ZarkingFrued wrote: »PVP perspective. If you enjoy being a VD proc with the increased flame damage or taking 20% more damage from dawnbreakers then sure vamp is great. It all comes down to if the passives and mistform are even worth it for pvp. I only slot it if I absolutely need mistform like on my bomber. Even there I may decide to revert back to just using cloak
Because you can stun players with that in Cyrodiil. Probably many PvPers complained, as usual, and that got changed. Say "Thanks" to PvP people.Strykerous wrote: »First off, when you feed on a pve/pvp character they used to be stunned, why did they stop that?
Strykerous wrote: »To be honest Being a vampire is great in eso. Been a vampire ever since I started playing. First off, when you feed on a pve/pvp character they used to be stunned, why did they stop that?
Because you can stun players with that in Cyrodiil. Probably many PvPers complained, as usual, and that got changed. Say "Thanks" to PvP people.
I think it's 25% more damage. And it hurts, for sure.
There is a myth floating around on these forums that the fire resist penalty isn't a big deal, so Vampire is OP. That's bull mess. In fact, it's more of an encumbrance in PvE than it is an advantage. For those who want to argue with me about that - go tank something like Veteran Falkreath Keep as a stage 4 Vampire then get back with me.
It's too bad there isn't a way to simply turn Vampire on or off depending on if you are doing PvP or not. And to be honest, it's not even all that great for PvP. But it is the only way I've been able to come up with a half decent defensive build that doesn't just suck - and Mistform is really the only escape move that has a prayer of working at least some of the time (at least for a Templar that is).
MornaBaine wrote: »Give us the option to toggle off the damn vampire skin.
Give us the gap closer all the NPC vamps have.
Let mistform last longer and mitigate fall damage.
Invisibility please.
For fun cash shop stuff:
cloud of bats like the murder of crows we got awhile back.
bat pet!
bats like the ones in the caves of DB as housing decorations
A set that procs bats like the one that procs crows would be nice too!
A vampire personality that isn't ridiculous and over the top like so many of the others are.
tbh I stopped caring about being vampire the moment most dungeons started spewing fire in probably each dungeon... it is rly a pain when I need to either bite or have drink ready each time there is a dungeon with some fire boss inside it...
But ye I totally agree that since we had werewolf buffed a lot why not buff the vamp now? Heck I would even make a BG mode where it would be Vamps vs Werewolves =P
Dottzgaming wrote: »Strykerous wrote: »To be honest Being a vampire is great in eso. Been a vampire ever since I started playing. First off, when you feed on a pve/pvp character they used to be stunned, why did they stop that?Because you can stun players with that in Cyrodiil. Probably many PvPers complained, as usual, and that got changed. Say "Thanks" to PvP people.
Savage Feeding: After feeding, your target is off balance for 5s and stunned for 4 seconds.
It's still there, you need to invest the skill points for it to work.I think it's 25% more damage. And it hurts, for sure.
There is a myth floating around on these forums that the fire resist penalty isn't a big deal, so Vampire is OP. That's bull mess. In fact, it's more of an encumbrance in PvE than it is an advantage. For those who want to argue with me about that - go tank something like Veteran Falkreath Keep as a stage 4 Vampire then get back with me.
It's too bad there isn't a way to simply turn Vampire on or off depending on if you are doing PvP or not. And to be honest, it's not even all that great for PvP. But it is the only way I've been able to come up with a half decent defensive build that doesn't just suck - and Mistform is really the only escape move that has a prayer of working at least some of the time (at least for a Templar that is).
Ive personally tanked Vet Falkreath Hold HM on my stage 4 vamp tank and I was fine... If you're having issues with the flame damage, carrying some double bloody mara and going down to stage 3 will make it easier, and youll still have access to undeath and the recovery passives Vampire is fine for pve imo, it's in pvp where it's a problem. If you dont absolutely need mist form, it's a huge detriment since Dawnbreaker hits you like a freight train and flame - the most popular element - hits really hard. Maybe a 5-10% decrease at the top stage (scaling down among the lower stages) would be in order to help it be more useful in PvP and at the same time making it a bit better for pve without it being OP.MornaBaine wrote: »Give us the option to toggle off the damn vampire skin.
Give us the gap closer all the NPC vamps have.
Let mistform last longer and mitigate fall damage.
Invisibility please.
