juttaa77b16_ESO wrote: »IMHO, we didn't ask for the sun, moon, and stars. We had a fully leveled keep and resources at the end and even if it weren't we only asked to keep our good defensive ticks for longer battles, BECAUSE THEY COST MORE AP to sustain but nope. They thought this and not fixing the lag was good. Now Cyrodiil has a lower population each week since release and steadily declining. Too many aren't playing strategically anymore. Instead they're just roaming around the map looking for a resource or outpost to flip and leaving our home keeps undefended. The forth and back strategical fun fights between the alliances are gone when you mostly have empty keeps to take. There's just no challenge left in it:/
juttaa77b16_ESO wrote: »IMHO, we didn't ask for the sun, moon, and stars. We had a fully leveled keep and resources at the end and even if it weren't we only asked to keep our good defensive ticks for longer battles, BECAUSE THEY COST MORE AP to sustain but nope. They thought this and not fixing the lag was good. Now Cyrodiil has a lower population each week since release and steadily declining. Too many aren't playing strategically anymore. Instead they're just roaming around the map looking for a resource or outpost to flip and leaving our home keeps undefended. The forth and back strategical fun fights between the alliances are gone when you mostly have empty keeps to take. There's just no challenge left in it:/
Active Cyrodiil population is lower now due to the following major issues:
1.Numerous performance issues while in Cyrodiil, high latency, crashes, low fps etc.
2. Combat balance issues.
3. Random sprint bug, all abilities are grayed out until the sprint is ended(it can be stopped by clicking the sprint key, but sometimes in high latency it can't solve the issue).
4. Random resource drain of magicka and stamina.
5. CC & roots immunities are barely working.
6. Many other issues.
While I understand that it can be frustrating that the defense ticks are lower now and part of what you described might be a bug, this is far from being a prime reason for fewer players participating in the alliance war.
All the above major issues I have mentioned caused many players to simply stop playing in Cyrodiil.
The server & client performance in Cyrodiil is now worse than ever before - abilities are barely casting even when small scaling far far away from the zerg.