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Rate the game’s difficulty on a scale of 1 to 10

  • DanteYoda
    DanteYoda
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    5
    Your poll is a bit messed up.

    Difficulty is weird, for me

    Pve is about 5
    Normal Dungeons are 7
    Vet Dungeons are 25
    PvP is 10
    Trials are 10

    Its just really hard to do most content with a 300-600 ping time, so even PvE is quite tough to me.
  • idk
    idk
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    Zelos wrote: »
    Honestly I can't find a hard part if this game over 5, it's very casual with no endgame. Someone could grind to cp160 in a single day and get a set of gold armor within 2 days, and then it's just grind all the way up to cp810 or whatever it is. Or just run the same vet trials over and over.

    @Zelos

    You found vAS+2 and vCR+3 that easy? Granted, many thing vMA is pretty easy these days.
    Edited by idk on October 5, 2018 2:52AM
  • SydneyGrey
    SydneyGrey
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    Veteran DLC dungeons: Super difficult.
    Overland PvE when you've been playing for two years: Easy
    Overland PvE when you're brand new at the game: A little difficult

    The question is too broad, and depends on how long the person has been playing the game.
  • Sylvermynx
    Sylvermynx
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    SydneyGrey wrote: »
    Veteran DLC dungeons: Super difficult.
    Overland PvE when you've been playing for two years: Easy
    Overland PvE when you're brand new at the game: A little difficult

    The question is too broad, and depends on how long the person has been playing the game.

    And ping....
  • jainiadral
    jainiadral
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    6
    ArchMikem wrote: »
    Generalizing the difficulty of the entire game is very, er, difficult. You have to take into account what gear you're wearing, how much game time you've experienced, how many Champion Points you have, if any.

    For a new player with 0CP and basic gear sets, I'd rate the base game an 8.

    For post-Level 50 character earning CP and wearing gear such as Hundings and Julianos, and they've spent the time going through their Alliance questline and the main story or any of the DLC/Chapters, I'd drop it down to a 4.

    Point is, for the uninitiated casual, the game can be a giant struggle. For the experienced with hundreds of Champion Points, it can be a cake walk.

    Boy was I ever reminded of this when I rolled a new toon on the EU server during Summerfall. I'd forgotten how much of a pain in the hind end combat could be when you have nothing-- no armor, no skills, no cash and you're running up against an end-of-quest miniboss. The last fight to unlock Arteum with a level 5, starting-armor magblade was stressful.
  • Sylvermynx
    Sylvermynx
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    jainiadral wrote: »
    ArchMikem wrote: »
    Generalizing the difficulty of the entire game is very, er, difficult. You have to take into account what gear you're wearing, how much game time you've experienced, how many Champion Points you have, if any.

    For a new player with 0CP and basic gear sets, I'd rate the base game an 8.

    For post-Level 50 character earning CP and wearing gear such as Hundings and Julianos, and they've spent the time going through their Alliance questline and the main story or any of the DLC/Chapters, I'd drop it down to a 4.

    Point is, for the uninitiated casual, the game can be a giant struggle. For the experienced with hundreds of Champion Points, it can be a cake walk.

    Boy was I ever reminded of this when I rolled a new toon on the EU server during Summerfall. I'd forgotten how much of a pain in the hind end combat could be when you have nothing-- no armor, no skills, no cash and you're running up against an end-of-quest miniboss. The last fight to unlock Arteum with a level 5, starting-armor magblade was stressful.

    QFT. I first tried that boss with a level 6 or so stamblade - at 2000 ms ping (you're right @Androconium). Hard doesn't begin to describe it. I don't even know now how many times I died. I finally hid and waited until someone else came along, jumped in and got one hit (dunno how even), and it felt like cheating, but jeez...

    And then there was the end boss in the Psijic quest line - I had to have a friend get to the same phase in the quest and group to get through it. Oh, and that same girl? I had to wait until she was level 21 to have enough stuff to get through Daughter of Giants.

