Maintenance for the week of May 25:
• [IN PROGRESS] ESO Store and Account System for maintenance – May 27, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

Proposal: Sorc Rework

  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    idk wrote: »
    If you have grown bored with the Sorcs then move to a different class. Just because you are challenged killing anything but noobs when on a sorc is not a reason to call for a rework. There are plenty of players who do well on their sorc when it comes to going up against experienced players.

    Not really. Sorcs have the odds stacked against them against a skilled player, moreso with the Rune Cage nerf. The burst is easy to interrupt and break.

    When I say Sorc is a noob killer, I mean experienced players eat Sorcs for breakfast and Sorcs eat noobs for breakfast.

    It is not just ME that has this problem. But the main problem for me is that it simply does not feel the way it used to. The class used to be focused on Frags and Streak and that gave it a fun, varied, and versatile playstyle. Now you basically bet everything on Rune Cage and hope for the best.
    Edited by Valrien on August 22, 2018 4:13AM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Malacthulhu
    Malacthulhu
    ✭✭✭✭
    Valrien wrote: »
    Or just add another class if they are gonna go to that effort and bc essentially that is what you are talking about. You are also basically killing the class it is now just for the sake of pvp content, hasn't the pve community suffered enough of this sillydillness? The trend needs to stop. How about we start nightblade from scratch bc I don't like how it handles in delves. A class not preforming how you want in the content you play does not merit in my opinion a complete rework. I get it rune cage was nerfed boohoo creating a new class won't bring it back lol.

    It's not fun in PvE anymore though either. It has a 4-skill rotation.

    I basically just disagree with deleting class and starting again from scratch. It is a good starter class for beginners or people with disability issues in regards to using more complicated roatations. I do agree the class can be improved, they all can. Should sorc be at the top of the list for getting that kind of attention? I doubt it, but I could be wrong. You can at least play around with different builds in pve that offer different levels of challenge or a different class with a more complicated rotation especially where you are at the point of hit the delete button on it.
    Xbox One Na
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Valrien wrote: »
    Or just add another class if they are gonna go to that effort and bc essentially that is what you are talking about. You are also basically killing the class it is now just for the sake of pvp content, hasn't the pve community suffered enough of this sillydillness? The trend needs to stop. How about we start nightblade from scratch bc I don't like how it handles in delves. A class not preforming how you want in the content you play does not merit in my opinion a complete rework. I get it rune cage was nerfed boohoo creating a new class won't bring it back lol.

    It's not fun in PvE anymore though either. It has a 4-skill rotation.

    I basically just disagree with deleting class and starting again from scratch. It is a good starter class for beginners or people with disability issues in regards to using more complicated roatations. I do agree the class can be improved, they all can. Should sorc be at the top of the list for getting that kind of attention? I doubt it, but I could be wrong. You can at least play around with different builds in pve that offer different levels of challenge or a different class with a more complicated rotation especially where you are at the point of hit the delete button on it.

    The thing about the rotation is there isn't really any more rotations to try. In PvE there isn't a lot of "let's try this." It's "do x and get y DPS." That's kinda just how it is.

    Templar and Sorc should be at the top of the list in terms of reworks because their status as "nerf sponge" has just left them as sad husks. If there's no rework though, I believe the 2 changes that would go the furthest for Sorcs are removing the stacked cost on Bolt Escape and stun back on Frags, along with the hefty damage buff it used to have (there was honestly 0 reason to nerf frags). That would add back more of the classic Sorc playstyle that many people used to deeply love. Warden I believe can still be saved with some tweaks though...I don't think they need a full rework.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Malacthulhu
    Malacthulhu
    ✭✭✭✭
    Valrien wrote: »
    Valrien wrote: »
    Or just add another class if they are gonna go to that effort and bc essentially that is what you are talking about. You are also basically killing the class it is now just for the sake of pvp content, hasn't the pve community suffered enough of this sillydillness? The trend needs to stop. How about we start nightblade from scratch bc I don't like how it handles in delves. A class not preforming how you want in the content you play does not merit in my opinion a complete rework. I get it rune cage was nerfed boohoo creating a new class won't bring it back lol.

