i did mention EU at the top, and anyone who primarily plays pvp understands the issue of megablob faction stack zergs regarldess of campaign, (baby pvp campaign is irrelevant because its just twinks and lowbies),
Yeah pvp events do tend to make the servers explode, but surprisingly in IC and sewers there is hardly any lag even when its a 3 way full group fight compared to actual cryodill fights
there are solutions ofcourse and im not referring to IC (although im glad there is more activity and hope some stay after the event)
the low population and low score bonus was a massive failure, its not enough incentive for pvp players to port into cyro, AP is easy enough to generate without it. The complete silence from the dev team is just extremely frustrating aside from "oh yeah were looking into performance dont u worry guise xD"
I'm fed up of hearing from friends that they're moving on from ESO pvp etc, in every campaign regardless of server everyone knows that there are maybe 10-15 remaining dedicated pvp players per faction (not counting pvp guilds)
smallscale has gotten to the point that when 2 opposing factions see other smallscalers they flat out ignore them because they know eventually they too will be zerged down...even in the same outpost/resource/keep!! how is that healthy for cyrodil ? (unless they instigate contact or X person hates Y person in the group etc)
honestly im just hoping for a dev response that they are at least aware of these issues
Tommy_The_Gun wrote: »It is not only Sotha Sil problem. The same thing is happening on Vivec EU - except there it is AD who PvDoors in the morning & zergs everything. Seeing how EP is a bottom tier faction on Vivec EU it makes me think that they all were simply fed up with this and majority of EP players switched to Sotha Sil.
antihero727 wrote: »There just isn’t enough people left in Cyrodiil to feed the small amount of campaigns left. Anything other than Vivec at this point should be for good fights and AP farming. Can’t balance inconsistency in population 24/7 with the player base.
It is easy to be pug/noob friendly when you have the numbers on your side. Back when i was playing on EP (long ago - i was new and didn't know any better) i remember a night were DC still had a few guilds online and would for once dominate the map despite being outnumbered and a regular ep pug leader (who is still active) would just tell people to log off because "tomorrow dc will have less people and we can take the map again". And after ep got pushed to the gates repeatedly at nights by dc and ad their nightly pug zergs disappeared.
No faction is pug or noob friendly when outnumbered. Even if there were more people on DC who invite randoms and try to teach newbies some stuff it wouldn't change anything, because they would still get farmed by superior numbers and will leave as result.
Too many players just want to go the way of the least resistance and the game doesn't do anything to promote actual competition, that's why we have this faction stacking (EP - Sotha, AD - Vivec, DC - Shor), and players can't change other player's behaviour, so it is entirely up to ZoS to change anything. And they won't. So all we can do is try to make the best out of it. Or leave ...
Moonsorrow wrote: »It is easy to be pug/noob friendly when you have the numbers on your side. Back when i was playing on EP (long ago - i was new and didn't know any better) i remember a night were DC still had a few guilds online and would for once dominate the map despite being outnumbered and a regular ep pug leader (who is still active) would just tell people to log off because "tomorrow dc will have less people and we can take the map again". And after ep got pushed to the gates repeatedly at nights by dc and ad their nightly pug zergs disappeared.
No faction is pug or noob friendly when outnumbered. Even if there were more people on DC who invite randoms and try to teach newbies some stuff it wouldn't change anything, because they would still get farmed by superior numbers and will leave as result.
Too many players just want to go the way of the least resistance and the game doesn't do anything to promote actual competition, that's why we have this faction stacking (EP - Sotha, AD - Vivec, DC - Shor), and players can't change other player's behaviour, so it is entirely up to ZoS to change anything. And they won't. So all we can do is try to make the best out of it. Or leave ...
I know there is some leaders/players at EP that wants things easy, but that was not the point. I guess you missed the point of my post. You GET the NUMBERS in a long term way if one is pug/new player friendly long enough, like EP is, as i said, because there has been active pug action and instructions for a long time.
Imagine right now a totally new player on pvp that has characters on all alliances and goes to check on things and then decides where to start playing? Its easy to choose the side where its fast and easy to get groups and chat is not dead when someone asks where the action is. You know what they would choose, and eventually the situation is what it is now.
