IZZEFlameLash wrote: »No. Heavy armor mobility is really only a thing for stam with Swift+FM+Speed pot
People blame heavy on any one they can't kill. Heavy has been nerfed a dozen times its had all damage removed and sustain cut by two thirds also lost all block bonuses.
Chilly-McFreeze wrote: »Gotta love these forums nowadays. Not so long ago it was full of "please buff X, Y and Z". Now I open the recent tab and I see:
-nerf swift
-nerf FM
-nerf heavy
-nerf sorcs
-nerf cloak
-nerf DW
-nerf log in rewards
-nerf nerfs
Your agenda for permasnaring heavy won't do *** once you're into gap closer range. Or do you guys aim at being so much faster than heavy armor setups that it becomes impossible for them to reach, catch and damage you? And you seem to have forgotten how littered this place was with "stand your ground isn't viable, we need to become more mobile" or "elder snares online" comments before swift and the nerfs to snares.
Obviously the devs are on snare immunity on FM at the moment. My guess is that we will just come full circle again. Remember how fun it was back then, imagine how much fun it will be when your nerf show comes true.
It would not be that accurate if heavy armor was greatly slower. Historically plate armor had a high degree of mobility and trained soldiers could run, jump and even climb with it on without much difficulty. Most of the armor was about 50lb for a full set not including the shield or weapons. That 50lb was distributed evenly on the body. The joints were made in a fashion to allow for as much range of motion as possible. The common concept of plated armor being extremely heavy is just inaccurate. For most of those who put on a full set in real life and think it is, they normally are out of shape and/or not trained to fight with it on.https://www.youtube.com/watch?v=y1YEkuWYUKM
https://www.youtube.com/watch?v=q-bnM5SuQkI
It would not be that accurate if heavy armor was greatly slower. Historically plate armor had a high degree of mobility and trained soldiers could run, jump and even climb with it on without much difficulty. Most of the armor was about 50lb for a full set not including the shield or weapons. That 50lb was distributed evenly on the body. The joints were made in a fashion to allow for as much range of motion as possible. The common concept of plated armor being extremely heavy is just inaccurate. For most of those who put on a full set in real life and think it is, they normally are out of shape and/or not trained to fight with it on.https://www.youtube.com/watch?v=y1YEkuWYUKM
https://www.youtube.com/watch?v=q-bnM5SuQkI
Really? So you're telling me that the individual wearing that armor would not be any faster if he was wearing shorts and a t-shirt?
Yeah heavy armor should be 20% slower. It would make sense.
I also don't get why medium sprints faster, but doesn't move faster?
It would not be that accurate if heavy armor was greatly slower. Historically plate armor had a high degree of mobility and trained soldiers could run, jump and even climb with it on without much difficulty. Most of the armor was about 50lb for a full set not including the shield or weapons. That 50lb was distributed evenly on the body. The joints were made in a fashion to allow for as much range of motion as possible. The common concept of plated armor being extremely heavy is just inaccurate. For most of those who put on a full set in real life and think it is, they normally are out of shape and/or not trained to fight with it on.https://www.youtube.com/watch?v=y1YEkuWYUKM
https://www.youtube.com/watch?v=q-bnM5SuQkI
Really? So you're telling me that the individual wearing that armor would not be any faster if he was wearing shorts and a t-shirt?
Yeah heavy armor should be 20% slower. It would make sense.
I also don't get why medium sprints faster, but doesn't move faster?
Why Magicka Heavy armor build should be punished because STAMINA heavy armor is better in all areas than medium ?
It would not be that accurate if heavy armor was greatly slower. Historically plate armor had a high degree of mobility and trained soldiers could run, jump and even climb with it on without much difficulty. Most of the armor was about 50lb for a full set not including the shield or weapons. That 50lb was distributed evenly on the body. The joints were made in a fashion to allow for as much range of motion as possible. The common concept of plated armor being extremely heavy is just inaccurate. For most of those who put on a full set in real life and think it is, they normally are out of shape and/or not trained to fight with it on.https://www.youtube.com/watch?v=y1YEkuWYUKM
https://www.youtube.com/watch?v=q-bnM5SuQkI
Really? So you're telling me that the individual wearing that armor would not be any faster if he was wearing shorts and a t-shirt?
Yeah heavy armor should be 20% slower. It would make sense.
I also don't get why medium sprints faster, but doesn't move faster?
Why Magicka Heavy armor build should be punished because STAMINA heavy armor is better in all areas than medium ?