    It's not fun in PvE anymore though either. It has a 4-skill rotation.

    I basically just disagree with deleting class and starting again from scratch. It is a good starter class for beginners or people with disability issues in regards to using more complicated roatations. I do agree the class can be improved, they all can. Should sorc be at the top of the list for getting that kind of attention? I doubt it, but I could be wrong. You can at least play around with different builds in pve that offer different levels of challenge or a different class with a more complicated rotation especially where you are at the point of hit the delete button on it.

    The thing about the rotation is there isn't really any more rotations to try. In PvE there isn't a lot of "let's try this." It's "do x and get y DPS." That's kinda just how it is.

    Templar and Sorc should be at the top of the list in terms of reworks because their status as "nerf sponge" has just left them as sad husks. If there's no rework though, I believe the 2 changes that would go the furthest for Sorcs are removing the stacked cost on Bolt Escape and stun back on Frags, along with the hefty damage buff it used to have (there was honestly 0 reason to nerf frags). That would add back more of the classic Sorc playstyle that many people used to deeply love. Warden I believe can still be saved with some tweaks though...I don't think they need a full rework.

    I think when they decide to completely rework an ability they should just offer up the rework as a third morph and evaluate the useage. If they have strong faith in the change it should hold up. This is also an easier way to test it bc the old stays on live etc adds another phase to process that would improve and identify problems. Not in all cases but, that is where I disagree with how they chose to handle balancing as it is more of a reactive system then a proactive one. It tends to develop a feddback loop of the same patern which is bad in a reactive system.
    Yes, I agree with you on those points about abilities.
    Xbox One Na
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Valrien wrote: »
    Valrien wrote: »
    Or just add another class if they are gonna go to that effort and bc essentially that is what you are talking about. You are also basically killing the class it is now just for the sake of pvp content, hasn't the pve community suffered enough of this sillydillness? The trend needs to stop. How about we start nightblade from scratch bc I don't like how it handles in delves. A class not preforming how you want in the content you play does not merit in my opinion a complete rework. I get it rune cage was nerfed boohoo creating a new class won't bring it back lol.

    It's not fun in PvE anymore though either. It has a 4-skill rotation.

    I basically just disagree with deleting class and starting again from scratch. It is a good starter class for beginners or people with disability issues in regards to using more complicated roatations. I do agree the class can be improved, they all can. Should sorc be at the top of the list for getting that kind of attention? I doubt it, but I could be wrong. You can at least play around with different builds in pve that offer different levels of challenge or a different class with a more complicated rotation especially where you are at the point of hit the delete button on it.

    The thing about the rotation is there isn't really any more rotations to try. In PvE there isn't a lot of "let's try this." It's "do x and get y DPS." That's kinda just how it is.

    Templar and Sorc should be at the top of the list in terms of reworks because their status as "nerf sponge" has just left them as sad husks. If there's no rework though, I believe the 2 changes that would go the furthest for Sorcs are removing the stacked cost on Bolt Escape and stun back on Frags, along with the hefty damage buff it used to have (there was honestly 0 reason to nerf frags). That would add back more of the classic Sorc playstyle that many people used to deeply love. Warden I believe can still be saved with some tweaks though...I don't think they need a full rework.

    I think when they decide to completely rework an ability they should just offer up the rework as a third morph and evaluate the useage. If they have strong faith in the change it should hold up. This is also an easier way to test it bc the old stays on live etc adds another phase to process that would improve and identify problems. Not in all cases but, that is where I disagree with how they chose to handle balancing as it is more of a reactive system then a proactive one. It tends to develop a feddback loop of the same patern which is bad in a reactive system.
    Yes, I agree with you on those points about abilities.

    ZOS has a problem with knee jerk reactions. Most of the time, they nerf something way too heavily and basically make whatever they nerf a dead skill (unless there are literally no other options). This tends to break classes and break away at the foundation of what a class is supposed to be.