ZOS cannot control what alliance has pug leaders and new player friendly atmosphere. I say to you, if DC had similar situation than EP has, it would had similar numbers, its that simple. If there right now started to be such, it would take some time, but eventually similar numbers. Just takes some effort, running pugs, making newbie friendly guilds. I know its easier to ask someone else to control the population to the level of the smallest, but one can make the smallest as big as the biggest as well. Its called recruiting to the war. New players are not Northam Stormborns that run alone killing stuff, they need groups and common goals.
killimandrosb16_ESO wrote: »Moonsorrow wrote: »It is easy to be pug/noob friendly when you have the numbers on your side. Back when i was playing on EP (long ago - i was new and didn't know any better) i remember a night were DC still had a few guilds online and would for once dominate the map despite being outnumbered and a regular ep pug leader (who is still active) would just tell people to log off because "tomorrow dc will have less people and we can take the map again". And after ep got pushed to the gates repeatedly at nights by dc and ad their nightly pug zergs disappeared.
No faction is pug or noob friendly when outnumbered. Even if there were more people on DC who invite randoms and try to teach newbies some stuff it wouldn't change anything, because they would still get farmed by superior numbers and will leave as result.
Too many players just want to go the way of the least resistance and the game doesn't do anything to promote actual competition, that's why we have this faction stacking (EP - Sotha, AD - Vivec, DC - Shor), and players can't change other player's behaviour, so it is entirely up to ZoS to change anything. And they won't. So all we can do is try to make the best out of it. Or leave ...
I know there is some leaders/players at EP that wants things easy, but that was not the point. I guess you missed the point of my post. You GET the NUMBERS in a long term way if one is pug/new player friendly long enough, like EP is, as i said, because there has been active pug action and instructions for a long time.
Imagine right now a totally new player on pvp that has characters on all alliances and goes to check on things and then decides where to start playing? Its easy to choose the side where its fast and easy to get groups and chat is not dead when someone asks where the action is. You know what they would choose, and eventually the situation is what it is now.
ZOS cannot control what alliance has pug leaders and new player friendly atmosphere. I say to you, if DC had similar situation than EP has, it would had similar numbers, its that simple. If there right now started to be such, it would take some time, but eventually similar numbers. Just takes some effort, running pugs, making newbie friendly guilds. I know its easier to ask someone else to control the population to the level of the smallest, but one can make the smallest as big as the biggest as well. Its called recruiting to the war. New players are not Northam Stormborns that run alone killing stuff, they need groups and common goals.
you get those numbers because easygoers and ap farmers will always choose the easy path, that one with the least resistance. Similar to AD on Vivec. Same people. Yes, there are some good old genuine ep players, but most are there due to tne fact they KNOW they will dominate with numbers 95% of the time. Its as simple and as difficult as that. Now lets say some of you really WANT pvp....then you would pick a new server for your beloved ep, and test Vivec.
antihero727 wrote: »killimandrosb16_ESO wrote: »Moonsorrow wrote: »It is easy to be pug/noob friendly when you have the numbers on your side. Back when i was playing on EP (long ago - i was new and didn't know any better) i remember a night were DC still had a few guilds online and would for once dominate the map despite being outnumbered and a regular ep pug leader (who is still active) would just tell people to log off because "tomorrow dc will have less people and we can take the map again". And after ep got pushed to the gates repeatedly at nights by dc and ad their nightly pug zergs disappeared.
No faction is pug or noob friendly when outnumbered. Even if there were more people on DC who invite randoms and try to teach newbies some stuff it wouldn't change anything, because they would still get farmed by superior numbers and will leave as result.
Too many players just want to go the way of the least resistance and the game doesn't do anything to promote actual competition, that's why we have this faction stacking (EP - Sotha, AD - Vivec, DC - Shor), and players can't change other player's behaviour, so it is entirely up to ZoS to change anything. And they won't. So all we can do is try to make the best out of it. Or leave ...
I know there is some leaders/players at EP that wants things easy, but that was not the point. I guess you missed the point of my post. You GET the NUMBERS in a long term way if one is pug/new player friendly long enough, like EP is, as i said, because there has been active pug action and instructions for a long time.
Imagine right now a totally new player on pvp that has characters on all alliances and goes to check on things and then decides where to start playing? Its easy to choose the side where its fast and easy to get groups and chat is not dead when someone asks where the action is. You know what they would choose, and eventually the situation is what it is now.
