SydneyGrey wrote: »Oh, and not Murkmire-related, but .... they're going to let us re-order our characters in the character selection screen!!! YAAAAASSSS!
DuskMarine wrote: »do you know how many times theyve said their listening and turn right around and break the issue worse and leave it alone for months? there are bugs that were reported over 2 years ago that are still in the game getting worse every day. do you really think their listening or are they just saying that to shut us up???
Am I the only one disappointed here? They said Murmire is only as big as Clockwork city. But realistically, it should be more or less Vvardenfell sized. Obviously if the devs say it'll be the size of Clockwork city, they are probably right, but it feels like that's really not all that much.
Please tell me I got something majorly wrong and Murmire doesn't span from Lilmoth (confirmed location to feature in Murkmire) all the way to Helstrom and from Gideon (confirmed location) to Archon. Hopefully it's just west Black march (which would still be a let down but not as much).
SydneyGrey wrote: »Absolutely loved the mount except for the tail. It needs a proper dragon tail. The head looked amazing, tho.
100% agree, liked the head, but the tail is ridiculous. I expected more wamasu style mount
I want to know how we earn the new murkmire skin ?
So many people on these forums act like ZOS are "evil" and only have bad intensions. As if they are downright lousy human beings who only want the worst for their player base. Why do people act like this? ZOS is not some humanitarian organization, they are a business. And I bet they are enthusiastic about their product. They are not the devil. You can disagree and all, but come on, be adults about it.
Might be a reskinned sabre cat mount, but I won't know unless we see it running. I really hope they didn't chose the bear, with its derpy, bouncy running animation.RaddlemanNumber7 wrote: »I'm sure the mount they showed is just a reskinned bear. But it's just a freeby for ESO+. So, they may be saving some other more interesting reptilian mounts for the crown store. Let's hope they're not just skyfire reptile bears or whatever
SydneyGrey wrote: »Might be a reskinned sabre cat mount, but I won't know unless we see it running. I really hope they didn't chose the bear, with its derpy, bouncy running animation.RaddlemanNumber7 wrote: »I'm sure the mount they showed is just a reskinned bear. But it's just a freeby for ESO+. So, they may be saving some other more interesting reptilian mounts for the crown store. Let's hope they're not just skyfire reptile bears or whatever
I think that's why we didn't see it running.SydneyGrey wrote: »Might be a reskinned sabre cat mount, but I won't know unless we see it running. I really hope they didn't chose the bear, with its derpy, bouncy running animation.RaddlemanNumber7 wrote: »I'm sure the mount they showed is just a reskinned bear. But it's just a freeby for ESO+. So, they may be saving some other more interesting reptilian mounts for the crown store. Let's hope they're not just skyfire reptile bears or whatever
Argh. You're probably right, then. I guess I don't want it after all. There's a reason that the bears are the only mounts in the game I won't use.RaddlemanNumber7 wrote: »I think that's why we didn't see it running.
I checked one of my bears for comparison. It has the same long neck and stumpy tail. The same broad hips. It walks the same way.
I'd be pleased if it wasn't a bear, but I'm pretty sure it is.
@lordrichter He said we would arrive in Lilmoth and from earlier talks about Murkmire we know about Gideon. So yeah. That is already Vvardenfell sized and sounds like it would be connected to Shadowfen. We can only hope that it is only west Blackmarsh. Or that Gideon is a lot further south than we previously thought.
I just hope they won't point to that line in lore where it says "the exact size of blackmarsh is unknown" and then say "well, seems like it's smaller than we all thought".
They didn't said how music boxes works - does they can play only songs of bards or any melody from OST.
lordrichter wrote: »When asked how to get to Murkmire, Rich said that there was a boat. That makes me think that it is not connected to Shadowfen and that there is no way to walk to it. My guess is that there is something between Murkmire and Shadowfen. Murkfen? Shadowmire?
lordrichter wrote: »When asked how to get to Murkmire, Rich said that there was a boat. That makes me think that it is not connected to Shadowfen and that there is no way to walk to it. My guess is that there is something between Murkmire and Shadowfen. Murkfen? Shadowmire?
In southern Shadowfen, there is a rickety old bridge over a river that leads to a blocked path. I always assumed this would be the road to Murkmire. I could've sworn that if you approach it even displays "Murkmire" in the UI but grayed out, but I haven't been there for years so I may be misremembering.
Anyway, first thing I'm doing when PTS is up is checking out that path to see if it's properly connected.
lordrichter wrote: »lordrichter wrote: »When asked how to get to Murkmire, Rich said that there was a boat. That makes me think that it is not connected to Shadowfen and that there is no way to walk to it. My guess is that there is something between Murkmire and Shadowfen. Murkfen? Shadowmire?