    Take Rune Cage for example. Literally broken, as in bugged. Instead of fixing the skill, it was nerfed into irrelevance so that the brokenness isn't a problem anymore.

    Streak was never a change that was okay, but some people could understand since gap closers weren't entirely relevant yet. After they fell into relevancy the Streak nerf no longer made even the slightest bit of sense and only serves to punish Sorcs now.

    Frags has been a defining skill since the concept of Sorc. For most of us, it hasn't even left our bar in 4 years. Hell, it was probably almost everyone's first skill. The huge damage from the proc combined with the CC was the bread and butter of Sorcs to more easily land their burst combo, but was balanced by the fact that the the cast is decently slow (even the instant one) and the projectile is REALLY slow.

    These things pretty much made Sorc in PvP. A highly mobile class with Damage Shields functioning as a panic button that did high burst DPS, with a varied rotation based around when you got your Frags proc.

    I also miss the old Critical Surge but this one is fine too
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • e1team
    e1team
    ✭✭✭
    Magic is waning... I can sense our connection to Aethirius is fading... soon magic will be gone from this world. It is sad really.
  • Finviuswe
    Finviuswe
    ✭✭✭✭
    The challenge of sorc is be able kill good players on it. It's much easier to kill good players on a stam nb, or a stam class, sorc usually shines against baddies. I find fighting someone who isn't bad is more efficient on a stam class, sometimes a stam nb, or other stam classes
  • DanteYoda
    DanteYoda
    ✭✭✭✭✭
    ✭✭
    I think op is confusing Sorc with Wardens...
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    The point isn’t whether Sorc is strong or not. It’s that the class is virtually the same for everyone as you have around 3 ways to build it, are tied to Destro/Resto or Double Destro, and there is very little diversity in terms of gear.

    As it has been like that for 4 years I’d like an overhaul, yes!
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    The problem you describe is littered through this thread i'm afraid OP, the views on Sorc are all over the place and miss your point on where they are positioned (which is your whole point! Such as the posters saying Sorc are crying because they are losing Cage, Sorcs arent - they pointed out it was OP on PTS and ZOS didnt listen, just like they pointed out Frag nerf gutted the class - which it did. The point of the Cage nerf is it puts us back WORSE than we were at a bad time. Thats the point.

    But OP, people wont get you. And I do get the concept of what you are saying, have I got the energy for a complete overhaul of everything - i'm not sure - i've Mained Sorc from launch but do I want some of the fun back and enjoyable aspects to the class yes.

    Anyone moaning about Sorcs in PvP post U19 really isnt very good, anyone saying Sorc's top PvE clearly hasnt seen the DPS MagBlades put out. Its like a noob filter watching for anti-sorc comments now.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • static_recharge
    static_recharge
    ✭✭✭✭
    I'm all for making things better, OP, but when I clicked on this thread I was hoping for some more concrete solutions. It's one thing to ask for change, but way more helpful if you give ideas and inspiration as well. So what exactly would you like to see?
  • hakan
    hakan
    ✭✭✭✭✭
    Valrien wrote: »
    Just scrap Sorc as a whole entirely as it is and give them a fresh start. Rework it from the ground up and make it feel like it's actually got it's own playstyle again because as things are...they're frankly much worse off than they were at launch.

    It feels like a shell of it's former self where playstyle is concerned. Regardless of whether people feel they are OP or not...Sorcerer just isn't as fun as it used to be.

    In terms of balance, it has it's place as a noob killer...the sheer amount of burst it does floors new players and makes them call for nerfs before they fully understand why they're dying.

    But I don't want to be a noob killer. I want to be able to kill all types of players in a fair fight that is not one-sided (except Nightblades. They haven't seen a "fair" fight in years and they probably won't ever...but I digress) and be killed by them too.

    I guess what I'm saying is this:

    Sorc goes through periods of being OP, underpowered, and "just right." But when ZOS hits that "just right" they tend to get nerfed because "just right" for the class FEELS OP when it truly isn't. At this point I'd love for Sorc to just be rebuilt, and give every Sorc out there a class change token that they can choose to use or not use due to the massive rework of their skills.

