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Should Mounted speed be increased ?

  • Universe
    Universe
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    Yes!
    Mounted speed should be buffed by swift jewelry. That would be enough of a change. Not sure why this doesn’t work currently, seems like a bug.

    This is intended.
    Swift jewelry only increases the character's movement speed, not mounted speed.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • WrathOfInnos
    WrathOfInnos
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    Other, please explain.
    Universe wrote: »
    Mounted speed should be buffed by swift jewelry. That would be enough of a change. Not sure why this doesn’t work currently, seems like a bug.

    This is intended.
    Swift jewelry only increases the character's movement speed, not mounted speed.

    I’m aware that is the effect, but that is not stated anywhere in the tooltip and AFAIK has not been confirmed by the devs. Anyway, this change would give you the 30% speed increase you want, at the cost of giving up jewelry traits.
  • majulook
    majulook
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    No!

    Riding speed is fine, if you really think you need more get the PVP Assault skill line. The first skill is a speed increase ability.
    Once you get it you can use it in PVE zones.
    Si vis pacem, para bellum
  • Universe
    Universe
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    Yes!
    Universe wrote: »
    Mounted speed should be buffed by swift jewelry. That would be enough of a change. Not sure why this doesn’t work currently, seems like a bug.

    This is intended.
    Swift jewelry only increases the character's movement speed, not mounted speed.

    I’m aware that is the effect, but that is not stated anywhere in the tooltip and AFAIK has not been confirmed by the devs. Anyway, this change would give you the 30% speed increase you want, at the cost of giving up jewelry traits.

    It would have been nice if it did that, but it doesn't.
    This was confirmed by the Devs in the patch notes when Summerset launched:
    Swift: Increases your non-mounted movement speed

    You can obtain a Swift Ring or Necklace by completing your daily Jewelry Crafting Writs.
    The Trait Material, Gilding Wax, can be purchased from Rolis Hlaalu, the Mastercraft Mediator, for 20 Vouchers.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Universe
    Universe
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    Yes!
    majulook wrote: »
    Riding speed is fine, if you really think you need more get the PVP Assault skill line. The first skill is a speed increase ability.
    Once you get it you can use it in PVE zones.

    I achieved a grand overlord a long time ago, I know that LOL :D
    Please read the OP post before posting, this way your posts will be more constructive.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Juju_beans
    Juju_beans
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    No!
    It's an RPG game with elements of immersion and traveling is one of them.
    And honestly I don't think this game has travel issues; it's one of the better games where traveling somewhere isn't an issue or that time consuming.
  • Universe
    Universe
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    Yes!
    Currently: 48% voted Yes and yet only few posted in this discussion.
    The 44% who voted No and the 7% who voted Other did post much more in this discussion.
    You're all welcome to express your opinion, no matter what you voted XD
    A forum member who reads this discussion mostly sees my posts in favor of increasing the mounted speed but very few support me with posts while 48% voted Yes xD :)

    Edited by Universe on September 16, 2018 10:29PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • ezio45
    ezio45
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    Other, please explain.
    Idk about increase the speed but upgrading your horse on every toon is an old and outdated processes that really needs to be improved

    maybe eso+ offers double mount training?
  • Royaji
    Royaji
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    No!
    Instead of thinking about evil developers who want to make you suffer always think about gameplay and the reasons why something might be important for it.

    Only one of the zones is infamous for being a "horse riding simulator" - Cyrodil. The distance between keeps serves as a throttle to prevent defenders from respawning immediately and joining back in the fight. Because if palyers were able to reliably (camps only give one res per player and need to be replaced) keep on respawning and returning to the fight in a matter of 30 seconds no keep would be captured. Increasing horse speed reduces the effectivness of this throttle and since taking keeps is already a tough task I do not want to see it being made even harded.

    You can also solve that issue by adding a respawn timer like in battlegrounds but I would rather not see that happen since even 20 seconds of looking at the death recap are pretty darn boring.
  • Katahdin
    Katahdin
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    No!
    60 + Rapids is plenty fast

    What they need to do for Cyrodiil is everyone gets the 60 buff so that newer characters arent left in the dust when trying to play out there. This will make Cyrodiil less of a slog for newer characters and players.

