Spawn camping in battlegrounds is a serious problem that ruins the flow of battlegrounds and should be discouraged. There should be incentive to fight in other parts in the map and fighting at spawn should be discouraged. What can happen is two scenarios 1. One team will be dominant and spawn camp the other two teams until they all quit, or 2. two teams will end up fighting over who kills the weakest team for easy kills while the other team will be spawn camped from their spawn and be killed the second they step down like animals fighting over a meal, thus ruining the match for the third team. Spawn camping should be discouraged and other sections of the map should be encouraged to fight in. For example, istirus outpost the new map has a arena in the middle of it, but it ends up being a spawn camp map and the arena is hardly used.
What should be done is
add hard hitting siege at spawn points only usable in deathmatch such as coldfires and scattershots that can be aimed around team bases to prevent enemies from spawn camping you.
This grp killed this entire match and we couldn't really fight back, especially against a premade. Siege would have been nice here.
Edited by Aliyavana on August 21, 2018 9:18AM