    I don't truly care if Sorc is balanced. It has already been shown that they're either going to be OP or useless and rarely in between...so I just want them to feel good to play again like they did in their hayday.

    Already ZOs is working on how to nerf sorc in next patch asking ideas to class representatives. They wont give *** to magic sorc. All Mag sorcs ask for class change token. Thats the only way to get out of this mess or abandon ESO. Any suggestion is waste of time. ESO exists only to nerf sorc. Ask any noob here to win dueling tournament with magic sorc , who is telling sorc is overpowered. These noob liars are nothing when compared to sypher or kodi standards.
    Even sypher or kodi cannot do it , when sorc at its prime.
    Bunch of noob liars who shamelessly lie sorc is overpowered now . These noobs cannot kill without a cheese and never look for competitive game play.
    All bunch of noob liars , win a dueling tournament with magic sorc and come to comment in forums. No one wants your pathetic noob lies.

    Main problem is ZOs themselves doesn't consider class balance seriously. If they did, they would conduct dueling tournaments and balance classes based on real factual data. All they did was introducing more cheese into the game , by biased opinions.

    you forgot to say pay to win
  • Kram8ion
    Kram8ion
    ✭✭✭✭✭
    What's that special code for sorcs in your character slot screen that goes R1 L1 ..... or something idk but Ithat may help ;)
    Aussie lag is real!
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Kram8ion wrote: »
    What's that special code for sorcs in your character slot screen that goes R1 L1 ..... or something idk but Ithat may help ;)

    Oh yes, the famous Overload bar. Really helpful when most of Sorcs toolkit is found in weapon skills and the Ultimate isn't that good anymore, eh?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Lasinagol
    Lasinagol
    ✭✭✭
    Think it was a deletion joke...try different things for the hell of it...a werewolf msorc...

    Never once used Runecage, personaly...might have been why I died hundreds of times in PvP, lol.

    Are you, Valren, talking about changing things to ice instead of lightning? Boundless Frost type reimagining?
    Altmer Supremist, filthy spell slinger since Nerevar was assasinated
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Lasinagol wrote: »
    Think it was a deletion joke...try different things for the hell of it...a werewolf msorc...

    Never once used Runecage, personaly...might have been why I died hundreds of times in PvP, lol.

    Are you, Valrien, talking about changing things to ice instead of lightning? Boundless Frost type reimagining?
    There's already a Frost class. Lightning is perfectly adequate for Sorc...but to put it simply they have a fair number of useless skills and the number is growing with each patch. Mostly passives. They honestly need almost a whole new set of passives.

    Active skill changes I'd like to see:
    -Obviously un-nerf Bolt Escape and Crystal Frags. Return them to their original state. They do not deserve their current nerfs anymore

    -The passives are a huge issue. For example, split between 2 passives Sorc gets 10% magicka rec, 20% stam, 20% health. Nightblades get 15% to each recovery in one passive. Sorc has to slot Bound Aegis to get 8% Max Magicka, a skill which has no other functional use. Nightblade can get the same Magicka from any Siphoning ability, and any of them are more useful than Bound Aegis.

    -Encase should be changed to a circular range similar to Talons or the range should be made larger to ensure everything is trapped. This would add a decent PvP skill to our toolkit to add some variation to our playstyle and also add a bit more oomph to Sorc tanking

    -With Frags being reverted, I'd like to see Rune Cage be changed up. I'd like to see Sorc get a DoT or an in-class spammable to Synergize with the Blood Magic passive so the slot that Rune Cage takes up could function as that.

    -Bound Armor should be reworked as a passive in place of Expert Summoner or Daedric Protection and have the passive it replaces be combined with another one. To balance this, the values should be slightly reduced (5% magicka, 5% stamina, and 10% light attack damage would be great even if the LA damage was only physical. Stam Sorcs don't deserve more nerfing). The slot that BA takes up could also be used as something else. A third pet, a DoT, etc. Another interesting idea would be to remove the Light Attack damage from the passive and turn Bound Armor into Bound Weapon to buff Light Attack damage by 10-15% for x seconds. This could even potentially count as a pet for Expert Summoner. Rebate is also useless so that would be another option for Bound Armor to take up.

