Maintenance for the week of May 25:
• PC/Mac: No maintenance – May 25
• ESO Store and Account System for maintenance – May 27, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

Are people ready for a new class yet?

  • BretonMage
    BretonMage
    ✭✭✭✭✭
    ✭✭✭
    No
    I'm ready to go classless, thanks.
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Revokus wrote: »
    Revokus wrote: »
    This is ESO, not WoW or FFXIV. The right question would be:

    "Are people ready for a new skill line yet?"

    That is, no more classes, but SKILL LINES!
    No more races, but SKINS!

    This ain’t Skyrim either. You just got psijic and well.. none of my toons use it because it’s worst than magden lol and really really really situational.

    lolwut? Psijic Order skills are BiS on every magicka DPS build.

    Elemental Weapon is the best magicka spammable in the game. Channeled Acceleration is the best minor force skill for ranged DPS.

    umm my frost reach in pvp is far better on my magden and crushing shock on my sorc so..and yeah puncturing sweep on templar too..but I guess I forgot to mention I mostly pvp. And on my PVE mageblade I still kept funnel health..the only thing psijic is good for is give a semblance of hope for Magplar but even then mist form is better.. I could maybe but time stop on my templar and that's it LOL.

    In PvE, Elemental Weapon technically does the best DPS, but for Magblade in particular it comes at the cost of personal healing.

    In other words it's really up to you what to use, but don't knock Elemental Weapon because it's super OP and super cheap in PvE
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    no, warden still isn't great for pve dps and magdens esp
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Itsmichi wrote: »
    Just improve and balance the current ones please.

    And the last one is still a nothing really worth it. Why ask for another class that is not worth playing.
  • Thannazzar
    Thannazzar
    ✭✭✭✭✭
    No
    Guild/World based skill lines give more flexibility, anything new should go that way. Hoping for:
    1. Necromancy skill line
    2. Melee Magicka weapon line
    3. Bards College skill line
    Edited by Thannazzar on August 15, 2018 6:18AM
  • mocap
    mocap
    ✭✭✭✭✭
    No
    yeah, "old-new" werewolf is basically like a new class with free class change token inside, cuz you actually don't need to roll anything from scratch. And you don't lose your original one, achivements, lore books, sky shards, etc...
  • Didaco
    Didaco
    ✭✭✭✭
    No
    Nah.

    Do I want have another stam spec overshadowed by stamwardens?

    Nope.
  • EvilCroc
    EvilCroc
    ✭✭✭✭✭
    Yes
    6th class and 24 max character slots = me and my OCD falling into the depths of endless happiness.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    No to any "new class" questions.

    For the reasons I keep stating whenever the tropic comes up... new classes may soubd nice to new players, but for those of us who have been here since launch and made a dozend alts already, the idea generally is greeted with a shudder, thinking of how we would have to play yet another alt through all the content we already did over a dozend times, and even worse, the possibility of vexation if any new class would fit one of our character concepts better then what we had when we made that character, and thus placing before us the uncomfortable choice of either retziring the old and often played character and redoing them with the new class, or grinding our teeth and thinking up a new character for the new class while always being reminded of the suddenly suboptimal depiction of the old character concept...

    (And yes, I experienced both of those with Warden, and would prefer not to experience such aggrivation again)

    If anything, they ought to add some class specialization options... something that might allow us to refit new classyness to -all- characters, no matter if newly created or played since launch, something that lets us diversify the existing classes into several optiopns, making people -choose- which way to go with their character instead of being able to "doitall" with guild lines, something to make the game more fun for everyone...
    ...maybe... like... https://forums.elderscrollsonline.com/en/discussion/369966/class-morph-idea-mk-ii ;)
    technohic wrote: »
    I'd rather have a new weapon line even after all that.
    Agreed. But then, I would say that, would I not? https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii ;)
    Thannazzar wrote: »
    Guild/World based skill lines give more flexibility, anything new should go that way...
    I would agree to that as wel: https://forums.elderscrollsonline.com/en/discussion/387560/additional-guild-ideas-mk-ii ;)
  • DMuehlhausen
    DMuehlhausen
    ✭✭✭✭✭
    ✭✭
    No
    Yes. Give me my necromancer. Waiting on the devs to "balance" the game is a pipe dream. They're more concerned with gambling boxes than balance. Might as well give me my necromancer...at least then i can borrow my head in the sand and play my favorite class.