In southern Shadowfen, there is a rickety old bridge over a river that leads to a blocked path. I always assumed this would be the road to Murkmire. I could've sworn that if you approach it even displays "Murkmire" in the UI but grayed out, but I haven't been there for years so I may be misremembering.
Anyway, first thing I'm doing when PTS is up is checking out that path to see if it's properly connected.
Well... people like @UrQuan were at PAX, and probably saw the map, and can easily answer these sorts of questions.
SilverIce58 wrote: »lordrichter wrote: »lordrichter wrote: »When asked how to get to Murkmire, Rich said that there was a boat. That makes me think that it is not connected to Shadowfen and that there is no way to walk to it. My guess is that there is something between Murkmire and Shadowfen. Murkfen? Shadowmire?
In southern Shadowfen, there is a rickety old bridge over a river that leads to a blocked path. I always assumed this would be the road to Murkmire. I could've sworn that if you approach it even displays "Murkmire" in the UI but grayed out, but I haven't been there for years so I may be misremembering.
Anyway, first thing I'm doing when PTS is up is checking out that path to see if it's properly connected.
Well... people like @UrQuan were at PAX, and probably saw the map, and can easily answer these sorts of questions.
And they did say that there wasn't an NDA, so spill the tea please.
iLagxLucid wrote: »Hype leads to disappointment
DuskMarine wrote: »im not hyped at all they need to stop rolling out dlc every 3 months and fix what they have. the games broken as heck right now and zenimaxstudios needs to figure out they need to fix that first.
Lord_Dexter wrote: »DuskMarine wrote: »im not hyped at all they need to stop rolling out dlc every 3 months and fix what they have. the games broken as heck right now and zenimaxstudios needs to figure out they need to fix that first.
Game is much stabilized (except cyrodiil performance), small issues will get fix over patches.
Should stop complaining and enjoy new DLC and updates
Lord_Dexter wrote: »DuskMarine wrote: »im not hyped at all they need to stop rolling out dlc every 3 months and fix what they have. the games broken as heck right now and zenimaxstudios needs to figure out they need to fix that first.
Game is much stabilized (except cyrodiil performance), small issues will get fix over patches.
Should stop complaining and enjoy new DLC and updates
Lord_Dexter wrote: »DuskMarine wrote: »im not hyped at all they need to stop rolling out dlc every 3 months and fix what they have. the games broken as heck right now and zenimaxstudios needs to figure out they need to fix that first.
Game is much stabilized (except cyrodiil performance), small issues will get fix over patches.
Should stop complaining and enjoy new DLC and updates
Lord_Dexter wrote: »DuskMarine wrote: »im not hyped at all they need to stop rolling out dlc every 3 months and fix what they have. the games broken as heck right now and zenimaxstudios needs to figure out they need to fix that first.
Game is much stabilized (except cyrodiil performance), small issues will get fix over patches.
Should stop complaining and enjoy new DLC and updates
There's blank space on the map (as in: enough blank space to put another small to medium size zone there) between Shadowfen and Murkmire, so I know the bridge @opaj is talking about in Shadowfen, but I doubt it will take you to Murkmire.lordrichter wrote: »lordrichter wrote: »When asked how to get to Murkmire, Rich said that there was a boat. That makes me think that it is not connected to Shadowfen and that there is no way to walk to it. My guess is that there is something between Murkmire and Shadowfen. Murkfen? Shadowmire?
In southern Shadowfen, there is a rickety old bridge over a river that leads to a blocked path. I always assumed this would be the road to Murkmire. I could've sworn that if you approach it even displays "Murkmire" in the UI but grayed out, but I haven't been there for years so I may be misremembering.
Anyway, first thing I'm doing when PTS is up is checking out that path to see if it's properly connected.
Well... people like @UrQuan were at PAX, and probably saw the map, and can easily answer these sorts of questions.
is definitely not the Murkmire map.Is this the place? Norg-Tzel?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
lordrichter wrote: »Lord_Dexter wrote: »DuskMarine wrote: »im not hyped at all they need to stop rolling out dlc every 3 months and fix what they have. the games broken as heck right now and zenimaxstudios needs to figure out they need to fix that first.
Game is much stabilized (except cyrodiil performance), small issues will get fix over patches.
Should stop complaining and enjoy new DLC and updates
Agreed. Things are not perfect, but in PVE land, I would not hold up a DLC to fix bugs. They can fix them in parallel.