    -Mages' Fury should have a PvE morph and PvP morph. The delay does nothing for PvE sorcs really, so it would be much nicer to have a skill that simply does more initial damage and does X00% more damage below a target threshold, and then have the other morph be the regular burst delay for PvP burst.

    -The Storm Calling tree is solid, wouldn't change much else there, but I might personally raise the proc threshold of it to 20% on par with Mages' Fury, but that's more of an OCD thing.

    Sorc atm feels almost entirely like a watered-down Magblade. I just think it needs to revert back to it's older playstyle and get a few more things that set it apart from the rest of the classes. The biggest plague to ESO right now is the line between each class is becoming more and more blurred between each patch. Back in the old days of PvP each class had it's own niche, and it's own counters and it was great
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • abzdeman
    abzdeman
    ✭✭✭
    My stam sorc is amazing. Leave him alone.
  • Itzmichi
    Itzmichi
    ✭✭✭✭✭
    Valrien wrote: »
    Just scrap Sorc as a whole entirely as it is and give them a fresh start. Rework it from the ground up and make it feel like it's actually got it's own playstyle again because as things are...they're frankly much worse off than they were at launch.

    It feels like a shell of it's former self where playstyle is concerned. Regardless of whether people feel they are OP or not...Sorcerer just isn't as fun as it used to be.

    In terms of balance, it has it's place as a noob killer...the sheer amount of burst it does floors new players and makes them call for nerfs before they fully understand why they're dying.

    But I don't want to be a noob killer. I want to be able to kill all types of players in a fair fight that is not one-sided (except Nightblades. They haven't seen a "fair" fight in years and they probably won't ever...but I digress) and be killed by them too.

    I guess what I'm saying is this:

    Sorc goes through periods of being OP, underpowered, and "just right." But when ZOS hits that "just right" they tend to get nerfed because "just right" for the class FEELS OP when it truly isn't. At this point I'd love for Sorc to just be rebuilt, and give every Sorc out there a class change token that they can choose to use or not use due to the massive rework of their skills.

    I don't truly care if Sorc is balanced. It has already been shown that they're either going to be OP or useless and rarely in between...so I just want them to feel good to play again like they did in their hayday.

    Already ZOs is working on how to nerf sorc in next patch asking ideas to class representatives. They wont give *** to magic sorc. All Mag sorcs ask for class change token. Thats the only way to get out of this mess or abandon ESO. Any suggestion is waste of time. ESO exists only to nerf sorc. Ask any noob here to win dueling tournament with magic sorc , who is telling sorc is overpowered. These noob liars are nothing when compared to sypher or kodi standards.
    Even sypher or kodi cannot do it , when sorc at its prime.
    Bunch of noob liars who shamelessly lie sorc is overpowered now . These noobs cannot kill without a cheese and never look for competitive game play.
    All bunch of noob liars , win a dueling tournament with magic sorc and come to comment in forums. No one wants your pathetic noob lies.

    Main problem is ZOs themselves doesn't consider class balance seriously. If they did, they would conduct dueling tournaments and balance classes based on real factual data. All they did was introducing more cheese into the game , by biased opinions.

    Just LEL man.
    Here, have a chill pill 💊!
  • BeefyMrTips
    BeefyMrTips
    ✭✭✭✭
    Just give us siphoning strikes on sorc and we will call it good=) sustain in PVE world is trash on a sorc hence why we cant DPS the amount of Magblades
    Mr. was my Father's name, just the tips is fine.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Just give us siphoning strikes on sorc and we will call it good=) sustain in PVE world is trash on a sorc hence why we cant DPS the amount of Magblades

    There are multiple reasons. I would say they have more access to useful skills and their passives work with their skills exceptionally well are two of the biggest reasons.

