AhPook_Is_Here wrote: »It's a pretty boring, sta sorc, 2/3 of the passives don't help your game. How many sorc skills do you slot as a stam sorc, next patch one on each bar, hurricane and surge?
Imperial_Voice wrote: »AhPook_Is_Here wrote: »It's a pretty boring, sta sorc, 2/3 of the passives don't help your game. How many sorc skills do you slot as a stam sorc, next patch one on each bar, hurricane and surge?
Currently I slot Hurricane on my main bar and Bound Armaments and Dark Deal on thr back bar on my StamSorc because i dont have many other options for my class.
AhPook_Is_Here wrote: »Imperial_Voice wrote: »AhPook_Is_Here wrote: »It's a pretty boring, sta sorc, 2/3 of the passives don't help your game. How many sorc skills do you slot as a stam sorc, next patch one on each bar, hurricane and surge?
Currently I slot Hurricane on my main bar and Bound Armaments and Dark Deal on thr back bar on my StamSorc because i dont have many other options for my class.
Are you going to use dark deal and bound armaments next patch? If you are going to use BA for the block bonus you won't be regenerating STA with DD (on the back side of the 50% stat restore) if you are blocking. If you are running a heavy armor build heavy attacks are going to be better at getting you sta back then DD. DD won't trigger any passive that you don't have with nothing in dark magic slotted, and all you get from BA is some sta and magicka regen from passives. Ult reduction you get with or without a skill slotted so it doesn't effect the cost of dawn breaker.
Seems like you are running a PVP build or a tanking build, not many options eh?
Imperial_Voice wrote: »These abilities are what identify a class. If you see a golden javelin spearing an enemy in the chest you know its a Templar, if you see a player vanish in an instant its a Nightblade, a mighty storm of frozen winds is a Warden, and great infernos of raging flame are Dragonknights. Each of these have various morphs that allow them to fit these skills to either a Stamina or Magicka based playstyles. The StamSorc however lacks these sort of options and instead has only a small portion of abilities that make it feel unique among stamina players.
Imperial_Voice wrote: »These abilities are what identify a class. If you see a golden javelin spearing an enemy in the chest you know its a Templar, if you see a player vanish in an instant its a Nightblade, a mighty storm of frozen winds is a Warden, and great infernos of raging flame are Dragonknights. Each of these have various morphs that allow them to fit these skills to either a Stamina or Magicka based playstyles. The StamSorc however lacks these sort of options and instead has only a small portion of abilities that make it feel unique among stamina players.
I think you forget to mention crit surge. This spell, with hurricane is what defines stam sorc. Being able to heal every time your crit makes sorc the most survivable of the stam classes, imo.
That beign said, those are buffs and DoTs. I agree that stam sorc lacks a spammable. But stam DK lacks one too, having 2 DOTs plus FoO. I don't really know wardens, but the 3 other classes seem to have good spammables.
So the question is, should every class have a stam spammable? Personnally, I think that for fun reasons, the answer should be yes. But if they do, what's the point of hidden blades anymore? Won't sorc and DK, which already have really good buffs and DoTs become way too strong?
The answer to your question is easy, but I'm afraid that the solution isn't.
nryerson1025 wrote: »one thing that really irks me, i spent a lot of time on my outfit when that whole thing came out. however, i am n ever able to actually see it because of hurricane
Imperial_Voice wrote: »These abilities are what identify a class. If you see a golden javelin spearing an enemy in the chest you know its a Templar, if you see a player vanish in an instant its a Nightblade, a mighty storm of frozen winds is a Warden, and great infernos of raging flame are Dragonknights. Each of these have various morphs that allow them to fit these skills to either a Stamina or Magicka based playstyles. The StamSorc however lacks these sort of options and instead has only a small portion of abilities that make it feel unique among stamina players.
I think you forget to mention crit surge. This spell, with hurricane is what defines stam sorc. Being able to heal every time your crit makes sorc the most survivable of the stam classes, imo.
That beign said, those are buffs and DoTs. I agree that stam sorc lacks a spammable. But stam DK lacks one too, having 2 DOTs plus FoO. I don't really know wardens, but the 3 other classes seem to have good spammables.
So the question is, should every class have a stam spammable? Personnally, I think that for fun reasons, the answer should be yes. But if they do, what's the point of hidden blades anymore? Won't sorc and DK, which already have really good buffs and DoTs become way too strong?
The answer to your question is easy, but I'm afraid that the solution isn't.
Imperial_Voice wrote: »These abilities are what identify a class. If you see a golden javelin spearing an enemy in the chest you know its a Templar, if you see a player vanish in an instant its a Nightblade, a mighty storm of frozen winds is a Warden, and great infernos of raging flame are Dragonknights. Each of these have various morphs that allow them to fit these skills to either a Stamina or Magicka based playstyles. The StamSorc however lacks these sort of options and instead has only a small portion of abilities that make it feel unique among stamina players.