For fun cash shop stuff:
cloud of bats like the murder of crows we got awhile back.
bat pet!
bats like the ones in the caves of DB as housing decorations
A set that procs bats like the one that procs crows would be nice too!
A vampire personality that isn't ridiculous and over the top like so many of the others are.
Dont necessarily agree with turning off the vampire skin - i think having vampirism should effect how your toon looks. You could just wear a skin to hide the appearance if you dont like it. Id like to see them maybe update the look of the vamp skin - in the right outfit it looks cool but alot of other times... not so much lol. A visual update for that could definitely be in order. In terms of the other things, id love to see a bunch of that stuff! There is a teleport on the Clouding Swarm ult, but it simply pales in comparison to Devouring, so either adding a separate skill for the gap closer or just making Clouding swarm more useful would go a long way.
Could definitely see mist form having 1 sec extra on its duration, or even a small cost reduction if they keep it the same. and i like the fall damage idea.
I think adding the invis is a poor idea personally - takes away from the uniqueness of NBs.
and alot of those cash shop ideas (house items, personality, etc) and a magicka version of Unfalthomable Darkness that uses bats are definitely cool, +1 to those.
MornaBaine wrote: »Ive been playing as a vampire for months and i loved it.
Loved the pale skin and red eyes,the mist form,the need to drink blood....i liked the style and,,feel''of playing a vampire.
But since im a stamina DD,being a vampire was absolutely useless for me.
I think you could have some use for the passives or mist form if youre more the tanky stamina type,but i didnt have much use for it,besides using mist form to get out of dangerous situations sometimes,but thats all.
So,sadly,i became a werewolf and noticed a HUGE difference,i felt much stronger as a rank 1/10 werewolf with no skills unlocked,than i felt as a vampire,using the vampire active and passive skills,at rank 10.
Tried to make the best out of it.....i kinda like being a ww now,but i often think about my time as a vampire
I dont know much about the use of being a vampire with a magicka build since i only play stamina characters,but nothing about the vampires skill tree screamed,,uh,i totally want that if im going to make a magicka char!''
I often see vampires in pvp but they never made me feel like im missing out on something really useful or cool.
So i agree,vampires need to feel more powerful and they need more,,style''.
When i think of a vampire,i dont exactly think of a mage(despite vampires being able to use magic),more like a powerful monster with inhuman strenght and speed when it comes to combat,and a somewhat elegant and classy behavior.
But its clear that eso is going after a different route and wanted the vampire to be more of a magicka friendly thing,contrary to their ww counterparts.
Still,some fancy teleport attacks where you punch or bite someone,would be really cool,or a transformation....or just a cooler feeding animation.
On the other side,there is a werewolf themed DLC,a werewolf polymorph and other cool stuff.
As a mag sorc I literally use NONE of my vampire skills and keep myself at Stage One fro the better fire resist. Why be a vampire then? Because I want to be, mostly for the same reasons you describe. It's got a fun vibe...but really zero utility outside of PvP... and there are plenty of players who think it's not so great for that either.
I have two vampires, but so far, I am unable to comment on the skills because it is taking f o r e v e r to level the skill-line.
I haven't even hit level two with either of them yet.
But yeah, the "garden hose" effect of draining a victim looks weird, and it feels even more off-kilter to be able to run around without any problem during daylight hours.
FrancisCrawford wrote: »I've never made a vampire, and a big part of the reason is appearance. If I felt I absolutely had to, I'd probably pick some heavy armor costume (or outfit) that completely hides my character's face.
Strykerous wrote: »Also I disagree about the whole turning on/off your vampire skin because realistically, once your a vampire, you can never go back.
Dottzgaming wrote: »Strykerous wrote: »To be honest Being a vampire is great in eso. Been a vampire ever since I started playing. First off, when you feed on a pve/pvp character they used to be stunned, why did they stop that?Because you can stun players with that in Cyrodiil. Probably many PvPers complained, as usual, and that got changed. Say "Thanks" to PvP people.
Savage Feeding: After feeding, your target is off balance for 5s and stunned for 4 seconds.
It's still there, you need to invest the skill points for it to work.
Because you can stun players with that in Cyrodiil. Probably many PvPers complained, as usual, and that got changed. Say "Thanks" to PvP people.Strykerous wrote: »First off, when you feed on a pve/pvp character they used to be stunned, why did they stop that?