    Even if Sorc has infinite sustain their DPS will only go so high.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • BeefyMrTips
    BeefyMrTips
    ✭✭✭✭
    Valrien wrote: »
    Just give us siphoning strikes on sorc and we will call it good=) sustain in PVE world is trash on a sorc hence why we cant DPS the amount of Magblades

    There are multiple reasons. I would say they have more access to useful skills and their passives work with their skills exceptionally well are two of the biggest reasons.

    Even if Sorc has infinite sustain their DPS will only go so high.

    Idk, If I had access to a rotation where heavy attacks did not come into play as much as they do now, Id be throwing out at least twice as many frags. We have pretty decent passives as well, I don't think they are as good but still pretty decent. My dps raises significantly when I have access to replenishing abilities from others. I even have a different roto for group parses and have monstrous difference beyond the usual group buff expected increase and what not. If I go up 8-10 thousand in group parse vs solo on my mnb, then I go up 10-12 on sorc from solo to group. Now if sorcs still running solo roto in group parse then they are missing out and wont see same increase
    Mr. was my Father's name, just the tips is fine.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Valrien wrote: »
    Just give us siphoning strikes on sorc and we will call it good=) sustain in PVE world is trash on a sorc hence why we cant DPS the amount of Magblades

    There are multiple reasons. I would say they have more access to useful skills and their passives work with their skills exceptionally well are two of the biggest reasons.

    Even if Sorc has infinite sustain their DPS will only go so high.

    Idk, If I had access to a rotation where heavy attacks did not come into play as much as they do now, Id be throwing out at least twice as many frags. We have pretty decent passives as well, I don't think they are as good but still pretty decent. My dps raises significantly when I have access to replenishing abilities from others. I even have a different roto for group parses and have monstrous difference beyond the usual group buff expected increase and what not. If I go up 8-10 thousand in group parse vs solo on my mnb, then I go up 10-12 on sorc from solo to group. Now if sorcs still running solo roto in group parse then they are missing out and wont see same increase

    Magblade is still a solid 10k DPS above any other class regardless, Sorc in it's current state will never do as much.

    Iirc the only reason people even bring Sorcs is so they can provide Spell Crit to 7 Nightblades and increase Concussion uptime with Liquid

    Temps do just as much DPS as Sorc last I checked, but the healers already provide the Minor Sorcery buff so DPS Templars are unnecessary.
    Edited by Valrien on August 22, 2018 3:07PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • BeefyMrTips
    BeefyMrTips
    ✭✭✭✭
    I agree in its current state, they have the spectral bow that can only proc every 5 right? We have frags with a potential every 1-2 abilities proccing it. The bow is the cornerstone to ever magblade which is why higher parsing mnb have a 5 ability roto always hitting that bow. The reason they are that much better is because they are allowed to have a roto that focuses on that, sorcs cant have a roto with a focus on frags because at some point a sorc has to grit their teeth and heavy attack roto instead. Sustain may not fix us completely, but it would be a huge step in the right direction
    Mr. was my Father's name, just the tips is fine.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    I agree in its current state, they have the spectral bow that can only proc every 5 right? We have frags with a potential every 1-2 abilities proccing it. The bow is the cornerstone to ever magblade which is why higher parsing mnb have a 5 ability roto always hitting that bow. The reason they are that much better is because they are allowed to have a roto that focuses on that, sorcs cant have a roto with a focus on frags because at some point a sorc has to grit their teeth and heavy attack roto instead. Sustain may not fix us completely, but it would be a huge step in the right direction

    The thing about Frags is that it's random. You can't plan for Frags. You can plan for Focus.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • BeefyMrTips
    BeefyMrTips
    ✭✭✭✭
    Valrien wrote: »
    I agree in its current state, they have the spectral bow that can only proc every 5 right? We have frags with a potential every 1-2 abilities proccing it. The bow is the cornerstone to ever magblade which is why higher parsing mnb have a 5 ability roto always hitting that bow. The reason they are that much better is because they are allowed to have a roto that focuses on that, sorcs cant have a roto with a focus on frags because at some point a sorc has to grit their teeth and heavy attack roto instead. Sustain may not fix us completely, but it would be a huge step in the right direction

    The thing about Frags is that it's random. You can't plan for Frags. You can plan for Focus.

