Current situation:
Overload light and heavy attacks can be toggled on the normal weapon bar, replacing its light and heavy attacks. The 3rd Overload skill bar has been deleted. This is not only destroying Magsorc Healers and StamSorc tanks (and every kind of non meta- build), but also most of what is left of the StamSorc´s class identity, as the toggle is basically a combination of 2 skills (Crushing Weapons and Assassin´s Will) that Nightblades can use without paying any Ultimate. The conjured Bow of Assassin´s Will should however give us a hint about what is possible it the Devs actually did not intend to troll us without any game balance reason.
Solution:
To keep close to the Dev´s intention of a fluid integration of OL into the fight, OL skills should not be used on the Weapon bar. Instead, (conjured versions of the) Weapon Skills should be usable on the Overload bar.
Before protesting out of ignorance, just watch Skyrim´s version of Bound Weapons:
https://youtu.be/xN5e_gsOM5k?t=45s
Yes, I intend to keep the cast time PLUS the respective weapon skill´s animation (just colored in violet). So it´s basically useless for DPS unless interwoven with OL light attacks and other stuff. And even then, you won´t even touch the DPS of a Stamplar, or nightblade.
It won´t hurt anyone. But still it would add some great utility, flexibility, and most importantly class identity to us StamSorcs. Stemplars have conjured Weapons, Nightblades have conjured Weapons and the only class which actually would USE conjured weapons has none? It was a design error from the start which would be corrected.
Due to the cast time you won´t be able to spam skills, but melee StamSorcs could have 1 useful conjured bow skill to pull, for example, or a conjured CritCharge if they use 2 Weapons.
Edited by Thraben on September 20, 2018 2:22PM Hauptmann der
Dolche des Königs
DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.
DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.