Wolf_Watching wrote: »Since you can destroy my heeding with defines and dots and half your toolkit goes through my one defense: roll. It’s only fair.
Kingslayer513 wrote: »That post was barely comprehensible.
Kingslayer513 wrote: »That post was barely comprehensible.
Its fine, just sorc tears. They get their turn being actually not good for once and they hate it. Does it suck, yes, but can I say I am mourning, nope. Taken a lot of nerfs due to the sorcblade masses I am salty as hell now.
Wolf_Watching wrote: »Another “Nerf Sorc” Post
Wolf_Watching wrote: »Another “Nerf Sorc” Post
Didn't need one. They were already nerfed.
Sorcs are now a weakened, shadow of their former selves. They can't sustain any more nerfs. The class isn't good anymore, if u can't kill a mag sorc in 2018, it's your fault!
I can't remember the last time a sorc has even remotely threatened me, let alone killed me save a random endless fury spam or implosion proc. The class isn't threatening at all anymore, it's a sideshow at best.
Kingslayer513 wrote: »That post was barely comprehensible.
Its fine, just sorc tears. They get their turn being actually not good for once and they hate it. Does it suck, yes, but can I say I am mourning, nope. Taken a lot of nerfs due to the sorcblade masses I am salty as hell now.
Isn't that Sorc-haters tears ? He complain about sorc skills going through dodge ( lel ) and then wonder if a shield breaker buff would remove sorc from PVP.
Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds).
Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds people). This may or may not be a troll post.
usmguy1234 wrote: »Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds people). This may or may not be a troll post.
Last time I checked sorc has no class access to defile and most all of our dots are stationary and ground based. If you have trouble with those dots, you have bigger problems. Curse is the only class skill we have now that is undodgeable and if that alone kills you, you may need to revisit your build.
Wolf_Watching wrote: »usmguy1234 wrote: »Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds people). This may or may not be a troll post.
Last time I checked sorc has no class access to defile and most all of our dots are stationary and ground based. If you have trouble with those dots, you have bigger problems. Curse is the only class skill we have now that is undodgeable and if that alone kills you, you may need to revisit your build.
Enchant for Defile. Curse is undodgeable and unblockable, Fury is unblockable, RC still unblockable, Destro wheel spam doesn’t provide real defense as it is unsustainable to spam roll against it, meteor is undodgeable and unreflectable, dawnbreaker is undodgeable, Magic proc sets r broke and Shields...
usmguy1234 wrote: »Wolf_Watching wrote: »usmguy1234 wrote: »Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds people). This may or may not be a troll post.
Last time I checked sorc has no class access to defile and most all of our dots are stationary and ground based. If you have trouble with those dots, you have bigger problems. Curse is the only class skill we have now that is undodgeable and if that alone kills you, you may need to revisit your build.
Enchant for Defile. Curse is undodgeable and unblockable, Fury is unblockable, RC still unblockable, Destro wheel spam doesn’t provide real defense as it is unsustainable to spam roll against it, meteor is undodgeable and unreflectable, dawnbreaker is undodgeable, Magic proc sets r broke and Shields...
You originally said dodgeroll so why are we talking about block? And as far as enchants, dawnbreaker and meteor go, those are available to everyone, not just sorcs.
Wolf_Watching wrote: »usmguy1234 wrote: »Wolf_Watching wrote: »usmguy1234 wrote: »Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds people). This may or may not be a troll post.
Last time I checked sorc has no class access to defile and most all of our dots are stationary and ground based. If you have trouble with those dots, you have bigger problems. Curse is the only class skill we have now that is undodgeable and if that alone kills you, you may need to revisit your build.
Enchant for Defile. Curse is undodgeable and unblockable, Fury is unblockable, RC still unblockable, Destro wheel spam doesn’t provide real defense as it is unsustainable to spam roll against it, meteor is undodgeable and unreflectable, dawnbreaker is undodgeable, Magic proc sets r broke and Shields...
You originally said dodgeroll so why are we talking about block? And as far as enchants, dawnbreaker and meteor go, those are available to everyone, not just sorcs.
Just stam defense in general. And sorc and only sorcs can utilize these to their full potential. Plus isn’t it funny how newer trials on vet and vet plus disallow stam builds. This is b/c it is more survivable to hide in the back with shield and do fully ranged deeps than to be up in something’s face stabbing it with a 5 foot sword in the neck head and heart. Th. Where is my dmg buff for being a build that has to back away and stop dps all together to survive (referring to the non op but still a buff RD change).
Wolf_Watching wrote: »I just want to see what PVP would look like if they were to do something like— increase the damage dealt through shields by shield breaker to 10000 oblivion damage from 2000 oblivion damage. X)— Since you can destroy my healing with defile and dots AND half your toolkit goes through my one defense: roll. It’s only fair. (Stam builds people). This may or may not be a troll post.
Wolf_Watching wrote: »Shields allow full heals through them, have no counterplay execept to run ppl outta mag or if they’re stupid get a lucky burst with shields down, go over your health bar, somehow are affected by damage reduction from cp, mist, etc even tho you aren’t even taking damage, drop resist lays waste to pen builds and uncrittable lays waste to damage builds. Plus everything is ranged.