Idk if I would say the game is a “ghost town” yet, But its on a steady decline for sure.
Been playing since 2016, And I remember back then you could barely walk through some cities because they were so crowded. The only time I see zones like that now is when there is an event in that area.
One of my long standing trading guilds disbanded a month or so ago. They were big when I started playing years ago, And the GM finally had enough and quit. He recommended a new place for people to go sell their stuff, And that was it.
Friends that I played with when the game started are gone playing other stuff now. When I talk to them and ask them if they are coming back to ESO, Their answers are pretty grim. They are tired of unnecessary nerfs to the characters they have invested so much time on, The bugs that have been around for years and the new ones that keep piling up, And just generally feeling like their support and long time loyalty is unappreciated. I am starting to feel the same way. I love this game so I am still hanging on by a few threads...But if things dont change soon I will be moving on to other games as well. Fallout 76 has been fun, Just trying to get more of my people over there. And RDR2 is AMAZING. TRULY AMAZING. It goes online soon too. I cant wait to see how that will be.
All ive gotta say is...ZOS better step it up and fix what they have and start communicating better with their community, Or this game will be dead. Its already on life support now.
I'm Xbox EU - Take a trip to Elden Root, Stormhaven, Mournehold, etc and you'll be very lucky to see 25 players in any zone.
If you do, 75% of the time the players you see will be Level 45 - 500CP 'Master Wizards' (standing outside Undaunted tents) and of those, 90% are Tyro.
Worth noting that I don't think population on console reaches the amount to instance locations either - So what you can see, is what you have.
This does not encapsulate 'alive and active' and for as far as what the game offers to those that have finished levelling, roleplaying or questing - They can safely be considered ghosts - After which, you're left with very little.
Fair enough the game isn't entirely empty of players, but the quality and dedication of those that are left is dwindling by the patch and is surely at it's lowest point ever.
Not sure where you are playing in PS4 / NA, that you think the game is dying because of lack of players. Clockwork City is so crowded with the event going on that I just have enough time to launch an ultimate and get a few hits in before the world boss dies. I'm not doing the other Clockwork City daily quests because of all the competition from other players for quest materials. When I go to do an Undaunted daily, there are always others to PUG with. And when doing other dailies, I often see other players. Usually several folks are on Guild chat. Stuff I list in the Guild store is selling.And zone chat is active, always someone trying to sell something, or LFG.
Fallout 76 is also laggy and been kicked from the server several times. There's even a quest that has been broken since BETA and Bethesda hasn't fixed it yet. Sound familiar? lolGuys, a lot of people are playing red dead redemption 2 and fallout 76. Active player base always fluctuates when new games come out. People will be back...
Kuramas9tails wrote: »Fallout 76 is also laggy and been kicked from the server several times. There's even a quest that has been broken since BETA and Bethesda hasn't fixed it yet. Sound familiar? lolGuys, a lot of people are playing red dead redemption 2 and fallout 76. Active player base always fluctuates when new games come out. People will be back...