Aethereal'Golden wrote: »Well, the development crew are now tinkering with racial passives, so maybe they will add each race more powerful ways to sustain. However, I prefer them to just buff sorcerer's sustain mechanic after all the things they've done.
What hasn't it been fixed? I thought I read long time ago it was issue class rep people brought up? Is it really problem for Sorc class? Doesn't everyone have sustain issues since morrowind?
@carlos424 I think cost is big part of the problem overall. Comparatively high vs return, be that damage or aid/sustain.
Upping damage would be a buff, and cause calls for nerfs. Lowering cost would be a buff, leading to calls for nerfs. Adding a class base rate of sustain would be a buff... The class needs fixing in a way that doesn't cause it to excel, just be on par. Therein lies the quandary... Its a precision job that requires a clear design goal. Are zos up to the task?
Judas Helviaryn wrote: »Judas Helviaryn wrote: »Heavy attack build. 42k self buffed 6m. Not the best, but good enough for me.
by heavy attack you mean pet sorc.
non pet sorc massively needs a sustain buff
No, buddy. Not a petsorc. I run one scamp, no twilight, no curse.
If you want to call that your typical petsorc, you'd just be emphasizing your inexperience.
Most classes have some sort of class skill that offers sustain. Sorcerer does not, that I am aware of. I think that is the point people are making. And heavy attacking offers great sustain, sure, but you lose damage. Thats no problem for your stamblade which probably hits well over 50k. But I dont know any sorcs that come close to 50k. Sure sorcs can build for sustain but you will sacrifice more damage and fall even farther behind.The problem is not 'why do i have to heavy atrack', but the sheer dependency on it. My stam blade has to heavy once per three full rotations. See the difference?
Since you felt the need to edit after the fact, let me address this after.
Yes, there are many differences. The obvious one is class. The other is your damage pool.
But the biggest one is possibly the gear. What gear are you running on this stamblade? Bone Pirate, by chance? If so, I'd ask why you'd build stamblade for sustain while at the same time complaining about the necessity of having to build sorc for sustain. I play stamblade, I actually have a mag/stam of every class. Stamblade doesn't just automatically have sustain unless you build for it...you don't just have it.
Same is true for sorc..or any other class for that matter.
I know..we all got spoiled at the beginning of Summerset...could build for max damage while being super tanky and have sustain for days. But, those days are gone.
Sorc is what it is, and the combat team seems happy with sorc in its current state. No amount of forum posts are going to change that. If anything, it seems to make them dig in thier heals more.
By all means, keep bringing up issues and ideas, but can we at least stop pretending there are solutions out there and attacking eachother (in a general sense, not directed at you personally) when another sorc says they found something that actually works?
rexagamemnon wrote: »NO.
I think ZOS made it pretty clear with last patch's changes that in their vision sorc is supposed to be a pet class and run at least one pet. Non-pet sorc is just a weaker magblade. Why don't you go play magblade/magplar for non-pet build?