And We Have NPCs Because?

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  • qbit
    qbit
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    Not all of us role play, and don't have the mindset for it at all. If I encountered someone blurting out what you quoted yourself saying, I'd be puzzled, offended, and creeped out. Then I'd explain that I was doing an quest or whatever as if you're insane or drunk and tell you to get bent.
  • Rain_Greyraven
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    Killing Spree quests from the Dark Brotherhood DLC ask you to kill 3 people in a town.

    ok 3 then it will still work
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

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  • Starlock
    Starlock
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    See, I like to role play. I incorporate whats going on in the game into that role play and therefore my immersion isnt that easily broken. Personally, I find the crazy mounts and weird player names much more distracting, but that's just par for the course in an MMO.

    Same. When name plates came out on console, I turned them on for a little bit and set it to default to character name. Guess what I did immediately thereafter? Yup.

    When I engage in unsavory activities, I at least have the courtesy to loot the bodies so they despawn in around five seconds. Usually. Sometimes my ne'er do well kitty cat forgets herself. I wouldn't mind her having more of a challenge, though. The guards never catch her. Unless the great beast that is crash/disconnect happens. But that is not her fault...
    Edited by Starlock on October 2, 2018 9:35PM
  • Cadbury
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    Since I don't roleplay, I have to ask: what's more annoying dueling in town or dead NPCs?
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Bouldercleave
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    Cadbury wrote: »
    Since I don't roleplay, I have to ask: what's more annoying dueling in town or dead NPCs?

    Dueling in town. Hands down
  • Reistr_the_Unbroken
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    Cadbury wrote: »
    Since I don't roleplay, I have to ask: what's more annoying dueling in town or dead NPCs?
    Neither, for me it’s trying to feed off NPC’s through a weird invisible silly straw instead of actually biting them-
  • Acrolas
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    SirAndy wrote: »
    He/She is talking about the Player vs. Player justice system the ZOS announced 4 years ago and quickly forgot about ...

    "We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is."
    https://www.elderscrollsonline.com/en-us/news/post/25563

    signing off
  • MattT1988
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    Levelling up my Legerdemain and doing my Dark Brotherhood and Theives Guild missions takes precedence over your “role playing” or “immersion”. Did it occur to you that not everybody gives two damns about role playing? People are just doing the content that they have to do to level up the skill lines and slinging medieval insults towards those people just makes you look like a window licker.

    If the dead NPC’s bother you, then I’m sorry, but you just have to ignore them.
    Edited by MattT1988 on October 3, 2018 2:59AM
  • Iluvrien
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    MattT1988 wrote: »
    Levelling up my Legerdemain and doing my Dark Brotherhood and Theives Guild missions takes precedence over your “role playing” or “immersion”. Did it occur to you that not everybody gives two damns about role playing? People are just doing the content that they have to do to level up the skill lines and slinging medieval insults towards those people just makes you look like a window licker.

    If the dead NPC’s bother you, then I’m sorry you just have to ignore them.

    Let's not deceive ourselves here.

    How sorry are you really that your actions negatively impact on the gaming experience of another player? Really?
  • SirAndy
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    Acrolas wrote: »
    "We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is."
    https://www.elderscrollsonline.com/en-us/news/post/25563

    Exactly my point ...
    shades.gif

  • Cadbury
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    Iluvrien wrote: »

    Let's not deceive ourselves here.

    How sorry are you really that your actions negatively impact on the gaming experience of another player? Really?

    tenor.gif?itemid=7413182
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Sylvermynx
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    Could be worse. Could be like in WoW and RIFT, where people killed vendors, merchants, and quest-givers....
  • VaranisArano
    VaranisArano
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    Iluvrien wrote: »

    Let's not deceive ourselves here.

    How sorry are you really that your actions negatively impact on the gaming experience of another player? Really?

    Not sorry at all, in this case. I'm playing the content I paid for in exactly the manner intended, indeed in exactly the manner ZOS encourages when they gate motifs behind stealing and murdering.
  • Glurin
    Glurin
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    MattT1988 wrote: »
    Levelling up my Legerdemain and doing my Dark Brotherhood and Theives Guild missions takes precedence over your “role playing” or “immersion”. Did it occur to you that not everybody gives two damns about role playing? People are just doing the content that they have to do to level up the skill lines and slinging medieval insults towards those people just makes you look like a window licker.

    If the dead NPC’s bother you, then I’m sorry you just have to ignore them.

    Now why would you go and ignore perfectly good meat that's just laying there free for anyone to take? I mean, that's like ignoring a cake you just found.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Iluvrien
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    Not sorry at all, in this case. I'm playing the content I paid for in exactly the manner intended, indeed in exactly the manner ZOS encourages when they gate motifs behind stealing and murdering.

    Exactly. And this is why some of us opposed this (random NPC murder in cities) to begin with and the incentive (motif drops from it) when each was introduced.

    ZOS caused this problem by making this the way the content was meant to be played.

    If so, let's not have people issuing apologies they don't mean.

    Let them stand forward and say, as you have, "I am doing what I need to do, and I don't give a damn about the effect on anyone else."
    Edited by Iluvrien on October 3, 2018 1:49AM
  • Jayman1000
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    To pickpocket for legerdemain, so you can be grand thief player! and to asssinate for dark brotherhood so yo can be grand assasin! also finishing them off the poor, now pennyless, sods, is an act of brotherly love for thy next thief such that new victims with gold in pockets may spawn yonder wayshrine.
    Edited by Jayman1000 on October 3, 2018 2:02AM
  • Hoolielulu
    Hoolielulu
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    Is it really murder if they respawn and circle back around only to step on their own empty husks with nary a glance? You could say I'm doing a service to Tamriel by trying to send these creatures back to Oblivion. It's an exhausting, thankless job.
  • SHADOW2KK
    SHADOW2KK
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    I see dead people...
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

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  • MattT1988
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    Iluvrien wrote: »

    Let's not deceive ourselves here.