ZOS cannot control what alliance has pug leaders and new player friendly atmosphere. I say to you, if DC had similar situation than EP has, it would had similar numbers, its that simple. If there right now started to be such, it would take some time, but eventually similar numbers. Just takes some effort, running pugs, making newbie friendly guilds. I know its easier to ask someone else to control the population to the level of the smallest, but one can make the smallest as big as the biggest as well. Its called recruiting to the war. New players are not Northam Stormborns that run alone killing stuff, they need groups and common goals.
you get those numbers because easygoers and ap farmers will always choose the easy path, that one with the least resistance. Similar to AD on Vivec. Same people. Yes, there are some good old genuine ep players, but most are there due to tne fact they KNOW they will dominate with numbers 95% of the time. Its as simple and as difficult as that. Now lets say some of you really WANT pvp....then you would pick a new server for your beloved ep, and test Vivec.
Your not talking about PC/NA Vivec? It has been dominated by a very large zerging population for over a year. I think DC as won 1-2 times AD 2 times and the rest EP for over a year.
killimandrosb16_ESO wrote: »Moonsorrow wrote: »It is easy to be pug/noob friendly when you have the numbers on your side. Back when i was playing on EP (long ago - i was new and didn't know any better) i remember a night were DC still had a few guilds online and would for once dominate the map despite being outnumbered and a regular ep pug leader (who is still active) would just tell people to log off because "tomorrow dc will have less people and we can take the map again". And after ep got pushed to the gates repeatedly at nights by dc and ad their nightly pug zergs disappeared.
No faction is pug or noob friendly when outnumbered. Even if there were more people on DC who invite randoms and try to teach newbies some stuff it wouldn't change anything, because they would still get farmed by superior numbers and will leave as result.
Too many players just want to go the way of the least resistance and the game doesn't do anything to promote actual competition, that's why we have this faction stacking (EP - Sotha, AD - Vivec, DC - Shor), and players can't change other player's behaviour, so it is entirely up to ZoS to change anything. And they won't. So all we can do is try to make the best out of it. Or leave ...
I know there is some leaders/players at EP that wants things easy, but that was not the point. I guess you missed the point of my post. You GET the NUMBERS in a long term way if one is pug/new player friendly long enough, like EP is, as i said, because there has been active pug action and instructions for a long time.
Imagine right now a totally new player on pvp that has characters on all alliances and goes to check on things and then decides where to start playing? Its easy to choose the side where its fast and easy to get groups and chat is not dead when someone asks where the action is. You know what they would choose, and eventually the situation is what it is now.
ZOS cannot control what alliance has pug leaders and new player friendly atmosphere. I say to you, if DC had similar situation than EP has, it would had similar numbers, its that simple. If there right now started to be such, it would take some time, but eventually similar numbers. Just takes some effort, running pugs, making newbie friendly guilds. I know its easier to ask someone else to control the population to the level of the smallest, but one can make the smallest as big as the biggest as well. Its called recruiting to the war. New players are not Northam Stormborns that run alone killing stuff, they need groups and common goals.
you get those numbers because easygoers and ap farmers will always choose the easy path, that one with the least resistance. Similar to AD on Vivec. Same people. Yes, there are some good old genuine ep players, but most are there due to tne fact they KNOW they will dominate with numbers 95% of the time. Its as simple and as difficult as that. Now lets say some of you really WANT pvp....then you would pick a new server for your beloved ep, and test Vivec.
The following scene is set inside a living room somewhere in the hearth of Europe. It's a nice afternoon and the still powerful autumn sun is shining through the windows.
'Mom, can I go play outside with my friends?'
'Have you zerged Aleswell yet?'
'Yes, mom.'
'Have you taken all enemy scrolls?'
'No mom, we tried but there was too much opposition.'
'Young man, how often have I told you to focus and to pursue your goals. Go back to your room and no more playtime until DC and AD are pushed to their gates!
'But mooom, there are only a few of them and it's not fair to always push them that hard and we want to give them some space and they want some fun too and they are already mad at us and we just all want to be frie...'
'NO BUTS YOUNG MAN, GO TO YOUR ROOM AND DO YOUR ZERGWORK!'
Scene fades, showing the concerned mom shaking her head in disbelief she might have raised a sissy.