    I would actually give them a tad slower than 60, say 50 or 55 so there is still an incentive to level the skill.
    Beta tester November 2013
  • OFFL1MIT
    OFFL1MIT
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    it's currently at fastest speed it can get without getting any rendering problems. with CP passive, rapid, u can get pretty decent speeds. Faster than that would be problematic, people would get loads of problems with a game, and complains would start. + dont forget animation would look stupid, this is not racing cars with spinning wheels , but 4 legged animal, eso has some RP side, dont forget.
    Edited by OFFL1MIT on September 17, 2018 12:17AM
  • Sylvermynx
    Sylvermynx
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    Other, please explain.
    I don't have "fast" mounts. Probably never will. It's not of any real value to me - I'm one who likes to "stop and smell the flowers" (or at least pick them), and right now, I can't explore and harvest mounted because after the second mount/dismount/remount cycle, I get dropped to login screen, and then it can take me an hour or more to get logged back in (so whatever "fix" seems to have happened for some of you - it isn't working for me...)

    So, no opinion really....
  • jaekobcaed
    jaekobcaed
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    Other, please explain.
    I think there needs to be more option to expand riding speed but the core speed doesn't need to be changed. Yes, speed is crucial in PVP but it looks absolutely absurd when your mount is galloping at ridiculous speeds. And outside of PVP, there are rarely situations where you need to get somewhere as fast as you would in PVP, so I don't really see any need.

    Perhaps PVP's core speed could be increased while it remains the same everywhere else?
    Isachar Daerenfel of Alinor, Psijic Sage, Master Wizard of the Mage's Guild and heir to the Daerenfel Trading Co.
    [PC/NA]
  • Rohamad_Ali
    Rohamad_Ali
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    Yes!
    Vroom vroom ..
  • Gorilla
    Gorilla
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    No!
    Mounts should be removed.

  • idk
    idk
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    No!
    Between max mount speed and other means to increase movement speed the mounts go pretty fast as it is.
    Really, idk
  • G1Countdown
    G1Countdown
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    No!
    I think mounts are plenty fast enough with the skill choices that exist.

    What ZOS should work on is twofold.

    1 - Fix the loading screen issue that is partly related to covering too much distance too fast (at least that's what I assume causes it). This is mostly experienced in Cyrodiil where its way out of control there, but I've experienced it in other zones such as Wrothgar, Craglorn, and others.

    2 - fix the terrain clipping issue where mounts get caught up on minor elevations, plants, pebbles/small rocks, and other incredibly minor items. I would even say I would even accept having a no clip setting for most of these items and just pass through these items so that mounts work properly again.

    If they resolved these two issues mounts would be plenty fast enough with the speed skills currently available.
    Edited by G1Countdown on September 17, 2018 4:21AM
  • IsharaMeradin
    IsharaMeradin
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    No!
    No. Definitely not. Maxed out horse speed is plenty fast as it is. Anytime someone casts one of their speed buffs, I have to sit and wait for it to clear before continuing. If I try moving with such speed skills active, I go so fast that I have a hard time controlling where I am going and everything whips by so fast that I start getting headaches.

    There is nothing in this game, for me at any rate, that requires going super fast to get to. Too bad I wasn't aware of this before maxing out my horse speeds. I think it was around 25~30 in horse speed that the speed buffs from other players started giving me issues. In hindsight I should have stopped at that point instead of taking it on up to 60.

    These days I find myself on foot more than mounted anyway. Its just easier to run into battle, harvest nodes, etc without having to dismount and remount in between.
    PC-NA / PC-EU
    ID @IsharaMeradin
    Characters NA
    Ishara Meradin - Nord Nightblade
    Vanessa Cromwell - Breton Sorcerer
    Midnight Rayne - Khajit Nightblade
    Verin Jenet Eshava - Dark Elf Warden (magicka)
    Sasha al'Therin - Redguard Dragonknight
    Latash Gra-Ushaba - Orc Templar
    Nerissa Valin - Imperial Necromancer
    Paula Iris Winterleaf - Wood Elf Warden (stamina)

    Characters EU
    Shallan Veil - Wood Elf Warden
    **************
    System Specs
    Operating System: Win 7 Home Premium 64 bit
    Processor: OEM AMD FX-6300 3.5GHZ
    Memory: 2 * GSKILL 4GB DDR3 1600 MHZ RIPJAWS-X MEMORY
    Motherboard: GIGABYTE GA-970A-DS3P AM3+ CROSSFIRE USB3.0 SATA 3
    Graphics Card: AMD RADEON R7 250 2GB GDDR3 PCI-E 3.0
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    Internet: 360 Mbps broadband give or take -- game still plays like it did on 3 Mbps DSL
  • KittyHazWares
    KittyHazWares
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    Yes!
    Gotta go faster faster
    Xbox One NA
  • Jaraal
    Jaraal
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    No!
    No, because the extra load on the server (of drawing everything faster to keep up with movement) would make the lag even worse and the game even more unplayable.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • WrathOfInnos
    WrathOfInnos
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    Other, please explain.
    Universe wrote: »
    Universe wrote: »
    Mounted speed should be buffed by swift jewelry. That would be enough of a change. Not sure why this doesn’t work currently, seems like a bug.

