina Warden
    Corpier: Orc - Stamina Necromancer
    Logen'Bloody-Nine'Fingers: Orc - Stamina Dragonknight
  • Casul
    Casul
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    Other
    Corpier wrote: »
    More viable stamina morphs so that classes like DKs and Sorcs don't rely on weapon skills would be nice. Also it could open the possibilities of more situational support abilities.
    @Corpier

    This is a great idea. Too many classes have 0 stamina morphs.

    A good example is the Warden Ice Tree. It’s hard to believe that they could have one tremor style move.
    PvP needs more love.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    New weapons/weapon skills
    The longer I go without my Unarmed skill line, the more bitter I become.
  • TelvanniWizard
    TelvanniWizard
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    New weapons/weapon skills
    Dual magicka/rune.
  • mague
    mague
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    Other
    unarmed/bow with monk guild skills and passives
    Edited by mague on May 15, 2019 6:59AM
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