Stratforge wrote: »Take Permafrost and Earthgore out of the game and immediately see a massive increase in quality of life.
Time stop - Big aoe snare that takes 4 seconds to do a big aoe stun. Cast it.. let it stun.. wait 1 second.. recast. Perma aoe snare into aoe stun every 5 seconds..... Is this a damn joke?
Ice mages - Big aoe snares into immobs. 60% snares... into Immobs.. more than once.. Dodge roll for 2 seconds immunity.. Is this a damn joke?
Add to that all the players in the cluster f*&% spamming every aoe ability they can. We arent even talking just steel tornado spam. Warden Burst and Dawnbreakers and destro ults are top dmg dealers in this perma snared into stunned into immobilized disaster we try to exist in.
Then if you target the player spamming time stop, likely a templar, hes built completely tank. No need for magic dmg or big resource pools.. Just enough to get by because every stam player is able to almost keep themselves alive with self healing anyway. So you focus your burst on the healer and whammy hes laughing at you and if you do get him below 50% whack earthgore completly erases everything you just did. Then their team turns on you when you are low on resources and blown all your ults and wrecks you..
This is completely out of control. Boring, lame and dumb. I am taking a break. Ive cancelled my eso plus. I have 16 days left. We shall see if I have a resurgence of desire to play.
No, you cant have my stuff. Ill be back no matter what. I love this game.. Right now it just feels like an abusive relationship.
Stratforge wrote: »Take Permafrost and Earthgore out of the game and immediately see a massive increase in quality of life.
BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
Like I said, I dont understand people find it fun. There is no skill at all in this playstyle and it leads to toxicity in the community. The whole point is these sets shouldn't be in the game. The developers are the only ones to blame. Second are the tryhard players who are oh so eager to exploit these broken sets, and ruin the gaming experience of others who are actually looking to improve themself and not crutch on procs and broken mechanics. You are right, you can't blame them. But I don't have any respect whatsoever for their victory. Really good games are rare these days in BGs.Waffennacht wrote: »Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
Why not then make a similar pre-made?
I have come across a similar pre-made in console BGs (Xbox) and I didn't blame them. I blamed my incompetent team mates.
Refusal to remain within striking distance of each other. Tanky builds aren't created in a correctly tanky way. Our Stam NBs are too low on the damage, no healer - or a healer that thinks 200k heals is anywhere near good.
The gap between the ocean of bad players and the cup full of good ones is massive.
My team doesn't run earthgore, or zaan, or caluurion or shieldbreaker. They do not run DW master bleeds, they do not run spin2win.
I don't know wtf they run, but it's definitely not good enough (PuGs in general in all aspects of the game)
Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
The worst part of the MMR is that even on brand new characters, I somehow seem to catch up to the MMR of the same premades I fight on my main within a week or two. They need to either remove it entirely or simply separate solo que and group que. I shouldn't feel obligated to go in with a team of four for the simple reason that I don't want to get farmed by the same teams of 4 I match in a premade. There was once a time where solo Q was the most enjoyable way to play BG's, back when there was 0 MMR separation and you could fight any players who were in the que at the same time.
The solution to the root issue is to create some sort of root immunity tied to CC immunity, or on it's own cooldown. I shouldn't be able to dodge roll and be immediately rooted again as I come out of it. They should also consider limiting snares to major & minor, while changing the underlying mechanic so that an existing snare must wear off before another snare/the same snare can be applied with a refreshed duration.
If they fix the MMR and balance the roots/snares, BG's will be highly enjoyable once again.
Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
The worst part of the MMR is that even on brand new characters, I somehow seem to catch up to the MMR of the same premades I fight on my main within a week or two. They need to either remove it entirely or simply separate solo que and group que. I shouldn't feel obligated to go in with a team of four for the simple reason that I don't want to get farmed by the same teams of 4 I match in a premade. There was once a time where solo Q was the most enjoyable way to play BG's, back when there was 0 MMR separation and you could fight any players who were in the que at the same time.
The solution to the root issue is to create some sort of root immunity tied to CC immunity, or on it's own cooldown. I shouldn't be able to dodge roll and be immediately rooted again as I come out of it. They should also consider limiting snares to major & minor, while changing the underlying mechanic so that an existing snare must wear off before another snare/the same snare can be applied with a refreshed duration.
If they fix the MMR and balance the roots/snares, BG's will be highly enjoyable once again.
I don't know. I don't want to go back to the FM swift meta either where skills won't even fire cause the games targeting cant handle it and mechanics can be completely ignored. I'd prefer just counter support skills such as a morph on grand healing or something that gives snare immunity for a few seconds and an ult like negate magic in a universely available tree that removes placed ground effects. Especially if some of this counter utility could be given to non templar and warden healers so as to give them a niche. NB path could be a could candidate. Change the major Expedition to snare immunity and bam! NB healers are a thing.
brandonv516 wrote: »Snares should not overwrite others to refresh the duration. That's just silly.
We need more access to snare removal and immunity now that speed has been lowered. Then adjust the silly overwriting. Then further adjust as necessary.
Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
The worst part of the MMR is that even on brand new characters, I somehow seem to catch up to the MMR of the same premades I fight on my main within a week or two. They need to either remove it entirely or simply separate solo que and group que. I shouldn't feel obligated to go in with a team of four for the simple reason that I don't want to get farmed by the same teams of 4 I match in a premade. There was once a time where solo Q was the most enjoyable way to play BG's, back when there was 0 MMR separation and you could fight any players who were in the que at the same time.