    Yes, a lot of the issues I have are due to massive ping. It's still painful.
  • jainiadral
    jainiadral
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    6
    Sylvermynx wrote: »
    jainiadral wrote: »
    ArchMikem wrote: »
    Generalizing the difficulty of the entire game is very, er, difficult. You have to take into account what gear you're wearing, how much game time you've experienced, how many Champion Points you have, if any.

    For a new player with 0CP and basic gear sets, I'd rate the base game an 8.

    For post-Level 50 character earning CP and wearing gear such as Hundings and Julianos, and they've spent the time going through their Alliance questline and the main story or any of the DLC/Chapters, I'd drop it down to a 4.

    Point is, for the uninitiated casual, the game can be a giant struggle. For the experienced with hundreds of Champion Points, it can be a cake walk.

    Boy was I ever reminded of this when I rolled a new toon on the EU server during Summerfall. I'd forgotten how much of a pain in the hind end combat could be when you have nothing-- no armor, no skills, no cash and you're running up against an end-of-quest miniboss. The last fight to unlock Arteum with a level 5, starting-armor magblade was stressful.

    QFT. I first tried that boss with a level 6 or so stamblade - at 2000 ms ping (you're right @Androconium). Hard doesn't begin to describe it. I don't even know now how many times I died. I finally hid and waited until someone else came along, jumped in and got one hit (dunno how even), and it felt like cheating, but jeez...

    And then there was the end boss in the Psijic quest line - I had to have a friend get to the same phase in the quest and group to get through it. Oh, and that same girl? I had to wait until she was level 21 to have enough stuff to get through Daughter of Giants.

    Yes, a lot of the issues I have are due to massive ping. It's still painful.

    I can't even imagine doing that with your ping. Mine was a pretty stable 220-240 ms and I could still feel the difference from my usual 110-150 on NA. Just ugh.
  • Sylvermynx
    Sylvermynx
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    jainiadral wrote: »
    Sylvermynx wrote: »
    jainiadral wrote: »
    ArchMikem wrote: »
    Generalizing the difficulty of the entire game is very, er, difficult. You have to take into account what gear you're wearing, how much game time you've experienced, how many Champion Points you have, if any.

    For a new player with 0CP and basic gear sets, I'd rate the base game an 8.

    For post-Level 50 character earning CP and wearing gear such as Hundings and Julianos, and they've spent the time going through their Alliance questline and the main story or any of the DLC/Chapters, I'd drop it down to a 4.

    Point is, for the uninitiated casual, the game can be a giant struggle. For the experienced with hundreds of Champion Points, it can be a cake walk.

    Boy was I ever reminded of this when I rolled a new toon on the EU server during Summerfall. I'd forgotten how much of a pain in the hind end combat could be when you have nothing-- no armor, no skills, no cash and you're running up against an end-of-quest miniboss. The last fight to unlock Arteum with a level 5, starting-armor magblade was stressful.

    QFT. I first tried that boss with a level 6 or so stamblade - at 2000 ms ping (you're right @Androconium). Hard doesn't begin to describe it. I don't even know now how many times I died. I finally hid and waited until someone else came along, jumped in and got one hit (dunno how even), and it felt like cheating, but jeez...

    And then there was the end boss in the Psijic quest line - I had to have a friend get to the same phase in the quest and group to get through it. Oh, and that same girl? I had to wait until she was level 21 to have enough stuff to get through Daughter of Giants.

    Yes, a lot of the issues I have are due to massive ping. It's still painful.

    I can't even imagine doing that with your ping. Mine was a pretty stable 220-240 ms and I could still feel the difference from my usual 110-150 on NA. Just ugh.