    How sorry are you really that your actions negatively impact on the gaming experience of another player? Really?

    I’m sorry that the OP is precious enough to be upset about something like this. But I’m not sorry for doing the content as it was designed.
    Edited by MattT1988 on October 3, 2018 2:57AM
  • JJBoomer
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    yeah, no to full pvp everywhere in this game. that would lead to a quick death for the game, as we would have griefers EVERYWHERE, driving away new players who can't complete quests or story because bored "elite players" would be stalking them.

    pvp in the pvp areas only. pvp is only like 1/3 of this game and that needs to stay that way. if you want full pvp all the time, go play a game like Albion.
  • SakuraRush
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    JJBoomer wrote: »
    yeah, no to full pvp everywhere in this game. that would lead to a quick death for the game, as we would have griefers EVERYWHERE, driving away new players who can't complete quests or story because bored "elite players" would be stalking them.

    pvp in the pvp areas only. pvp is only like 1/3 of this game and that needs to stay that way. if you want full pvp all the time, go play a game like Albion.

    And there would be the basis for a justice system. A player kills another innocent player and they become a murderer. This flags them as killable by any other player without penalty in addition to giving the murderer a respawn timer.

    The worse their crimes the longer the timer. This timer does not decrease when the player is logged off.

    Perhaps a certain guild could have rewards for bringing murderers to justice.

    Now there is a real penalty for griefing. Beyond that it would also give players a means to take care of the bot problems. Granted someone willing to kill the bots would be at risk as they would be a murderer. But other players may ignore their crimes.

    Don't like that fake tank in your dungeon group, take them out and hope others don't want to kill you for being a murderer.

    There are many ways these things can work, and have worked in previous games.
  • Sheezabeast
    Sheezabeast
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    Would you rather see an immortal npc with a cart shouting “Bring out yer dead!” going around gathering corpses?

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    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • ArchMikem
    ArchMikem
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    Major populated areas such as merchant quarters need to have high Guard presence. Thieving and stabbing should be kept to the back alleys and dark corners, not in plain view and broad daylight.
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  • Ilithyania
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    I've long complained about this sort of thing....

    Windhelm%202_zpsziaxty2r.png

    And the reaction is typically dismissive anger because everyone knows the Justice System will never be implemented. That, and each person has some other issue they feel won't get attention if another one does.

    Thing is this was along the vendor row in the heart of Windhelm. Plus the murderers were just standing there.

    Windhelm%201_zpsmvxpscew.png

    They refused to duel, of course, and when I called them cowardly wretched human filth they laughed and killed the woman to the left of them in that screenshot.

    No guards.

    So, apart from serving as some sort of fun or tiny little pieces of people, unnaturally developed, I wonder what purpose these NPCs serve? What are they adding to the game? Why are they there?

    Cant see any reason to complain, just a few corpses.
    PC
  • RD065
    RD065
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    When I go to my home, Alinor Townhouse - the lady with the broom in front is dead half the time. Is there really a dark brother quest to take her down? Poor women.. Sometimes she re-spawns and her corpse is still there. She sweeping over her own corpse.
    Edited by RD065 on October 3, 2018 8:54AM
  • Glurin
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    RD065 wrote: »
    When I go to my home, Alinor Townhouse - the lady with the broom in front is dead half the time. Is there really a dark brother quest to take her down? Poor women..

    She's not dead. She's just resting. She spends all day and night sweeping your front step, so she deserves a little break now and then. The least you could do is let her rest in peace, you slave driver. :angry:
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • edges_endgame
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    RD065 wrote: »
    When I go to my home, Alinor Townhouse - the lady with the broom in front is dead half the time. Is there really a dark brother quest to take her down? Poor women.. Sometimes she re-spawns and her corpse is still there. She sweeping over her own corpse.

    NPCs drop patterns as well. Not sure what the issue is here.




    I don't care a bit about killing NPCs ingame. It is the way it is intented to.
  • Jeremy
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    I've long complained about this sort of thing....

    Windhelm%202_zpsziaxty2r.png

    And the reaction is typically dismissive anger because everyone knows the Justice System will never be implemented. That, and each person has some other issue they feel won't get attention if another one does.

    Thing is this was along the vendor row in the heart of Windhelm. Plus the murderers were just standing there.

    Windhelm%201_zpsmvxpscew.png

    They refused to duel, of course, and when I called them cowardly wretched human filth they laughed and killed the woman to the left of them in that screenshot.

    No guards.

    So, apart from serving as some sort of fun or tiny little pieces of people, unnaturally developed, I wonder what purpose these NPCs serve? What are they adding to the game? Why are they there?

    Those monsters.
  • RD065
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    NPCs drop patterns as well. Not sure what the issue is here.




    I don't care a bit about killing NPCs ingame. It is the way it is intented to.

    Shouldn't there be consequences or something? I don't do brotherhood or just kill people but do they have a big bounty for it?
  • DanteYoda
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    You think that's bad you should check Daggerfall gate occasionally, its like Normandy beach on DDay..
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