HEALING WARD LOST IT'S HEAL

NyassaV
NyassaV
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So I can't get onto the PTS cuz it crashes every time I try and start it. But mah boi Inklings has just informed me that healing ward has lost the initial heal on the ability.

Here is the new tool tip:
Screenshot_20180922_222537.png

SO GUESS WHAT IF YOU AREN'T A TEMPLAR/WWARDEN ENJOY HAVING NO BURST HEAL
RJFeuEW.jpg
Edited by NyassaV on September 23, 2018 2:28AM
Flawless Conqueror ~ Grand Overlord
She/Her ~ PC/NA | I record things for fun and for info
  • VaranisArano
    VaranisArano
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    Twilight Matriarch has a burst heal!

    Oh, wait, its dead because my shields have a 1 sec cast time...
  • leepalmer95
    leepalmer95
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    The inital 2k heal really wasn't that strong, at least not in pvp anyway.

    Overall healing ward which was arguably the strongest type of shield in pvp got a big buff.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • NyassaV
    NyassaV
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    The inital 2k heal really wasn't that strong, at least not in pvp anyway.

    Overall healing ward which was arguably the strongest type of shield in pvp got a big buff.

    boi are you tripping? pass some of that over here i need to smoke some too
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Tonturri
    Tonturri
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    The inital 2k heal really wasn't that strong, at least not in pvp anyway.

    Overall healing ward which was arguably the strongest type of shield in pvp got a big buff.

    Do you mean an actual buff, or is it now much better because alternatives were nerfed and now kinda suck?
  • brandonv516
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    Ward Ally was the unpopular morph.

    How does ZoS solve the problem of getting people to choose alternate morphs? They do what they always do: Nerf the popular one instead of improve the lesser used one.

    There is absolutely no reason to use Healing Ward without the upfront heal. Oh what about the post-heal? Good luck reaping that with the other shield changes.
  • NyassaV
    NyassaV
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    Ward Ally was the unpopular morph.

    How does ZoS solve the problem of getting people to choose alternate morphs? They do what they always do: Nerf the popular one instead of improve the lesser used one.

    There is absolutely no reason to use Healing Ward without the upfront heal. Oh what about the post-heal? Good luck reaping that with the other shield changes.

    I mean I wouldn't mind using Ward Ally in certain PvE applications but healing hard is simply better more often than not
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • leepalmer95
    leepalmer95
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    Tonturri wrote: »
    The inital 2k heal really wasn't that strong, at least not in pvp anyway.

    Overall healing ward which was arguably the strongest type of shield in pvp got a big buff.

    Do you mean an actual buff, or is it now much better because alternatives were nerfed and now kinda suck?

    As it it now scales of armour and with the annoying tanky builds such as magplar or mag dk all having 25-30k armour then the ward will get around 40-47% dmg reduction.

    SO you'll get them low, they'll throw on a 15k tooltip ward with big DR and you won't be able to finish them off before they simply heal to full.

    These shields changes are a nerf to glass cannon type builds but for some reason a buff to annoying tank builds, because thats what pvp needed indirect buffs to tanks.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • NyassaV
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    Can this get more attention since it's actually super important
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Whole thread here, with screenshots and 2k+ views, https://forums.elderscrollsonline.com/en/discussion/436827/healing-ward-lost-the-upfront-heal/p1

    I will say, as as pve healer, this is no loss. The ~3k heal means nothing when you have 2 or 3 hots going.
  • NyassaV
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    Whole thread here, with screenshots and 2k+ views, https://forums.elderscrollsonline.com/en/discussion/436827/healing-ward-lost-the-upfront-heal/p1

    I will say, as as pve healer, this is no loss. The ~3k heal means nothing when you have 2 or 3 hots going.

    cool you PvE where healing potency is a joke

    In PvP that 2k heal is super important for classes like Magblade and even magsorc to an extent. Even DK makes decent use of it sometimes
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    NyassaV wrote: »
    Whole thread here, with screenshots and 2k+ views, https://forums.elderscrollsonline.com/en/discussion/436827/healing-ward-lost-the-upfront-heal/p1

    I will say, as as pve healer, this is no loss. The ~3k heal means nothing when you have 2 or 3 hots going.

    cool you PvE where healing potency is a joke

    In PvP that 2k heal is super important for classes like Magblade and even magsorc to an extent. Even DK makes decent use of it sometimes