The solution to the root issue is to create some sort of root immunity tied to CC immunity, or on it's own cooldown. I shouldn't be able to dodge roll and be immediately rooted again as I come out of it. They should also consider limiting snares to major & minor, while changing the underlying mechanic so that an existing snare must wear off before another snare/the same snare can be applied with a refreshed duration.
If they fix the MMR and balance the roots/snares, BG's will be highly enjoyable once again.
I don't know. I don't want to go back to the FM swift meta either where skills won't even fire cause the games targeting cant handle it and mechanics can be completely ignored. I'd prefer just counter support skills such as a morph on grand healing or something that gives snare immunity for a few seconds and an ult like negate magic in a universely available tree that removes placed ground effects. Especially if some of this counter utility could be given to non templar and warden healers so as to give them a niche. NB path could be a could candidate. Change the major Expedition to snare immunity and bam! NB healers are a thing.
No one said anything about going back to the FM swift meta - that will never return to the degree it was before as long as there isn't easy access to long duration major expedition & speed modifiers. To be clear, even as a mainly stamina player - I don't think this should return.
However, there is now a meta that heavily favors spamming aoe snare and root abilities, because in general stam builds cannot afford to deal with these setups any longer. There needs to be a fair balance between the tools used to counter stam builds and stam builds access to mobility options - which is non-existent currently.
As far as snare immunity itself goes, shuffle should offer .75s immunity per piece of medium armor worn, allowing for 3.75s at 5 pieces and 5.25s at 7 pieces. This will give medium more mobility than heavy FM builds or mag vampires using mist, as well as provide them with a USEFUL snare immunity option.
Roots should have an associated immunity that can prevent you from being permanent rooted and re-rooted. Even if breaking a root simply granted you 2 or 3 seconds of being un-rootable, this would be a step in the right direction.
The reason you feel permanently snared when fighting outnumbered now is because you are. Snares are overwriting and having their duration refreshed before they wear off, resulting in you being constantly snared unless you use an immunity ability, and currently there are multiple things that flat out ignore immunity, such as immobilize poisons and all gap closers. With the nerfs to expedition and swift, you're moving at an even lower speed while snared - resulting in medium stam builds that should have a slight edge in mobility over heavy armor and mag specs moving the exact same speed (or slower, in some cases).
There needs to be some serious changes to the way snares and roots work, or the game will be at it's worst state in years come the next patch. It already is looking pretty grim for anyone that enjoys BGs, solo play, or small scale in open world.
Waffennacht wrote: »Match Making Rank. The higher you get, the more premades and competent players you will find. Solo Q is just not fun at all. Cancer premades like the ones I and @Liam12548 speak of abuse every single broken mechanic in the game to cheese their way to victory. I don't even understand they find it fun. I have seen teams full of very good players simply ragequit against this particular premade because there is no point in even trying.BG's have become a complete joke tbh with the current cheese that is available in the game. If you play on PC EU in the higher MMR bracket, there is this one premade that slots all of the worst possible cancer and just mows people over within seconds. At one point my healer took so much damage from procs, dots and bleeds, that even soul siphon ult (strongest heal ult in the game) couldn't heal me through the onslaught.
If you frequent PC EU bgs then you know who I speak of.
@Koensol
What does MMR stand for? Thank you in advance.
Why not then make a similar pre-made?
I have come across a similar pre-made in console BGs (Xbox) and I didn't blame them. I blamed my incompetent team mates.
Refusal to remain within striking distance of each other. Tanky builds aren't created in a correctly tanky way. Our Stam NBs are too low on the damage, no healer - or a healer that thinks 200k heals is anywhere near good.
The gap between the ocean of bad players and the cup full of good ones is massive.
My team doesn't run earthgore, or zaan, or caluurion or shieldbreaker. They do not run DW master bleeds, they do not run spin2win.
I don't know wtf they run, but it's definitely not good enough (PuGs in general in all aspects of the game)
Im literally turning red and screaming when I get chained CCed into oblivion.
Lightspeedflashb14_ESO wrote: »Im literally turning red and screaming when I get chained CCed into oblivion.
Time stop - Big aoe snare that takes 4 seconds to do a big aoe stun. Cast it.. let it stun.. wait 1 second.. recast. Perma aoe snare into aoe stun every 5 seconds..... Is this a damn joke?
Ice mages - Big aoe snares into immobs. 60% snares... into Immobs.. more than once.. Dodge roll for 2 seconds immunity.. Is this a damn joke?
Add to that all the players in the cluster f*&% spamming every aoe ability they can. We arent even talking just steel tornado spam. Warden Burst and Dawnbreakers and destro ults are top dmg dealers in this perma snared into stunned into immobilized disaster we try to exist in.
Then if you target the player spamming time stop, likely a templar, hes built completely tank. No need for magic dmg or big resource pools.. Just enough to get by because every stam player is able to almost keep themselves alive with self healing anyway. So you focus your burst on the healer and whammy hes laughing at you and if you do get him below 50% whack earthgore completly erases everything you just did. Then their team turns on you when you are low on resources and blown all your ults and wrecks you..
This is completely out of control. Boring, lame and dumb. I am taking a break. Ive cancelled my eso plus. I have 16 days left. We shall see if I have a resurgence of desire to play.
No, you cant have my stuff. Ill be back no matter what. I love this game.. Right now it just feels like an abusive relationship.
Lightspeedflashb14_ESO wrote: »Im literally turning red and screaming when I get chained CCed into oblivion.
Which I spend a fair bit of time and money on. Im invested. Im passionate. It pisses me off when things are ruined so badly.
Also why Im taking a break.