Don't want to move slower then wear light or medium. This is how it should be. I don't care if you're magicka or stamina.
It would not be that accurate if heavy armor was greatly slower. Historically plate armor had a high degree of mobility and trained soldiers could run, jump and even climb with it on without much difficulty. Most of the armor was about 50lb for a full set not including the shield or weapons. That 50lb was distributed evenly on the body. The joints were made in a fashion to allow for as much range of motion as possible. The common concept of plated armor being extremely heavy is just inaccurate. For most of those who put on a full set in real life and think it is, they normally are out of shape and/or not trained to fight with it on.https://www.youtube.com/watch?v=y1YEkuWYUKM
https://www.youtube.com/watch?v=q-bnM5SuQkI
Really? So you're telling me that the individual wearing that armor would not be any faster if he was wearing shorts and a t-shirt?
Yeah heavy armor should be 20% slower. It would make sense.
I also don't get why medium sprints faster, but doesn't move faster?
It would not be that accurate if heavy armor was greatly slower. Historically plate armor had a high degree of mobility and trained soldiers could run, jump and even climb with it on without much difficulty. Most of the armor was about 50lb for a full set not including the shield or weapons. That 50lb was distributed evenly on the body. The joints were made in a fashion to allow for as much range of motion as possible. The common concept of plated armor being extremely heavy is just inaccurate. For most of those who put on a full set in real life and think it is, they normally are out of shape and/or not trained to fight with it on.https://www.youtube.com/watch?v=y1YEkuWYUKM
https://www.youtube.com/watch?v=q-bnM5SuQkI
Really? So you're telling me that the individual wearing that armor would not be any faster if he was wearing shorts and a t-shirt?
Yeah heavy armor should be 20% slower. It would make sense.
I also don't get why medium sprints faster, but doesn't move faster?
Why Magicka Heavy armor build should be punished because STAMINA heavy armor is better in all areas than medium ?
Don't want to move slower then wear light or medium. This is how it should be. I don't care if you're magicka or stamina.
Where is your logic behind this ?
Running heavy for mag means
- no cost reduction (10%+)
- No recovery bonus (20%+)
- No penetration (4884)
- No spell crit (2191)
The spell resistance loss is negligible. That’s a pretty big sustain and damage loss in the overall picture.
Running heavy for mag means
- no cost reduction (10%+)
- No recovery bonus (20%+)
- No penetration (4884)
- No spell crit (2191)
The spell resistance loss is negligible. That’s a pretty big sustain and damage loss in the overall picture.
And even with that, mDKs are somewhat forced to run Heavy
Running heavy for mag means
- no cost reduction (10%+)
- No recovery bonus (20%+)
- No penetration (4884)
- No spell crit (2191)
The spell resistance loss is negligible. That’s a pretty big sustain and damage loss in the overall picture.
And even with that, mDKs are somewhat forced to run Heavy
Running heavy for mag means
- no cost reduction (10%+)
- No recovery bonus (20%+)
- No penetration (4884)
- No spell crit (2191)
The spell resistance loss is negligible. That’s a pretty big sustain and damage loss in the overall picture.
And even with that, mDKs are somewhat forced to run Heavy
Not at all, magdk meta swiched to light armor.
Running heavy for mag means
- no cost reduction (10%+)
- No recovery bonus (20%+)
- No penetration (4884)
- No spell crit (2191)
The spell resistance loss is negligible. That’s a pretty big sustain and damage loss in the overall picture.
And even with that, mDKs are somewhat forced to run Heavy
Not at all, magdk meta swiched to light armor.
Until shields become crap...
Running heavy for mag means
- no cost reduction (10%+)
- No recovery bonus (20%+)
- No penetration (4884)
- No spell crit (2191)
The spell resistance loss is negligible. That’s a pretty big sustain and damage loss in the overall picture.
And even with that, mDKs are somewhat forced to run Heavy
Not at all, magdk meta swiched to light armor.
Until shields become crap...
Shields Will not be crap and certainly not for a mag DK.
ZOS should make Heavy Armor users at -least- 20% slower in movement speed then medium/light armor users.
- It is logical that Heavy Armor should be a -lot- slower
- Heavy Armor currently has no downsides
Ok, I take a speed hit, but then your little dagger also should not scratch me anymore, as in reality. And btw: We also have to remove Cloaking then when we are at it, because there is no scientific logic at all in Cloaking, sorry.- It is logical that Heavy Armor should be a -lot- slower