Hello everyone, I’m AbbyMeowCat from Xbox NA.
I completed Veteran Blackrose Prison on a Dragonknight Magicka Tank on the first week of release.
However, I experienced some issues when playing other tank classes as I love playing the Templar Tank, Nightblade Tank and Warden Tank too and tryharding the hardest content in the game.
While Doing vBRP:
I realised that attacks from Battlemage Boss and Tames-The-Beast has Major and Minor Defile, and also has a bleed Damage-Over-Time that deals increased damage for each additional stack, up to 5.
Once it hits 5 stacks, it is almost unsurvivable without constant healing and almost difficult to manage resources without some support from the team or sigils as it CANNOT be Purged.
On the Dragonknight Tank, the skill called Reflective Plate is able to totally ignore the bleed DoT from both bosses light attacks. However, you would have to roll dodge Battlemage’s heavy attack and Tames’ Taking Aim as well to be completely free from the debuffs.
I tried to tank this on other classes by using other skills that could deflect, sadly there is no skill that other classes have that could have the same effect as Dragonknight’s Reflective Plate.
Warden’s Shimmering Shields does not ignore the bleed like Reflective Plate can.
Absorb Magic and Defensive Stance from the One-Hand-And-Shield skill line and its morphs can’t deflect as well which is disappointing as I thought Murkmire was going to be a patch which focuses on the balancing of classes and this was the only available general skill that is capable of deflection for non-Dragonknight tanks. Even the Spell Wall ultimate does not have the same effect.
Sorcerer Tank’s Ball of Lightning does not even absorb the projectile and negate the bleed.
The Nightblade Tank, even though has the strongest self-heal (Dark Cloak) with Jailer set and Soul Siphon, will still struggle as defile becomes even stronger at 5 stacks and only way is to wait for Tames to finish his taking aim and roll dodge it to finish the DoT timer at the very last second.
This makes vBRP currently in favor of only the Dragonknight Tank, making it manageable for this one class and almost impossible for other tank classes.
Another issue I faced was during the fight against Lady Minara in 3rd Arena. She has a huge Bat Swarm AoE which she will cast on the tank. However strangely enough, there is a bug where you take the full AoE damage until the effect ends even ‘when you are out of it’ or even miles away from it! The only way for us to fight through this AoE bug is by having a magicka sorcerer lay down a Negate on the Bat Swarm and my friends have Bat Swarm on their death recaps.
The Infusers are also sometimes not responsive when they are bashed missing our chances to interrupt, enraging her.
The Battlemage and Lady Minara also sometimes has no animation displaying their heavy attack or Shield Bash to prepare you to dodge roll, killing you or your group instantly.
These are the bugs I have faced so far and if anyone else has faced other things while doing it please share as well as vBRP is buggy and imbalanced at the moment.
I hope Zenimax hears my feedback on the bugs of vBRP.
Thank you.
AbbyMeowCat - Xbox One (NA)
Long Time Dungeon Tank and Expert - 1200+ CP
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