    That was my point, this is a PvP change. Full stop. Pve will have no impact.
  • Jeezye
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    Actually not so bad, or actually in line with tuning down shield potency. Healing ward is insanely strong atm, arguebly the strongest shield at low health, and lossing upfront heal won't get you back out of execute range right away. I personally use healing ward on many pvp builds and think the change is justified.
  • NyassaV
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    Jeezye wrote: »
    Actually not so bad, or actually in line with tuning down shield potency. Healing ward is insanely strong atm, arguebly the strongest shield at low health, and lossing upfront heal won't get you back out of execute range right away. I personally use healing ward on many pvp builds and think the change is justified.

    If you can't get someone dead when they are in execute range it's a L2P problem
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • oxygen_thief
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    sorcs still can recover their health with dark exchange but dont tell this to zos or they will nerf it
  • IZZEFlameLash
    IZZEFlameLash
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    sorcs still can recover their health with dark exchange but dont tell this to zos or they will nerf it

    Last I checked the note, it got buffed good. I guess Sorcs still have that.
    Edited by IZZEFlameLash on September 23, 2018 3:23PM
    Imperials, the one and true masters of all mortal races of Tamriel
  • HowlKimchi
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    that small heal is pretty crucial in pvp to get off execute range.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • oxygen_thief
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    sorcs still can recover their health with dark exchange but dont tell this to zos or they will nerf it

    Last I checked the note, it got buffed good. I guess Sorcs still have that.

    stamina/ magicka recovery was reduced but they dont know anything about health thats why they didnt touch it
  • RedRook
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    This isn't fantastic for magblades in PVP, but it's even worse for LA sorcs. I wonder if they are intentionally trying to force everyone to PVP in heavy? I'm still blown away somebody thinks cast shields should be stronger on tanks. Yeah, those poor tanks. So squishy, no mitigation, always the first to die. :/ ?
  • Myux
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    ya the biggest deal about this is itll force us to have to slot a heal from somewhere else if we dont have one already, namely magblade plebs who use swallow soul instead of playing melee. its not really a change that would really make me excessively annoyed, would just have to build around it. not really that big of a deal tbh tho i dont see a reason for doing it in the first place aside from wrobel getting heal warded out of execute range too many times by magsorcs. the conspiracy continues.

    btw nya, dark cloak REALLY *** STRONG. id honestly consider dropping a resto for SnB and just using dark cloak instead if these changes stick
  • Toc de Malsvi
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    Tried dualing on a mag sorc, Healing Ward felt fine and saved me plenty. I struggled more with applying pressure than with defenses. Of course I augmented my shields with Boundless Storm.

    One thing is certain, with these changes you will not be able to build sorcs like they were built before. Some mitigation is important, some additional healing is important.

    I don't main a Mag sorc and I have only maybe 40 hours total play time on one on live. I don't think they lack the utility to build for survival, I am concerned with getting DPS while building for survival, however I lack the experience on a mag sorc to be a good measure of what the class is capable of.

    Legendary Archer of Valenwood
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    Templar's are evil..
  • katorga
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    they'll throw on a 15k tooltip ward with big DR and you won't be able to finish them off before they simply heal to full.

    Maybe, but I think this patch will reward lots of armor/spell penetration. Light/medium armor players with healing ward will have 2-4K armor, heavy will have around 12K.

  • katorga
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    I don't think they lack the utility to build for survival,

    Nope, sorcs lack the utility.
  • NyassaV
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    Myux wrote: »
    ya the biggest deal about this is itll force us to have to slot a heal from somewhere else if we dont have one already, namely magblade plebs who use swallow soul instead of playing melee. its not really a change that would really make me excessively annoyed, would just have to build around it. not really that big of a deal tbh tho i dont see a reason for doing it in the first place aside from wrobel getting heal warded out of execute range too many times by magsorcs. the conspiracy continues.

    btw nya, dark cloak REALLY *** STRONG. id honestly consider dropping a resto for SnB and just using dark cloak instead if these changes stick

    noted, thanks
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Stibbons
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    Use twilight matriach :D
  • Jsmalls
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    Tonturri wrote: »
    The inital 2k heal really wasn't that strong, at least not in pvp anyway.

    Overall healing ward which was arguably the strongest type of shield in pvp got a big buff.