    This is intended.
    Swift jewelry only increases the character's movement speed, not mounted speed.

    I’m aware that is the effect, but that is not stated anywhere in the tooltip and AFAIK has not been confirmed by the devs. Anyway, this change would give you the 30% speed increase you want, at the cost of giving up jewelry traits.

    It would have been nice if it did that, but it doesn't.
    This was confirmed by the Devs in the patch notes when Summerset launched:
    Swift: Increases your non-mounted movement speed

    You can obtain a Swift Ring or Necklace by completing your daily Jewelry Crafting Writs.
    The Trait Material, Gilding Wax, can be purchased from Rolis Hlaalu, the Mastercraft Mediator, for 20 Vouchers.

    @Universe Thanks for that quote, I must have missed that one. I guess it is intended then, and likely won't be changed.
  • Oliviander
    Oliviander
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    Other, please explain.
    I really miss my old Ward of Cyrodill mount speed bonus,
    but on the other hand I know how often I rode into the logoff screen
    when going really fast for a long distance.

    Therefore first repair the servers !

    And then I really would like having a 30% Mount Speed Bonus when
    riding on a trail and a 60% Bonus when riding on a road.

    Isn't that the reason someone builds these things in the first place ? ;)
  • Mister_DMC
    Mister_DMC
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    Cyrodiil mounted speed should be 300%. Way too big and boring to move around in.
  • Septimus_Magna
    Septimus_Magna
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    Yes!
    The mounted speed also doesnt feel equally fast on all my chars, even though the mount speed and stamina is maxed out on all of them.

    For some reason some chars just feel sluggish, while other seem to fly across the map.
    PC - EU (AD)
    Septimus Mezar - Breton Sorcerer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Thragar - Dunmer Nightblade
    Septimus Rulanir - Orsimer Templar
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
    Septimus Desmoru - Orsimer Necromancer
  • swirve
    swirve
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    Yes!
    But then youd miss out more on Equine Simulator Online
  • WrathOfInnos
    WrathOfInnos
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    Other, please explain.
    The mounted speed also doesnt feel equally fast on all my chars, even though the mount speed and stamina is maxed out on all of them.

    For some reason some chars just feel sluggish, while other seem to fly across the map.

    Possibly character size difference? My Bosmer feels much faster than my Altmer, even though they technically move at the same speed.

  • DoobZ69
    DoobZ69
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    No!
    There is a balance of the mounts speed and the flag carrier in place. If it takes 1 min to catch up now then with the increase it will be, say, 45 secs. This will throw that bit of the game off. And if you get rid of Rapid Manoeuvre and just give mounts a permanent increase then we won't even be able to move at extra speed while NOT mounted and this will slow us down on foot - not a desirable change.

    The people who are using skill-change add-ons are likely the ones who caused the problem and change with the ward of cyrodiil set to begin with. ZOS just haven't come up with a better way of dealing with this problem yet. So they will abuse the system and when ZOS comes down with the nerf hammer they will quit the game, AFTER having ruined the experience for others.

    And my 60/60 mount already walks too fast, I can't take a stroll through one of the beautifully designed environments without feeling like I'm in a hurry trying to get somewhere. Totally kills the immersion. Lower the speed!
  • kts
    kts
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    Yes please and can we also have a driveable car as a mount
  • SpiderCultist
    SpiderCultist
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    Yes!
    Yes please, 0/0/x is horrid and 60/60/x is just ok

    PS:

    does anyone have a clue on how mounts speed behaves? I'm pretty sure is not linear but something like a logarithm with a high base
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • Septimus_Magna
    Septimus_Magna
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    Yes!
    The mounted speed also doesnt feel equally fast on all my chars, even though the mount speed and stamina is maxed out on all of them.

    For some reason some chars just feel sluggish, while other seem to fly across the map.

    Possibly character size difference? My Bosmer feels much faster than my Altmer, even though they technically move at the same speed.

    That might be it, I think my Dunmer NB is a lot shorter than my Altmer sorc.
    PC - EU (AD)
    Septimus Mezar - Breton Sorcerer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Thragar - Dunmer Nightblade
    Septimus Rulanir - Orsimer Templar
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
    Septimus Desmoru - Orsimer Necromancer
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