    Go find the BlizzardCS Twitter reply to a user saying to not care about the people logged in. This is meant for you. Your response says you think there is only one team for both functions.
  • lassitershawn
    lassitershawn
    ✭✭✭✭✭
    No
    Revokus wrote: »
    This is ESO, not WoW or FFXIV. The right question would be:

    "Are people ready for a new skill line yet?"

    That is, no more classes, but SKILL LINES!
    No more races, but SKINS!

    This ain’t Skyrim either. You just got psijic and well.. none of my toons use it because it’s worst than magden lol and really really really situational.

    Really? I think all the skills except the healing thingy are pretty useful. Channeled Acceleration is OP and BiS on tons of builds. Ele wep is great and BiS on tons of build, depending on fight I guess. Meditate is great on overload bar for PvP and for some PvE tank builds. Temporal guard is great to slot if you need some passive mitigation. I haven't personally used time stop but I've seen people spamming it in Cyrodiil and it is pretty annoying. The barrier passive is also pretty nice.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Revokus wrote: »
    This is ESO, not WoW or FFXIV. The right question would be:

    "Are people ready for a new skill line yet?"

    That is, no more classes, but SKILL LINES!
    No more races, but SKINS!

    This ain’t Skyrim either. You just got psijic and well.. none of my toons use it because it’s worst than magden lol and really really really situational.

    Really? I think all the skills except the healing thingy are pretty useful. Channeled Acceleration is OP and BiS on tons of builds. Ele wep is great and BiS on tons of build, depending on fight I guess. Meditate is great on overload bar for PvP and for some PvE tank builds. Temporal guard is great to slot if you need some passive mitigation. I haven't personally used time stop but I've seen people spamming it in Cyrodiil and it is pretty annoying. The barrier passive is also pretty nice.

    I actually really hate Channeled compared to Trap, simply because channels feel like they slow your rotation down.
    Edited by Valrien on August 15, 2018 4:55PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • lassitershawn
    lassitershawn
    ✭✭✭✭✭
    No
    Valrien wrote: »
    Revokus wrote: »
    This is ESO, not WoW or FFXIV. The right question would be:

    "Are people ready for a new skill line yet?"

    That is, no more classes, but SKILL LINES!
    No more races, but SKINS!

    This ain’t Skyrim either. You just got psijic and well.. none of my toons use it because it’s worst than magden lol and really really really situational.

    Really? I think all the skills except the healing thingy are pretty useful. Channeled Acceleration is OP and BiS on tons of builds. Ele wep is great and BiS on tons of build, depending on fight I guess. Meditate is great on overload bar for PvP and for some PvE tank builds. Temporal guard is great to slot if you need some passive mitigation. I haven't personally used time stop but I've seen people spamming it in Cyrodiil and it is pretty annoying. The barrier passive is also pretty nice.

    I actually really hate Channeled compared to Trap, simply because channels feel like they slow your rotation down.

    I prefer it because you don't have to be melee and you get major expedition (useless for NBs but good for other ppl) but I get what you mean. It isn't too dangerous to cast like some channels, major protection is OP.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Revokus
    Revokus
    ✭✭✭✭✭
    Yes
    No to any "new class" questions.

    For the reasons I keep stating whenever the tropic comes up... new classes may soubd nice to new players, but for those of us who have been here since launch and made a dozend alts already, the idea generally is greeted with a shudder, thinking of how we would have to play yet another alt through all the content we already did over a dozend times, and even worse, the possibility of vexation if any new class would fit one of our character concepts better then what we had when we made that character, and thus placing before us the uncomfortable choice of either retziring the old and often played character and redoing them with the new class, or grinding our teeth and thinking up a new character for the new class while always being reminded of the suddenly suboptimal depiction of the old character concept...