    Do you mean an actual buff, or is it now much better because alternatives were nerfed and now kinda suck?

    As it it now scales of armour and with the annoying tanky builds such as magplar or mag dk all having 25-30k armour then the ward will get around 40-47% dmg reduction.

    SO you'll get them low, they'll throw on a 15k tooltip ward with big DR and you won't be able to finish them off before they simply heal to full.

    These shields changes are a nerf to glass cannon type builds but for some reason a buff to annoying tank builds, because thats what pvp needed indirect buffs to tanks.

    @leepalmer95

    So much this, I've been screaming that these shield changes were in favor of heavy armor/high resistance players...

    Which is a sin.

    And no one seems to even think twice about it. Every tank is going to adopt some kind of damage shield and become even tankier... Just what cyrodiil needs...

  • BigBadVolk
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    Who needs upfront heal in Heavy Armor Online? :trollface:
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Fiktius
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    RedRook wrote: »
    This isn't fantastic for magblades in PVP, but it's even worse for LA sorcs. I wonder if they are intentionally trying to force everyone to PVP in heavy? I'm still blown away somebody thinks cast shields should be stronger on tanks. Yeah, those poor tanks. So squishy, no mitigation, always the first to die. :/ ?

    Maybe they want to kill solo play entirely and create even more zergs? To be honest, I don't know what kind of mushrooms they've been eating, but this is not healthy way to go.

    What comes with these changes, healing ward burst heal is one of the most crucial changes to me as a solo PvP player.
    And why is that so?
    My main is mag NB and my ONLY fitting burst heal I had was from healing ward. However since shields won't last long under high pressure, they NEVER remain on for their whole duration, unless I cast the shield somewhere where nobody is near and try to wrek me into thousand pieces. I also used to slot Swallow Soul for getting that passive minor vitality to help my healing, but now that's gone too.
    Not to mention that idiotic cast time on annulment shield. Earlier I had to rely on dampen magic shield combined with healing ward if I wanted to remain visible and actually fight without cloacking away.

    It seems like I'll join to this new The Heavy Armor Online - meta and start theorycrafting complete new build.
    Edited by Fiktius on September 23, 2018 6:34PM
  • NyassaV
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    Fiktius wrote: »
    RedRook wrote: »
    This isn't fantastic for magblades in PVP, but it's even worse for LA sorcs. I wonder if they are intentionally trying to force everyone to PVP in heavy? I'm still blown away somebody thinks cast shields should be stronger on tanks. Yeah, those poor tanks. So squishy, no mitigation, always the first to die. :/ ?

    Maybe they want to kill solo play entirely and create even more zergs? To be honest, I don't know what kind of mushrooms they've been eating, but this is not healthy way to go.

    What comes with these changes, healing ward burst heal is one of the most crucial changes to me as a solo PvP player.
    And why is that so?
    My main is mag NB and my ONLY fitting burst heal I had was from healing ward. However since shields won't last long under high pressure, they NEVER remain on for their whole duration, unless I cast the shield somewhere where nobody is near and try to wrek me into thousand pieces. I also used to slot Swallow Soul for getting that passive minor vitality to help my healing, but now that's gone too.
    Not to mention that idiotic cast time on annulment shield. Earlier I had to rely on dampen magic shield combined with healing ward if I wanted to remain visible and actually fight without cloacking away.

    It seems like I'll join to this new The Heavy Armor Online - meta and start theorycrafting complete new build.

    TBH I'd honestly be all for more zergs if their servers could actually handle it. But since they can't I prefer small scale
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • MLGProPlayer
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    ZOS has made it clear that they don't want people to use magicka characters in PvE. This is how they balance the game. Instead of making both magicka and stamina viable, they like to make it so only one spec is viable for 12 months at a time.

    Since magicka has been viable for a long time now at the expense of stamina, it only makes sense that ZOS nerf magicka completely so that only stamina is viable in endgame content. They will reverse this in some capacity next year during the chapter balance patch and we'll go back to magicka dominance once again. Rinse and repeat.
    Edited by MLGProPlayer on September 23, 2018 7:16PM
  • CaptainVenom
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    Well... that initial heal was kind of... weak... anyways... :|
    🏳️🌈 Ride with Pride 🏳️🌈
    Stamina/Damage Sorcerer - PC - NA - DC
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