    I agree but that concept goes hand in hand with the idea of mothers sorrow being viable. On a small pull, you are absolutely correct, but from a large enough base to pull from I.E. 6 Mil, Group parse, and Trial Boss fights it would validate itself. And if RNGesus is on your side might strongly outperform a mnb
    Mr. was my Father's name, just the tips is fine.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Valrien wrote: »
    I agree in its current state, they have the spectral bow that can only proc every 5 right? We have frags with a potential every 1-2 abilities proccing it. The bow is the cornerstone to ever magblade which is why higher parsing mnb have a 5 ability roto always hitting that bow. The reason they are that much better is because they are allowed to have a roto that focuses on that, sorcs cant have a roto with a focus on frags because at some point a sorc has to grit their teeth and heavy attack roto instead. Sustain may not fix us completely, but it would be a huge step in the right direction

    The thing about Frags is that it's random. You can't plan for Frags. You can plan for Focus.

    I agree but that concept goes hand in hand with the idea of mothers sorrow being viable. On a small pull, you are absolutely correct, but from a large enough base to pull from I.E. 6 Mil, Group parse, and Trial Boss fights it would validate itself. And if RNGesus is on your side might strongly outperform a mnb

    If that was the case then there would be top Sorc parses bigger than top NB parses. But in every one I'm seen the NB is anywhere from 5-10k+ ahead.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    Lmao. I'm sure the people who have had their sorcs since 2014 will fully endorse this idea....
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Bam_Bam wrote: »
    Lmao. I'm sure the people who have had their sorcs since 2014 will fully endorse this idea....

    That's kind of the point
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Somewhere
    Somewhere
    ✭✭✭✭
    Valrien wrote: »
    -Bound Armor should be reworked as a passive in place of Expert Summoner or Daedric Protection and have the passive it replaces be combined with another one. To balance this, the values should be slightly reduced (5% magicka, 5% stamina, and 10% light attack damage would be great even if the LA damage was only physical. Stam Sorcs don't deserve more nerfing). The slot that BA takes up could also be used as something else. A third pet, a DoT, etc. Another interesting idea would be to remove the Light Attack damage from the passive and turn Bound Armor into Bound Weapon to buff Light Attack damage by 10-15% for x seconds. This could even potentially count as a pet for Expert Summoner. Rebate is also useless so that would be another option for Bound Armor to take up.

    -The Storm Calling tree is solid, wouldn't change much else there, but I might personally raise the proc threshold of it to 20% on par with Mages' Fury, but that's more of an OCD thing.

    Honestly I think part of the problem with Bound Armor is I'm not sure ZOS ever knew what they wanted to do with it. I'd say it should be obvious: give more defense, but someone decided to give Major Ward and Major Resolve to Lightning Form. I personally think, and I've said it before, that Lightning Form and its morphs should not have Major Ward and Major Resolve. Lightning Form should have the 8% passive resources and Bound Armor should give Major Ward and Major Resolve. Then make the Bound Armor morphs give something like a snare removal, or some kind of extra defensive effect.

    Also since I'm talking about the Storm Calling tree. I personally think Implosion is a pointless passive. From a PvE perspective, it doesn't do very much. Maybe 500-800 extra dps, and that's on a solo parse. In a group parse where the execute phase lasts a shorter amount of time, it won't proc as much. From a PvP perspective, it's rng based, so you can't even rely on it. The people who get killed by it, they'll just be irritated because they got killed by rng. Just get rid of this stupid passive and replace it with something that's more useful.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Somewhere wrote: »
    Just get rid of this stupid passive and replace it with something that's more useful.

    This applies to the majority of Sorc passives :(

    Especially when compared to NB passives
    Edited by Valrien on August 22, 2018 5:20PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
Sign In or Register to comment.