    (And yes, I experienced both of those with Warden, and would prefer not to experience such aggrivation again)

    If anything, they ought to add some class specialization options... something that might allow us to refit new classyness to -all- characters, no matter if newly created or played since launch, something that lets us diversify the existing classes into several optiopns, making people -choose- which way to go with their character instead of being able to "doitall" with guild lines, something to make the game more fun for everyone...
    ...maybe... like... https://forums.elderscrollsonline.com/en/discussion/369966/class-morph-idea-mk-ii ;)
    technohic wrote: »
    I'd rather have a new weapon line even after all that.
    Agreed. But then, I would say that, would I not? https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii ;)
    Thannazzar wrote: »
    Guild/World based skill lines give more flexibility, anything new should go that way...
    I would agree to that as wel: https://forums.elderscrollsonline.com/en/discussion/387560/additional-guild-ideas-mk-ii ;)

    Simply don’t play it it’s just pure lazyness what you’re stating...it takes like 8 hours levelling an alt in bg’s now it took me 2 evenings to level a new character with 50%xp boost. And people wanting skill lines are casuals with sunflower builds because we all know we have limited space on our bars and what we have is already better than psijic. New skill lines does not make the game more diversified at all that’s a lie it just limits us even more. People saying skill lines are the way to go are just blind to the facts. I’m ok with skill lines coming from time to time but psijic does nothing for progression it does not make my toons stronger at all.. I would prefer a new type of progression system like the champion points that would be real progresion. There is no reason not to have both ! You just got a skill line now it’s our turn. And if it turns out Necromancy is just a dump skill line you can be sure people will be pissed ! People have been waiting for necromancer since before Beta ! And they keep teasing us with skeletal mounts ans personnality ! Not fair !
    Playing since January 23, 2016
  • Revokus
    Revokus
    ✭✭✭✭✭
    Yes
    There is reason this poll results are close even if more people said no.. we all now what kind of people dwells in the forums. People are asking for necro on the internet all the time ! Just look at the comments in Alcast necro personnality showcase. Like someone said earlier the forum ain’t ready but the people and our money are !
    Playing since January 23, 2016
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Revokus wrote: »
    Simply don’t play it it’s just pure lazyness what you’re stating...it takes like 8 hours levelling an alt in bg’s now it took me 2 evenings to level a new character with 50%xp boost...
    And how are your crafting skills and riding training after those eight hours, pray tell? How are your skill lines and legerdemain?
    Wake up and see that the "level 50" is the -least- of it!
    Revokus wrote: »
    And if it turns out Necromancy is just a dump skill line you can be sure people will be pissed !
    Oh, undoubtedly. Just as many people that would be vexed if necromancer came at all... I should know, I keep following those discussions after all ;)
    But as I keep saying there, and will say here... Necromancy makes a LOT more sense as skill line then as class in the elder scrolls universe. After all, the lore does point out that necromancy is merely a subset of the conjuration spells, which we already have represented with Sorcerors...

    Also, if Psijics don't get their own class, I really don't see why necromancers would. Mannimarco himself was a psijic -before- he went and became the most death-magical necromancer in tamriels history, yes?

    Still, that is a different discussion, to be had elsewhere... ;)
  • burglar
    burglar
    ✭✭✭✭
    No
    Classes in this game are supposed to be generalizations of the most popular archetypes, which are sort of the foundation of whatever class you want to build with the insane number of abilities any one character can slot. Considering that, I would ask those that think there should be a new class, what archetype is missing from the game?

    The only thing I can think of, is a class that has skills that solely revolve around movement, but it's hard to say that because Nightblade already does movement pretty well. However, no class is able to 'jump' higher than another, but they haven't really added any reason to jump higher than we currently do; it's just that it was possible to jump higher in TES games, so why not make it possible in ESO?

    But, then again, like other's have said, it makes more sense to simply add another skill line. Like, I'd really like to see an Unarmed Combat skill, or maybe even an Acrobat skill line.
    Edited by burglar on August 15, 2018 9:07PM
    Bosmer Melee Magicka Nightblade
  • CyberSkooma
    CyberSkooma
    ✭✭✭✭✭
    Yes
    I don't see why not. This game will never be balanced anyway. The more options the better.

    If games like WoW can have like twelve classes, each with 2-3 specializations, there's no reason ZoS can't manage with one more.

    EDIT: Skill lines are cool too, though. As long as they're not an absolute atrocity to level-up. *Cough* psijic *Cough*
    Edited by CyberSkooma on August 15, 2018 8:59PM
    I play this game a little bit I guess
  • rfennell_ESO
    rfennell_ESO
    ✭✭✭✭✭
    ✭✭
    Yes
    Necromancer already!
  • Revokus
    Revokus
    ✭✭✭✭✭
    Yes
    Revokus wrote: »
    Simply don’t play it it’s just pure lazyness what you’re stating...it takes like 8 hours levelling an alt in bg’s now it took me 2 evenings to level a new character with 50%xp boost...
    And how are your crafting skills and riding training after those eight hours, pray tell? How are your skill lines and legerdemain?
    Wake up and see that the "level 50" is the -least- of it!
    Revokus wrote: »
    And if it turns out Necromancy is just a dump skill line you can be sure people will be pissed !
    Oh, undoubtedly. Just as many people that would be vexed if necromancer came at all... I should know, I keep following those discussions after all ;)
    But as I keep saying there, and will say here... Necromancy makes a LOT more sense as skill line then as class in the elder scrolls universe. After all, the lore does point out that necromancy is merely a subset of the conjuration spells, which we already have represented with Sorcerors...