I think you forget to mention crit surge. This spell, with hurricane is what defines stam sorc. Being able to heal every time your crit makes sorc the most survivable of the stam classes, imo.
That beign said, those are buffs and DoTs. I agree that stam sorc lacks a spammable. But stam DK lacks one too, having 2 DOTs plus FoO. I don't really know wardens, but the 3 other classes seem to have good spammables.
So the question is, should every class have a stam spammable? Personnally, I think that for fun reasons, the answer should be yes. But if they do, what's the point of hidden blades anymore? Won't sorc and DK, which already have really good buffs and DoTs become way too strong?
The answer to your question is easy, but I'm afraid that the solution isn't.
BlackLabel wrote: »Imperial_Voice wrote: »These abilities are what identify a class. If you see a golden javelin spearing an enemy in the chest you know its a Templar, if you see a player vanish in an instant its a Nightblade, a mighty storm of frozen winds is a Warden, and great infernos of raging flame are Dragonknights. Each of these have various morphs that allow them to fit these skills to either a Stamina or Magicka based playstyles. The StamSorc however lacks these sort of options and instead has only a small portion of abilities that make it feel unique among stamina players.
I think you forget to mention crit surge. This spell, with hurricane is what defines stam sorc. Being able to heal every time your crit makes sorc the most survivable of the stam classes, imo.
That beign said, those are buffs and DoTs. I agree that stam sorc lacks a spammable. But stam DK lacks one too, having 2 DOTs plus FoO. I don't really know wardens, but the 3 other classes seem to have good spammables.
So the question is, should every class have a stam spammable? Personnally, I think that for fun reasons, the answer should be yes. But if they do, what's the point of hidden blades anymore? Won't sorc and DK, which already have really good buffs and DoTs become way too strong?
The answer to your question is easy, but I'm afraid that the solution isn't.
Is it most survivable Stam class for pve; but for pvp it is considered a squishy class next to nightblade due to weak healing and mitagation
The lack of identity is part of it's identity at this point.
BaylorCorvette wrote: »I absolutely agree with this. If you haven't already seen this thread, check it out. We've discussed a physical damage morph for Overload. https://forums.elderscrollsonline.com/en/discussion/comment/5475701#Comment_5475701
I'll echo here what I posted in that thread.
The StamSorc is my main character that I play and I have been PvPing & PvEing for the past two years on this character. The class identity of StamSorc has been mobility and utility via third Overload bar. With Swift Jewelry the mobility aspect is very limited (no point in even running Streak on a StamSorc due to issues streaking on elevation changes). Furthermore the third bar via Overload is being eliminated in this PTS cycle and as a result the main identity of StamSorc is being all but eliminated.
The lack of stamina morphs for damage skills or ults has always been a problem for StamSorc and I believe with the current change to Overload, this is the perfect time to make a change to one of the Overload morphs to be physical damage. As it sits right now there is no good Sorc Ult (Negate is great but only in group situations) for a StamSorc. As @StaticWave has demonstrated in the video in the above thread I linked, Overload weaves really well but would be extremely beneficial to have a physical damage morph. This would really bring StamSorc to StamWarden levels of burst damage.
It has already been mentioned in this thread, but a very large portion of StamSorc passives aren't even applicable to the class.
The Stam morph for Bound Armaments is so dumb, it would be nice to see that ability give something like Major Savagery or some other type of buff.
Imperial_Voice wrote: »I know how you feel. I remember at launch the Bound Armor skill converted all your armor in a light blue set of medium Daedric and it irked me to no end that I never saw my armor.
Lorewise (as I have already made plenty of remarks mechanic- wise), (or in all previous ES games)
the class defining "speed" is just the consequence of using the "bound weapons/ bound armor" spell, making a StamSorc less burdened than other Stamina classes. Also, they can freely change their weapons during a fight due to the bound weapons spell. Pulling with a bow, then changing to a Greataxe, than turtling up with a shield? All possible with conjured weapons.
I´d wish the game would reflect it more. Instead of allowing conjured weapon skills on our Overload bar, they decided to allow OL attacks on our weapons bar. A wasted chance to restore our class identity.
RaptorRodeoGod wrote: »
Speaking of mobility, since I doubt Bolt Escape would be losing its cost increase any time soon, it would be nice if the range were increased, or additional effects added to it. And someone please correct me if I'm wrong, but isn't it the ONLY skill in the ENTIRE game that has a cost increase? How is that fair?
Though bound armor is a class skill, it's essentially dead weight on all DPS builds and adds nothing to the actual feel of a Sorcerer. It's unfortunate that the passives for slotting it are so useful, I'd rather have more interesting skills to use.
*Edited for spelling.
Imperial_Voice wrote: »...StamDKs getting emerald fire with their Stamina morphs and in many other cases the change is more about how the skill functions and carries little visble change.