I’d go for all, but something in line 3,4,7 for sure, maybe 5 and 6 but I think the screaming would make us bleed from the ears, plus I’d rather we stop giving big groups access to 100% uptime on expedition via rapids (which is dumb becuse all other skills were brought to 4 seconds) and give us better snare removal and mobility back. Basically just even the odds so that everyone is closer to even ground. And I’d rather that than a buff/debuff based on group size.
WaltherCarraway wrote: »I cannot open the crown store while stuck in combat please fix.
This is silly and pointless as we really don’t understand what the real issue is. This isn’t even arm chair quarterbacking. It’s a shot in the dark.
OP is just grasping at straws and without any basis for each idea this is a pointless excercise and I’m pretty sure Zos can see how meaningless this poll is.
Some of ideas are pointless. It is odd that OP thinks group size affects lag. Clear proof this is just tossing darts while blindfolded. Heck, 50 groups of 12 next to each other is why that idea is a perfect example of what I stated. Just makes it worthless.
redspecter23 wrote: »There are some interesting ideas on the list, but I'll go with #1 as a good general idea to start with. Make the rewards large enough and they can't be ignored, at least by players that are there for those rewards. Remember that players view "rewards" differently.
redspecter23 wrote: »There are some interesting ideas on the list, but I'll go with #1 as a good general idea to start with. Make the rewards large enough and they can't be ignored, at least by players that are there for those rewards. Remember that players view "rewards" differently.
Your suggesting players only PvP for the reward when this game, since launch, has shown most want to PvP where the PvP actually is. The entire list is just a list of guesses. OP has not determined what the issue actually is and has even said it his ideas should be implemented to test it. Well, if one has no clue what is the main culprit testing out right guesses is a generally bad idea.
redspecter23 wrote: »redspecter23 wrote: »There are some interesting ideas on the list, but I'll go with #1 as a good general idea to start with. Make the rewards large enough and they can't be ignored, at least by players that are there for those rewards. Remember that players view "rewards" differently.
Your suggesting players only PvP for the reward when this game, since launch, has shown most want to PvP where the PvP actually is. The entire list is just a list of guesses. OP has not determined what the issue actually is and has even said it his ideas should be implemented to test it. Well, if one has no clue what is the main culprit testing out right guesses is a generally bad idea.
I agree with you mostly. For many, they do want to pvp where the pvp acutally is. I count that as an incentive. Part of what needs to be taken into account as far as rewards are concerned. For players that want huge battles and large scale pvp, no "reward" will encourage them to move to another campaign. No other smaller campaign can offer what they are looking for. The rewards could serve to get people to consider moving if huge battles may not be the main reason they are playing pvp. Understand individual motivations. Offer incentives to some groups based on their motivations and you can split the population a bit more evenly. If you were to offer 10% more AP to players on Shor, it would likely not move anyone that enjoys 50 v 50 combat.
However, there are some in VIvec for other reasons. Perhaps they want the 50 transmute crystal rewards. 4 weeks of 10 crystals in Shor is less than that. If Shor offered 13 crystals per week, those in Vivec mostly for transmutes would consider swapping. These players can be incentivized and I think that would be where there could be merit in the idea of providing greater rewards to even out campaigns.
I also agree that the OP is throwing out a ton of ideas, almost randomly. No one idea here is an automatic solution to a perceived problem. My assumption is that large battles are not an issue, but the lag caused by the large battles is. Again, an assumption is that lowering the population in some way would reduce lag. Finding a way to lower the population is what the OP is getting at. Many of these ideas have some space to explore, even if none are perfect.
SkysOutThizeOut wrote: »@redspecter23 best way to handle “idk” is just to ignore him and pretend like he isn’t there. He is mostly condescending in his posts and obsessed with telling people they don’t know what they’re taking about... ironic because his name is, idk...
they need to fraction lock campigns, if it does nothing for lag it will help the spirit of pvp.
SkysOutThizeOut wrote: »@redspecter23 best way to handle “idk” is just to ignore him and pretend like he isn’t there. He is mostly condescending in his posts and obsessed with telling people they don’t know what they’re taking about... ironic because his name is, idk...
This is a great idea. Especially in a thread created for baseless guessing as this one is. LMAO.
Some understand when they create a thread and post an idea they are opening that idea up to discussion which includes criticism. Others seem to have great difficulty with that same criticism.
SkysOutThizeOut wrote: »@redspecter23 best way to handle “idk” is just to ignore him and pretend like he isn’t there. He is mostly condescending in his posts and obsessed with telling people they don’t know what they’re taking about... ironic because his name is, idk...
This is a great idea. Especially in a thread created for baseless guessing as this one is. LMAO.
Some understand when they create a thread and post an idea they are opening that idea up to discussion which includes criticism. Others seem to have great difficulty with that same criticism.
There is a difference between discussion/healthy criticism and straight up attacking/insulting the other person because you didnt like his thread. Just saying.
SkysOutThizeOut wrote: »@redspecter23 best way to handle “idk” is just to ignore him and pretend like he isn’t there. He is mostly condescending in his posts and obsessed with telling people they don’t know what they’re taking about... ironic because his name is, idk...
This is a great idea. Especially in a thread created for baseless guessing as this one is. LMAO.
Some understand when they create a thread and post an idea they are opening that idea up to discussion which includes criticism. Others seem to have great difficulty with that same criticism.
There is a difference between discussion/healthy criticism and straight up attacking/insulting the other person because you didnt like his thread. Just saying.
Not at all
When someone is clearly complete guessing and cannot offer any shred to support the claim the idea (not the person) is unsubstantiated and should be condemned.
In fact, when someone creates a thread on a subject they are opening that subject up to criticism, plain and simple.
That is very different than criticizing the person themselves, or trying to put down the person which is what OP has resorted to and you seem to be defending. The latter is not part of a healthy discussion but is nothing more than acting out in an emotional episode.