    Also, if Psijics don't get their own class, I really don't see why necromancers would. Mannimarco himself was a psijic -before- he went and became the most death-magical necromancer in tamriels history, yes?

    Still, that is a different discussion, to be had elsewhere... ;)

    I got one for you every npc spells represent a class in the game. I believe you are intelligent enough to figure the missing one belonging to the light armor archetype ? You see 0 npc’s using psijic spells in the base game but you sure see some shamans with a totem aka the warden class scrapped in Beta. As for horse training I just max those out with my extra gems from crown crates. And for crafting well I only have one master crafter and that is enough for me..Only alchemy is really important for combat and alchemy takes 20min to get to 50. The only long thing is mage guild or fighter’s guild but I can do that in a day too. The only really long thing is undaunted that is the real pain to level up especially if you mostly do pvp.. luckily I 2man most of the vet dungeons with a friend then we do pledges when we are rank 7 with undaunted.
    Edited by Revokus on August 15, 2018 9:11PM
    Playing since January 23, 2016
  • Osteos
    Osteos
    ✭✭✭✭✭
    Yes
    Jameliel wrote: »
    If you don't want a new class, don't play it if it comes. ESO has so many idiots and weirdos that it blows the mind.

    Apparently they are unaware they are free to play it or not. :D
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • burglar
    burglar
    ✭✭✭✭
    No
    I don't see why not. This game will never be balanced anyway. The more options the better.

    If games like WoW can have like twelve classes, each with 2-3 specializations, there's no reason ZoS can't manage with one more.

    EDIT: Skill lines are cool too, though. As long as they're not an absolute atrocity to level-up. *Cough* psijic *Cough*

    Most games will limit a class to one or two weapon types and restrict them to either being a tank, mage or dps. If we used those restrictions to define the number of job/classes possible in ESO, that would amount to (Base classes * Weapon Type * Armor Type) or 5 * 6 * 3, which is almost 100 different jobs/classes.
    Edited by burglar on August 15, 2018 9:09PM
    Bosmer Melee Magicka Nightblade
  • swirve
    swirve
    ✭✭✭✭
    Yes
    Necromancer class...

    Summonings line
    Death dealing line
    Resurrecting and control line
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Yes
    I don't see why not. This game will never be balanced anyway. The more options the better.

    If games like WoW can have like twelve classes, each with 2-3 specializations, there's no reason ZoS can't manage with one more.

    EDIT: Skill lines are cool too, though. As long as they're not an absolute atrocity to level-up. *Cough* psijic *Cough*

    Most games will limit a class to one or two weapon types and restrict them to either being a tank, mage or dps. If we used those restrictions to define the number of job/classes possible in ESO, that would amount to (Base classes * Weapon Type * Armor Type) or 5 * 6 * 3, which is almost 100 different jobs/classes.

    You're including things like Medium + Resto, Medium + Destro, and Light + Two-Handed.

    Which...suffice to say...even hurt to type.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • burglar
    burglar
    ✭✭✭✭
    No
    Valrien wrote: »
    I don't see why not. This game will never be balanced anyway. The more options the better.

    If games like WoW can have like twelve classes, each with 2-3 specializations, there's no reason ZoS can't manage with one more.

    EDIT: Skill lines are cool too, though. As long as they're not an absolute atrocity to level-up. *Cough* psijic *Cough*

    Most games will limit a class to one or two weapon types and restrict them to either being a tank, mage or dps. If we used those restrictions to define the number of job/classes possible in ESO, that would amount to (Base classes * Weapon Type * Armor Type) or 5 * 6 * 3, which is almost 100 different jobs/classes.

    You're including things like Medium + Resto, Medium + Destro, and Light + Two-Handed.

    Which...suffice to say...even hurt to type.

