I was thinking recently about how lightning staves on sorcerers are not very effective these days. I’m speaking mainly from an end game PVE perspective, but I think most of this post will apply to other parts of the game.
Starting with a little bit of history. For a long time after launch, Inferno staves were far superior to lightning staves. Lightning became slightly more useful when it received an 8% bonus to AoE damage in Homestead (early 2017), but for most builds the Inferno staff 8% to single target damage was still better. Lightning staves really caught on right after the Morrowind patch in May 2017, mainly because their heavy attacks synergised well with vMA staves (buffs every tick of the channel). Nobody was using unsustainable spammable rotations after Morrowind, so a high % of DPS was coming from AoEs DoTs, and heavy attacks restored resources and filled the gaps.
This type of build remained viable through the rest of 2017, and worked well with the off-balance meta. Lightning damage caused concussion, which could be turned into off-balance with each tick of lightning wall of elements. All Magicka builds were encouraged to use a lightning staff at east on back bar for better off-balance uptime. And off-balance also went well with the heavy attack builds, since their damage was vastly increased with off-balance. The introduction of the Asylum destruction staff with Clockwork city made an Inferno front bar a good option for sorcerers, but most still kept lightning on back bar.
This changed with the released of Dragon Bones in early 2018. The changes to off-balance, capping the uptime at 25% and only requiring one caster to use wall of storms, made an inferno back bar the best option. Typically a tank or healer will take care of the one required lightning wall, and there’s no group benefit for anyone else doing so. Furthermore, the shift from heavy attacks (damage nerfed) to light attacks (damage buffed) also favors Inferno over Lightning staff, since Inferno light attacks benefit from the 8% single target damage and the 10% bonus of Engulfing flames (not to mention Dunmer racials). The change to a light attack meta also encouraged builds to shift back to a faster paced rotation based around spammables (like the new, cheap spammable elemental weapon) and crystal frags (which didn’t proc enough to be useful on heavy attack builds). This meant more DPS from single target skills, and less from AoEs, so the lightning staff bonus became less useful. The wide use of Fire enchants also promotes Flame Wall, since burning uptime increases its damage.
Today, the only builds that can really justify a lightning staff are pet sorc, and maybe mag warden with deep fissure. Neither of these are desirable in end game PVE, so lightning staff is effectively dead again. It had a good run for pretty much all of 2017, but Inferno is back on top.
I would like to see it become competitive with Inferno at least for the lightning class, sorcerer. One possible way to implement this would be to buff the storm calling passive Energized from 5% increased Shock Damage to something around 10-20%, while decreasing the base damage on any Shock class skills so they net no change (no need to buff liquid lightning or mages wrath). All this would do is bring the damage of Lightning Wall, Clench, and Light Attacks more in line with Inferno. IMO these shouldn’t be more than a couple % behind their fiery counterparts, while Light Attacks are currently about 12% stronger with Inferno with raid buffs (mostly from Engulfing Flames multiplicative 10% and the additive 8% from Ancient Knowledge, even with losing Energizer).
I’m not recommending that Lightning become the best option for all builds again, this wasn’t any better for build diversity. No need for every Mag DK or Nightblade to be channeling lightning. But for sorcerers it should really be more competitive (Im also a believer in Frost Warden DPS, even though it seems like a lost cause).
I wouldn’t be opposed to the Energized buff extending to Stam Sorcs’ physical damage as well. I don’t play mine often, but they don’t seem to be in a good place at the moment. I can’t remember the last time I saw a stam Sorc in any competitive raid.
This change may also help Sorcs become a little closer to Nightblade DPS, which would be nice.
Thanks for reading. Please leave your thoughts below.
Edited by WrathOfInnos on August 28, 2018 12:01AM