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Question about Trials.

Smokinroses
Smokinroses
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I want to know more info about these trials. What is the easiest one to complete? Also I saw 12 people in one, is that how many people need to be in a trial in order to complete it? Please and thank you!
  • code65536
    code65536
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    They are for 12 people.

    The easiest to complete are probably nAA, nHRC, and nCR +0 (nAA and nHRC are in the base game, and nCR requires the Summerset chapter).
    Nightfighters ― PC/NA and PC/EU

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  • SaintSubwayy
    SaintSubwayy
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    I want to know more info about these trials. What is the easiest one to complete? Also I saw 12 people in one, is that how many people need to be in a trial in order to complete it? Please and thank you!

    So I am gona start with diffictuly, on top is the easyest, on bottom the hardest:

    Normal:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Cloudrest
    Asylum Sanctorium
    Maw of Lorkahj
    Halls of Fabrication

    Veteran:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Maw of Lorkahj
    Asylum Sanctorium
    Cloudrest
    Halls of Fabrication

    Veteran Hardmodes:
    Sanktum Ophidia HM
    Halls of Fabrication HM
    Atherian Archive HM
    Hel Ra Citadell HM
    Maw of Lorkahj HM
    Asylum Sanctorium HM +1 / +2
    Cloudrest +1 /+2 / +3 HM

    This list is my personal oppinion, so it may differ from other ppls exp.

    You dont need to have 12 ppl to run a Trial, expect for Atherian Archive, there you need 12 to be able to progress.
    With less then 12 ppl it becomes harder and harder, since you have less dmg, means bosses live longer ect.
    For some trials you need 2 or even 3 Tanks, depending on Hardmodes.
    You always should have 2 healers, however you can run normal with just 1 healer if hes good enough.

    Keep in Mind there is a giant Gap between Normal and Veteran.



    Edited by SaintSubwayy on October 22, 2018 8:08PM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • madchuska83
    madchuska83
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    If you're above 160CP, head on over to Craglorn and post in Zone Chat. There's always someone putting a PUG together. Think of them as massive 12 man dungeons. Very mechanic heavy and there is a need to prioritize enemy types. Some mechanics can be bypassed on normal but everything matters on vet.
  • Smokinroses
    Smokinroses
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    code65536 wrote: »
    They are for 12 people.

    The easiest to complete are probably nAA, nHRC, and nCR +0 (nAA and nHRC are in the base game, and nCR requires the Summerset chapter).
    I want to know more info about these trials. What is the easiest one to complete? Also I saw 12 people in one, is that how many people need to be in a trial in order to complete it? Please and thank you!

    So I am gona start with diffictuly, on top is the easyest, on bottom the hardest:

    Normal:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Cloudrest
    Asylum Sanctorium
    Maw of Lorkahj
    Halls of Fabrication

    Veteran:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Maw of Lorkahj
    Asylum Sanctorium
    Cloudrest
    Halls of Fabrication

    Veteran Hardmodes:
    Sanktum Ophidia HM
    Halls of Fabrication HM
    Atherian Archive HM
    Hel Ra Citadell HM
    Maw of Lorkahj HM
    Asylum Sanctorium HM +1 / +2
    Cloudrest +1 /+2 / +3 HM

    This list is my personal oppinion, so it may differ from other ppls exp.

    You dont need to have 12 ppl to run a Trial, expect for Atherian Archive, there you need 12 to be able to progress.
    With less then 12 ppl it becomes harder and harder, since you have less dmg, means bosses live longer ect.
    For some trials you need 2 or even 3 Tanks, depending on Hardmodes.
    You always should have 2 healers, however you can run normal with just 1 healer if hes good enough.

    Keep in Mind there is a giant Gap between Normal and Veteran.


    If you're above 160CP, head on over to Craglorn and post in Zone Chat. There's always someone putting a PUG together. Think of them as massive 12 man dungeons. Very mechanic heavy and there is a need to prioritize enemy types. Some mechanics can be bypassed on normal but everything matters on vet.

    You all were very helpful! Thank you! Me and my clan only have 4 people and were had no knowledge of these trial's and we tried the Maw of Lorkahj Trial lol. We assumed they were like a Dungeon.. xD ugh we're a very small guild, we are all almost to 350CP. We're trying to get the achievement for Halloween event. For the 3 years of playing we never tried playing Trials. lol But thanks guys, we'll definitely keep this in mind! ^_^
  • zaria
    zaria
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    code65536 wrote: »
    They are for 12 people.

