I think the set has been made more useful already for shield-users, given that:
a) Shield uptime can't be 100% anymore - and resist have to be factored into builds to allow some unshielded survival time.
b) It nicely adds to those resists.
That said, I'm leaning towards having it proc on wards now given the sacrifices you now need to make to both build for them and cast them.
leepalmer95 wrote: »Maybe,
the sets too strong as it is at the moment though and needs a nerf before we have 30k armour templar proc pirate skeleton then throw on a 15k ward in pvp.
Then they could sit there and not do anything for 4s before they decide to heal to full with a breath.
So until they nerf it then no.
Should pirate skeleton now be able to proc on a ward taking damage now that wards will be vulnerable to crits and resistance? Initially it was proc’ing over a sorcerers wards but then a patch changed that from happening because of said crit nullification.
Is it time to revert this change?
Yes or no and why?
leepalmer95 wrote: »Maybe,
the sets too strong as it is at the moment though and needs a nerf before we have 30k armour templar proc pirate skeleton then throw on a 15k ward in pvp.
leepalmer95 wrote: »Maybe,
the sets too strong as it is at the moment though and needs a nerf before we have 30k armour templar proc pirate skeleton then throw on a 15k ward in pvp.
Then they could sit there and not do anything for 4s before they decide to heal to full with a breath.
So until they nerf it then no.
That ship has sailed now that templar gets MP off empowering sweeps with everyone else getting it off blade cloak weapons.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
JPcrazysquirrel3 wrote: »Well, I have no shields on my magplar and was wearing Wizard's Riposte (on both bars, mind you) and Pirate Skeleton, but found that I could reliably wear Skoria instead and still do relatively well, survivability-wise, depending on the enemies I was up against. That only lasted a whole whopping month.
Then, ZOS, in their infinite wisdom, decided to nerf Wizard's Riposte, and so I switched back to running Pirate Skeleton full time. Still no shields, because my build doesn't really have room for it. And to make up for the lack of Wizard's, as well as the DPS from Skoria, I started running heavy Sloads out of spite.
I hate to have to run Sloads, but that's currently where things are at right now and the closest way for me to maintain the integrity of the original build.
So, I guess, my stance on changing Pirate Skeleton to reflect this shield fiasco, would be that I wouldn't really want anything with the set to change, because it is fine as it is and has been.