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Can't change quickslots during siege because in combat.

raviour
raviour
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Great changes to Cyrodiil but this.....

Needs fix ASAP.
gm of SLU DEM

EU PC (DC main)
Neiit crafty khajiit templar
daniit strong khajiit dk
Danja Lunata sexiest sorc in cyrodiil breton sorc master angler
Capletina energetic redguard sorc
Nadja Tulana sultry breton nb
Razum-dan powerful khajiit nb
Danyl Stormcloak prophetic nord dk
Spreads-the-Love lusty argonian vamplar
Taunts-Many-Things cheeky argonian vampknight pve tank
Mariah Scarey hot vocal breton (banana) magden
The Warden of Fort Warden boisterous cold orc stamden
Dan gro-Gorgon sexy orc dk
Dani gra-Gorgon big ass orc (pact) storc
Danariel Lunata firm breton dk
Liandrea Tulana soft breton templar

NA PC
Ninja Dan reborn in the USA khajiit dk
Ravija-dar sly khajiit sorc
Man Beer Pig fat nord dk
Queen Badb hot redguard dk

2nd Account EU (for Kyne emp runs)
Margaret the Log Lady cool breton magplar DC
The Lady of Lake Rumare wet nord stamplar EP
Jhak-dar Rip'ha evil khajiit dk AD

RIP danyl raviour, evil dan, daniita, ninja dan, big mumma, lil dadda, colonel dagaffi, danariel hoarfire, natasha the silent.

rush the flags
  • Master_Kas
    Master_Kas
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    Agreed.

    I'm ok with not being able to change skills/gear during combat.

    But repairkits, sieges, camps and potions should be able to be changed as long as you take/do no damage. Specially with the stuck in combat bug.
    EU | PC
    AD
    Master Kas - Nightblade
    Al Sah-Him - Nightblade
    Dickon Tarly - Dragonknight
    Steve's Little Healslave - Templar
    Dominion Hero - Warden

    EP
    Kassandra Miho - Nightblade

    DC
    Cheat Engine - Nightblade
    Valkyrja - Dragonknight
    Alva - Sorcerer
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    I'm not ok with not being able to change skills in combat because we cannot get out of combat. ZOS should have spent their resources into fixing the combat bug, one of my top3 most annoying bug, that sometimes make me walk from one keep to another the whole time stuck in combat instead of bringing this new fix. And yes, not being able to change the quickslot items because you are stuck in combat for no reason is just another bad QoL issue. This being said, with the addition of the bridge and milegate repair kits, I believe that we should have at least 1 or 2 more quickslots.
    Edited by frozywozy on October 25, 2018 10:37AM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR30
    Necrozn - Magcro - AR14
    www.twitch.tv/frozyeso
    In the end.. EP WINS!!!
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Change Retreating Maneuvers to apply only to 12 players and give it the Streak treatment
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Increase Forward Momentum snare immunity duration to 8 seconds
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Add an escape move to templars other than mist form
    • Fix crashes when approaching a keep under attack
    • Make snares only available from ground effects
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Fix the speed drop while jumping - see video
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Wtb dynamic population
    • Fix long loading screens
    • Bring ResSickness
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix server lag
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