    The easiest to complete are probably nAA, nHRC, and nCR +0 (nAA and nHRC are in the base game, and nCR requires the Summerset chapter).
    This, difficulty for this is like an very easy vet dungeon as in CoA1, wayrest1 or fungal1. (BC1 is hard because of one shot.)
    Wipes are rare and has not had any fails. nAC the one in clockwork is fast but tend to be wipe feasts in bad pugs.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    code65536 wrote: »
    They are for 12 people.

    The easiest to complete are probably nAA, nHRC, and nCR +0 (nAA and nHRC are in the base game, and nCR requires the Summerset chapter).
    I want to know more info about these trials. What is the easiest one to complete? Also I saw 12 people in one, is that how many people need to be in a trial in order to complete it? Please and thank you!

    So I am gona start with diffictuly, on top is the easyest, on bottom the hardest:

    Normal:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Cloudrest
    Asylum Sanctorium
    Maw of Lorkahj
    Halls of Fabrication

    Veteran:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Maw of Lorkahj
    Asylum Sanctorium
    Cloudrest
    Halls of Fabrication

    Veteran Hardmodes:
    Sanktum Ophidia HM
    Halls of Fabrication HM
    Atherian Archive HM
    Hel Ra Citadell HM
    Maw of Lorkahj HM
    Asylum Sanctorium HM +1 / +2
    Cloudrest +1 /+2 / +3 HM

    This list is my personal oppinion, so it may differ from other ppls exp.

    You dont need to have 12 ppl to run a Trial, expect for Atherian Archive, there you need 12 to be able to progress.
    With less then 12 ppl it becomes harder and harder, since you have less dmg, means bosses live longer ect.
    For some trials you need 2 or even 3 Tanks, depending on Hardmodes.
    You always should have 2 healers, however you can run normal with just 1 healer if hes good enough.

    Keep in Mind there is a giant Gap between Normal and Veteran.


    If you're above 160CP, head on over to Craglorn and post in Zone Chat. There's always someone putting a PUG together. Think of them as massive 12 man dungeons. Very mechanic heavy and there is a need to prioritize enemy types. Some mechanics can be bypassed on normal but everything matters on vet.

    You all were very helpful! Thank you! Me and my clan only have 4 people and were had no knowledge of these trial's and we tried the Maw of Lorkahj Trial lol. We assumed they were like a Dungeon.. xD ugh we're a very small guild, we are all almost to 350CP. We're trying to get the achievement for Halloween event. For the 3 years of playing we never tried playing Trials. lol But thanks guys, we'll definitely keep this in mind! ^_^
    nMoL, is significantly harder than the craglorn ones, recommend making an group, preferable with healer and tank go to craglorn and say LFM 8DD 1 tank for nAA as an example you get an group very fast in prime time.
    Note that you can do craglorn quests while waiting :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • goldenflameslinger
    goldenflameslinger
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    In most normal trials, everyone is cool. The assumption is that some people in the group don't know the mechanics so the crown/leader will usually go over the fights in brief detail. Everyone dies sometimes so, unless you are dead constantly, someone will res you. Stay out of the red, look for messages on the screen to activate synergies...some times these are for mechanics that will kill you or hurt the group if you don't follow the instructions. In hundreds of tries, I have never really run into an elitist PUG for a normal trial.

    My first advice is to stay the hell away from Halls of Fabrication.
    Second, run away from Maw.
    Third, start with AA, HRC or SO.
    Fourth, do not try to heal or tank...only be a dps. Healers and tanks have to know the mechanics, dps can usually wing it.
    Fifth, IMO, Cloudrest and AS aren't difficult if you can listen to instructions but I would refer to advice 1-4 to start with.

    Just go into Craglorn and type "dps lf nAA, nHRC, nSO" Especially right now, with the event going on, trials groups are starting up all the time.

    Just to reaffirm item 1 - Halls of Fabrication is the devil. It is by far the worst thing on Earth to try to PUG. The mechanics are insane for a PUG to pull off. It took me probably 20 tries and over a year before I finally found a PUG that could complete it...and that run took like 4 hours. HOF would ruin your taste for trials so do not start there. Maw is similarly evil, mechanics matter a lot and it's hard to coordinate with a PUG.