    Eh.... I always say, I love where I live - and I sincerely mean that. But the lack of "real broadband" is becoming a major issue. Especially since games like this are my "retirement hobby".... one I'm happy to drop real money on....
  • Ermiq
    Ermiq
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    5
    Average. Depends. As any MMORPG.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • firedrgn
    firedrgn
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    1 to 10 thats what i like about this game. You can pick what you want.
  • Drdeath20
    Drdeath20
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    7
    Overland-1
    Normal dungeons-3
    Normal dlc dungeons-4
    Vet dungeons-5
    Vet dlc dungeons-7
    Vet dlc dungeons HM-8
    Normal trial-4
    Vet trials-7
    Vet trials HM-9

    With a really strong group everything is much easier but this is an estimate with PUGs.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    0 for overworld and normal mode, 10 for vet mode
  • BigBragg
    BigBragg
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  • MLGProPlayer
    MLGProPlayer
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    Overland: 1/10
    Normal dungeons: 2/10
    Vet dungeons (non-DLC): 3/10
    Vet DLC dungeons: 8/10
    Normal trials: 5/10
    Vet trials: 10/10
  • WrathOfInnos
    WrathOfInnos
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    8
    Rate the hardest content. All difficult games have easy parts as well.

    I’m giving it at 8 based on the hardest vet trials and dungeons.
  • FloppyTouch
    FloppyTouch
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    This is not a simple answer and other posters mentioned. End game hard mode trials are very hard. Solo pvp outnumbered is very hard.

    Making gold quest are very easy normal dungeons can be soloed.

    It depends on what part of the game you do how hard are easy it it
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    1 - easy
    dpends on what you are doing, overland is not worth the combat, way to easy, new dlc dungeons and trails are hard but not to hard
    Main character dk - Vanikifar whitestrike
  • Ragnork
    Ragnork
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    Account 1 - CP 800+ - good gear
    PvE - easy (too easy really)
    Dungeon Normal - 2 person team with my wife - mostly straight forward, fun. Some can not be done due to mechanics.
    Dungeon Normal - solo - exciting - can expect to die a little
    Dungeon Vet - 2 person team with my wife - harder - can expect to die a little
    PvP - Hard - I die a lot - still go back for more - but I find it hard.

    Other content not attempted.

    Account 2 - sub 50 characters - gear has been picked up along the way and mismatched
    PvE - depending on the build can be a challenge. I have died in the starter islands. On the other hand my mag templar is awesome; but if I were a genuine new player.... hard

    Both accounts - the other server - normally play EU but if I play on US - hard - the latency makes a difference. Only tried basic PvE as a consequence.

  • vienna
    vienna
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    8
    I'm a relatively new player and the game is way too difficult for starters, the most incomprehensible is the starting difficulty, where you can die as a fly on some maps and quests. All DLC dungeons are also intended for veterans players,...for beginners and many casual players they are too hard. To offer this for $$, woa. Of course here gives also professional video gamers for who is everything easy, but heir opinions represent minority of players. I play as a healer and from my experience the majority of players struggle (a lot) already by DLC dungeons.
  • StamWhipCultist
    StamWhipCultist
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    Overland vanilla content - 1
    Overland DLC content - 2
    Overland vanilla bosses - 3
    Overland DLC bosses - 7 to 10
    vanilla dungeons tier I - 3 to 5
    vanilla dungeons tier II - 4 to 6
    DLC dungeons - 5 to 10
    vanilla trials - 6-8
    DLC trials 8-10
    vMA - for me its still 10 since Im pleb
    vDSA for me its around 8 since Im pleb

    In general game seems rather easy for organised groups
    For pug and solo players its bit harder

    We maybe need more middle ground content, since its either walk in the park or pure frustration, from an average player perspective.
  • kerthas
    kerthas
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    1 - easy
    Its easy, Open world pve is trash, Vet dungeon aswell, Dlc dungeon there is some hard plays the first time you get in, but after its easy. Vet Trial hm? if you have some people with a brain its easy, cuz the mechanic are always the same, once you know them, the challenge is gone.
    Pvp? Damn, use a meta class with a meta build and its gg. Killing people is easy. The only challenge is to kill them and survive to them with a god damn lag and a fps drop.
    Edited by kerthas on October 5, 2018 10:34AM
  • mocap
    mocap
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    incorrect poll.
    Overland difficulty is a brainless one button faceroll.
    Dungeons, trials, arenas ok (mostly depending on group you play - premade or randoms)
  • Beardimus
    Beardimus
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    1 - easy
    99% easy then a crazy intense last 1%
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Waseem
    Waseem
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    10 - difficult
    The content is extremely difficult in ESO

    like imagine tanking a trial with 800 ping, or trying to do high DPS but get hit by the "disconnect to log-in screen mechanic" or trying to learn to play a veteran dungeon but you get 9 minutes loading screen mechanic, many players hate this kind of mechanics because it makes the game extremely difficult.

