Tab target
In which case you fight the targeting system to tab-target the player, taking us right back to square one. Believe me, when you're having issues targeting players through a field of pets, tab-targeting wastes so much time, just trying to tab onto the player, let alone target them.
Nobody in their right mind intentionally targets pets in their current state. Aurielle is right, it is far more efficient to just kill whoever owns the pets, because they generally go down far quicker than the pets do.
validifyedneb18_ESO wrote: »Werewolves only seem to be an issue in sub-50 where they have overtuned self-sustain and decent damage seemingly without even having the gear to back it up. At max level where other players can expect to be geared, they're no longer overtuned compared to their opponents.
validifyedneb18_ESO wrote: »Werewolves only seem to be an issue in sub-50 where they have overtuned self-sustain and decent damage seemingly without even having the gear to back it up. At max level where other players can expect to be geared, they're no longer overtuned compared to their opponents.
The issue is not that werewolves are “OP”; the issue is that multiple werewolves with pets out make targeting a nightmare. So many direwolves have eaten single target ultimates not intended for them... SO MANY.
As I’ve said in another thread: PVP stands for “player versus player”, not “player versus pet.”
If they're exploiting Torug's Pact the damage is absolutely overtuned.validifyedneb18_ESO wrote: »Werewolves only seem to be an issue in sub-50 where they have overtuned self-sustain and decent damage seemingly without even having the gear to back it up. At max level where other players can expect to be geared, they're no longer overtuned compared to their opponents.
validifyedneb18_ESO wrote: »validifyedneb18_ESO wrote: »Werewolves only seem to be an issue in sub-50 where they have overtuned self-sustain and decent damage seemingly without even having the gear to back it up. At max level where other players can expect to be geared, they're no longer overtuned compared to their opponents.
The issue is not that werewolves are “OP”; the issue is that multiple werewolves with pets out make targeting a nightmare. So many direwolves have eaten single target ultimates not intended for them... SO MANY.
As I’ve said in another thread: PVP stands for “player versus player”, not “player versus pet.”
ah, well thats fair, rarely ever seen a second WW in the same match myself. But I can imagine its an issue, ESO really wasn't designed for tab targeting no matter how many people come here and shout it.
Yeah, I'm fully convinced that WW premades is more cheese than sloads in BGs
Betty_Booms wrote: »Sadly, due to matriarch being the only useful heal mag sorcs have we are forced into at least the one pet. I generally only run the matriach unless I am feeling a bit trolly.
jediodyn_ESO wrote: »Not really just about WW. Ignore pet targeting option for single target attacks in pvp needs to be a thing. Many other threads have been made on why, with the community overall agreeing that abusing pets from monster helms and sorc zoos is poor gameplay, and promotes worse counterplay.
jediodyn_ESO wrote: »Not really just about WW. Ignore pet targeting option for single target attacks in pvp needs to be a thing. Many other threads have been made on why, with the community overall agreeing that abusing pets from monster helms and sorc zoos is poor gameplay, and promotes worse counterplay.
validifyedneb18_ESO wrote: »validifyedneb18_ESO wrote: »Werewolves only seem to be an issue in sub-50 where they have overtuned self-sustain and decent damage seemingly without even having the gear to back it up. At max level where other players can expect to be geared, they're no longer overtuned compared to their opponents.
The issue is not that werewolves are “OP”; the issue is that multiple werewolves with pets out make targeting a nightmare. So many direwolves have eaten single target ultimates not intended for them... SO MANY.
As I’ve said in another thread: PVP stands for “player versus player”, not “player versus pet.”
ah, well thats fair, rarely ever seen a second WW in the same match myself. But I can imagine its an issue, ESO really wasn't designed for tab targeting no matter how many people come here and shout it.
Precisely. Targeting is especially useless on console. You have to hold down one button (in my case, the left directional button) for one second to highlight a player to achieve what is known as “tab targeting” on PC. In order to do that, the player has to be squarely located in your targeting reticule for the entire duration of that second. If the player slips behind a pet while you’re attempting to target them, you end up wasting a GCD on highlighting the pet. This is abused frequently on console. There are sorcerers who use their scamp, their twilight, their storm atronach, and Maw of the Infernal in BGs. Some of these sorcs form premades with this setup. If timed appropriately, there can be up to twelve pets tightly clustered around four players who simply heavy attack and spam executes. It’s completely ridiculous.
Betty_Booms wrote: »Sadly, due to matriarch being the only useful heal mag sorcs have we are forced into at least the one pet. I generally only run the matriach unless I am feeling a bit trolly.
We've played enough BGs together for you to know firsthand that non-pet Sorcs are entirely functional and can even dominate the match.
Zoo Sorcs are absolutely abusing the targeting system at the moment. I'm not sure what the ideal solution would be, but perhaps making an option in the game menu to disable targeting of pets might help. It would have to be toggleable, though, since some way wish to have the option (eg. to interrupt Engine Guardians).
Get_Packed wrote: »I play a magden so I can counter a petsorc pretty easiliy but i can see how a single target build would have issues with a petsorc.
Recently I have noticed petsorcs that have gone back and made their charaters physically smaller and will hide inside the avatar of one their pets. First time I saw that I so confused that all the pets were attacking me and and couldnt even see the petsorc. I sent a deep fissure into a pet and this petsorc midget dodgerolls “out” of his pets avatar, i was totally unaware at the time that the petsorc was even there. I just kinda assumed the pets were doing typical pet things by being on the other side of the map as their conjurer.
Betty_Booms wrote: »Sadly, due to matriarch being the only useful heal mag sorcs have we are forced into at least the one pet. I generally only run the matriach unless I am feeling a bit trolly.
I would prefer the heal to be a seperate skill and i wouldnt run a pet at all. Would also free up a much needed skill spot.
Knight slayer is a pretty underwhelming set. I would personally think frost blockade with torugs and infused would be better to kite ppl around your pets whilst doing much oblivion damage.
The trick for me to killing other pet sorcs is to get up close and pressure them. Stick right on them. They have limited skills to burst you down due to pets taking the slots.
I do understand the frustration though. I have seen whole groups run from my daedroth and I was like....why? Lol.
brandonv516 wrote: »Not even worth it to come out and fight on my Magicka NB when I get matchups like this.
There's too many pets that get in the way of the target I want and if I try to Cloak to get away, a lot of the time the pets still follow you (wolves especially).