    /slow clap

    I doubt you know the skill lines as well as you think you do, considering that you think Light + Two-Hand is a bad combo. But anyways, are you trying to miss the point? For the sake of time I wasn't going to try and break down in detail all permutations and/or combinations of skills and abilities(how many people here understand combinatorics?), but even when you confine your consideration to combinations that make sense, there are still a staggering number of possibilities you can work with, that far outweigh most games.
    Bosmer Melee Magicka Nightblade
  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Valrien wrote: »
    I don't see why not. This game will never be balanced anyway. The more options the better.

    If games like WoW can have like twelve classes, each with 2-3 specializations, there's no reason ZoS can't manage with one more.

    EDIT: Skill lines are cool too, though. As long as they're not an absolute atrocity to level-up. *Cough* psijic *Cough*

    Most games will limit a class to one or two weapon types and restrict them to either being a tank, mage or dps. If we used those restrictions to define the number of job/classes possible in ESO, that would amount to (Base classes * Weapon Type * Armor Type) or 5 * 6 * 3, which is almost 100 different jobs/classes.

    You're including things like Medium + Resto, Medium + Destro, and Light + Two-Handed.

    Which...suffice to say...even hurt to type.

    /slow clap

    I doubt you know the skill lines as well as you think you do, considering that you think Light + Two-Hand is a bad combo. But anyways, are you trying to miss the point? For the sake of time I wasn't going to try and break down in detail all permutations and/or combinations of skills and abilities(how many people here understand combinatorics?), but even when you confine your consideration to combinations that make sense, there are still a staggering number of possibilities you can work with, that far outweigh most games.

    Two Hand + Light is a bad combo. With the sustain changed and the buff to light attacks, the spell damage gained from both two handed and dual wield are far outweighed by the benefits of a staff.

    A long time ago, DW and TH were amazing options for casters...those days are long gone now. And even if you were going for that type of build, DW still offers more spell damage than TH so I fail to see how TH + Light Armor is a good mix in any situation ever.

    So who doesn't know the skill lines again?
    Edited by Valrien on August 15, 2018 9:53PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Saturn
    Saturn
    ✭✭✭✭✭
    Considering how poorly the Warden was implemented, then no, not really. I still have a lot of issue with that class, tbh, and I feel like they'd just make something even worse. I'd much rather see them implement Spellcrafting and open up the possibilities for the existing classes to expand into new avenues. Or add new weapons, like spears, one-handed, etc.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • DarcyMardin
    DarcyMardin
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Yes. I actually have more fun leveling and perfecting my characters than doing serious endgame stuff. By the time we get another new chapter (I.e., next summer, probably), I’ll be onboard with trying a new class. I’ve already got plenty of templars, sorcs, nightblades, DKs and even wardens. I’m still enjoying them, but I think that after another year I’ll be psyched for something fresh and new.

    I agree with some of the above comments that perfect balance will never be achieved, anyway. I’ve played a lot of MMOs, and I’ve never seen any that completely solved the balance problem.
  • Toc de Malsvi
    Toc de Malsvi
    ✭✭✭✭✭
    Poll is too limited.

    I would be for a new class if many of the current character bound achievements became account bound. It takes too long to bring alts up to speed with my main and I just don't have the time to re-lvl and re-earn necessary combat passives and skill lines for each alt.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • generalmyrick
    generalmyrick
    ✭✭✭✭✭
    Yes
    DuskMarine wrote: »
    Revokus wrote: »
    This is ESO, not WoW or FFXIV. The right question would be:

    "Are people ready for a new skill line yet?"

    That is, no more classes, but SKILL LINES!
    No more races, but SKINS!

    This ain’t Skyrim either. You just got psijic and well.. none of my toons use it because it’s worst than magden lol and really really really situational.

    Yeah, this ain't Skyrim, WoW or FFXIV. This is ESO. Warden was the last class, which was to come in 2014.

    Is not it worth using Psijic? Buff it! No matter how powerful it will be, skill lines will never be P2W.

    Also, give us Spellcrafting.

    you realize how many classes elder scrolls lore actually has?? so were gonna get a few more classes before long. its inevitable and i cant wait for necromancer to pop

    i don't, do you have a link?

    edit = i went google searching and only found lore for the classes we have = NOW im going to be curious, stuck in search mode all night! ahahahahaha
    Edited by generalmyrick on August 16, 2018 1:20AM
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
Sign In or Register to comment.