    The one thing that surprises me though, is good players will sometimes call you out if you are doing something dumb...like say spamming poison injection over and over again (I was guilty of that at one time). I can barely keep up with myself but, some of the better players, will literally pay attention to what all 12 players are doing and give individual advice/criticism sometimes. It's usually not meant to be mean, and how they are that situationally aware, I will never know. They usually just want you to learn and want you to feel like you are carrying your own weight. Take it as constructively a positive thing, not a criticism.

    Trails are some of the funnest content in the game.
    PS4 NA DC id: goldenflamesling
  • Hamrb
    Hamrb
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    I want to know more info about these trials. What is the easiest one to complete? Also I saw 12 people in one, is that how many people need to be in a trial in order to complete it? Please and thank you!

    So I am gona start with diffictuly, on top is the easyest, on bottom the hardest:

    Normal:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Cloudrest
    Asylum Sanctorium
    Maw of Lorkahj
    Halls of Fabrication

    Veteran:
    Atherian Archive
    Hel Ra Citadell
    Sanktum Ophidia
    Maw of Lorkahj
    Asylum Sanctorium
    Cloudrest
    Halls of Fabrication

    Veteran Hardmodes:
    Sanktum Ophidia HM
    Halls of Fabrication HM
    Atherian Archive HM
    Hel Ra Citadell HM
    Maw of Lorkahj HM
    Asylum Sanctorium HM +1 / +2
    Cloudrest +1 /+2 / +3 HM

    This list is my personal oppinion, so it may differ from other ppls exp.

    You dont need to have 12 ppl to run a Trial, expect for Atherian Archive, there you need 12 to be able to progress.
    With less then 12 ppl it becomes harder and harder, since you have less dmg, means bosses live longer ect.
    For some trials you need 2 or even 3 Tanks, depending on Hardmodes.
    You always should have 2 healers, however you can run normal with just 1 healer if hes good enough.

    Keep in Mind there is a giant Gap between Normal and Veteran.



    *heals VHoF HM* laughs at HM list
    Founder of Sheogorath's Mortals NA PC

    Exiled Lannister EP Sorc dps
    Hamrb EP Temp healer or dps
    l mufasa l EP Stamblade
    Fat Tyrion EP DK dps
    Mia Stone AD DK tank or dps
    Finn the Altmer AD Nightmage
    Launch Pad McQuack DC DK DPS
    Sterk Stonecrusher EP Stamplar
    -Wabba Jack DC Stam Sorc
    Sheo's Sweeper DC Magicka Temp
  • Smokinroses
    Smokinroses
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    Ugh it's really hard trying to find a group and/or make a group for Trials on PS4. I'd advertised for one and no one answered. lol But I guess that's because we've never done one. It would be helpful if we can get this done for the achievement. It's pretty lame that it's part of an achievement considering not everyone is able to do it..But that's just me. lol Wish there was a group finder for Trials. Like Dungeon's. lol
  • FrancisCrawford
    FrancisCrawford
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    Fourth, do not try to heal or tank...only be a dps. Healers and tanks have to know the mechanics, dps can usually wing it.

    That's the one part of your advice I don't understand, at least as it applies to healers. I'm a decently experienced healer (I've healed one vet DLC, a lot of non-DLC vet HMs, etc., all via Groupfinder PUGs). I've rarely queued as a DPS, and have parsed >20K on a dummy exactly once. I've been assuming that I'd be more effective as a trials healer than DPS. Am I wrong, or is your advice meant for people who are somewhat unlike me? :)
    Edited by FrancisCrawford on October 26, 2018 7:33AM
  • zaria
    zaria
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    Fourth, do not try to heal or tank...only be a dps. Healers and tanks have to know the mechanics, dps can usually wing it.

    That's the one part of your advice I don't understand, at least as it applies to healers. I'm a decently experienced healer (I've healed one vet DLC, a lot of non-DLC vet HMs, etc., all via Groupfinder PUGs). I've rarely queued as a DPS, and have parsed >20K on a dummy exactly once. I've been assuming that I'd be more effective as a trials healer than DPS. Am I wrong, or is your advice meant for people who are somewhat unlike me? :)
    If you have healed vet dlc you are an experienced healer, lots of healer are not.
    Might also be smarter to not heal in you first run just to get an experience that to expect.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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