    People call me noob, but I accept that, I am not good enough to tolerate a boss that kicks me to log-in screen where I have to enter my password and choose character every 40 minutes, its difficult for me

    I demand 600% ping nerf and removing the "kick to log-in screen" mechanic from all trials with no exception
  • Maryal
    Maryal
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    [x] other
    Depends on:
    a.) what type of content you are doing;
    b.) your understanding of the game/game mechanics;
    c.) whether you are doing content solo or with a group;
    d.) if with a group, depends on group experience, egos, how well the group synergizes with each other, etc., (I'm talking mostly vet trials here, but depending on the experience level of the group, it could involve dungeons too);
    e.) your gear (i.e., Master weapons, Maelstrom weapons, other enhanced weapons, perfected armor, etc.,);
    f.) your toon's level; and
    g.) your overall mastery of the game (whether you are in the top 15, 10, 5, 3, or 1% of all people playing the game).

    other: obviously server lag, mechanics not working right, frame rate, etc., also has an effect on 'difficulty'

    Given the volume of people that play this game (across all platforms, NA and EU), the poll results of the vocal minority who regularly participate in the forums (mostly pvp'ers) is probably not going to represent the majority view of all people playing this game.
    That being said, I actually would be interested in what most players who played the game thought of the difficulty level (unfortunately most players don't peruse the forums, let alone participate in them). I always thought zos should send mini surveys (with multiple choice answers) to players via in-game mail on a monthly basis (for example) ... competing the mini survey rewards you with 500 gold (for example).
    Edited by Maryal on October 5, 2018 11:43AM
  • Navras
    Navras
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    3
    ESO is a very casual friendly game, which is not a bad thing at all in my opinion.

    sidenote: the only thing I can't judge are trials, both normal and vet, because I haven't done any yet
    EU-PC
    cp 1500+
    Flawless Conqueror & Spirit Slayer

    Main: Templar
    Alt: Stamblade, StamDK
  • Tandor
    Tandor
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    5
    It's interesting to see how evenly spread out the votes are.

    In my case, I only play solo/cooperative PvE and with just over 200CPs on one account and none on the other, and no performance issues on PC EU, not needing or wanting any addons, I find the game's "difficulty level" pretty standard by comparison to all the other MMORPGs I've played since 1998. I don't think it's changed overall since launch, although the odd quest boss mob got easier early on and the world boss mobs have got harder with DLCs etc. I find it all about right, and always have done. The transition to One Tamriel was extraordinarily seamless and spot on, as I noticed again recently when my very low level character joined in with a couple of very high level characters in a world boss encounter, and we all contributed.

    I've no doubt the elite players find it all too easy, and the inexperienced players new to this type of game find it quite hard, but what that tells me is that on balance it's about right.
  • FlyingSwan
    FlyingSwan
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    3
    I can't call it a 1 in fairness, if you opt for HM trials then that can be quite tough. But overland and even vet 4 man content is easy going.

    I'll caveat that by saying I'm at 780CP so even when I roll a new toon I've got that on my side, so I may have an incorrect view compared to someone starting afresh.



    Edited by FlyingSwan on October 5, 2018 11:41AM
  • Fermian
    Fermian
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    8
    Compared to other MMO. Havent done any raids tho.
  • Dudis
    Dudis
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    3
    PVE: Hard to tell, I've never really raided in ESO but i find the dungeons pretty easy personally. You can solo a ton of the veteran dungeons, including many of the supposedly hard ones if you put some thought into your build and that really tells you something. Maybe add a Champion-tier with Gold-loot?

    PVP: Getting kills and AP is super easy but there are some skill-components to it. The big problem right now is that the kind of action we are seeing in Cyrodiil restrains that skill by a lot, as well as some balance issues.
    Edited by Dudis on October 5, 2018 11:55AM
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